mirror of https://gitee.com/openkylin/linux.git
staging: greybus: audio: Maintain jack list within GB Audio module
As per the current implementation for GB codec driver, a jack list is maintained for each module. And it expects the list to be populated by the snd_soc_jack structure which would require modifications in mainstream code. However, this is not a necessary requirement and the list can be easily maintained within gbaudio_module_info as well. This patch provides the relevant changes for the same. Signed-off-by: Vaibhav Agarwal <vaibhav.sr@gmail.com> Reviewed-by: Dan Carpenter <dan.carpenter@oracle.com> Link: https://lore.kernel.org/r/4ee030af7a8e203f89a6e513313e36f4e2991e5b.1594290158.git.vaibhav.sr@gmail.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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@ -712,6 +712,7 @@ static int gbaudio_init_jack(struct gbaudio_module_info *module,
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struct snd_soc_card *card)
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{
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int ret;
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struct gbaudio_jack *jack, *n;
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struct snd_soc_jack_pin *headset, *button;
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if (!module->jack_mask)
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@ -726,14 +727,16 @@ static int gbaudio_init_jack(struct gbaudio_module_info *module,
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headset->pin = module->jack_name;
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headset->mask = module->jack_mask;
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ret = snd_soc_card_jack_new(card, module->jack_name, module->jack_mask,
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&module->headset_jack, headset, 1);
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&module->headset.jack, headset, 1);
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if (ret) {
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dev_err(module->dev, "Failed to create new jack\n");
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return ret;
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}
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/* Add to module's jack list */
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list_add(&module->headset.list, &module->jack_list);
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if (!module->button_mask)
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return 0;
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@ -742,20 +745,22 @@ static int gbaudio_init_jack(struct gbaudio_module_info *module,
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button = devm_kzalloc(module->dev, sizeof(*button), GFP_KERNEL);
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if (!button) {
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ret = -ENOMEM;
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goto free_headset;
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goto free_jacks;
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}
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button->pin = module->button_name;
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button->mask = module->button_mask;
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ret = snd_soc_card_jack_new(card, module->button_name,
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module->button_mask, &module->button_jack,
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module->button_mask, &module->button.jack,
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button, 1);
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if (ret) {
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dev_err(module->dev, "Failed to create button jack\n");
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goto free_headset;
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goto free_jacks;
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}
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/* Add to module's jack list */
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list_add(&module->button.list, &module->jack_list);
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/*
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* Currently, max 4 buttons are supported with following key mapping
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* BTN_0 = KEY_MEDIA
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@ -765,56 +770,54 @@ static int gbaudio_init_jack(struct gbaudio_module_info *module,
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*/
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if (module->button_mask & SND_JACK_BTN_0) {
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ret = snd_jack_set_key(module->button_jack.jack, SND_JACK_BTN_0,
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ret = snd_jack_set_key(module->button.jack.jack, SND_JACK_BTN_0,
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KEY_MEDIA);
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if (ret) {
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dev_err(module->dev, "Failed to set BTN_0\n");
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goto free_button;
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goto free_jacks;
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}
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}
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if (module->button_mask & SND_JACK_BTN_1) {
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ret = snd_jack_set_key(module->button_jack.jack, SND_JACK_BTN_1,
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ret = snd_jack_set_key(module->button.jack.jack, SND_JACK_BTN_1,
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KEY_VOICECOMMAND);
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if (ret) {
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dev_err(module->dev, "Failed to set BTN_1\n");
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goto free_button;
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goto free_jacks;
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}
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}
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if (module->button_mask & SND_JACK_BTN_2) {
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ret = snd_jack_set_key(module->button_jack.jack, SND_JACK_BTN_2,
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ret = snd_jack_set_key(module->button.jack.jack, SND_JACK_BTN_2,
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KEY_VOLUMEUP);
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if (ret) {
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dev_err(module->dev, "Failed to set BTN_2\n");
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goto free_button;
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goto free_jacks;
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}
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}
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if (module->button_mask & SND_JACK_BTN_3) {
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ret = snd_jack_set_key(module->button_jack.jack, SND_JACK_BTN_3,
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ret = snd_jack_set_key(module->button.jack.jack, SND_JACK_BTN_3,
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KEY_VOLUMEDOWN);
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if (ret) {
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dev_err(module->dev, "Failed to set BTN_0\n");
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goto free_button;
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goto free_jacks;
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}
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}
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/* FIXME
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* verify if this is really required
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set_bit(INPUT_PROP_NO_DUMMY_RELEASE,
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module->button_jack.jack->input_dev->propbit);
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module->button.jack.jack->input_dev->propbit);
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*/
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return 0;
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free_button:
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snd_device_free(card->snd_card, module->button_jack.jack);
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list_del(&module->button_jack.list);
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free_headset:
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snd_device_free(card->snd_card, module->headset_jack.jack);
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list_del(&module->headset_jack.list);
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free_jacks:
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list_for_each_entry_safe(jack, n, &module->jack_list, list) {
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snd_device_free(card->snd_card, jack->jack.jack);
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list_del(&jack->list);
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}
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return ret;
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}
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@ -824,7 +827,7 @@ int gbaudio_register_module(struct gbaudio_module_info *module)
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int ret;
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struct snd_soc_codec *codec;
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struct snd_card *card;
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struct snd_soc_jack *jack = NULL;
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struct gbaudio_jack *jack = NULL;
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if (!gbcodec) {
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dev_err(module->dev, "GB Codec not yet probed\n");
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@ -869,11 +872,9 @@ int gbaudio_register_module(struct gbaudio_module_info *module)
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* register jack devices for this module
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* from codec->jack_list
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*/
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list_for_each_entry(jack, &codec->jack_list, list) {
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if ((jack == &module->headset_jack) ||
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(jack == &module->button_jack))
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snd_device_register(codec->card->snd_card,
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jack->jack);
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list_for_each_entry(jack, &module->jack_list, list) {
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snd_device_register(codec->card->snd_card,
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jack->jack.jack);
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}
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#endif
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}
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@ -957,7 +958,7 @@ void gbaudio_unregister_module(struct gbaudio_module_info *module)
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{
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struct snd_soc_codec *codec = gbcodec->codec;
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struct snd_card *card = codec->card->snd_card;
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struct snd_soc_jack *jack, *next_j;
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struct gbaudio_jack *jack, *n;
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int mask;
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dev_dbg(codec->dev, "Unregister %s module\n", module->name);
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@ -970,20 +971,19 @@ void gbaudio_unregister_module(struct gbaudio_module_info *module)
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mutex_unlock(&gbcodec->lock);
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#ifdef CONFIG_SND_JACK
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/* free jack devices for this module from codec->jack_list */
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list_for_each_entry_safe(jack, next_j, &component->card->jack_list,
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list) {
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if (jack == &module->headset_jack)
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/* free jack devices for this module jack_list */
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list_for_each_entry_safe(jack, n, &module->jack_list, list) {
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if (jack == &module->headset)
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mask = GBCODEC_JACK_MASK;
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else if (jack == &module->button_jack)
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else if (jack == &module->button)
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mask = GBCODEC_JACK_BUTTON_MASK;
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else
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mask = 0;
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if (mask) {
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dev_dbg(module->dev, "Report %s removal\n",
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jack->jack->id);
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snd_soc_jack_report(jack, 0, mask);
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snd_device_free(codec->card->snd_card, jack->jack);
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jack->jack.jack->id);
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snd_soc_jack_report(&jack->jack, 0, mask);
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snd_device_free(codec->card->snd_card, jack->jack.jack);
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list_del(&jack->list);
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}
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}
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@ -106,6 +106,11 @@ enum gbaudio_module_state {
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GBAUDIO_MODULE_ON,
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};
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struct gbaudio_jack {
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struct snd_soc_jack jack;
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struct list_head list;
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};
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struct gbaudio_module_info {
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/* module info */
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struct device *dev;
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@ -130,8 +135,8 @@ struct gbaudio_module_info {
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int jack_mask;
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int button_mask;
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int button_status;
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struct snd_soc_jack headset_jack;
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struct snd_soc_jack button_jack;
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struct gbaudio_jack headset;
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struct gbaudio_jack button;
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/* connection info */
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struct gb_connection *mgmt_connection;
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@ -155,6 +160,7 @@ struct gbaudio_module_info {
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struct list_head widget_list;
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struct list_head ctl_list;
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struct list_head widget_ctl_list;
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struct list_head jack_list;
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struct gb_audio_topology *topology;
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};
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@ -21,8 +21,8 @@ static int gbaudio_request_jack(struct gbaudio_module_info *module,
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struct gb_audio_jack_event_request *req)
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{
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int report;
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struct snd_jack *jack = module->headset_jack.jack;
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struct snd_jack *btn_jack = module->button_jack.jack;
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struct snd_jack *jack = module->headset.jack.jack;
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struct snd_jack *btn_jack = module->button.jack.jack;
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if (!jack) {
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dev_err_ratelimited(module->dev,
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if (req->event == GB_AUDIO_JACK_EVENT_REMOVAL) {
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module->jack_type = 0;
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if (btn_jack && module->button_status) {
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snd_soc_jack_report(&module->button_jack, 0,
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snd_soc_jack_report(&module->button.jack, 0,
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module->button_mask);
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module->button_status = 0;
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}
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snd_soc_jack_report(&module->headset_jack, 0,
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snd_soc_jack_report(&module->headset.jack, 0,
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module->jack_mask);
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return 0;
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}
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module->jack_type, report);
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module->jack_type = report;
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snd_soc_jack_report(&module->headset_jack, report, module->jack_mask);
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snd_soc_jack_report(&module->headset.jack, report, module->jack_mask);
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return 0;
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}
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@ -70,7 +70,7 @@ static int gbaudio_request_button(struct gbaudio_module_info *module,
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struct gb_audio_button_event_request *req)
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{
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int soc_button_id, report;
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struct snd_jack *btn_jack = module->button_jack.jack;
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struct snd_jack *btn_jack = module->button.jack.jack;
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if (!btn_jack) {
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dev_err_ratelimited(module->dev,
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@ -124,7 +124,7 @@ static int gbaudio_request_button(struct gbaudio_module_info *module,
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module->button_status = report;
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snd_soc_jack_report(&module->button_jack, report, module->button_mask);
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snd_soc_jack_report(&module->button.jack, report, module->button_mask);
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return 0;
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}
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INIT_LIST_HEAD(&gbmodule->widget_list);
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INIT_LIST_HEAD(&gbmodule->ctl_list);
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INIT_LIST_HEAD(&gbmodule->widget_ctl_list);
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INIT_LIST_HEAD(&gbmodule->jack_list);
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gbmodule->dev = dev;
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snprintf(gbmodule->name, NAME_SIZE, "%s.%s", dev->driver->name,
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dev_name(dev));
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