This moves the slb field, which represents the state of the emulated
SLB, from the kvmppc_vcpu_book3s struct to the kvm_vcpu_arch, and the
hpte_hash_[v]pte[_long] fields from kvm_vcpu_arch to kvmppc_vcpu_book3s.
This is in accord with the principle that the kvm_vcpu_arch struct
represents the state of the emulated CPU, and the kvmppc_vcpu_book3s
struct holds the auxiliary data structures used in the emulation.
Signed-off-by: Paul Mackerras <paulus@samba.org>
Signed-off-by: Alexander Graf <agraf@suse.de>
There is a race condition in the pte invalidation code path where we can't
be sure if a pte was invalidated already. So let's move the spin lock around
to get rid of the race.
Signed-off-by: Alexander Graf <agraf@suse.de>
The different ways of flusing shadow ptes have their own debug prints which use
stupid old printk.
Let's move them to tracepoints, making them easier available, faster and
possible to activate on demand
Signed-off-by: Alexander Graf <agraf@suse.de>
On Book3s_32 the tlbie instruction flushed effective addresses by the mask
0x0ffff000. This is pretty hard to reflect with a hash that hashes ~0xfff, so
to speed up that target we should also keep a special hash around for it.
Signed-off-by: Alexander Graf <agraf@suse.de>
Signed-off-by: Avi Kivity <avi@redhat.com>
So far we've been running all code without locking of any sort. This wasn't
really an issue because I didn't see any parallel access to the shadow MMU
code coming.
But then I started to implement dirty bitmapping to MOL which has the video
code in its own thread, so suddenly we had the dirty bitmap code run in
parallel to the shadow mmu code. And with that came trouble.
So I went ahead and made the MMU modifying functions as parallelizable as
I could think of. I hope I didn't screw up too much RCU logic :-). If you
know your way around RCU and locking and what needs to be done when, please
take a look at this patch.
Signed-off-by: Alexander Graf <agraf@suse.de>
Signed-off-by: Avi Kivity <avi@redhat.com>
Currently the shadow paging code keeps an array of entries it knows about.
Whenever the guest invalidates an entry, we loop through that entry,
trying to invalidate matching parts.
While this is a really simple implementation, it is probably the most
ineffective one possible. So instead, let's keep an array of lists around
that are indexed by a hash. This way each PTE can be added by 4 list_add,
removed by 4 list_del invocations and the search only needs to loop through
entries that share the same hash.
This patch implements said lookup and exports generic functions that both
the 32-bit and 64-bit backend can use.
Signed-off-by: Alexander Graf <agraf@suse.de>
Signed-off-by: Marcelo Tosatti <mtosatti@redhat.com>