The fence in the array may be skipped if wait_all is false,
thus the related callback is not initialized with list head.
So removing this kind callback will cause NULL pointer reference.
Signed-off-by: Junwei Zhang <Jerry.Zhang@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
when eviction is happening, if don't handle
dependency, then the fence could be dead off.
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Christian K?nig <christian.koenig@amd.com>
Entity don't live as long as scheduler fences.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Calling schedule() is probably the worse things we can do.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Keep run queue, entity and scheduler handling together.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Cleanup function name, stop checking scheduler ready twice, but
check if kernel thread should stop instead.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
None of them are used any more.
v2: fix type in error message
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Christian K?nig <christian.koenig@amd.com>
Remove active_hw_rq and it's protecting queue_lock, they are unused.
User 32bit atomic for hw_rq_count, 64bits for counting to three is a bit
overkill.
Cleanup the function name and remove incorrect comments.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Simply not used any more. Only keep 32bit atomic for fence sequence numbering.
v2: trivial rebase
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com> (v1)
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com> (v1)
Reviewed-by: Chunming Zhou <david1.zhou@amd.com> (v1)
Rename the function and update the related code with this modified function.
Add the new parameter of bool wait_all.
If wait_all is true, it will return when all fences are signaled or timeout.
If wait_all is false, it will return when any fence is signaled or timeout.
Signed-off-by: Junwei Zhang <Jerry.Zhang@amd.com>
Reviewed-by: Monk Liu <monk.liu@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Use pci_alloc_consistent rather than kzalloc since we
need 256 byte aligned memory for the ring buffer.
v2: fix copy paste typo in free function noticed
by Jammy.
bug:
https://bugs.freedesktop.org/show_bug.cgi?id=91749
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
This is a port of:
DRM - radeon: Don't link train DisplayPort on HPD until we get the dpcd
to amdgpu.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
Most of the time this isn't an issue since hotplugging an adaptor will
trigger a crtc mode change which in turn, causes the driver to probe
every DisplayPort for a dpcd. However, in cases where hotplugging
doesn't cause a mode change (specifically when one unplugs a monitor
from a DisplayPort connector, then plugs that same monitor back in
seconds later on the same port without any other monitors connected), we
never probe for the dpcd before starting the initial link training. What
happens from there looks like this:
- GPU has only one monitor connected. It's connected via
DisplayPort, and does not go through an adaptor of any sort.
- User unplugs DisplayPort connector from GPU.
- Change in HPD is detected by the driver, we probe every
DisplayPort for a possible connection.
- Probe the port the user originally had the monitor connected
on for it's dpcd. This fails, and we clear the first (and only
the first) byte of the dpcd to indicate we no longer have a
dpcd for this port.
- User plugs the previously disconnected monitor back into the
same DisplayPort.
- radeon_connector_hotplug() is called before everyone else,
and tries to handle the link training. Since only the first
byte of the dpcd is zeroed, the driver is able to complete
link training but does so against the wrong dpcd, causing it
to initialize the link with the wrong settings.
- Display stays blank (usually), dpcd is probed after the
initial link training, and the driver prints no obvious
messages to the log.
In theory, since only one byte of the dpcd is chopped off (specifically,
the byte that contains the revision information for DisplayPort), it's
not entirely impossible that this bug may not show on certain monitors.
For instance, the only reason this bug was visible on my ASUS PB238
monitor was due to the fact that this monitor using the enhanced framing
symbol sequence, the flag for which is ignored if the radeon driver
thinks that the DisplayPort version is below 1.1.
Signed-off-by: Stephen Chandler Paul <cpaul@redhat.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
Stop double freeing the the BO list by pulling the content
of amdgpu_cs_parser_prepare_job() into the IOCTL function again.
v2: better commit message
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com> (v1)
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
The problem now is that we don't necessarily call amdgpu_ib_get()
in some error paths and so work with uninitialized data.
Better require that the memory is already zeroed.
v2: better commit message
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com> (v1)
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
More appropriate and fixes some nasty lockdep warnings.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Used by mesa, etc. for profiling.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This patch add support for Two Dimensional Animation and Compositing
Engine (2D-ACE) on the Freescale SoCs.
2D-ACE is a Freescale display controller. 2D-ACE describes
the functionality of the module extremely well its name is a value
that cannot be used as a token in programming languages.
Instead the valid token "DCU" is used to tag the register names and
function names.
The Display Controller Unit (DCU) module is a system master that
fetches graphics stored in internal or external memory and displays
them on a TFT LCD panel. A wide range of panel sizes is supported
and the timing of the interface signals is highly configurable.
Graphics are read directly from memory and then blended in real-time,
which allows for dynamic content creation with minimal CPU
intervention.
The features:
(1) Full RGB888 output to TFT LCD panel.
(2) Blending of each pixel using up to 4 source layers
dependent
on size of panel.
(3) Each graphic layer can be placed with one pixel resolution
in either axis.
(4) Each graphic layer support RGB565 and RGB888 direct colors
without alpha channel and BGRA8888 BGRA4444 ARGB1555 direct
colors
with an alpha channel and YUV422 format.
(5) Each graphic layer support alpha blending with 8-bit
resolution.
This is a simplified version, only one primary plane, one
framebuffer, one crtc, one connector and one encoder for TFT
LCD panel.
Signed-off-by: Alison Wang <b18965@freescale.com>
Signed-off-by: Xiubo Li <lixiubo@cmss.chinamobile.com>
Signed-off-by: Jianwei Wang <jianwei.wang.chn@gmail.com>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The following PR add support for 3 more atmel SoCs and for some missing
features (new input formats and PRIME support).
* 'drm-atmel-hlcdc-devel' of https://github.com/bbrezillon/linux-at91:
drm: atmel-hlcdc: add support for sama5d4 SoCs
drm: atmel-hlcdc: add support for at91sam9n12 SoC
drm: atmel-hlcdc: add support for at91sam9x5 SoCs
drm: atmel-hlcdc: add RGB565 and RGB444 output support
drm: atmel-hlcdc: add the missing DRM_ATOMIC flag
drm: atmel-hlcdc: add PRIME support
Describe capabilities of the HLCDC IP found on sama5d4 SoCs and add a
new entry to the atmel_hlcdc_of_match table.
Signed-off-by: Boris Brezillon <boris.brezillon@free-electrons.com>
Describe capabilities of the HLCDC IP found on at91sam9n12 SoC and add a
new entry to the atmel_hlcdc_of_match table.
Signed-off-by: Boris Brezillon <boris.brezillon@free-electrons.com>
Describe capabilities of the HLCDC IP found on at91sam9x5 SoCs and add a
new entry to the atmel_hlcdc_of_match table.
Signed-off-by: Boris Brezillon <boris.brezillon@free-electrons.com>
The atmel-hlcdc driver already supports atomic operations, add the
missing DRM_ATOMIC flag to expose the atomic features to userspace.
Signed-off-by: Boris Brezillon <boris.brezillon@free-electrons.com>
Pagetables can be moved and therefore the page directory update can be necessary
for the current cs even if none of the the bo's are moved. In that scenario
there is no fence between the sdma0 and gfx ring, so we add one.
v2 (chk): rebased
Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Explicitly select BACKLIGHT_LCD_SUPPORT to satisfy the direct dependency
of BACKLIGHT_CLASS_DEVICE.
Cc: Alex Deucher <alexander.deucher@amd.com>
Cc: Christian König <christian.koenig@amd.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Explicitly select BACKLIGHT_LCD_SUPPORT to satisfy the direct dependency
of BACKLIGHT_CLASS_DEVICE.
Cc: Alex Deucher <alexander.deucher@amd.com>
Cc: Christian König <christian.koenig@amd.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Rework run queue implementation, especially remove the odd list handling.
v2: cleanup the code only, no algorithem change.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>