in function amdgpu_ucode_init_bo, when failed, it will
set load_type to AMDGPU_FW_LOAD_DIRECT.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Don't leak implementation details about how each priority behaves to
usermode. This allows greater flexibility in the future.
Squash into c2636dc53a
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The AMDGPU_SCHED_OP_PROCESS_PRIORITY_OVERRIDE ioctls are used to set
the priority of a different process in the current system.
When a request is dropped, the process's contexts will be
restored to the priority specified at context creation time.
A request can be dropped by setting the override priority to
AMDGPU_CTX_PRIORITY_UNSET.
An fd is used to identify the remote process. This is simpler than
passing a pid number, which is vulnerable to re-use, etc.
This functionality is limited to DRM_MASTER since abuse of this
interface can have a negative impact on the system's performance.
v2: removed unused output structure
v3: change refcounted interface for a regular set operation
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Introduce amdgpu_ctx_priority_override(). A mechanism to override a
context's priority.
An override can be terminated by setting the override to
AMD_SCHED_PRIORITY_UNSET.
v2: change refcounted interface for a direct set
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Use _INVALID to identify bad parameters and _UNSET to represent the
lack of interest in a specific value.
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Returning invalid priorities as _NORMAL is a backwards compatibility
quirk of amdgpu_ctx_ioctl(). Move this detail one layer up where it
belongs.
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Programming CP_HQD_QUEUE_PRIORITY enables a queue to take priority over
other queues on the same pipe. Multiple queues on a pipe are timesliced
so this gives us full precedence over other queues.
Programming CP_HQD_PIPE_PRIORITY changes the SPI_ARB_PRIORITY of the
wave as follows:
0x2: CS_H
0x1: CS_M
0x0: CS_L
The SPI block will then dispatch work according to the policy set by
SPI_ARB_PRIORITY. In the current policy CS_H is higher priority than
gfx.
In order to prevent getting stuck in loops of resources bouncing between
GFX and high priority compute and introducing further latency, we
statically reserve a portion of the pipe.
v2: fix srbm_select to ring->queue and use ring->funcs->type
v3: use AMD_SCHED_PRIORITY_* instead of AMDGPU_CTX_PRIORITY_*
v4: switch int to enum amd_sched_priority
v5: corresponding changes for srbm_lock
v6: change CU reservation to PIPE_PERCENT allocation
v7: use kiq instead of MMIO
v8: back to MMIO, and make the implementation sleep safe.
v9: corresponding changes for splitting HIGH into _HW/_SW
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add an initial framework for changing the HW priorities of rings. The
framework allows requesting priority changes for the lifetime of an
amdgpu_job. After the job completes the priority will decay to the next
lowest priority for which a request is still valid.
A new ring function set_priority() can now be populated to take care of
the HW specific programming sequence for priority changes.
v2: set priority before emitting IB, and take a ref on amdgpu_job
v3: use AMD_SCHED_PRIORITY_* instead of AMDGPU_CTX_PRIORITY_*
v4: plug amdgpu_ring_restore_priority_cb into amdgpu_job_free_cb
v5: use atomic for tracking job priorities instead of last_job
v6: rename amdgpu_ring_priority_[get/put]() and align parameters
v7: replace spinlocks with mutexes for KIQ compatibility
v8: raise ring priority during cs_ioctl, instead of job_run
v9: priority_get() before push_job()
Reviewed-by: Christian König <christian.koenig@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add a new context creation parameter to express a global context priority.
The priority ranking in descending order is as follows:
* AMDGPU_CTX_PRIORITY_HIGH_HW
* AMDGPU_CTX_PRIORITY_HIGH_SW
* AMDGPU_CTX_PRIORITY_NORMAL
* AMDGPU_CTX_PRIORITY_LOW_SW
* AMDGPU_CTX_PRIORITY_LOW_HW
The driver will attempt to schedule work to the hardware according to
the priorities. No latency or throughput guarantees are provided by
this patch.
This interface intends to service the EGL_IMG_context_priority
extension, and vulkan equivalents.
Setting a priority above NORMAL requires CAP_SYS_NICE or DRM_MASTER.
v2: Instead of using flags, repurpose __pad
v3: Swap enum values of _NORMAL _HIGH for backwards compatibility
v4: Validate usermode priority and store it
v5: Move priority validation into amdgpu_ctx_ioctl(), headline reword
v6: add UAPI note regarding priorities requiring CAP_SYS_ADMIN
v7: remove ctx->priority
v8: added AMDGPU_CTX_PRIORITY_LOW, s/CAP_SYS_ADMIN/CAP_SYS_NICE
v9: change the priority parameter to __s32
v10: split priorities into _SW and _HW
v11: Allow DRM_MASTER without CAP_SYS_NICE
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Introduce a flag to signal that access to a BO will be synchronized
through an external mechanism.
Currently all buffers shared between contexts are subject to implicit
synchronization. However, this is only required for protocols that
currently don't support an explicit synchronization mechanism (DRI2/3).
This patch introduces the AMDGPU_GEM_CREATE_EXPLICIT_SYNC, so that
users can specify when it is safe to disable implicit sync.
v2: only disable explicit sync in amdgpu_cs_ioctl
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Convert GTT mappings into linear ones for huge page handling.
v2: use fragment size as minimum for linear conversion
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
SR-IOV need to reserve a piece of shared VRAM at the exact place
to exchange data betweem PF and VF. The start address and size of
the shared mem are passed to guest through VBIOS structure
VRAM_UsageByFirmware.
VRAM_UsageByFirmware is a general feature in VBIOS, it indicates
that VBIOS need to reserve a piece of memory on the VRAM.
Because the mem address is specified. Reserve it early in
amdgpu_ttm_init to make sure that it can monoplize the space.
Signed-off-by: Horace Chen <horace.chen@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Without the additional bits set in PDEs/PTEs, the ATC memory access
would have failed on Raven.
Signed-off-by: Yong Zhao <yong.zhao@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
More new stuff for 4.15. Highlights:
- Add clock query interface for raven
- Add new FENCE_TO_HANDLE ioctl
- UVD video encode ring support on polaris
- transparent huge page DMA support
- deadlock fixes
- compute pipe lru tweaks
- powerplay cleanups and regression fixes
- fix duplicate symbol issue with radeon and amdgpu
- misc bug fixes
* 'drm-next-4.15' of git://people.freedesktop.org/~agd5f/linux: (72 commits)
drm/radeon/dp: make radeon_dp_get_dp_link_config static
drm/radeon: move ci_send_msg_to_smc to where it's used
drm/amd/sched: fix deadlock caused by unsignaled fences of deleted jobs
drm/amd/sched: NULL out the s_fence field after run_job
drm/amd/sched: move adding finish callback to amd_sched_job_begin
drm/amd/sched: fix an outdated comment
drm/amd/sched: rename amd_sched_entity_pop_job
drm/amdgpu: minor coding style fix
drm/ttm: add transparent huge page support for DMA allocations v2
drm/ttm: add support for different pool sizes
drm/ttm: remove unsued options from ttm_mem_global_alloc_page
drm/amdgpu: add uvd enc irq
drm/amdgpu: add uvd enc ib test
drm/amdgpu: add uvd enc ring test
drm/amdgpu: add uvd enc vm functions (v2)
drm/amdgpu: add uvd enc into run queue
drm/amdgpu: add uvd enc rings
drm/amdgpu: add new uvd enc ring methods
drm/amdgpu: add uvd enc command in header
drm/amdgpu: add uvd enc registers in header
...
Fix two minor 80 char issues.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add UVD encode IRQ handle and enable the UVD encode trap
Signed-off-by: James Zhu <James.Zhu@amd.com>
Reviewed-and-Tested-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Generate create/destroy messages to test UVD encode indirect buffer function.
And enable UVD encode IB test during device initialization.
Signed-off-by: James Zhu <James.Zhu@amd.com>
Reviewed-and-Tested-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add UVD encode ring test functions. And enable UVD encode ring test
during UVD encode hardware initialization.
Signed-off-by: James Zhu <James.Zhu@amd.com>
Reviewed-and-Tested-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add UVD encode ring vm functions to handle frame ecoding.
v2: squash in warning fix (James)
Signed-off-by: James Zhu <James.Zhu@amd.com>
Reviewed-and-Tested-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: James Zhu <James.Zhu@amd.com>
Reviewed-and-Tested-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
UVD 6.3 has two UVD encode rings. Add the ring structures and initialize the hw ring buffers.
Currently only ASIC Polaris10/11/12 uses UVD6.3 encode engine on HEVC encoding.
Signed-off-by: James Zhu <James.Zhu@amd.com>
Reviewed-and-Tested-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add new UVD encode ring methods get/set/emit/flush/sync to support uvd6.3 HEVC encoding
Signed-off-by: James Zhu <James.Zhu@amd.com>
Reviewed-and-Tested-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add UVD encode command interface definition for uvd6.3 HEVC encoding
Signed-off-by: James Zhu <James.Zhu@amd.com>
Reviewed-and-Tested-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
for being able to convert an amdgpu fence into one of the handles.
Mesa will use this.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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BackMerge tag 'v4.14-rc3' into drm-next
Linux 4.14-rc3
Requested by Daniel for the tracing build fix in fixes.
1. use flag PP_DPM_DISABLED within powerplay
notify amdgpu dpm state by cgs interface.
2. delete redundant virtualization check in
powerplay
v2: squash in fix for hwmgr_init (Rex)
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This removes the init path as well, since the init path
just did some constant init of some structs.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
These don't seem to change at runtime, and the initialisers
are constant data. This could be improved by not selecting
the apu/non-apu path on each pcie read/write access.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This isn't safe if we have multiple GPUs plugged in, since
there is only one copy of this struct in the bss, just allocate
on stack, it's 40/108 bytes which should be safe.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
amdgpu not care powerplay or dpm is enabled.
just check ip functions and pp functions
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
cgs device not free.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
When many wavefronts cause VM faults at the same time, it can
overwhelm the interrupt handler and cause IH ring overflows before
the driver can notify or kill the faulting application.
As a workaround I'm introducing limited per-VM fault credit. After
that number of VM faults have occurred, further VM faults are
filtered out at the prescreen stage of processing.
This depends on the PASID in the interrupt packet, so it currently
only works for KFD contexts.
Signed-off-by: Felix Kuehling <Felix.Kuehling@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This patch provides a guarantee that the first n queues allocated by
an application will be on different pipes. Where n is the number of
pipes available from the hardware.
This helps avoid ring aliasing which can result in work executing in
time-sliced mode instead of truly parallel mode.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Useful for testing the effects of multipipe compute without recompiling.
Acked-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
A performance regression for OpenCL tests on Polaris11 had this feature
disabled for all asics.
Instead, disable it selectively on the affected asics.
Acked-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The error handling for virtual functions assumed a single
vf per VM and didn't properly account for bare metal. Make
the error arrays per device and add locking.
Reviewed-by: Gavin Wan <gavin.wan@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
First feature pull for 4.15. Highlights:
- Per VM BO support
- Lots of powerplay cleanups
- Powerplay support for CI
- pasid mgr for kfd
- interrupt infrastructure for recoverable page faults
- SR-IOV fixes
- initial GPU reset for vega10
- prime mmap support
- ttm page table debugging improvements
- lots of bug fixes
* 'drm-next-4.15' of git://people.freedesktop.org/~agd5f/linux: (232 commits)
drm/amdgpu: clarify license in amdgpu_trace_points.c
drm/amdgpu: Add gem_prime_mmap support
drm/amd/powerplay: delete dead code in smumgr
drm/amd/powerplay: delete SMUM_FIELD_MASK
drm/amd/powerplay: delete SMUM_WAIT_INDIRECT_FIELD
drm/amd/powerplay: delete SMUM_READ_FIELD
drm/amd/powerplay: delete SMUM_SET_FIELD
drm/amd/powerplay: delete SMUM_READ_VFPF_INDIRECT_FIELD
drm/amd/powerplay: delete SMUM_WRITE_VFPF_INDIRECT_FIELD
drm/amd/powerplay: delete SMUM_WRITE_FIELD
drm/amd/powerplay: delete SMU_WRITE_INDIRECT_FIELD
drm/amd/powerplay: move macros to hwmgr.h
drm/amd/powerplay: move PHM_WAIT_VFPF_INDIRECT_FIELD to hwmgr.h
drm/amd/powerplay: move SMUM_WAIT_VFPF_INDIRECT_FIELD_UNEQUAL to hwmgr.h
drm/amd/powerplay: move SMUM_WAIT_INDIRECT_FIELD_UNEQUAL to hwmgr.h
drm/amd/powerplay: add new helper functions in hwmgr.h
drm/amd/powerplay: use SMU_IND_INDEX/DATA_11 pair
drm/amd/powerplay: refine powerplay code.
drm/amd/powerplay: delete dead code in hwmgr.h
drm/amd/powerplay: refine interface in struct pp_smumgr_func
...
A few fixes for 4.14. Nothing too major.
* 'drm-fixes-4.14' of git://people.freedesktop.org/~agd5f/linux:
drm/radeon: disable hard reset in hibernate for APUs
drm/amdgpu: revert tile table update for oland
It was not clear. The rest of the driver is MIT/X11.
Reviewed-by: Christian König <christian.koenig@amd.com>
Acked-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
v2: drop hdp invalidate/flush.
v3: honor pgoff during prime mmap. Add a barrier after cpu access.
v4: drop begin/end_cpu_access() for now, revisit later.
Signed-off-by: Samuel Li <Samuel.Li@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Just set the CPU access required flag when we pin it.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>