The contents of struct encoder_kickoff_params are never used. Remove the
structure and all remnants of it from function calls.
Changes in v2 (seanpaul):
- Actually remove the struct (Jeykumar)
Cc: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Bruce Wang <bzwang@chromium.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Instead of assigning/clearing the crtc on vblank enable/disable, we can
just assign and clear the crtc on modeset. That allows us to just toggle
the encoder's vblank interrupts on vblank_enable.
So why is this important? Previously the driver was using the legacy
pointers to assign/clear the crtc. Legacy pointers are cleared _after_
disabling the hardware, so the legacy pointer was valid during
vblank_disable, but that's not something we should rely on.
Instead of relying on the core ordering the legacy pointer assignments
just so, we'll assign the crtc in dpu_crtc enable/disable. This is the
only place that mapping can change, so we're covered there.
We're also taking advantage of drm_crtc_vblank_on/off. By using this, we
ensure that vblank_enable/disable can never be called while the crtc is
off (which means the assigned crtc will always be valid). As such, we
don't need to use modeset locks or the crtc_lock in the
vblank_enable/disable routine to be sure state is consistent.
...I think.
Changes in v2:
- Changed crtc check in toggle_vblank to != (Jeykumar)
Cc: Jeykumar Sankaran <jsanka@codeaurora.org>
Reviewed-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
[dpu_crtc.c change needed to be manually applied b/c of the dpu_crtc_reset change]
Signed-off-by: Rob Clark <robdclark@gmail.com>
The indirection of registering a callback and opaque pointer isn't reall
useful when there's only one callsite. So instead of having the
vblank_cb registration, just give encoder a crtc and let it directly
call the vblank handler.
In a later patch, we'll make use of this further.
Changes in v2:
- None
Cc: Jeykumar Sankaran <jsanka@codeaurora.org>
Reviewed-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
The crtc runtime resume doesn't actually operate on the crtc, but rather
its encoders. The problem with this is that we need to inspect the crtc
state to get the currently connected encoders. Since runtime resume
isn't guaranteed to be called while holding the modeset locks (although
it sometimes is), this presents a race condition.
Now that we have ->enabled on the virtual encoders, and a lock to
protect it, just call resume on each encoder and only restore the ones
that are enabled.
Changes in v2:
- None
Cc: Jeykumar Sankaran <jsanka@codeaurora.org>
Reviewed-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
This patch sprinkles a few async/legacy_cursor_update checks
through commit to ensure that cursor updates aren't blocked on vsync.
There are 2 main components to this, the first is that we don't want to
wait_for_commit_done in msm_atomic before returning from atomic_complete.
The second is that in dpu we don't want to wait for frame_done events when
updating the cursor.
Changes in v2:
- None
Reviewed-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
RM maintained a redundant definition for display topology
to identify the no. of hw blocks needed for a display
and their hardware dependencies. This information can be
implicitly deduced from the msm_display_topology structure
available in RM reserve request. In addition to getting
rid of the redundant topology, this change also removes
the topology name enums and their usages.
changes in v4:
- remove the topology name enum entirely (Sean)
changes in v5:
- remove RM topology definition and their
references (Sean)
- Implement helper for dual mixer CRTC (Sean)
changes in v6:
- avoid heap memory for topology (Sean)
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Connector states were passed around RM to update the custom
topology connector property with chosen topology data. Now that
we got rid of both custom properties and topology names, this
change cleans up the mechanism to pass connector states across
RM helpers and encoder functions.
changes in v5:
- Introduced in the series
changes in v6:
- remove parameter checking in rm reserve (Jordan)
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Reviewed-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Encoder H_TILE values are not used for allocating the hw blocks.
no. of hw_intf blocks provides the info.
changes in v4:
- remove irrelevant changes (Sean)
- retain log macros (Sean)
changes in v5:
- none
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Reviewed-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Support for CDM block is not present in DPU. Remove CDM
handlers from resource manager.
changes in v4:
- Introduced in the series
changes in v5:
- Remove catalog references to CDM (Sean)
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Mark a number of static functions that are only unsed in the file
that defines them and remove the prototypes from the headers where
needed.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Remove dpu_encoder_check_mode and dpu_encoder_helper_hw_release
frmo drm_encoder.c as they appear to be unused.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a
top level wrapper consisting of Display Processing Unit (DPU) and
display peripheral modules such as Display Serial Interface (DSI)
and DisplayPort (DP).
MDSS functions essentially as a back-end composition engine. It blends
video and graphic images stored in the frame buffers and scans out the
composed image to a display sink (over DSI/DP).
The following diagram represents hardware blocks for a simple pipeline
(two planes are present on a given crtc which is connected to a DSI
connector):
MDSS
+---------------------------------+
| +-----------------------------+ |
| | DPU | |
| | +--------+ +--------+ | |
| | | SSPP | | SSPP | | |
| | +----+---+ +----+---+ | |
| | | | | |
| | +----v-----------v---+ | |
| | | Layer Mixer (LM) | | |
| | +--------------------+ | |
| | +--------------------+ | |
| | | PingPong (PP) | | |
| | +--------------------+ | |
| | +--------------------+ | |
| | | INTERFACE (VIDEO) | | |
| | +---+----------------+ | |
| +------|----------------------+ |
| | |
| +------|---------------------+ |
| | | DISPLAY PERIPHERALS | |
| | +---v-+ +-----+ | |
| | | DSI | | DP | | |
| | +-----+ +-----+ | |
| +----------------------------+ |
+---------------------------------+
The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs)
depends on SoC capabilities.
Overview of DPU sub-blocks:
---------------------------
* Source Surface Processor (SSPP):
Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are
capable of performing format conversion, scaling and quality improvement
for source surfaces.
* Layer Mixer (LM):
Blend source surfaces together (in requested zorder)
* PingPong (PP):
This block controls frame done interrupt output, EOL and EOF generation,
overflow/underflow control.
* Display interface (INTF):
Timing generator and interface connecting the display peripherals.
DRM components mapping to DPU architecture:
------------------------------------------
PLANEs maps to SSPPs
CRTC maps to LMs
Encoder maps to PPs, INTFs
Data flow setup:
---------------
MDSS hardware can support various data flows (e.g.):
- Dual pipe: Output from two LMs combined to single display.
- Split display: Output from two LMs connected to two separate
interfaces.
The hardware capabilities determine the number of concurrent data paths
possible. Any control path (i.e. pipeline w/i DPU) can be routed to any
of the hardware data paths. A given control path can be triggered,
flushed and controlled independently.
Changes in v3:
- Move msm_media_info.h from uapi to dpu/ subdir
- Remove preclose callback dpu (it's handled in core)
- Fix kbuild warnings with parent_ops
- Remove unused functions from dpu_core_irq
- Rename mdss_phys to mdss
- Rename mdp_phys address space to mdp
- Drop _phys from vbif and regdma binding names
Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org>
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org>
Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
[robclark minor rebase]
Signed-off-by: Rob Clark <robdclark@gmail.com>