percpu.h is included by sched.h and module.h and thus ends up being
included when building most .c files. percpu.h includes slab.h which
in turn includes gfp.h making everything defined by the two files
universally available and complicating inclusion dependencies.
percpu.h -> slab.h dependency is about to be removed. Prepare for
this change by updating users of gfp and slab facilities include those
headers directly instead of assuming availability. As this conversion
needs to touch large number of source files, the following script is
used as the basis of conversion.
http://userweb.kernel.org/~tj/misc/slabh-sweep.py
The script does the followings.
* Scan files for gfp and slab usages and update includes such that
only the necessary includes are there. ie. if only gfp is used,
gfp.h, if slab is used, slab.h.
* When the script inserts a new include, it looks at the include
blocks and try to put the new include such that its order conforms
to its surrounding. It's put in the include block which contains
core kernel includes, in the same order that the rest are ordered -
alphabetical, Christmas tree, rev-Xmas-tree or at the end if there
doesn't seem to be any matching order.
* If the script can't find a place to put a new include (mostly
because the file doesn't have fitting include block), it prints out
an error message indicating which .h file needs to be added to the
file.
The conversion was done in the following steps.
1. The initial automatic conversion of all .c files updated slightly
over 4000 files, deleting around 700 includes and adding ~480 gfp.h
and ~3000 slab.h inclusions. The script emitted errors for ~400
files.
2. Each error was manually checked. Some didn't need the inclusion,
some needed manual addition while adding it to implementation .h or
embedding .c file was more appropriate for others. This step added
inclusions to around 150 files.
3. The script was run again and the output was compared to the edits
from #2 to make sure no file was left behind.
4. Several build tests were done and a couple of problems were fixed.
e.g. lib/decompress_*.c used malloc/free() wrappers around slab
APIs requiring slab.h to be added manually.
5. The script was run on all .h files but without automatically
editing them as sprinkling gfp.h and slab.h inclusions around .h
files could easily lead to inclusion dependency hell. Most gfp.h
inclusion directives were ignored as stuff from gfp.h was usually
wildly available and often used in preprocessor macros. Each
slab.h inclusion directive was examined and added manually as
necessary.
6. percpu.h was updated not to include slab.h.
7. Build test were done on the following configurations and failures
were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my
distributed build env didn't work with gcov compiles) and a few
more options had to be turned off depending on archs to make things
build (like ipr on powerpc/64 which failed due to missing writeq).
* x86 and x86_64 UP and SMP allmodconfig and a custom test config.
* powerpc and powerpc64 SMP allmodconfig
* sparc and sparc64 SMP allmodconfig
* ia64 SMP allmodconfig
* s390 SMP allmodconfig
* alpha SMP allmodconfig
* um on x86_64 SMP allmodconfig
8. percpu.h modifications were reverted so that it could be applied as
a separate patch and serve as bisection point.
Given the fact that I had only a couple of failures from tests on step
6, I'm fairly confident about the coverage of this conversion patch.
If there is a breakage, it's likely to be something in one of the arch
headers which should be easily discoverable easily on most builds of
the specific arch.
Signed-off-by: Tejun Heo <tj@kernel.org>
Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org>
Cc: Ingo Molnar <mingo@redhat.com>
Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
We just fix up the reference parameters as the others are dealt with by
arithmetic promotion rules and don't cause warnings.
This removes warnings like this:
arch/powerpc/platforms/ps3/interrupt.c:327: warning: passing argument 1 of 'lv1_construct_event_receive_port' from incompatible pointer type
Also, these:
drivers/ps3/ps3-vuart.c:462: warning: passing argument 4 of 'ps3_vuart_raw_read' from incompatible pointer type
drivers/ps3/ps3-vuart.c:592: warning: passing argument 4 of 'ps3_vuart_raw_read' from incompatible pointer type
Signed-off-by: Stephen Rothwell <sfr@canb.auug.org.au>
Acked-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Fix the ioremap of the spu shadow regs on the PS3.
The current PS3 hypervisor requires the spu shadow regs to be
mapped with the PTE page protection bits set as read-only (PP=3).
This implementation uses the low level __ioremap() to bypass the
page protection settings inforced by ioremap_flags() to get the
needed PTE bits set for the shadow regs.
This fixes a runtime failure on the PS3 introduced by the powerpc
ioremap_prot rework of commit a1f242ff46
("powerpc ioremap_prot").
Signed-off-by: Masakazu Mokuno <mokuno@sm.sony.co.jp>
CC: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Add a new routine ps3_get_speid() which returns the logical
SPE ID. This ID is needed for profiling support.
Signed-off-by: Takashi Yamamoto <TakashiA.Yamamoto@jp.sony.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Add platform specific SPU run control routines to the spufs. The current
spufs implementation uses the SPU master run control bit (MFC_SR1[S]) to
control SPE execution, but the PS3 hypervisor does not support the use of
this feature.
This change adds the run control wrapper routies spu_enable_spu() and
spu_disable_spu(). The bare metal routines use the master run control
bit, and the PS3 specific routines use the priv2 run control register.
An outstanding enhancement for the PS3 would be to add a guard to check
for incorrect access to the spu problem state when the spu context is
disabled. This check could be implemented with a flag added to the spu
context that would inhibit mapping problem state pages, and a routine
to unmap spu problem state pages. When the spu is enabled with
ps3_enable_spu() the flag would be set allowing pages to be mapped,
and when the spu is disabled with ps3_disable_spu() the flag would be
cleared and mapped problem state pages would be unmapped.
Signed-off-by: Masato Noguchi <Masato.Noguchi@jp.sony.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
Signed-off-by: Paul Mackerras <paulus@samba.org>
At present, running any SPE program on the ps3 will trigger a BUG_ON
when spufs_run_spu tries to clear the master run control bit, as lv1
does not make the master run control available to Linux.
This change makes SPE apps work again by disabling changes to the
master run control on PS3. Although we don't have the facility to
disable a SPE with supervisor-level privileges, it's better than
hitting the BUG_ON unconditionally.
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
Acked-by: Masato Noguchi <Masato.Noguchi@jp.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
This patch moves affinity initialization code from spu_base.c to a
new spu_management_of_ops function (init_affinity), which is empty
in the case of PS3. This fixes a linking problem that was happening
when compiling for PS3.
Also, some small code style changes were made.
Signed-off-by: Andre Detsch <adetsch@br.ibm.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Let spu_management_ops.enumerate_spus() return the number of found SPEs
and use that information to draw some little helper penguin logos.
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Acked-by: Arnd Bergmann <arnd@arndb.de>
Acked-By: James Simmons <jsimmons@infradead.org>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Cc: Paul Mackerras <paulus@samba.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Use ioremap_flags() to map SPU regions as non-guarded.
Change the use of _ioremap() to ioremap_flags().
CC: Arnd Bergmann <arnd.bergmann@de.ibm.com>
CC: Masato Noguchi <Masato.Noguchi@jp.sony.com>
CC: Takao Shinohara <shin@sm.sony.co.jp>
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Fixups for the ps3 interrupt routines to support all HV device
in a generic way.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Since we don't have it active by default, the STRICT_MM_TYPECHECKS
option has bitrotted again. This patch fixes a couple of simple build
fixes if the option is selected. First, pud_t mustn't be defined in
page.h on 32-bit systems, because it conflicts with the version in the
generic pud-folding code. Second, pci_32.c is missing a __pgprot()
wrapper call. Third, a couple of PS3 files use constants of type
pgprot_t when they need the raw values, we add pgprot_val() calls to
fix this.
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Struct page are no longer needed for SPUs, so let's not create them
on PS3 anymore.
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Move the PS3 system bus routines from drivers/ps3 to
arch/powerpc/platforms/ps3.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Change the PS3 irq allocation routines to take an argument indicating which
cpu (processor thread) the interrupt should be serviced on.
The current system configuration favors device interrupts that are serviced
on cpu0, so that is used as the default.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Adds spu support for the PS3 platform.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Arnd Bergmann <arnd.bergmann@de.ibm.com>