mirror of https://gitee.com/openkylin/linux.git
arm64: bpf: Annotate JITed code for BTI
In order to extend the protection offered by BTI to all code executing in kernel mode we need to annotate JITed BPF code appropriately for BTI. To do this we need to add a landing pad to the start of each BPF function and also immediately after the function prologue if we are emitting a function which can be tail called. Jumps within BPF functions are all to immediate offsets and therefore do not require landing pads. Signed-off-by: Mark Brown <broonie@kernel.org> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Link: https://lore.kernel.org/r/20200506195138.22086-6-broonie@kernel.org Signed-off-by: Will Deacon <will@kernel.org>
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@ -189,4 +189,12 @@
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/* Rn & Rm; set condition flags */
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#define A64_TST(sf, Rn, Rm) A64_ANDS(sf, A64_ZR, Rn, Rm)
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/* HINTs */
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#define A64_HINT(x) aarch64_insn_gen_hint(x)
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/* BTI */
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#define A64_BTI_C A64_HINT(AARCH64_INSN_HINT_BTIC)
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#define A64_BTI_J A64_HINT(AARCH64_INSN_HINT_BTIJ)
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#define A64_BTI_JC A64_HINT(AARCH64_INSN_HINT_BTIJC)
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#endif /* _BPF_JIT_H */
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@ -171,7 +171,11 @@ static inline int epilogue_offset(const struct jit_ctx *ctx)
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#define STACK_ALIGN(sz) (((sz) + 15) & ~15)
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/* Tail call offset to jump into */
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#if IS_ENABLED(CONFIG_ARM64_BTI_KERNEL)
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#define PROLOGUE_OFFSET 8
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#else
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#define PROLOGUE_OFFSET 7
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#endif
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static int build_prologue(struct jit_ctx *ctx, bool ebpf_from_cbpf)
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{
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@ -208,6 +212,10 @@ static int build_prologue(struct jit_ctx *ctx, bool ebpf_from_cbpf)
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*
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*/
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/* BTI landing pad */
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if (IS_ENABLED(CONFIG_ARM64_BTI_KERNEL))
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emit(A64_BTI_C, ctx);
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/* Save FP and LR registers to stay align with ARM64 AAPCS */
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emit(A64_PUSH(A64_FP, A64_LR, A64_SP), ctx);
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emit(A64_MOV(1, A64_FP, A64_SP), ctx);
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@ -230,6 +238,10 @@ static int build_prologue(struct jit_ctx *ctx, bool ebpf_from_cbpf)
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cur_offset, PROLOGUE_OFFSET);
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return -1;
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}
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/* BTI landing pad for the tail call, done with a BR */
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if (IS_ENABLED(CONFIG_ARM64_BTI_KERNEL))
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emit(A64_BTI_J, ctx);
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}
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ctx->stack_size = STACK_ALIGN(prog->aux->stack_depth);
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