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random: Add comment to random_initialize()
Many platforms have per-machine instance data (serial numbers, asset tags, etc.) squirreled away in areas that are accessed during early system bringup. Mixing this data into the random pools has a very high value in providing better random data, so we should allow (and even encourage) architecture code to call add_device_randomness() from the setup_arch() paths. However, this limits our options for internal structure of the random driver since random_initialize() is not called until long after setup_arch(). Add a big fat comment to rand_initialize() spelling out this requirement. Suggested-by: Theodore Ts'o <tytso@mit.edu> Signed-off-by: Tony Luck <tony.luck@intel.com> Signed-off-by: Theodore Ts'o <tytso@mit.edu>
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@ -1087,6 +1087,16 @@ static void init_std_data(struct entropy_store *r)
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mix_pool_bytes(r, utsname(), sizeof(*(utsname())), NULL);
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}
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/*
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* Note that setup_arch() may call add_device_randomness()
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* long before we get here. This allows seeding of the pools
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* with some platform dependent data very early in the boot
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* process. But it limits our options here. We must use
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* statically allocated structures that already have all
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* initializations complete at compile time. We should also
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* take care not to overwrite the precious per platform data
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* we were given.
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*/
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static int rand_initialize(void)
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{
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init_std_data(&input_pool);
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