Because of the scheduler we need to signal all fences immediately
anyway, so try to avoid the waitqueue overhead.
Signed-off-by: Christian König <christian.koenig@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Just wait for last fence instead of waiting for the sequence manually.
v2: don't use amdgpu_sched_jobs for the mask
Signed-off-by: Christian König <christian.koenig@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Just keep all HW fences in a RCU protected array as a
first step to replace the wait queue.
v2: update commit message, move fixes into separate patch.
Signed-off-by: Christian König <christian.koenig@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Make this a parameter instead of using the global variable directly.
Signed-off-by: Christian König <christian.koenig@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Fences must be freed RCU protected, otherwise the reservation_object_*_rcu()
functions can run into problems.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Fences must be freed RCU protected, otherwise the reservation_object_*_rcu()
functions can run into problems.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
The comment about the loop counter was never valid, even when you have
multiple threads this loop only runs as long as the sequence increases.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
The return type "unsigned int" was used by the do_relocs() function
despite the fact that it will eventually return a negative error code.
Use a signed integer instead to accomodate for error codes.
This issue was detected by using the Coccinelle software.
Signed-off-by: Markus Elfring <elfring@users.sourceforge.net>
Signed-off-by: Thierry Reding <treding@nvidia.com>
for_each_child_of_node() performs an of_node_get() on each iteration, so
to break out of the loop an of_node_put() is required.
Found using Coccinelle. The semantic patch used for this is as follows:
// <smpl>
@@
expression e;
local idexpression n;
@@
for_each_child_of_node(..., n) {
... when != of_node_put(n)
when != e = n
(
return n;
|
+ of_node_put(n);
? return ...;
)
...
}
// </smpl>
Signed-off-by: Amitoj Kaur Chawla <amitoj1606@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
signals availability of resolutionKMS support
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Sinclar Yeh <syeh@vmware.com>
gcc-6 warns about code in the nouveau driver that is obviously silly:
drivers/gpu/drm/nouveau/nvkm/engine/pm/nv40.c: In function 'nv40_perfctr_next':
drivers/gpu/drm/nouveau/nvkm/engine/pm/nv40.c:62:19: warning: self-comparison always evaluats to false [-Wtautological-compare]
if (pm->sequence != pm->sequence) {
The behavior was accidentally introduced in a patch described as "This is
purely preparation for upcoming commits, there should be no code changes here.".
As far as I can tell, that was true for the rest of that patch except for
this one function, which has been changed to a NOP.
This patch restores the original behavior.
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Fixes: 8c1aeaa139 ("drm/nouveau/pm: cosmetic changes")
Reviewed-by: Ben Skeggs <bskeggs@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
* tag 'drm-amdkfd-next-fixes-2016-03-15' of git://people.freedesktop.org/~gabbayo/linux:
drm/amdkfd: uninitialized variable in dbgdev_wave_control_set_registers()
The recent changes which removed platform data support from panels &
encoders had a few mistakes, causing probes of DVI connector and DSI
command mode panels to fail every time due to missing '!'. Fix the
if()s.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Reported-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
At the end of the function we expect "status" to be zero, but it's
either -EINVAL or uninitialized.
Fixes: 788bf83db3 ('drm/amdkfd: Add wave control operation to debugger')
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: Oded Gabbay <oded.gabbay@gmail.com>
significant 3D performance improvement and a fix to HDMI hotplug
detection for the Pi2/3.
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Merge tag 'drm-vc4-next-2016-03-14' of github.com:anholt/linux into drm-next
This pull request covers what's left for 4.6. Notably, it includes a
significant 3D performance improvement and a fix to HDMI hotplug
detection for the Pi2/3.
* tag 'drm-vc4-next-2016-03-14' of github.com:anholt/linux:
drm/vc4: Recognize a more specific compatible string for V3D.
dt-bindings: Add binding docs for V3D.
drm/vc4: Return -EFAULT on copy_from_user() failure
drm/vc4: Respect GPIO_ACTIVE_LOW on HDMI HPD if set in the devicetree.
drm/vc4: Let gpiolib know that we're OK with sleeping for HPD.
drm/vc4: improve throughput by pipelining binning and rendering jobs
Pull dma_*_writecombine rename from Ingo Molnar:
"Rename dma_*_writecombine() to dma_*_wc()
This is a tree-wide API rename, to move the dma_*() write-combining
APIs closer in name to their usual API families. (The old API names
are kept as compatibility wrappers to not introduce extra breakage.)
The patch was Coccinelle generated"
* 'mm-pat-for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip:
dma, mm/pat: Rename dma_*_writecombine() to dma_*_wc()
No need to have that in the header file any more.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Not used any more.
Signed-off-by: Christian König <christian.koenig@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Not used any more.
Signed-off-by: Christian König <christian.koenig@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The ring index will always collide as hash into the fence list, so use
the context number instead. That can still cause collisions, but they
are less likely than using ring indices.
Signed-off-by: Christian König <christian.koenig@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
amdgpu_bo_kmap() now always waits for moves to finish.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
When a BO is currently moving we otherwise would blindly
access the new location without checking.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Simplify the control flow of si_tiling_mode_table_init() similar to how
it was done in gfx_v7_0.c and gfx_v8_0.c.
Signed-off-by: Josh Poimboeuf <jpoimboe@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Simplify the control flow of cik_tiling_mode_table_init() similar to how
it was done in gfx_v7_0.c and gfx_v8_0.c.
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Josh Poimboeuf <jpoimboe@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
With the updated MMU notifier we should also be able to
handle the writeback case correctly.
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Drop local versions of these macros.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Drop local versions of these macros.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
To replace the duplicated versions of this in all asic
variants.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
On vmware there is a daemon telling the KMS system about the GUI layout.
Typically it talks to the X server but in the absence of an X server or if
there are multiple, it wants to talk directly to the vmwgfx kernel module.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Make sure drm clients (mostly the X server) are communicated the current
layout when switched in.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Enables using multiple framebuffers. For legacy display units,
explicit crtc placement is not supported due to hardware limitations.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Base the cursor position on the coordinate of the crtc origin in the
gui coordinate system rather than in the framebuffer coordinate system.
With explicit placement, these may differ (for example when two crtcs
scan out of the same framebuffer location).
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Introduced by qxl, add these properties as a generic way to tell a
display manager about the GUI layout.
Also add the hotplug_mode_update_property which advises display managers to
reread the mode list on a hotplug event.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Just like for screen objects, make sure we use only a single framebuffer
for implicit placement.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Preparation for supporting explicit fbs for screen objects and screen
targets.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Gnome-Shell / Wayland assumes that page-flips can be done on a crtc
regardless of framebuffer size and the crtc position within the
framebuffer.
Therefore rework the screen target code to correctly handle changes in
framebuffer size and content_fb_type. Also make sure that we update
the screen target correctly when the content_fb_type is not
SAME_AS_DISPLAY.
This commit breaks out the framebuffer binding code from crtc_set so it
can be used both from page_flip() and crtc_set() and reworks those
functions a bit to be more robust.
v2: Address review comments by Sinclair Yeh.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
For page flips the framebuffer may be much larger than the crtc
scanout area and may be attached to multiple crtcs.
When flipping a crtc, make sure we dirty only that crtc's area of the
framebuffer.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
If there are no cliprects for a particular crtc, an invalid command would
have been generated. If that's the case, instead ditch the generated
command sequence.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Add support for DXGenMips command.
Signed-off-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
CI runs with DEBUG_WW_MUTEX_SLOWPATH, so -EDEADLK occurs a lot more.
Handle the case where drm_atomic_commit fails with -EDEADLK correctly.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/56D3FEF1.6070306@linux.intel.com
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
(cherry picked from commit 3ba86073ed)
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
The Raspberry Pi Foundation's firmware updates are shipping device
trees using the old string, so we'll keep recognizing that as this rev
of V3D. Still, we should use a more specific name in the upstream DT
to clarify which board is being supported, in case we do other revs of
V3D in the future.
Signed-off-by: Eric Anholt <eric@anholt.net>
Acked-by: Stephen Warren <swarren@wwwdotorg.org>
Add a basic clock driver that reuses the GK20A logic.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Make functions/structures that the GM20B driver will reuse public.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Err on the safe side by setting the lowest frequency (and thus voltage)
during device init.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This allows to instanciate drivers that use the same logic as gk20a with
different parameters.
Add a constructor function to allow other chips that inherit from this
clock to easily initialize its members
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
pl_to_div may be done differently depending on the chip. Abstract this
operation so the same logic can be reused for them as well.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This allows us to read them using one single function and will be handy
to the GM20B driver.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Most users are probably not interested in this information.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Only restore the 1:1 divider if it is not set already. Also use the
proper masks for this operation and add a second write as done in the
Android code.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
n_lo is used if we are going to slide. Compute it only if that condition
succeeds to avoid confusion about future usage of this computation.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Fix the mask specified to switch to VCO mode was given as an (incorrect)
immediate value. Although the side-effect happens to be the same, this
is clearly incorrect.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
gk20a_pllg_disable() is only used in the context of gk20a_clk_fini().
Move its body there and rename _gk20a_pllg_enable() and
_gk20a_pllg_disable() to non-underscored versions.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Move some variables declarations to the scope where they are actually
used to make the code easier to follow.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Perform computations in Khz instead of Mhz for better precision.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Add basic GM20B volt driver that reuses the GK20A logic.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Split the constructor function so we can reuse the same logic in other
chips.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The CVB calculation and voltage setting functions can be reused for the
future chips. So move the declaration to gk20a.h.
Signed-off-by: Vince Hsu <vinceh@nvidia.com>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This class supports a WFI method (0x0078) that's not present on the
KeplerChannelGpfifoA class.
The binary driver exposes both classes on these GPUs for some reason,
though there doesn't appear to be any difference in the setup that's
done for each (ie. even if you allocate GpfifoA, the WFI method will
still work).
We shall just expose GpfifoB, as I don't see a good reason to report
the presence of both.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
It's supposed to always be 0, but at least nv_iowr() temporarily violates
this. Since the ih touches $r0, it should be stored.
Signed-off-by: Roy Spliet <rs855@cam.ac.uk>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
the macro deals with target specific differences and so we should always use
this
Signed-off-by: Karol Herbst <nouveau@karolherbst.de>
Reviewed-by: Martin Peres <martin.peres@free.fr>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
on gk208+ we can simply mov 32bits, so we should have a single mov there
v2: use or operator instead of add
Signed-off-by: Karol Herbst <nouveau@karolherbst.de>
Reviewed-by: Martin Peres <martin.peres@free.fr>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Most calls to nvkm_ramht_new use 0x8000 as the size. This results in a
fairly sizeable chunk of memory to be allocated, which may not be
available with kzalloc. Since this is done fairly rarely (once per
channel), use vzalloc instead.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
A channel may still be processed by the PBDMA even after removal, unless
it is properly kicked. Some chips are more sensible to this than others,
with GM20B triggering the issue very easily (the PBDMA will try to fetch
methods from the previously-removed channel after a new one is added).
Make sure this cannot happen by kicking the channel right after it is
disabled, and before the new runlist is submitted.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
When using the DMA-API for instmem, we may obtain a write-combined
mapping. For such cases, add a write barrier in
gk20a_instobj_release_dma() to make sure that all writes have reached
memory at this time.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Without this buffer inconsistencies may appear between the CPU
and GPU when using a PCI GPU on an ARM64 board.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Registration of the hwmon device will fail on non-PCI systems since
dev->pdev is NULL in that case. Use the more generic drm_device::dev
member that points to the same and is always set no matter the platform.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
On non-PCI devices, nobody should really care if the device does not
provide HDMI...
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The DMA API has different semantics on different architectures.
Currently on arm64, it can only provide memory from a small pool which
dries up quickly if we attempt to allocate big buffers from it.
Do not consider that option when running on non-x86, since regular TTM
buffers are the (current) best-fit for ARM platforms.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
LTC operations timeout was set to 2ms, which may be too low for devices
that run at very low clocks (e.g. GM20B) and trigger timeout messages.
Set the timeout to the default 2s. Also remove the redundant error
messages since nvkm_wait_msec() will already display a warning.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Bits 28:29 of RUNLIST_BASE specify the memory target of the runlist. Set
it to 0x3 (SYS_MEM_NONCOHERENT) if the runlist object resides in system
memory.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Bits 28:29 of RUNLIST_BASE specify the memory target of the runlist. Set
it to 0x3 (SYS_MEM_NONCOHERENT) if the runlist object resides in system
memory.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Fix the channel id bit mask in FIFO schedule timeout error handling.
FIFO_ENGINE_STATUS_NEXT_ID is bit 27:16 thus 0x0fff0000.
FIFO_ENGINE_STATUS_ID is bit 11:0 thus 0x00000fff.
Signed-off-by: Xia Yang <xiay@nvidia.com>
Reviewed-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
DMA mask is typically set in nouveau_ttm_init(), but this function is
called late during initialization and GK20A's instmem will have called
DMA functions before this happens.
Having a wrongly set DMA mask can result in the use of unneeded bounce
buffers. Set it early to avoid this.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
based on Martins initial work
v3: fix ina2x9 calculations
v4: don't kmalloc(0), fix the lsb/pga stuff
v5: add a field to tell if the power reading may be invalid
add nkvm_iccsense_read_all function
check for the device on the i2c bus
Signed-off-by: Karol Herbst <nouveau@karolherbst.de>
Reviewed-by: Martin Peres <martin.peres@free.fr>
Karol Herbst:
v4: don't kmalloc(0)
v5: stricter validation
Signed-off-by: Karol Herbst <nouveau@karolherbst.de>
Reviewed-by: Martin Peres <martin.peres@free.fr>
Add secure boot support for the GM20B chip found in Tegra X1. Secure
boot on Tegra works slightly differently from desktop, notably in the
way the WPR region is set up.
In addition, the firmware bootloaders use a slightly different header
format.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Add secure-boot for the dGPU set of GM20X chips, using the PMU as the
high-secure falcon.
This work is based on Deepak Goyal's initial port of Secure Boot to
Nouveau.
v2. use proper memory target function
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Secure falcons' firmware is managed by secboot. Do not load it in GR for
them.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Start securely-managed falcons using secboot functions since the process
for them is different from just writing CPUCTL.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
On GM200 and later GPUs, firmware for some essential falcons (notably
GR ones) must be authenticated by a NVIDIA-produced signature and
loaded by a high-secure falcon in order to be able to access privileged
registers, in a process known as Secure Boot.
Secure Boot requires building a binary blob containing the firmwares
and signatures of the falcons to be loaded. This blob is then given to
a high-secure falcon running a signed loader firmware that copies the
blob into a write-protected region, checks that the signatures are
valid, and finally loads the verified firmware into the managed falcons
and switches them to privileged mode.
This patch adds infrastructure code to support this process on chips
that require it.
v2:
- The IRQ mask of the PMU falcon was left - replace it with the proper
irq_mask variable.
- The falcon reset procedure expecting a falcon in an initialized state,
which was accidentally provided by the PMU subdev. Make sure that
secboot can manage the falcon on its own.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Load firmware and bundles in GM200's constructor. The previously called
GF100 function did not care about the bundles.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
There functions are going to be used by other chips that rely on
NVIDIA-provided firmware. Export them.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Make these functions easier to use by handling memory management from
within.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The firmwares required by GR may vary from chip to chip, especially with
the introduction of secure boot and NVIDIA-provided firmwares. Move the
firmware loading outside of gf100_gr_ctor so other chips may still call
it while managing their firmwares themselves.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Some members of gf100_gr were freed by the gk20a driver. That's not
where it should be done - free them in gf100 so other chips that use
NVIDIA-provided firmware free these structures properly.
This also removes the need for a GK20A-specific destructor.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Add memcpy functions to copy a buffer to a gpuobj and vice-versa. This
will be used by the secure boot code.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Most of the per-chipset differences will go away when we fully switch
to using the register lists provided by the firmware files, which will
leave all the remaining code "belonging" to GM200.
This is a preemptive rename from GM204 to GM200.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Upon encountering an unknown condition code, the script interpreter
is supposed to skip 'size' bytes and continue at the next devinit
token.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
It is not advisable to perform devinit if it has already been done.
VBIOS will very likely have invoked devinit if the GPU is the primary
graphics device, but there is no accurate way to detect this fact yet.
This patch adds such a method for gf100 and later chips, by means of the
NV_PTOP_SCRATCH1_DEVINIT_COMPLETED bit. This bit is set to 1 by devinit,
and reset to 0 when the GPU is powered.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
We never use any nv50-specific member in this nv50_devinit_preinit().
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
nvkm_device_tegra_new initializes the irq member of the Tegra device
to -1 in order to signal that it is uninitialized. However,
nvkm_device_tegra_fini tests it against 0 to check whether an IRQ has
been allocated or not. This leads to free_irq being called on -1 during
device initialization.
Fix this by using 0 as the uninitialized value everywhere.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
nvkm_device_fini is never called if a failure occurs in
nvkm_device_init, even when unloading the module. This can lead to a
resources leak (one example is the Tegra interrupt which would never be
freed in that case). Fix this by calling nvkm_device_fini in
nvkm_device_init's failure path.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Use the nvkm_firmware_* functions when loading external firmware to
avoid duplicate code.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Add two functions nvkm_firmware_get() and nvkm_firmware_put() to load a
firmware file and free its resources, respectively. Since firmware files
are becoming a necessity for new GPUs, and their location has been
standardized to nvidia/chip/, this will prevent duplicate and
error-prone name-generation code.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Patch "ltc/gm107: use nvkm_mask to set cbc_ctrl1" sets the 3rd bit
of the CTRL1 register instead of writing it entirely in
gm107_ltc_cbc_clear(). As a counterpart, gm107_ltc_cbc_wait() must also
be modified to wait on that single bit only, otherwise a timeout may
occur if some other bit of that register is set. This happened at least
on GM206 when running glmark2-drm.
While we are at it, use the more compact nvkm_wait_msec() to wait for
the bit to clear.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The copy_from_user() function returns the number of bytes not copied but
we want to return a negative error code.
Fixes: 463873d570 ('drm/vc4: Add an API for creating GPU shaders in GEM BOs.')
Cc: stable@vger.kernel.org
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Eric Anholt <eric@anholt.net>
The original Raspberry Pi had the GPIO active high, but the later
models are active low. The DT GPIO bindings allow specifying the
active flag, except that it doesn't get propagated to the gpiodesc, so
you have to handle it yourself.
Signed-off-by: Eric Anholt <eric@anholt.net>
Tested-by: Daniel Stone <daniels@collabora.com>
Fixes an error thrown every few seconds when we poll HPD when it's on
a I2C to GPIO expander.
Signed-off-by: Eric Anholt <eric@anholt.net>
Tested-by: Daniel Stone <daniels@collabora.com>
The hardware provides us with separate threads for binning and
rendering, and the existing model waits for them both to complete
before submitting the next job.
Splitting the binning and rendering submissions reduces idle time and
gives us approx 20-30% speedup with some x11perf tests such as -line10
and -tilerect1. Improves openarena performance by 1.01897% +/-
0.247857% (n=16).
Thanks to anholt for suggesting this.
v2: Rebase on the spurious resets fix (change by anholt).
Signed-off-by: Varad Gautam <varadgautam@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Eric Anholt <eric@anholt.net>
This pull request fixes the major VC4 HDMI modesetting bugs found when
the first wave of users showed up in Raspbian.
* tag 'drm-vc4-fixes-2016-03-03' of github.com:anholt/linux:
drm/vc4: Initialize scaler DISPBKGND on modeset.
drm/vc4: Fix setting of vertical timings in the CRTC.
drm/vc4: Fix the name of the VSYNCD_EVEN register.
drm/vc4: Add another reg to HDMI debug dumping.
drm/vc4: Bring HDMI up from power off if necessary.
drm/vc4: Fix a framebuffer reference leak on async flip interrupt.