drm/amdgpu: always recover VRAM during GPU recovery

It shouldn't add much overhead and we should make sure that critical
VRAM content is always restored.

Signed-off-by: Christian König <christian.koenig@amd.com>
Acked-by: Junwei Zhang <Jerry.Zhang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Christian König 2018-09-11 10:36:16 +02:00 committed by Alex Deucher
parent 7fcb0657ff
commit c33adbc728
1 changed files with 5 additions and 5 deletions

View File

@ -2999,7 +2999,7 @@ static int amdgpu_device_recover_vram_from_shadow(struct amdgpu_device *adev,
}
/**
* amdgpu_device_handle_vram_lost - Handle the loss of VRAM contents
* amdgpu_device_recover_vram - Recover some VRAM contents
*
* @adev: amdgpu_device pointer
*
@ -3008,7 +3008,7 @@ static int amdgpu_device_recover_vram_from_shadow(struct amdgpu_device *adev,
* the contents of VRAM might be lost.
* Returns 0 on success, 1 on failure.
*/
static int amdgpu_device_handle_vram_lost(struct amdgpu_device *adev)
static int amdgpu_device_recover_vram(struct amdgpu_device *adev)
{
struct amdgpu_ring *ring = adev->mman.buffer_funcs_ring;
struct amdgpu_bo *bo, *tmp;
@ -3135,8 +3135,8 @@ static int amdgpu_device_reset(struct amdgpu_device *adev)
}
}
if (!r && ((need_full_reset && !(adev->flags & AMD_IS_APU)) || vram_lost))
r = amdgpu_device_handle_vram_lost(adev);
if (!r)
r = amdgpu_device_recover_vram(adev);
return r;
}
@ -3182,7 +3182,7 @@ static int amdgpu_device_reset_sriov(struct amdgpu_device *adev,
amdgpu_virt_release_full_gpu(adev, true);
if (!r && adev->virt.gim_feature & AMDGIM_FEATURE_GIM_FLR_VRAMLOST) {
atomic_inc(&adev->vram_lost_counter);
r = amdgpu_device_handle_vram_lost(adev);
r = amdgpu_device_recover_vram(adev);
}
return r;