Missing synchronization with VGPR restore leads to intermittent
VGPR trashing in the user shader.
Signed-off-by: Jay Cornwall <jay.cornwall@amd.com>
Reviewed-by: Yong Zhao <Yong.Zhao@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
ttmp[4:5] hold information useful to the debugger. Use ttmp[14:15]
instead, aligning implementation with gfx9 trap handler.
Signed-off-by: Jay Cornwall <jay.cornwall@amd.com>
Reviewed-by: shaoyun liu <Shaoyun.liu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
VCC moved out of user SGPR allocation in gfx10. It's now stored
in SGPRs 106-107.
Also fixes incorrect SGPR read offsets.
Cc: Shaoyun Liu <shaoyun.liu@amd.com>
Signed-off-by: Jay Cornwall <jay.cornwall@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: shaoyunl <shaoyun.liu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
These moved from SGPRs in gfx9 to HWREG in gfx10.
Cc: Shaoyun Liu <shaoyun.liu@amd.com>
Signed-off-by: Jay Cornwall <jay.cornwall@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: shaoyunl <shaoyun.liu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Copy/paste error, first 4 VGPRs are separated by 64 dwords (256 bytes).
Cc: Shaoyun Liu <shaoyun.liu@amd.com>
Signed-off-by: Jay Cornwall <jay.cornwall@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: shaoyunl <shaoyun.liu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Previously submitted code was taken from an incorrect branch and
was non-functional.
Cc: Oak Zeng <oak.zeng@amd.com>
Signed-off-by: Jay Cornwall <jay.cornwall@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-By: Oak Zeng <oak.zeng@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
If the trap is entered due to MODE.DEBUG_EN=1 and SAVECTX is raised
concurrently the handler cannot identify the source of the exception.
This causes the debugger to lose single step exception notification
when a context save request arrives at the same time.
When MODE.DEBUG_EN=1 and STATUS.HALT=0 (exception not already handled)
jump to the second-level trap handler upon entering the trap. The
second-level trap will set STATUS.HALT=1 and return to the shader.
If SAVECTX was raised then control flow will return to the trap, which
will then handle the context save request.
Cc: Tony Tye <tony.tye@amd.com>
Cc: Laurent Morichetti <laurent.morichetti@amd.com>
Cc: Qingchuan Shi <qingchuan.shi@amd.com>
Signed-off-by: Jay Cornwall <jay.cornwall@amd.com>
Reviewed-by: Laurent Morichetti <laurent.morichetti@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
When a wavefront raises TRAPSTS.XNACK_ERROR with STATUS.ALLOW_REPLAY=0
subsequent memory instructions have undefined behavior. In practice
SQC stores continue to work but TCP stores do not.
Context save is permitted to fail after XNACK error because the
wavefront will be halted and subsequently terminated. However the
debugger has an interest in retrieving the wavefront VGPR/LDS state.
Detect the out-of-spec case and use SQC stores during context save
in place of TCP stores.
Signed-off-by: Jay Cornwall <jay.cornwall@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
ACC VGPRs are a secondary VGPR set of same size as the primary VGPRs.
Save them as a block immediately following VGPRs.
Signed-off-by: Jay Cornwall <Jay.Cornwall@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
CWSR (compute wave save/restore) is used for
preempting compute queues.
Signed-off-by: Oak Zeng <Oak.Zeng@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
KFD (kernel fusion driver) is the kernel driver
for the compute backend for usermode compute
stack.
v2: squash in updates (Alex)
v3: squash in rebase fixes (Alex)
Signed-off-by: Oak Zeng <Oak.Zeng@amd.com>
Signed-off-by: Philip Cox <Philip.Cox@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Hawking Zhang <Hawking.Zhang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
ttmp[4:5] is initialized by the SPI with SPI_GDBG_TRAP_DATA* values.
These values are more useful to the debugger than ttmp[14:15], which
carries dispatch_scratch_base*. There are too few registers to
preserve both.
Signed-off-by: Jay Cornwall <Jay.Cornwall@amd.com>
Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
SQ_WAVE_IB_STS.RCNT grew from 4 bits to 5 in gfx9. Do not truncate
when saving in the high bits of TTMP1.
Signed-off-by: Jay Cornwall <Jay.Cornwall@amd.com>
Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
If instruction fetch fails the wave cannot be halted and returned to
the shader without raising MEM_VIOL again. Currently the wave is
terminated if this occurs, but this loses information about the cause
of the fault. The debugger would prefer the faulting wave state to be
context-saved.
Poll inside the trap handler until TRAPSTS.SAVECTX indicates context
save is ready. Exit the poll loop and complete the remainder of the
exception handler, then return to the shader. The next instruction
fetch will be from the trap handler and not the faulting PC. Context
save will then deschedule the wave and save its state.
Signed-off-by: Jay Cornwall <Jay.Cornwall@amd.com>
Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
When MEM_VIOL is asserted the context save handler rewinds the
program counter. This is incorrect for any source of the exception.
MEM_VIOL may be raised in normal operation by out-of-bounds access
to LDS or GDS and does not require special handling.
Remove PC adjustment when MEM_VIOL has been raised.
Signed-off-by: Jay Cornwall <Jay.Cornwall@amd.com>
Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The scheduler may raise SQ_WAVE_STATUS.SPI_PRIO via SQ_CMD before
context restore has completed. Restoring SPI_PRIO=0 after this point
may cause context save to fail as the lower priority wavefronts
are not selected for execution among spin-waiting wavefronts.
Leave SPI_PRIO at its SPI-initialized or scheduler-raised value.
v2: Also fix race with exception handler
Signed-off-by: Jay Cornwall <Jay.Cornwall@amd.com>
Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Felix Kuehling <Felix.Kuehling@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Oded Gabbay <oded.gabbay@gmail.com>
The problem happens on Raven and Carrizo. The context save handler
should not clear the high bits of PC_HI before extracting the bits
of IB_STS.
The bug is not relevant to VEGA10 until we enable demand paging.
Signed-off-by: Jay Cornwall <Jay.Cornwall@amd.com>
Signed-off-by: Yong Zhao <yong.zhao@amd.com>
Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Oded Gabbay <oded.gabbay@gmail.com>
Since the assembly code is inside "#if 0", it is ineffective. Despite that,
during debugging, we need to change the assembly code, extract it into
a separate file and compile the new file into hex values using sp3.
That process also requires us to remove "#if 0" and modify lines starting
with "#", so that sp3 can successfully compile the new file.
With this change, all the above chore is no longer needed, and
cwsr_trap_handler_gfx*.asm can be directly used by sp3 to generate its
hex values.
Signed-off-by: Yong Zhao <yong.zhao@amd.com>
Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Oded Gabbay <oded.gabbay@gmail.com>