[media] coda: add an intermediate debug level

Dumping all register accesses drowns other debugging messages
in the log. Add a less verbose debug level.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Kamil Debski <k.debski@samsung.com>
Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
This commit is contained in:
Philipp Zabel 2014-08-05 14:00:15 -03:00 committed by Mauro Carvalho Chehab
parent b0ed05b902
commit d60b18ba31
1 changed files with 3 additions and 3 deletions

View File

@ -58,7 +58,7 @@
int coda_debug;
module_param(coda_debug, int, 0644);
MODULE_PARM_DESC(coda_debug, "Debug level (0-1)");
MODULE_PARM_DESC(coda_debug, "Debug level (0-2)");
struct coda_fmt {
char *name;
@ -67,7 +67,7 @@ struct coda_fmt {
void coda_write(struct coda_dev *dev, u32 data, u32 reg)
{
v4l2_dbg(1, coda_debug, &dev->v4l2_dev,
v4l2_dbg(2, coda_debug, &dev->v4l2_dev,
"%s: data=0x%x, reg=0x%x\n", __func__, data, reg);
writel(data, dev->regs_base + reg);
}
@ -76,7 +76,7 @@ unsigned int coda_read(struct coda_dev *dev, u32 reg)
{
u32 data;
data = readl(dev->regs_base + reg);
v4l2_dbg(1, coda_debug, &dev->v4l2_dev,
v4l2_dbg(2, coda_debug, &dev->v4l2_dev,
"%s: data=0x%x, reg=0x%x\n", __func__, data, reg);
return data;
}