We need to generate a DELAY ACK from the service end of an operation if we
start doing the actual operation work and it takes longer than expected.
This will hard-ACK the request data and allow the client to release its
resources.
To make this work:
(1) We have to set the ack timer and propose an ACK when the call moves to
the RXRPC_CALL_SERVER_ACK_REQUEST and clear the pending ACK and cancel
the timer when we start transmitting the reply (the first DATA packet
of the reply implicitly ACKs the request phase).
(2) It must be possible to set the timer when the caller is holding
call->state_lock, so split the lock-getting part of the timer function
out.
(3) Add trace notes for the ACK we're requesting and the timer we clear.
Signed-off-by: David Howells <dhowells@redhat.com>
Separate the output of PING ACKs from the output of other sorts of ACK so
that if we receive a PING ACK and schedule transmission of a PING RESPONSE
ACK, the response doesn't get cancelled by a PING ACK we happen to be
scheduling transmission of at the same time.
If a PING RESPONSE gets lost, the other side might just sit there waiting
for it and refuse to proceed otherwise.
Signed-off-by: David Howells <dhowells@redhat.com>
Keep that call timeouts as ktimes rather than jiffies so that they can be
expressed as functions of RTT.
Signed-off-by: David Howells <dhowells@redhat.com>
In rxrpc_send_data_packet() make the loss-injection path return through the
same code as the transmission path so that the RTT determination is
initiated and any future timer shuffling will be done, despite the packet
having been binned.
Whilst we're at it:
(1) Add to the tx_data tracepoint an indication of whether or not we're
retransmitting a data packet.
(2) When we're deciding whether or not to request an ACK, rather than
checking if we're in fast-retransmit mode check instead if we're
retransmitting.
(3) Don't invoke the lose_skb tracepoint when losing a Tx packet as we're
not altering the sk_buff refcount nor are we just seeing it after
getting it off the Tx list.
(4) The rxrpc_skb_tx_lost note is then no longer used so remove it.
(5) rxrpc_lose_skb() no longer needs to deal with rxrpc_skb_tx_lost.
Signed-off-by: David Howells <dhowells@redhat.com>
Implement RxRPC slow-start, which is similar to RFC 5681 for TCP. A
tracepoint is added to log the state of the congestion management algorithm
and the decisions it makes.
Notes:
(1) Since we send fixed-size DATA packets (apart from the final packet in
each phase), counters and calculations are in terms of packets rather
than bytes.
(2) The ACK packet carries the equivalent of TCP SACK.
(3) The FLIGHT_SIZE calculation in RFC 5681 doesn't seem particularly
suited to SACK of a small number of packets. It seems that, almost
inevitably, by the time three 'duplicate' ACKs have been seen, we have
narrowed the loss down to one or two missing packets, and the
FLIGHT_SIZE calculation ends up as 2.
(4) In rxrpc_resend(), if there was no data that apparently needed
retransmission, we transmit a PING ACK to ask the peer to tell us what
its Rx window state is.
Signed-off-by: David Howells <dhowells@redhat.com>
If we've sent all the request data in a client call but haven't seen any
sign of the reply data yet, schedule an ACK to be sent to the server to
find out if the reply data got lost.
If the server hasn't yet hard-ACK'd the request data, we send a PING ACK to
demand a response to find out whether we need to retransmit.
If the server says it has received all of the data, we send an IDLE ACK to
tell the server that we haven't received anything in the receive phase as
yet.
To make this work, a non-immediate PING ACK must carry a delay. I've chosen
the same as the IDLE ACK for the moment.
Signed-off-by: David Howells <dhowells@redhat.com>
Clear the ACK reason, ACK timer and resend timer when entering the client
reply phase when the first DATA packet is received. New ACKs will be
proposed once the data is queued.
The resend timer is no longer relevant and we need to cancel ACKs scheduled
to probe for a lost reply.
Signed-off-by: David Howells <dhowells@redhat.com>
Send an ACK if we haven't sent one for the last two packets we've received.
This keeps the other end apprised of where we've got to - which is
important if they're doing slow-start.
We do this in recvmsg so that we can dispatch a packet directly without the
need to wake up the background thread.
This should possibly be made configurable in future.
Signed-off-by: David Howells <dhowells@redhat.com>
Add a tracepoint to log proposed ACKs, including whether the proposal is
used to update a pending ACK or is discarded in favour of an easlier,
higher priority ACK.
Whilst we're at it, get rid of the rxrpc_acks() function and access the
name array directly. We do, however, need to validate the ACK reason
number given to trace_rxrpc_rx_ack() to make sure we don't overrun the
array.
Signed-off-by: David Howells <dhowells@redhat.com>
When the last packet of data to be transmitted on a call is queued, tx_top
is set and then the RXRPC_CALL_TX_LAST flag is set. Unfortunately, this
leaves a race in the ACK processing side of things because the flag affects
the interpretation of tx_top and also allows us to start receiving reply
data before we've finished transmitting.
To fix this, make the following changes:
(1) rxrpc_queue_packet() now sets a marker in the annotation buffer
instead of setting the RXRPC_CALL_TX_LAST flag.
(2) rxrpc_rotate_tx_window() detects the marker and sets the flag in the
same context as the routines that use it.
(3) rxrpc_end_tx_phase() is simplified to just shift the call state.
The Tx window must have been rotated before calling to discard the
last packet.
(4) rxrpc_receiving_reply() is added to handle the arrival of the first
DATA packet of a reply to a client call (which is an implicit ACK of
the Tx phase).
(5) The last part of rxrpc_input_ack() is reordered to perform Tx
rotation, then soft-ACK application and then to end the phase if we've
rotated the last packet. In the event of a terminal ACK, the soft-ACK
application will be skipped as nAcks should be 0.
(6) rxrpc_input_ackall() now has to rotate as well as ending the phase.
In addition:
(7) Alter the transmit tracepoint to log the rotation of the last packet.
(8) Remove the no-longer relevant queue_reqack tracepoint note. The
ACK-REQUESTED packet header flag is now set as needed when we actually
transmit the packet and may vary by retransmission.
Signed-off-by: David Howells <dhowells@redhat.com>
In addition to sending a PING ACK to gain RTT data, we can set the
RXRPC_REQUEST_ACK flag on a DATA packet and get a REQUESTED-ACK ACK. The
ACK packet contains the serial number of the packet it is in response to,
so we can look through the Tx buffer for a matching DATA packet.
This requires that the data packets be stamped with the time of
transmission as a ktime rather than having the resend_at time in jiffies.
This further requires the resend code to do the resend determination in
ktimes and convert to jiffies to set the timer.
Signed-off-by: David Howells <dhowells@redhat.com>
Send a PING ACK packet to the peer when we get a new incoming call from a
peer we don't have a record for. The PING RESPONSE ACK packet will tell us
the following about the peer:
(1) its receive window size
(2) its MTU sizes
(3) its support for jumbo DATA packets
(4) if it supports slow start (similar to RFC 5681)
(5) an estimate of the RTT
This is necessary because the peer won't normally send us an ACK until it
gets to the Rx phase and we send it a packet, but we would like to know
some of this information before we start sending packets.
A pair of tracepoints are added so that RTT determination can be observed.
Signed-off-by: David Howells <dhowells@redhat.com>
Add a function to track the average RTT for a peer. Sources of RTT data
will be added in subsequent patches.
The RTT data will be useful in the future for determining resend timeouts
and for handling the slow-start part of the Rx protocol.
Also add a pair of tracepoints, one to log transmissions to elicit a
response for RTT purposes and one to log responses that contribute RTT
data.
Signed-off-by: David Howells <dhowells@redhat.com>
Improve sk_buff tracing within AF_RXRPC by the following means:
(1) Use an enum to note the event type rather than plain integers and use
an array of event names rather than a big multi ?: list.
(2) Distinguish Rx from Tx packets and account them separately. This
requires the call phase to be tracked so that we know what we might
find in rxtx_buffer[].
(3) Add a parameter to rxrpc_{new,see,get,free}_skb() to indicate the
event type.
(4) A pair of 'rotate' events are added to indicate packets that are about
to be rotated out of the Rx and Tx windows.
(5) A pair of 'lost' events are added, along with rxrpc_lose_skb() for
packet loss injection recording.
Signed-off-by: David Howells <dhowells@redhat.com>
Add a tracepoint to follow the insertion of a packet into the transmit
buffer, its transmission and its rotation out of the buffer.
Signed-off-by: David Howells <dhowells@redhat.com>
Add a pair of tracepoints, one to track rxrpc_connection struct ref
counting and the other to track the client connection cache state.
Signed-off-by: David Howells <dhowells@redhat.com>
call->rx_winsize should be initialised to the sysctl setting and the sysctl
setting should be limited to the maximum we want to permit. Further, we
need to place this in the ACK info instead of the sysctl setting.
Furthermore, discard the idea of accepting the subpackets of a jumbo packet
that lie beyond the receive window when the first packet of the jumbo is
within the window. Just discard the excess subpackets instead. This
allows the receive window to be opened up right to the buffer size less one
for the dead slot.
Signed-off-by: David Howells <dhowells@redhat.com>
Rewrite the data and ack handling code such that:
(1) Parsing of received ACK and ABORT packets and the distribution and the
filing of DATA packets happens entirely within the data_ready context
called from the UDP socket. This allows us to process and discard ACK
and ABORT packets much more quickly (they're no longer stashed on a
queue for a background thread to process).
(2) We avoid calling skb_clone(), pskb_pull() and pskb_trim(). We instead
keep track of the offset and length of the content of each packet in
the sk_buff metadata. This means we don't do any allocation in the
receive path.
(3) Jumbo DATA packet parsing is now done in data_ready context. Rather
than cloning the packet once for each subpacket and pulling/trimming
it, we file the packet multiple times with an annotation for each
indicating which subpacket is there. From that we can directly
calculate the offset and length.
(4) A call's receive queue can be accessed without taking locks (memory
barriers do have to be used, though).
(5) Incoming calls are set up from preallocated resources and immediately
made live. They can than have packets queued upon them and ACKs
generated. If insufficient resources exist, DATA packet #1 is given a
BUSY reply and other DATA packets are discarded).
(6) sk_buffs no longer take a ref on their parent call.
To make this work, the following changes are made:
(1) Each call's receive buffer is now a circular buffer of sk_buff
pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
between the call and the socket. This permits each sk_buff to be in
the buffer multiple times. The receive buffer is reused for the
transmit buffer.
(2) A circular buffer of annotations (rxtx_annotations) is kept parallel
to the data buffer. Transmission phase annotations indicate whether a
buffered packet has been ACK'd or not and whether it needs
retransmission.
Receive phase annotations indicate whether a slot holds a whole packet
or a jumbo subpacket and, if the latter, which subpacket. They also
note whether the packet has been decrypted in place.
(3) DATA packet window tracking is much simplified. Each phase has just
two numbers representing the window (rx_hard_ack/rx_top and
tx_hard_ack/tx_top).
The hard_ack number is the sequence number before base of the window,
representing the last packet the other side says it has consumed.
hard_ack starts from 0 and the first packet is sequence number 1.
The top number is the sequence number of the highest-numbered packet
residing in the buffer. Packets between hard_ack+1 and top are
soft-ACK'd to indicate they've been received, but not yet consumed.
Four macros, before(), before_eq(), after() and after_eq() are added
to compare sequence numbers within the window. This allows for the
top of the window to wrap when the hard-ack sequence number gets close
to the limit.
Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
to indicate when rx_top and tx_top point at the packets with the
LAST_PACKET bit set, indicating the end of the phase.
(4) Calls are queued on the socket 'receive queue' rather than packets.
This means that we don't need have to invent dummy packets to queue to
indicate abnormal/terminal states and we don't have to keep metadata
packets (such as ABORTs) around
(5) The offset and length of a (sub)packet's content are now passed to
the verify_packet security op. This is currently expected to decrypt
the packet in place and validate it.
However, there's now nowhere to store the revised offset and length of
the actual data within the decrypted blob (there may be a header and
padding to skip) because an sk_buff may represent multiple packets, so
a locate_data security op is added to retrieve these details from the
sk_buff content when needed.
(6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
individually secured and needs to be individually decrypted. The code
to do this is broken out into rxrpc_recvmsg_data() and shared with the
kernel API. It now iterates over the call's receive buffer rather
than walking the socket receive queue.
Additional changes:
(1) The timers are condensed to a single timer that is set for the soonest
of three timeouts (delayed ACK generation, DATA retransmission and
call lifespan).
(2) Transmission of ACK and ABORT packets is effected immediately from
process-context socket ops/kernel API calls that cause them instead of
them being punted off to a background work item. The data_ready
handler still has to defer to the background, though.
(3) A shutdown op is added to the AF_RXRPC socket so that the AFS
filesystem can shut down the socket and flush its own work items
before closing the socket to deal with any in-progress service calls.
Future additional changes that will need to be considered:
(1) Make sure that a call doesn't hog the front of the queue by receiving
data from the network as fast as userspace is consuming it to the
exclusion of other calls.
(2) Transmit delayed ACKs from within recvmsg() when we've consumed
sufficiently more packets to avoid the background work item needing to
run.
Signed-off-by: David Howells <dhowells@redhat.com>
Limit the socket incoming call backlog queue size so that a remote client
can't pump in sufficient new calls that the server runs out of memory. Note
that this is partially theoretical at the moment since whilst the number of
calls is limited, the number of packets trying to set up new calls is not.
This will be addressed in a later patch.
If the caller of listen() specifies a backlog INT_MAX, then they get the
current maximum; anything else greater than max_backlog or anything
negative incurs EINVAL.
The limit on the maximum queue size can be set by:
echo N >/proc/sys/net/rxrpc/max_backlog
where 4<=N<=32.
Further, set the default backlog to 0, requiring listen() to be called
before we start actually queueing new calls. Whilst this kind of is a
change in the UAPI, the caller can't actually *accept* new calls anyway
unless they've first called listen() to put the socket into the LISTENING
state - thus the aforementioned new calls would otherwise just sit there,
eating up kernel memory. (Note that sockets that don't have a non-zero
service ID bound don't get incoming calls anyway.)
Given that the default backlog is now 0, make the AFS filesystem call
kernel_listen() to set the maximum backlog for itself.
Possible improvements include:
(1) Trimming a too-large backlog to max_backlog when listen is called.
(2) Trimming the backlog value whenever the value is used so that changes
to max_backlog are applied to an open socket automatically. Note that
the AFS filesystem opens one socket and keeps it open for extended
periods, so would miss out on changes to max_backlog.
(3) Having a separate setting for the AFS filesystem.
Signed-off-by: David Howells <dhowells@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Static arrays of strings should be const char *const[].
Signed-off-by: David Howells <dhowells@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Move some miscellaneous bits out into their own file to make it easier to
split the call handling.
Signed-off-by: David Howells <dhowells@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>