[GFS2] Fix memory allocation in glock.c

Change from GFP_KERNEL to GFP_NOFS as this was causing a
slow down when trying to push inodes from cache.

Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
This commit is contained in:
Steven Whitehouse 2006-11-15 15:17:03 -05:00
parent b98c95af01
commit ab923031ce
1 changed files with 1 additions and 1 deletions

View File

@ -769,7 +769,7 @@ static void handle_callback(struct gfs2_glock *gl, unsigned int state)
} else {
spin_unlock(&gl->gl_spin);
new_gh = gfs2_holder_get(gl, state, LM_FLAG_TRY, GFP_KERNEL);
new_gh = gfs2_holder_get(gl, state, LM_FLAG_TRY, GFP_NOFS);
if (!new_gh)
return;
set_bit(HIF_DEMOTE, &new_gh->gh_iflags);