mirror of https://gitee.com/openkylin/linux.git
modpost: delegate updating namespaces to separate function
Let the function 'sym_update_namespace' take care of updating the namespace for a symbol. While this currently only replaces one single location where namespaces are updated, in a following patch, this function will get more call sites. The function signature is intentionally close to sym_update_crc and taking the name by char* seems like unnecessary work as the symbol has to be looked up again. In a later patch of this series, this concern will be addressed. This function ensures that symbol::namespace is either NULL or has a valid non-empty value. Previously, the empty string was considered 'no namespace' as well and this lead to confusion. Acked-by: Will Deacon <will@kernel.org> Reviewed-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Reviewed-by: Masahiro Yamada <yamada.masahiro@socionext.com> Signed-off-by: Matthias Maennich <maennich@google.com> Signed-off-by: Jessica Yu <jeyu@kernel.org>
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@ -362,6 +362,25 @@ static char *sym_extract_namespace(const char **symname)
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return namespace;
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}
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static void sym_update_namespace(const char *symname, const char *namespace)
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{
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struct symbol *s = find_symbol(symname);
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/*
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* That symbol should have been created earlier and thus this is
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* actually an assertion.
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*/
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if (!s) {
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merror("Could not update namespace(%s) for symbol %s\n",
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namespace, symname);
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return;
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}
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free(s->namespace);
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s->namespace =
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namespace && namespace[0] ? NOFAIL(strdup(namespace)) : NULL;
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}
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/**
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* Add an exported symbol - it may have already been added without a
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* CRC, in this case just update the CRC
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@ -383,8 +402,7 @@ static struct symbol *sym_add_exported(const char *name, const char *namespace,
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s->module = mod;
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}
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}
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free(s->namespace);
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s->namespace = namespace ? strdup(namespace) : NULL;
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sym_update_namespace(name, namespace);
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s->preloaded = 0;
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s->vmlinux = is_vmlinux(mod->name);
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s->kernel = 0;
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@ -2196,7 +2214,7 @@ static int check_exports(struct module *mod)
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else
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basename = mod->name;
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if (exp->namespace && exp->namespace[0]) {
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if (exp->namespace) {
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add_namespace(&mod->required_namespaces,
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exp->namespace);
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