Disintegrate asm/system.h for IA64.
Signed-off-by: David Howells <dhowells@redhat.com>
Acked-by: Tony Luck <tony.luck@intel.com>
cc: linux-ia64@vger.kernel.org
I've been trying to avoid this for a long time ... but per-cpu space
has slowly been growing. Tejun has some patches in linux-next that
pre-reserve some space (PERCPU_DYNAMIC_EARLY_SIZE) for use before
slab comes online ... and this pushes ia64 above the 64K current
limit on static percpu space.
I could probably squeeze it back under (we are only over by 512 bytes).
But I don't think that I'll be able to squeeze it down enough to build
a comfortable breathing space - and I don't want to keep nibbling off
a dozen bytes here and there every time some generic code bumps us
back over the limit.
Next available supported page size is 256K ... so we have to quadruple
the available space - a bigger jump than I'd like. But perhaps it will
be enough to last a few more years before it needs to be increased again.
Acked-by: Tejun Heo <tj@kernel.org>
Signed-off-by: Tony Luck <tony.luck@intel.com>
After moving the the include files there were a few clean-ups:
1) Some files used #include <asm-ia64/xyz.h>, changed to <asm/xyz.h>
2) Some comments alerted maintainers to look at various header files to
make matching updates if certain code were to be changed. Updated these
comments to use the new include paths.
3) Some header files mentioned their own names in initial comments. Just
deleted these self references.
Signed-off-by: Tony Luck <tony.luck@intel.com>