Commit Graph

110 Commits

Author SHA1 Message Date
Jiri Slaby 7b19ada2ed get rid of input BIT* duplicate defines
get rid of input BIT* duplicate defines

use newly global defined macros for input layer. Also remove includes of
input.h from non-input sources only for BIT macro definiton. Define the
macro temporarily in local manner, all those local definitons will be
removed further in this patchset (to not break bisecting).
BIT macro will be globally defined (1<<x)

Signed-off-by: Jiri Slaby <jirislaby@gmail.com>
Cc: <dtor@mail.ru>
Acked-by: Jiri Kosina <jkosina@suse.cz>
Cc: <lenb@kernel.org>
Acked-by: Marcel Holtmann <marcel@holtmann.org>
Cc: <perex@suse.cz>
Acked-by: Mauro Carvalho Chehab <mchehab@infradead.org>
Cc: <vernux@us.ibm.com>
Cc: <malattia@linux.it>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-10-19 11:53:42 -07:00
Dmitry Torokhov 20b3cdd677 Input: xpad - use le16_to_cpup when parsing data stream
Use avaliable functions instead of doing it all manually.

Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2007-07-18 01:20:34 -04:00
Jan Kratochvil 4994cd8dad Input: xpad - add support for leds on xbox 360 pad
Export LEDs on Xbox360 pad via led subsystem as a single device in
/sys/class/leds/xpad[0-9]+.

Xbox360 pad has four leds, which form a circle. Unfortunately the leds
can't be controlled independently and can only display a predefined
set of patterns (for example one is turned on wile others are off or
a rotating pattern - 1-2-3-4). To activate a pattern one needs to send
a specific command to the device (see http://www.free60.org/wiki/Gamepad).

Led subsystem allows us to set brightness, but there is nothing like
brightness on this device. So brightness is actually interpreted as
the command (only values between 0 and 14 are accepted).

Signed-off-by: Jan Kratochvil <honza@jikos.cz>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2007-07-18 00:35:40 -04:00
Dmitry Torokhov ae91d10aab Input: xpad - fix report for dpad and inverted Y and RY axes on xbox 360
Make the driver report Y/RY up as positive value and down as negative. Also
make DPAD mapping the same as classic xpad.

Reported-by: Brian Magnuson <bdmagnuson@gmail.com>
Tested-by: Jan Kratochvil <honza@jikos.cz>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2007-07-10 00:35:18 -04:00
Adrian Bunk 6426b333a7 Input: xpad - make xpad_play_effect() static
xpad_play_effect() does not need to be global.

Signed-off-by: Adrian Bunk <bunk@stusta.de>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2007-07-10 00:35:18 -04:00
Jan Kratochvil 2e8335a629 Input: xpad - fix check for succesful usb_buffer_alloc
Signed-off-by: Jan Kratochvil <honza@jikos.cz>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2007-07-10 00:35:18 -04:00
Jan Kratochvil e01a06e8df Input: xpad - add Xbox360 gamepad rumble support
Implementation is using force feedback support for memoryless devices.

Signed-off-by: Jan Kratochvil <honza@jikos.cz>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2007-07-10 00:35:15 -04:00
Jan Kratochvil c7d9f7eb30 Input: xpad - add support for Xbox 360 gamepad
Xbox 360 gamepad is slightly different then the previous model so it has
its own version of process_packet method. Detection of this new device
relies on USB_DEVICE_INTERFACE_PROTOCOL macro. This device got vendor
specific subclass so it can't be matched with USB_INTERFACE_INFO and
we need only one interface protocol from four availaible. It means
USB_DEVICE can't be used either.

Added xpad360_btn structure with additional buttons for x360 gamepad.
Added xtype into xpad_device structure to distinguish between different
types of xbox devices.

Signed-off-by: Jan Kratochvil <honza@jikos.cz>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2007-07-10 00:35:15 -04:00
Linus Torvalds 393bfca19e Merge master.kernel.org:/pub/scm/linux/kernel/git/dtor/input
* master.kernel.org:/pub/scm/linux/kernel/git/dtor/input:
  Input: move USB miscellaneous devices under drivers/input/misc
  Input: move USB mice under drivers/input/mouse
  Input: move USB gamepads under drivers/input/joystick
  Input: move USB touchscreens under drivers/input/touchscreen
  Input: move USB tablets under drivers/input/tablet
  Input: i8042 - fix AUX port detection with some chips
  Input: aaed2000_kbd - convert to use polldev library
  Input: drivers/usb/input - usb_buffer_free() cleanup
  Input: synaptics - don't complain about failed resets
  Input: pull input.h into uinpit.h
  Input: drivers/usb/input - fix sparse warnings (signedness)
  Input: evdev - fix some sparse warnings (signedness, shadowing)
  Input: drivers/joystick - fix various sparse warnings
  Input: force feedback - make sure effect is present before playing
2007-05-08 11:51:43 -07:00
Dmitry Torokhov 1c362d4682 Input: move USB gamepads under drivers/input/joystick
This will allow concentrating all input devices in one place
in {menu|x|q}config.

Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Acked-by: Greg Kroah-Hartman <gregkh@suse.de>
2007-05-08 01:41:29 -04:00