Add tracepoints to nfs41_setup_sequence and nfs41_sequence_done
to track session and slot table state changes.
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
Increase NFS4_DEF_SLOT_TABLE_SIZE which is used as the client ca_maxreequests
value in CREATE_SESSION. Current non-dynamic session slot server
implementations use the client ca_maxrequests as a maximum slot number: 64
session slots can handle most workloads.
Signed-off-by: Andy Adamson <andros@netapp.com>
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
nfs4_init_session was originally written to be called prior to
nfs4_init_channel_attrs, setting the session target_max response and request
sizes that nfs4_init_channel_attrs would pay attention to.
In the current code flow, nfs4_init_session, just like nfs4_init_ds_session
for the data server case, is called after the session is all negotiated, and
is actually used in a RECLAIM COMPLETE call to the server.
Remove the un-needed fc_target_max response and request fields from
nfs4_session and just set the max_resp_sz and max_rqst_sz in
nfs4_init_channel_attrs.
Signed-off-by: Andy Adamson <andros@netapp.com>
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
On a CB_RECALL the callback service thread flushes the inode using
filemap_flush prior to scheduling the state manager thread to return the
delegation. When pNFS is used and I/O has not yet gone to the data server
servicing the inode, a LAYOUTGET can preceed the I/O. Unlike the async
filemap_flush call, the LAYOUTGET must proceed to completion.
If the state manager starts to recover data while the inode flush is sending
the LAYOUTGET, a deadlock occurs as the callback service thread holds the
single callback session slot until the flushing is done which blocks the state
manager thread, and the state manager thread has set the session draining bit
which puts the inode flush LAYOUTGET RPC to sleep on the forechannel slot
table waitq.
Separate the draining of the back channel from the draining of the fore channel
by moving the NFS4_SESSION_DRAINING bit from session scope into the fore
and back slot tables. Drain the back channel first allowing the LAYOUTGET
call to proceed (and fail) so the callback service thread frees the callback
slot. Then proceed with draining the forechannel.
Signed-off-by: Andy Adamson <andros@netapp.com>
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
If an RPC call is interrupted, assume that the server hasn't processed
the RPC call so that the next time we use the slot, we know that if we
get a NFS4ERR_SEQ_MISORDERED or NFS4ERR_SEQ_FALSE_RETRY, we just have
to bump the sequence number.
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
Shave a few bytes off the slot table size by moving the RPC timestamp
into the sequence results.
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
Look for sudden changes in the first and second derivatives in order
to eliminate outlier changes to target_highest_slotid (which are
due to out-of-order RPC replies).
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
Currently, we see a lot of bouncing for the value of highest_used_slotid
due to the fact that slots are getting freed, instead of getting instantly
transmitted to the next waiting task.
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
This means that we end up statically allocating 128 bytes for the
bitmap on each slot table.
For a server that supports 1MB write and read I/O sizes this means
that we can completely fill the maximum 1GB TCP send/receive
windows.
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>