mirror of https://gitee.com/openkylin/linux.git
inet: frags: get rid of ipfrag_skb_cb/FRAG_CB
ip_defrag uses skb->cb[] to store the fragment offset, and unfortunately
this integer is currently in a different cache line than skb->next,
meaning that we use two cache lines per skb when finding the insertion point.
By aliasing skb->ip_defrag_offset and skb->dev, we pack all the fields
in a single cache line and save precious memory bandwidth.
Note that after the fast path added by Changli Gao in commit
d6bebca92c
("fragment: add fast path for in-order fragments")
this change wont help the fast path, since we still need
to access prev->len (2nd cache line), but will show great
benefits when slow path is entered, since we perform
a linear scan of a potentially long list.
Also, note that this potential long list is an attack vector,
we might consider also using an rb-tree there eventually.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
parent
c2615cf5a7
commit
bf66337140
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@ -672,6 +672,7 @@ struct sk_buff {
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* UDP receive path is one user.
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*/
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unsigned long dev_scratch;
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int ip_defrag_offset;
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};
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};
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struct rb_node rbnode; /* used in netem & tcp stack */
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@ -57,14 +57,6 @@
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*/
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static const char ip_frag_cache_name[] = "ip4-frags";
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struct ipfrag_skb_cb
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{
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struct inet_skb_parm h;
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int offset;
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};
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#define FRAG_CB(skb) ((struct ipfrag_skb_cb *)((skb)->cb))
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/* Describe an entry in the "incomplete datagrams" queue. */
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struct ipq {
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struct inet_frag_queue q;
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@ -353,13 +345,13 @@ static int ip_frag_queue(struct ipq *qp, struct sk_buff *skb)
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* this fragment, right?
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*/
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prev = qp->q.fragments_tail;
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if (!prev || FRAG_CB(prev)->offset < offset) {
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if (!prev || prev->ip_defrag_offset < offset) {
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next = NULL;
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goto found;
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}
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prev = NULL;
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for (next = qp->q.fragments; next != NULL; next = next->next) {
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if (FRAG_CB(next)->offset >= offset)
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if (next->ip_defrag_offset >= offset)
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break; /* bingo! */
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prev = next;
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}
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@ -370,7 +362,7 @@ static int ip_frag_queue(struct ipq *qp, struct sk_buff *skb)
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* any overlaps are eliminated.
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*/
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if (prev) {
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int i = (FRAG_CB(prev)->offset + prev->len) - offset;
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int i = (prev->ip_defrag_offset + prev->len) - offset;
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if (i > 0) {
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offset += i;
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@ -387,8 +379,8 @@ static int ip_frag_queue(struct ipq *qp, struct sk_buff *skb)
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err = -ENOMEM;
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while (next && FRAG_CB(next)->offset < end) {
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int i = end - FRAG_CB(next)->offset; /* overlap is 'i' bytes */
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while (next && next->ip_defrag_offset < end) {
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int i = end - next->ip_defrag_offset; /* overlap is 'i' bytes */
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if (i < next->len) {
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/* Eat head of the next overlapped fragment
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@ -396,7 +388,7 @@ static int ip_frag_queue(struct ipq *qp, struct sk_buff *skb)
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*/
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if (!pskb_pull(next, i))
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goto err;
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FRAG_CB(next)->offset += i;
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next->ip_defrag_offset += i;
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qp->q.meat -= i;
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if (next->ip_summed != CHECKSUM_UNNECESSARY)
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next->ip_summed = CHECKSUM_NONE;
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@ -420,7 +412,13 @@ static int ip_frag_queue(struct ipq *qp, struct sk_buff *skb)
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}
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}
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FRAG_CB(skb)->offset = offset;
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/* Note : skb->ip_defrag_offset and skb->dev share the same location */
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dev = skb->dev;
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if (dev)
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qp->iif = dev->ifindex;
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/* Makes sure compiler wont do silly aliasing games */
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barrier();
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skb->ip_defrag_offset = offset;
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/* Insert this fragment in the chain of fragments. */
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skb->next = next;
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@ -431,11 +429,6 @@ static int ip_frag_queue(struct ipq *qp, struct sk_buff *skb)
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else
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qp->q.fragments = skb;
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dev = skb->dev;
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if (dev) {
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qp->iif = dev->ifindex;
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skb->dev = NULL;
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}
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qp->q.stamp = skb->tstamp;
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qp->q.meat += skb->len;
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qp->ecn |= ecn;
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@ -511,7 +504,7 @@ static int ip_frag_reasm(struct ipq *qp, struct sk_buff *prev,
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}
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WARN_ON(!head);
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WARN_ON(FRAG_CB(head)->offset != 0);
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WARN_ON(head->ip_defrag_offset != 0);
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/* Allocate a new buffer for the datagram. */
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ihlen = ip_hdrlen(head);
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