drm/radeon: use list_for_each_entry instead of list_for_each

This is just a cleanup of the list macro usage.

Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie 2009-10-08 09:28:19 +10:00
parent 1a029b768f
commit 9d8401fcbb
1 changed files with 4 additions and 13 deletions

View File

@ -400,11 +400,9 @@ void radeon_object_list_add_object(struct radeon_object_list *lobj,
int radeon_object_list_reserve(struct list_head *head)
{
struct radeon_object_list *lobj;
struct list_head *i;
int r;
list_for_each(i, head) {
lobj = list_entry(i, struct radeon_object_list, list);
list_for_each_entry(lobj, head, list){
if (!lobj->robj->pin_count) {
r = radeon_object_reserve(lobj->robj, true);
if (unlikely(r != 0)) {
@ -420,13 +418,10 @@ int radeon_object_list_reserve(struct list_head *head)
void radeon_object_list_unreserve(struct list_head *head)
{
struct radeon_object_list *lobj;
struct list_head *i;
list_for_each(i, head) {
lobj = list_entry(i, struct radeon_object_list, list);
list_for_each_entry(lobj, head, list) {
if (!lobj->robj->pin_count) {
radeon_object_unreserve(lobj->robj);
} else {
}
}
}
@ -436,7 +431,6 @@ int radeon_object_list_validate(struct list_head *head, void *fence)
struct radeon_object_list *lobj;
struct radeon_object *robj;
struct radeon_fence *old_fence = NULL;
struct list_head *i;
int r;
r = radeon_object_list_reserve(head);
@ -444,8 +438,7 @@ int radeon_object_list_validate(struct list_head *head, void *fence)
radeon_object_list_unreserve(head);
return r;
}
list_for_each(i, head) {
lobj = list_entry(i, struct radeon_object_list, list);
list_for_each_entry(lobj, head, list) {
robj = lobj->robj;
if (!robj->pin_count) {
if (lobj->wdomain) {
@ -482,10 +475,8 @@ void radeon_object_list_unvalidate(struct list_head *head)
{
struct radeon_object_list *lobj;
struct radeon_fence *old_fence = NULL;
struct list_head *i;
list_for_each(i, head) {
lobj = list_entry(i, struct radeon_object_list, list);
list_for_each_entry(lobj, head, list) {
old_fence = (struct radeon_fence *)lobj->robj->tobj.sync_obj;
lobj->robj->tobj.sync_obj = NULL;
if (old_fence) {