mirror of https://gitee.com/openkylin/linux.git
drm/radeon: fix wait to actually occur after the signaling callback
A normal wait adds to the front of the tail. By doing something similar to fence_default_wait the fence code can run without racing. This is a complete fix for "panic on suspend from KDE with radeon", and a partial fix for "Radeon: System pauses on TAHITI". On tahiti si_irq_set needs to be fixed too, to completely flush the writes before radeon_fence_activity is called in radeon_fence_enable_signaling. Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=90741 Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=90861 Signed-off-by: Maarten Lankhorst <maarten.lankhorst@ubuntu.com> Reported-by: Jon Arne Jørgensen <jonjon.arnearne@gmail.com> Reported-and-tested-by: Gustaw Smolarczyk <wielkiegie@gmail.com> Cc: stable@vger.kernel.org (v3.18+) Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -1030,37 +1030,59 @@ static inline bool radeon_test_signaled(struct radeon_fence *fence)
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return test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->base.flags);
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return test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->base.flags);
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}
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}
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struct radeon_wait_cb {
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struct fence_cb base;
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struct task_struct *task;
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};
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static void
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radeon_fence_wait_cb(struct fence *fence, struct fence_cb *cb)
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{
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struct radeon_wait_cb *wait =
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container_of(cb, struct radeon_wait_cb, base);
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wake_up_process(wait->task);
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}
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static signed long radeon_fence_default_wait(struct fence *f, bool intr,
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static signed long radeon_fence_default_wait(struct fence *f, bool intr,
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signed long t)
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signed long t)
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{
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{
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struct radeon_fence *fence = to_radeon_fence(f);
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struct radeon_fence *fence = to_radeon_fence(f);
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struct radeon_device *rdev = fence->rdev;
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struct radeon_device *rdev = fence->rdev;
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bool signaled;
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struct radeon_wait_cb cb;
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fence_enable_sw_signaling(&fence->base);
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cb.task = current;
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/*
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if (fence_add_callback(f, &cb.base, radeon_fence_wait_cb))
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* This function has to return -EDEADLK, but cannot hold
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return t;
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* exclusive_lock during the wait because some callers
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* may already hold it. This means checking needs_reset without
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* lock, and not fiddling with any gpu internals.
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*
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* The callback installed with fence_enable_sw_signaling will
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* run before our wait_event_*timeout call, so we will see
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* both the signaled fence and the changes to needs_reset.
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*/
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if (intr)
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while (t > 0) {
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t = wait_event_interruptible_timeout(rdev->fence_queue,
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if (intr)
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((signaled = radeon_test_signaled(fence)) ||
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set_current_state(TASK_INTERRUPTIBLE);
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rdev->needs_reset), t);
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else
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else
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set_current_state(TASK_UNINTERRUPTIBLE);
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t = wait_event_timeout(rdev->fence_queue,
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((signaled = radeon_test_signaled(fence)) ||
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/*
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rdev->needs_reset), t);
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* radeon_test_signaled must be called after
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* set_current_state to prevent a race with wake_up_process
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*/
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if (radeon_test_signaled(fence))
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break;
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if (rdev->needs_reset) {
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t = -EDEADLK;
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break;
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}
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t = schedule_timeout(t);
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if (t > 0 && intr && signal_pending(current))
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t = -ERESTARTSYS;
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}
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__set_current_state(TASK_RUNNING);
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fence_remove_callback(f, &cb.base);
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if (t > 0 && !signaled)
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return -EDEADLK;
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return t;
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return t;
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}
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}
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