mirror of https://gitee.com/openkylin/linux.git
ARM: perf: move platform device to struct arm_pmu
Currently the ARM perf code supports having a single struct platform_device to supply IRQ numbers, limiting it to supporting a single PMU. This patch makes a platform_device instance variable on struct arm_pmu. This should allow for multiple PMUs to be supported in future. Signed-off-by: Mark Rutland <mark.rutland@arm.com> Reviewed-by: Will Deacon <will.deacon@arm.com> Reviewed-by: Jamie Iles <jamie@jamieiles.com> Reviewed-by: Ashwin Chaugule <ashwinc@codeaurora.org> Signed-off-by: Will Deacon <will.deacon@arm.com>
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@ -26,8 +26,6 @@
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#include <asm/pmu.h>
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#include <asm/stacktrace.h>
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static struct platform_device *pmu_device;
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/*
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* Hardware lock to serialize accesses to PMU registers. Needed for the
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* read/modify/write sequences.
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@ -85,6 +83,7 @@ struct arm_pmu {
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atomic_t active_events;
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struct mutex reserve_mutex;
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u64 max_period;
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struct platform_device *plat_device;
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};
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/* Set at runtime when we know what CPU type we are. */
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@ -374,7 +373,8 @@ validate_group(struct perf_event *event)
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static irqreturn_t armpmu_platform_irq(int irq, void *dev)
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{
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struct arm_pmu_platdata *plat = dev_get_platdata(&pmu_device->dev);
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struct platform_device *plat_device = armpmu->plat_device;
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struct arm_pmu_platdata *plat = dev_get_platdata(&plat_device->dev);
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return plat->handle_irq(irq, dev, armpmu->handle_irq);
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}
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@ -383,6 +383,7 @@ static void
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armpmu_release_hardware(void)
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{
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int i, irq, irqs;
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struct platform_device *pmu_device = armpmu->plat_device;
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irqs = min(pmu_device->num_resources, num_possible_cpus());
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@ -404,6 +405,7 @@ armpmu_reserve_hardware(void)
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struct arm_pmu_platdata *plat;
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irq_handler_t handle_irq;
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int i, err, irq, irqs;
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struct platform_device *pmu_device = armpmu->plat_device;
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err = reserve_pmu(ARM_PMU_DEVICE_CPU);
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if (err) {
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@ -657,7 +659,7 @@ static struct platform_device_id armpmu_plat_device_ids[] = {
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static int __devinit armpmu_device_probe(struct platform_device *pdev)
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{
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pmu_device = pdev;
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armpmu->plat_device = pdev;
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return 0;
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}
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