drm/ast: Pin framebuffer BO during dirty update

Another explicit lock operation of a GEM VRAM BO is located in AST's
framebuffer update code. Instead of locking the BO, we pin it to wherever
it is.

v2:
	* update with pin flag of 0

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Acked-by: Gerd Hoffmann <kraxel@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190613073041.29350-6-tzimmermann@suse.de
This commit is contained in:
Thomas Zimmermann 2019-06-13 09:30:37 +02:00
parent 2707215207
commit da460a29c2
1 changed files with 15 additions and 15 deletions

View File

@ -48,30 +48,30 @@ static void ast_dirty_update(struct ast_fbdev *afbdev,
int x, int y, int width, int height)
{
int i;
struct drm_gem_object *obj;
struct drm_gem_vram_object *gbo;
int src_offset, dst_offset;
int bpp = afbdev->afb.base.format->cpp[0];
int ret = -EBUSY;
int ret;
u8 *dst;
bool unmap = false;
bool store_for_later = false;
int x2, y2;
unsigned long flags;
obj = afbdev->afb.obj;
gbo = drm_gem_vram_of_gem(obj);
/* Try to lock the BO. If we fail with -EBUSY then
* the BO is being moved and we should store up the
* damage until later.
*/
if (drm_can_sleep())
ret = drm_gem_vram_lock(gbo, true);
if (ret) {
if (ret != -EBUSY)
return;
gbo = drm_gem_vram_of_gem(afbdev->afb.obj);
if (drm_can_sleep()) {
/* We pin the BO so it won't be moved during the
* update. The actual location, video RAM or system
* memory, is not important.
*/
ret = drm_gem_vram_pin(gbo, 0);
if (ret) {
if (ret != -EBUSY)
return;
store_for_later = true;
}
} else {
store_for_later = true;
}
@ -126,7 +126,7 @@ static void ast_dirty_update(struct ast_fbdev *afbdev,
drm_gem_vram_kunmap(gbo);
out:
drm_gem_vram_unlock(gbo);
drm_gem_vram_unpin(gbo);
}
static void ast_fillrect(struct fb_info *info,