GFS2: Add a bug trap in allocation code

This adds a check to ensure that if we reach the block allocator
that we don't try and proceed if there is no alloc structure
hanging off the inode. This should only happen if there is a bug
in GFS2. The error return code is distinctive in order that it
will be easily spotted.

Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
This commit is contained in:
Steven Whitehouse 2010-08-23 11:49:34 +01:00
parent 820969f353
commit 9a3f236d40
1 changed files with 9 additions and 1 deletions

View File

@ -1496,11 +1496,19 @@ int gfs2_alloc_block(struct gfs2_inode *ip, u64 *bn, unsigned int *n)
struct gfs2_sbd *sdp = GFS2_SB(&ip->i_inode);
struct buffer_head *dibh;
struct gfs2_alloc *al = ip->i_alloc;
struct gfs2_rgrpd *rgd = al->al_rgd;
struct gfs2_rgrpd *rgd;
u32 goal, blk;
u64 block;
int error;
/* Only happens if there is a bug in gfs2, return something distinctive
* to ensure that it is noticed.
*/
if (al == NULL)
return -ECANCELED;
rgd = al->al_rgd;
if (rgrp_contains_block(rgd, ip->i_goal))
goal = ip->i_goal - rgd->rd_data0;
else