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nfsd41: sequence operation
Implement the sequence operation conforming to http://tools.ietf.org/html/draft-ietf-nfsv4-minorversion1-26 Check for stale clientid (as derived from the sessionid). Enforce slotid range and exactly-once semantics using the slotid and seqid. If everything went well renew the client lease and mark the slot INPROGRESS. Add a struct nfsd4_slot pointer to struct nfsd4_compound_state. To be used for sessions DRC replay. [nfsd41: rename sequence catchthis to cachethis] Signed-off-by: Andy Adamson<andros@netapp.com> [pulled some code to set cstate->slot from "nfsd DRC logic"] [use sessionid_lock spin lock] [nfsd41: use bool inuse for slot state] Signed-off-by: Benny Halevy <bhalevy@panasas.com> [nfsd: add a struct nfsd4_slot pointer to struct nfsd4_compound_state] Signed-off-by: Andy Adamson <andros@netapp.com> Signed-off-by: Benny Halevy <bhalevy@panasas.com> [nfsd41: add nfsd4_session pointer to nfsd4_compound_state] [nfsd41: set cstate session] [nfsd41: use cstate session in nfsd4_sequence] Signed-off-by: Andy Adamson <andros@netapp.com> Signed-off-by: Benny Halevy <bhalevy@panasas.com> [simplify nfsd4_encode_sequence error handling] Signed-off-by: Benny Halevy <bhalevy@panasas.com> Signed-off-by: J. Bruce Fields <bfields@citi.umich.edu>
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@ -1000,6 +1000,32 @@ nfsd4_exchange_id(struct svc_rqst *rqstp,
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return status;
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}
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static int
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check_slot_seqid(u32 seqid, struct nfsd4_slot *slot)
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{
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dprintk("%s enter. seqid %d slot->sl_seqid %d\n", __func__, seqid,
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slot->sl_seqid);
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/* The slot is in use, and no response has been sent. */
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if (slot->sl_inuse) {
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if (seqid == slot->sl_seqid)
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return nfserr_jukebox;
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else
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return nfserr_seq_misordered;
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}
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/* Normal */
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if (likely(seqid == slot->sl_seqid + 1))
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return nfs_ok;
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/* Replay */
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if (seqid == slot->sl_seqid)
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return nfserr_replay_cache;
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/* Wraparound */
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if (seqid == 1 && (slot->sl_seqid + 1) == 0)
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return nfs_ok;
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/* Misordered replay or misordered new request */
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return nfserr_seq_misordered;
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}
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__be32
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nfsd4_create_session(struct svc_rqst *rqstp,
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struct nfsd4_compound_state *cstate,
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@ -1017,11 +1043,54 @@ nfsd4_destroy_session(struct svc_rqst *r,
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}
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__be32
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nfsd4_sequence(struct svc_rqst *r,
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nfsd4_sequence(struct svc_rqst *rqstp,
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struct nfsd4_compound_state *cstate,
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struct nfsd4_sequence *seq)
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{
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return -1; /* stub */
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struct nfsd4_session *session;
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struct nfsd4_slot *slot;
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int status;
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spin_lock(&sessionid_lock);
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status = nfserr_badsession;
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session = find_in_sessionid_hashtbl(&seq->sessionid);
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if (!session)
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goto out;
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status = nfserr_badslot;
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if (seq->slotid >= session->se_fnumslots)
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goto out;
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slot = &session->se_slots[seq->slotid];
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dprintk("%s: slotid %d\n", __func__, seq->slotid);
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status = check_slot_seqid(seq->seqid, slot);
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if (status == nfserr_replay_cache) {
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cstate->slot = slot;
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cstate->session = session;
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goto replay_cache;
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}
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if (status)
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goto out;
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/* Success! bump slot seqid */
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slot->sl_inuse = true;
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slot->sl_seqid = seq->seqid;
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cstate->slot = slot;
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cstate->session = session;
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replay_cache:
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/* Renew the clientid on success and on replay.
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* Hold a session reference until done processing the compound:
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* nfsd4_put_session called only if the cstate slot is set.
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*/
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renew_client(session->se_client);
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nfsd4_get_session(session);
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out:
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spin_unlock(&sessionid_lock);
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dprintk("%s: return %d\n", __func__, ntohl(status));
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return status;
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}
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__be32
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@ -1113,7 +1113,16 @@ static __be32
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nfsd4_decode_sequence(struct nfsd4_compoundargs *argp,
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struct nfsd4_sequence *seq)
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{
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return nfserr_opnotsupp; /* stub */
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DECODE_HEAD;
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READ_BUF(NFS4_MAX_SESSIONID_LEN + 16);
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COPYMEM(seq->sessionid.data, NFS4_MAX_SESSIONID_LEN);
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READ32(seq->seqid);
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READ32(seq->slotid);
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READ32(seq->maxslots);
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READ32(seq->cachethis);
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DECODE_TAIL;
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}
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static __be32
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@ -2828,8 +2837,26 @@ static __be32
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nfsd4_encode_sequence(struct nfsd4_compoundres *resp, int nfserr,
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struct nfsd4_sequence *seq)
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{
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/* stub */
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return nfserr;
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ENCODE_HEAD;
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if (nfserr)
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return nfserr;
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RESERVE_SPACE(NFS4_MAX_SESSIONID_LEN + 20);
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WRITEMEM(seq->sessionid.data, NFS4_MAX_SESSIONID_LEN);
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WRITE32(seq->seqid);
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WRITE32(seq->slotid);
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WRITE32(seq->maxslots);
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/*
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* FIXME: for now:
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* target_maxslots = maxslots
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* status_flags = 0
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*/
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WRITE32(seq->maxslots);
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WRITE32(0);
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ADJUST_ARGS();
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return 0;
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}
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static __be32
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@ -48,6 +48,9 @@ struct nfsd4_compound_state {
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struct svc_fh current_fh;
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struct svc_fh save_fh;
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struct nfs4_stateowner *replay_owner;
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/* For sessions DRC */
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struct nfsd4_session *session;
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struct nfsd4_slot *slot;
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};
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struct nfsd4_change_info {
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@ -358,7 +361,15 @@ struct nfsd4_create_session {
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};
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struct nfsd4_sequence {
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int foo; /* stub */
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struct nfs4_sessionid sessionid; /* request/response */
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u32 seqid; /* request/response */
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u32 slotid; /* request/response */
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u32 maxslots; /* request/response */
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u32 cachethis; /* request */
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#if 0
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u32 target_maxslots; /* response */
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u32 status_flags; /* response */
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#endif /* not yet */
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};
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struct nfsd4_destroy_session {
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