AArch64 is capable of 128-bit memory accesses without alignment
restrictions, which makes it both possible and highly practical to slurp
up a typical 20-byte IP header in just 2 loads. Implement our own
version of ip_fast_checksum() to take advantage of that, resulting in
considerably fewer instructions and memory accesses than the generic
version. We can also get more optimal code generation for csum_fold() by
defining it a slightly different way round from the generic version, so
throw that into the mix too.
Suggested-by: Luke Starrett <luke.starrett@broadcom.com>
Acked-by: Luke Starrett <luke.starrett@broadcom.com>
Signed-off-by: Robin Murphy <robin.murphy@arm.com>
Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>