drm/edid: Expose mandatory stereo modes for HDMI sinks

For now, let's just look at the 3D_present flag of the CEA HDMI vendor
block to detect if the sink supports a small list of then mandatory 3D
formats.

See the HDMI 1.4a 3D extraction for detail:
  http://www.hdmi.org/manufacturer/specification.aspx

v2: Rename freq to vrefresh, make the mandatory structure a bit more
    compact, fix some white space issues and add a couple of const
    (Ville Syrjälä)

Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Acked-by: Dave Airlie <airlied@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This commit is contained in:
Damien Lespiau 2013-09-25 16:45:23 +01:00 committed by Daniel Vetter
parent 61d8e32825
commit c858cfcae6
1 changed files with 103 additions and 7 deletions

View File

@ -2553,13 +2553,95 @@ do_cea_modes(struct drm_connector *connector, const u8 *db, u8 len)
return modes;
}
struct stereo_mandatory_mode {
int width, height, vrefresh;
unsigned int flags;
};
static const struct stereo_mandatory_mode stereo_mandatory_modes[] = {
{ 1920, 1080, 24,
DRM_MODE_FLAG_3D_TOP_AND_BOTTOM | DRM_MODE_FLAG_3D_FRAME_PACKING },
{ 1920, 1080, 50,
DRM_MODE_FLAG_INTERLACE | DRM_MODE_FLAG_3D_SIDE_BY_SIDE_HALF },
{ 1920, 1080, 60,
DRM_MODE_FLAG_INTERLACE | DRM_MODE_FLAG_3D_SIDE_BY_SIDE_HALF },
{ 1280, 720, 50,
DRM_MODE_FLAG_3D_TOP_AND_BOTTOM | DRM_MODE_FLAG_3D_FRAME_PACKING },
{ 1280, 720, 60,
DRM_MODE_FLAG_3D_TOP_AND_BOTTOM | DRM_MODE_FLAG_3D_FRAME_PACKING }
};
static bool
stereo_match_mandatory(const struct drm_display_mode *mode,
const struct stereo_mandatory_mode *stereo_mode)
{
unsigned int interlaced = mode->flags & DRM_MODE_FLAG_INTERLACE;
return mode->hdisplay == stereo_mode->width &&
mode->vdisplay == stereo_mode->height &&
interlaced == (stereo_mode->flags & DRM_MODE_FLAG_INTERLACE) &&
drm_mode_vrefresh(mode) == stereo_mode->vrefresh;
}
static const struct stereo_mandatory_mode *
hdmi_find_stereo_mandatory_mode(const struct drm_display_mode *mode)
{
int i;
for (i = 0; i < ARRAY_SIZE(stereo_mandatory_modes); i++)
if (stereo_match_mandatory(mode, &stereo_mandatory_modes[i]))
return &stereo_mandatory_modes[i];
return NULL;
}
static int add_hdmi_mandatory_stereo_modes(struct drm_connector *connector)
{
struct drm_device *dev = connector->dev;
const struct drm_display_mode *mode;
struct list_head stereo_modes;
int modes = 0;
INIT_LIST_HEAD(&stereo_modes);
list_for_each_entry(mode, &connector->probed_modes, head) {
const struct stereo_mandatory_mode *mandatory;
u32 stereo_layouts, layout;
mandatory = hdmi_find_stereo_mandatory_mode(mode);
if (!mandatory)
continue;
stereo_layouts = mandatory->flags & DRM_MODE_FLAG_3D_MASK;
do {
struct drm_display_mode *new_mode;
layout = 1 << (ffs(stereo_layouts) - 1);
stereo_layouts &= ~layout;
new_mode = drm_mode_duplicate(dev, mode);
if (!new_mode)
continue;
new_mode->flags |= layout;
list_add_tail(&new_mode->head, &stereo_modes);
modes++;
} while (stereo_layouts);
}
list_splice_tail(&stereo_modes, &connector->probed_modes);
return modes;
}
/*
* do_hdmi_vsdb_modes - Parse the HDMI Vendor Specific data block
* @connector: connector corresponding to the HDMI sink
* @db: start of the CEA vendor specific block
* @len: length of the CEA block payload, ie. one can access up to db[len]
*
* Parses the HDMI VSDB looking for modes to add to @connector.
* Parses the HDMI VSDB looking for modes to add to @connector. This function
* also adds the stereo 3d modes when applicable.
*/
static int
do_hdmi_vsdb_modes(struct drm_connector *connector, const u8 *db, u8 len)
@ -2585,10 +2667,15 @@ do_hdmi_vsdb_modes(struct drm_connector *connector, const u8 *db, u8 len)
/* the declared length is not long enough for the 2 first bytes
* of additional video format capabilities */
offset += 2;
if (len < (8 + offset))
if (len < (8 + offset + 2))
goto out;
/* 3D_Present */
offset++;
if (db[8 + offset] & (1 << 7))
modes += add_hdmi_mandatory_stereo_modes(connector);
offset++;
vic_len = db[8 + offset] >> 5;
for (i = 0; i < vic_len && len >= (9 + offset + i); i++) {
@ -2668,8 +2755,8 @@ static int
add_cea_modes(struct drm_connector *connector, struct edid *edid)
{
const u8 *cea = drm_find_cea_extension(edid);
const u8 *db;
u8 dbl;
const u8 *db, *hdmi = NULL;
u8 dbl, hdmi_len;
int modes = 0;
if (cea && cea_revision(cea) >= 3) {
@ -2684,11 +2771,20 @@ add_cea_modes(struct drm_connector *connector, struct edid *edid)
if (cea_db_tag(db) == VIDEO_BLOCK)
modes += do_cea_modes(connector, db + 1, dbl);
else if (cea_db_is_hdmi_vsdb(db))
modes += do_hdmi_vsdb_modes(connector, db, dbl);
else if (cea_db_is_hdmi_vsdb(db)) {
hdmi = db;
hdmi_len = dbl;
}
}
}
/*
* We parse the HDMI VSDB after having added the cea modes as we will
* be patching their flags when the sink supports stereo 3D.
*/
if (hdmi)
modes += do_hdmi_vsdb_modes(connector, hdmi, hdmi_len);
return modes;
}