In dual-link mode the LVDS0 encoder transmits even-numbered pixels, and
sends odd-numbered pixels to the LVDS1 encoder for transmission on a
separate link.
To implement support for this mode of operation, determine if the LVDS
connection operates in dual-link mode by querying the next device in the
pipeline, locate the companion encoder, and control it directly through
its bridge operations.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo+renesas@jmondi.org>
Tested-by: Jacopo Mondi <jacopo+renesas@jmondi.org>
Acked-by: Sam Ravnborg <sam@ravnborg.org>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
On the D3 and E3 platforms, the LVDS internal PLL supplies the pixel
clock to the DU. This works automatically for LVDS outputs as the LVDS
encoder is enabled through the bridge API, enabling the internal PLL and
clock output. However, when using the DU DPAD output with the LVDS
outputs turned off, the LVDS PLL needs to be controlled manually. Add an
API to do so, to be called by the DU driver.
The drivers/gpu/drm/rcar-du/ directory has to be treated as obj-y
unconditionally, as the LVDS driver could be built-in while the DU
driver is compiled as a module.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>