Now that multiple threads can handle stripes, it is safer to
use an atomic64_t for resync_mismatches, to avoid update races.
Signed-off-by: Jianpeng Ma <majianpeng@gmail.com>
Signed-off-by: NeilBrown <neilb@suse.de>
When we get a read error, we arrange for raid1d to handle it.
Currently we release the reference on the device. This can result
in
conf->mirrors[read_disk].rdev
being NULL in fix_read_error, if the device happens to get removed
before the read error is handled.
So instead keep the reference until the read error has been fully
handled.
Reported-by: hank <pyu@redhat.com>
Signed-off-by: NeilBrown <neilb@suse.de>
Change the thread parameter, so the thread can carry extra info. Next patch
will use it.
Signed-off-by: Shaohua Li <shli@fusionio.com>
Signed-off-by: NeilBrown <neilb@suse.de>
This makes md raid 1 support TRIM.
If one disk supports discard and another not, or one has discard_zero_data and
another not, there could be inconsistent between data from such disks. But this
should not matter, discarded data is useless. This will add extra copy in rebuild
though.
Signed-off-by: Shaohua Li <shli@fusionio.com>
Signed-off-by: NeilBrown <neilb@suse.de>
This contains a few patches that depend on
plugging changes in the block layer so needs to wait
for those.
It also contains a Kconfig fix for the new RAID10 support
in dm-raid.
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Merge tag 'md-3.6' of git://neil.brown.name/md
Pull additional md update from NeilBrown:
"This contains a few patches that depend on plugging changes in the
block layer so needed to wait for those.
It also contains a Kconfig fix for the new RAID10 support in dm-raid."
* tag 'md-3.6' of git://neil.brown.name/md:
md/dm-raid: DM_RAID should select MD_RAID10
md/raid1: submit IO from originating thread instead of md thread.
raid5: raid5d handle stripe in batch way
raid5: make_request use batch stripe release
queuing writes to the md thread means that all requests go through the
one processor which may not be able to keep up with very high request
rates.
So use the plugging infrastructure to submit all requests on unplug.
If a 'schedule' is needed, we fall back on the old approach of handing
the requests to the thread for it to handle.
Signed-off-by: NeilBrown <neilb@suse.de>
Pull block driver changes from Jens Axboe:
- Making the plugging support for drivers a bit more sane from Neil.
This supersedes the plugging change from Shaohua as well.
- The usual round of drbd updates.
- Using a tail add instead of a head add in the request completion for
ndb, making us find the most completed request more quickly.
- A few floppy changes, getting rid of a duplicated flag and also
running the floppy init async (since it takes forever in boot terms)
from Andi.
* 'for-3.6/drivers' of git://git.kernel.dk/linux-block:
floppy: remove duplicated flag FD_RAW_NEED_DISK
blk: pass from_schedule to non-request unplug functions.
block: stack unplug
blk: centralize non-request unplug handling.
md: remove plug_cnt feature of plugging.
block/nbd: micro-optimization in nbd request completion
drbd: announce FLUSH/FUA capability to upper layers
drbd: fix max_bio_size to be unsigned
drbd: flush drbd work queue before invalidate/invalidate remote
drbd: fix potential access after free
drbd: call local-io-error handler early
drbd: do not reset rs_pending_cnt too early
drbd: reset congestion information before reporting it in /proc/drbd
drbd: report congestion if we are waiting for some userland callback
drbd: differentiate between normal and forced detach
drbd: cleanup, remove two unused global flags
floppy: Run floppy initialization asynchronous
This seemed like a good idea at the time, but after further thought I
cannot see it making a difference other than very occasionally and
testing to try to exercise the case it is most likely to help did not
show any performance difference by removing it.
So remove the counting of active plugs and allow 'pending writes' to
be activated at any time, not just when no plugs are active.
This is only relevant when there is a write-intent bitmap, and the
updating of the bitmap will likely introduce enough delay that
the single-threading of bitmap updates will be enough to collect large
numbers of updates together.
Removing this will make it easier to centralise the unplug code, and
will clear the other for other unplug enhancements which have a
measurable effect.
Signed-off-by: NeilBrown <neilb@suse.de>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
When doing resync or repair, attempt to correct bad blocks, according
to WriteErrorSeen policy
Signed-off-by: Alex Lyakas <alex.bolshoy@gmail.com>
Signed-off-by: NeilBrown <neilb@suse.de>
If a resync of a RAID1 array with 2 devices finds a known bad block
one device it will neither read from, or write to, that device for
this block offset.
So there will be one read_target (The other device) and zero write
targets.
This condition causes md/raid1 to abort the resync assuming that it
has finished - without known bad blocks this would be true.
When there are no write targets because of the presence of bad blocks
we should only skip over the area covered by the bad block.
RAID10 already gets this right, raid1 doesn't. Or didn't.
As this can cause a 'sync' to abort early and appear to have succeeded
it could lead to some data corruption, so it suitable for -stable.
Cc: stable@vger.kernel.org
Reported-by: Alexander Lyakas <alex.bolshoy@gmail.com>
Signed-off-by: NeilBrown <neilb@suse.de>
For SSD, if request size exceeds specific value (optimal io size), request size
isn't important for bandwidth. In such condition, if making request size bigger
will cause some disks idle, the total throughput will actually drop. A good
example is doing a readahead in a two-disk raid1 setup.
So when should we split big requests? We absolutly don't want to split big
request to very small requests. Even in SSD, big request transfer is more
efficient. This patch only considers request with size above optimal io size.
If all disks are busy, is it worth doing a split? Say optimal io size is 16k,
two requests 32k and two disks. We can let each disk run one 32k request, or
split the requests to 4 16k requests and each disk runs two. It's hard to say
which case is better, depending on hardware.
So only consider case where there are idle disks. For readahead, split is
always better in this case. And in my test, below patch can improve > 30%
thoughput. Hmm, not 100%, because disk isn't 100% busy.
Such case can happen not just in readahead, for example, in directio. But I
suppose directio usually will have bigger IO depth and make all disks busy, so
I ignored it.
Note: if the raid uses any hard disk, we don't prevent merging. That will make
performace worse.
Signed-off-by: Shaohua Li <shli@fusionio.com>
Signed-off-by: NeilBrown <neilb@suse.de>
SSD hasn't spindle, distance between requests means nothing. And the original
distance based algorithm sometimes can cause severe performance issue for SSD
raid.
Considering two thread groups, one accesses file A, the other access file B.
The first group will access one disk and the second will access the other disk,
because requests are near from one group and far between groups. In this case,
read balance might keep one disk very busy but the other relative idle. For
SSD, we should try best to distribute requests to as many disks as possible.
There isn't spindle move penality anyway.
With below patch, I can see more than 50% throughput improvement sometimes
depending on workloads.
The only exception is small requests can be merged to a big request which
typically can drive higher throughput for SSD too. Such small requests are
sequential reads. Unlike hard disk, sequential read which can't be merged (for
example direct IO, or read without readahead) can be ignored for SSD. Again
there is no spindle move penality. readahead dispatches small requests and such
requests can be merged.
Last patch can help detect sequential read well, at least if concurrent read
number isn't greater than raid disk number. In that case, distance based
algorithm doesn't work well too.
V2: For hard disk and SSD mixed raid, doesn't use distance based algorithm for
random IO too. This makes the algorithm generic for raid with SSD.
Signed-off-by: Shaohua Li <shli@fusionio.com>
Signed-off-by: NeilBrown <neilb@suse.de>
Currently the sequential read detection is global wide. It's natural to make it
per disk based, which can improve the detection for concurrent multiple
sequential reads. And next patch will make SSD read balance not use distance
based algorithm, where this change help detect truly sequential read for SSD.
Signed-off-by: Shaohua Li <shli@fusionio.com>
Signed-off-by: NeilBrown <neilb@suse.de>
MD RAID1/RAID10: Move some macros from .h file to .c file
There are three macros (IO_BLOCKED,IO_MADE_GOOD,BIO_SPECIAL) which are defined
in both raid1.h and raid10.h. They are only used in there respective .c files.
However, if we wish to make RAID10 accessible to the device-mapper RAID
target (dm-raid.c), then we need to move these macros into the .c files where
they are used so that they do not conflict with each other.
The macros from the two files are identical and could be moved into md.h, but
I chose to leave the duplication and have them remain in the personality
files.
Signed-off-by: Jonathan Brassow <jbrassow@redhat.com>
Signed-off-by: NeilBrown <neilb@suse.de>
MD RAID1: Rename the structure 'mirror_info' to 'raid1_info'
The same structure name ('mirror_info') is used by raid10. Each of these
structures are defined in there respective header files. If dm-raid is
to support both RAID1 and RAID10, the header files will be included and
the structure names must not collide. While only one of these structure
names needs to change, this patch adds consistency to the naming of the
structure.
Signed-off-by: Jonathan Brassow <jbrassow@redhat.com>
Signed-off-by: NeilBrown <neilb@suse.de>
commit 4367af5561
md/raid1: clear bad-block record when write succeeds.
Added a 'reschedule_retry' call possibility at the end of
end_sync_write, but didn't add matching code at the end of
sync_request_write. So if the writes complete very quickly, or
scheduling makes it seem that way, then we can miss rescheduling
the request and the resync could hang.
Also commit 73d5c38a95
md: avoid races when stopping resync.
Fix a race condition in this same code in end_sync_write but didn't
make the change in sync_request_write.
This patch updates sync_request_write to fix both of those.
Patch is suitable for 3.1 and later kernels.
Reported-by: Alexander Lyakas <alex.bolshoy@gmail.com>
Original-version-by: Alexander Lyakas <alex.bolshoy@gmail.com>
Cc: stable@vger.kernel.org
Signed-off-by: NeilBrown <neilb@suse.de>
This bug has been present ever since data-check was introduce
in 2.6.16. However it would only fire if a data-check were
done on a degraded array, which was only possible if the array
has 3 or more devices. This is certainly possible, but is quite
uncommon.
Since hot-replace was added in 3.3 it can happen more often as
the same condition can arise if not all possible replacements are
present.
The problem is that as soon as we submit the last read request, the
'r1_bio' structure could be freed at any time, so we really should
stop looking at it. If the last device is being read from we will
stop looking at it. However if the last device is not due to be read
from, we will still check the bio pointer in the r1_bio, but the
r1_bio might already be free.
So use the read_targets counter to make sure we stop looking for bios
to submit as soon as we have submitted them all.
This fix is suitable for any -stable kernel since 2.6.16.
Cc: stable@vger.kernel.org
Reported-by: Arnold Schulz <arnysch@gmx.net>
Signed-off-by: NeilBrown <neilb@suse.de>
The value returned by "mddev_check_plug" is only valid until the
next 'schedule' as that will unplug things. This could happen at any
call to mempool_alloc.
So just calling mddev_check_plug at the start doesn't really make
sense.
So call it just before, or just after, queuing things for the thread.
As the action that happens at unplug is to wake the thread, this makes
lots of sense.
If we cannot add a plug (which requires a small GFP_ATOMIC alloc) we
wake thread immediately.
RAID5 is a bit different. Requests are queued for the thread and the
thread is woken by release_stripe. So we don't need to wake the
thread on failure.
However the thread doesn't perform certain actions when there is any
active plug, so it is important to install a plug before waking the
thread. So for RAID5 we install the plug *before* queuing the request
and waking the thread.
Without this patch it is possible for raid1 or raid10 to queue a
request without then waking the thread, resulting in the array locking
up.
Also change raid10 to only flush_pending_write when there are not
active plugs, just like raid1.
This patch is suitable for 3.0 or later. I plan to submit it to
-stable, but I'll like to let it spend a few weeks in mainline
first to be sure it is completely safe.
Signed-off-by: NeilBrown <neilb@suse.de>
When we added hot_replace we doubled the number of devices
that could be in a RAID1 array. So we doubled how far read_balance
would search. Unfortunately we didn't double the point at which
it looped back to the beginning - so it effectively loops over
all non-replacement disks twice.
This doesn't cause bad behaviour, but it pointless and means we
never read from replacement devices.
Signed-off-by: NeilBrown <neilb@suse.de>
Having the 'name' arg optional and defaulting to the current
personality name is no necessary and leads to errors, as when
changing the level of an array we can end up using the
name of the old level instead of the new one.
So make it non-optional and always explicitly pass the name
of the level that the array will be.
Reported-by: majianpeng <majianpeng@gmail.com>
Signed-off-by: NeilBrown <neilb@suse.de>
The new merge_bvec_fn which calls the corresponding function
in subsidiary devices requires that mddev->merge_check_needed
be set if any child has a merge_bvec_fn.
However were were only setting that when a device was hot-added,
not when a device was present from the start.
This bug was introduced in 3.4 so patch is suitable for 3.4.y
kernels. However that are conflicts in raid10.c so a separate
patch will be needed for 3.4.y.
Cc: stable@vger.kernel.org
Reported-by: Sebastian Riemer <sebastian.riemer@profitbricks.com>
Signed-off-by: NeilBrown <neilb@suse.de>
A RAID1 device does not necessarily need a fullsync if the bitmap can be used instead.
Similar to commit d6b212f4b1 in raid5.c, if a raid1
device can be brought back (i.e. from a transient failure) it shouldn't need a
complete resync. Provided the bitmap is not to old, it will have recorded the areas
of the disk that need recovery.
Signed-off-by: Jonathan Brassow <jbrassow@redhat.com>
Signed-off-by: NeilBrown <neilb@suse.de>
Now that bitmaps can be resized, we can allow an array to be resized
while the bitmap is present.
This only covers resizing that involves changing the effective size
of member devices, not resizing that changes the number of devices.
Signed-off-by: NeilBrown <neilb@suse.de>
When attempting to fix a read error, it is acceptable to read from a
device that is recovering, provided the recovery has got past the
place we are reading from. This makes the test for "can we read from
here" the same as the test in read_balance.
Signed-off-by: majianpeng <majianpeng@gmail.com>
Signed-off-by: NeilBrown <neilb@suse.de>
When reshaping we can avoid costly intermediate backup by
changing the 'start' address of the array on the device
(if there is enough room).
So as a first step, allow such a change to be requested
through sysfs, and recorded in v1.x metadata.
(As we didn't previous check that all 'pad' fields were zero,
we need a new FEATURE flag for this.
A (belatedly) check that all remaining 'pad' fields are
zero to avoid a repeat of this)
The new data offset must be requested separately for each device.
This allows each to have a different change in the data offset.
This is not likely to be used often but as data_offset can be
set per-device, new_data_offset should be too.
This patch also removes the 'acknowledged' arg to rdev_set_badblocks as
it is never used and never will be. At the same time we add a new
arg ('in_new') which is currently always zero but will be used more
soon.
When a reshape finishes we will need to update the data_offset
and rdev->sectors. So provide an exported function to do that.
Signed-off-by: NeilBrown <neilb@suse.de>
If r1bio->sectors % 8 != 0,then the memcmp and a later
memcpy will omit the last bio_vec.
This is suitable for any stable kernel since 3.1 when bad-block
management was introduced.
Cc: stable@vger.kernel.org
Signed-off-by: majianpeng <majianpeng@gmail.com>
Signed-off-by: NeilBrown <neilb@suse.de>
When comparing two pages read from different legs of a mirror, only
compare the bytes that were read, not the whole page.
In most cases we read a whole page, but in some cases with
bad blocks or odd sizes devices we might read fewer than that.
This bug has been present "forever" but at worst it might cause
a report of two many mismatches and generate a little bit
extra resync IO, so there is no need to back-port to -stable
kernels.
Reported-by: majianpeng <majianpeng@gmail.com>
Signed-off-by: NeilBrown <neilb@suse.de>
Because rde->nr_pending > 0,so can not remove this disk.
And in any case, we aren't holding rcu_read_lock()
Signed-off-by: majianpeng <majianpeng@gmail.com>
Signed-off-by: NeilBrown <neilb@suse.de>
Currently we don't honour merge_bvec_fn in member devices so if there
is one, we force all requests to be single-page at most.
This is not ideal.
So create a raid1 merge_bvec_fn to check that function in children
as well.
This introduces a small problem. There is no locking around calls
the ->merge_bvec_fn and subsequent calls to ->make_request. So a
device added between these could end up getting a request which
violates its merge_bvec_fn.
Currently the best we can do is synchronize_sched(). This will work
providing no preemption happens. If there is is preemption, we just
have to hope that new devices are largely consistent with old devices.
Signed-off-by: NeilBrown <neilb@suse.de>
md.h has an 'rdev_for_each()' macro for iterating the rdevs in an
mddev. However it uses the 'safe' version of list_for_each_entry,
and so requires the extra variable, but doesn't include 'safe' in the
name, which is useful documentation.
Consequently some places use this safe version without needing it, and
many use an explicity list_for_each entry.
So:
- rename rdev_for_each to rdev_for_each_safe
- create a new rdev_for_each which uses the plain
list_for_each_entry,
- use the 'safe' version only where needed, and convert all other
list_for_each_entry calls to use rdev_for_each.
Signed-off-by: NeilBrown <neilb@suse.de>
If RAID1 or RAID10 is used under LVM or some other stacking
block device, it is possible to enter a deadlock during
resync or recovery.
This can happen if the upper level block device creates
two requests to the RAID1 or RAID10. The first request gets
processed, blocks recovery and queue requests for underlying
requests in current->bio_list. A resync request then starts
which will wait for those requests and block new IO.
But then the second request to the RAID1/10 will be attempted
and it cannot progress until the resync request completes,
which cannot progress until the underlying device requests complete,
which are on a queue behind that second request.
So allow that second request to proceed even though there is
a resync request about to start.
This is suitable for any -stable kernel.
Cc: stable@vger.kernel.org
Reported-by: Ray Morris <support@bettercgi.com>
Tested-by: Ray Morris <support@bettercgi.com>
Signed-off-by: NeilBrown <neilb@suse.de>
Since we added 'replacement' capability, RAID1 can have twice
as many devices as ->raid_disks indicates.
So md_raid1_congested needs to check that many possible devices,
not just ->raid_disks many.
Signed-off-by: NeilBrown <neilb@suse.de>
We normally try to avoid reading from write-mostly devices, but when
we do we really have to check for bad blocks and be sure not to
try reading them.
With the current code, best_good_sectors might not get set and that
causes zero-length read requests to be send down which is very
confusing.
This bug was introduced in commit d2eb35acfd and so the patch
is suitable for 3.1.x and 3.2.x
Reported-and-tested-by: Michał Mirosław <mirq-linux@rere.qmqm.pl>
Reported-and-tested-by: Art -kwaak- van Breemen <ard@telegraafnet.nl>
Signed-off-by: NeilBrown <neilb@suse.de>
Cc: stable@vger.kernel.org
Now that WantReplacement drives are replaced cleanly, mark a drive
as want_replacement when we see a write error. It might get failed soon so
the WantReplacement flag is irrelevant, but if the write error is recorded
in the bad block log, we still want to activate any spare that might
be available.
Signed-off-by: NeilBrown <neilb@suse.de>
When attempting to add a spare to a RAID1 array, also consider
adding it as a replacement for a want_replacement device.
Signed-off-by: NeilBrown <neilb@suse.de>
If a Replacement is seen, file it as such.
If we see two replacements (or two normal devices) for the one slot,
abort.
Signed-off-by: NeilBrown <neilb@suse.de>
When recovery completes ->spare_active is called.
This checks if the replacement is ready and if so it fails
the original.
Signed-off-by: NeilBrown <neilb@suse.de>
In RAID1, a replacement is much like a normal device, so we just
double the size of the relevant arrays and look at all possible
devices for reads and writes.
This means that the array looks like it is now double the size in some
way - we need to be careful about that.
In particular, we checking if the array is still degraded while
creating a recovery request we need to only consider the first 'half'
- i.e. the real (non-replacement) devices.
Signed-off-by: NeilBrown <neilb@suse.de>
In general mddev->raid_disks can change unexpectedly while
conf->raid_disks will only change in a very controlled way. So change
some uses of one to the other.
The use of mddev->raid_disks will not cause actually problems but
this way is more consistent and safer in the long term.
Signed-off-by: NeilBrown <neilb@suse.de>
Soon an array will be able to have multiple devices with the
same raid_disk number (an original and a replacement). So removing
a device based on the number won't work. So pass the actual device
handle instead.
Reviewed-by: Dan Williams <dan.j.williams@intel.com>
Signed-off-by: NeilBrown <neilb@suse.de>
* 'modsplit-Oct31_2011' of git://git.kernel.org/pub/scm/linux/kernel/git/paulg/linux: (230 commits)
Revert "tracing: Include module.h in define_trace.h"
irq: don't put module.h into irq.h for tracking irqgen modules.
bluetooth: macroize two small inlines to avoid module.h
ip_vs.h: fix implicit use of module_get/module_put from module.h
nf_conntrack.h: fix up fallout from implicit moduleparam.h presence
include: replace linux/module.h with "struct module" wherever possible
include: convert various register fcns to macros to avoid include chaining
crypto.h: remove unused crypto_tfm_alg_modname() inline
uwb.h: fix implicit use of asm/page.h for PAGE_SIZE
pm_runtime.h: explicitly requires notifier.h
linux/dmaengine.h: fix implicit use of bitmap.h and asm/page.h
miscdevice.h: fix up implicit use of lists and types
stop_machine.h: fix implicit use of smp.h for smp_processor_id
of: fix implicit use of errno.h in include/linux/of.h
of_platform.h: delete needless include <linux/module.h>
acpi: remove module.h include from platform/aclinux.h
miscdevice.h: delete unnecessary inclusion of module.h
device_cgroup.h: delete needless include <linux/module.h>
net: sch_generic remove redundant use of <linux/module.h>
net: inet_timewait_sock doesnt need <linux/module.h>
...
Fix up trivial conflicts (other header files, and removal of the ab3550 mfd driver) in
- drivers/media/dvb/frontends/dibx000_common.c
- drivers/media/video/{mt9m111.c,ov6650.c}
- drivers/mfd/ab3550-core.c
- include/linux/dmaengine.h
* 'for-3.2/core' of git://git.kernel.dk/linux-block: (29 commits)
block: don't call blk_drain_queue() if elevator is not up
blk-throttle: use queue_is_locked() instead of lockdep_is_held()
blk-throttle: Take blkcg->lock while traversing blkcg->policy_list
blk-throttle: Free up policy node associated with deleted rule
block: warn if tag is greater than real_max_depth.
block: make gendisk hold a reference to its queue
blk-flush: move the queue kick into
blk-flush: fix invalid BUG_ON in blk_insert_flush
block: Remove the control of complete cpu from bio.
block: fix a typo in the blk-cgroup.h file
block: initialize the bounce pool if high memory may be added later
block: fix request_queue lifetime handling by making blk_queue_cleanup() properly shutdown
block: drop @tsk from attempt_plug_merge() and explain sync rules
block: make get_request[_wait]() fail if queue is dead
block: reorganize throtl_get_tg() and blk_throtl_bio()
block: reorganize queue draining
block: drop unnecessary blk_get/put_queue() in scsi_cmd_ioctl() and blk_get_tg()
block: pass around REQ_* flags instead of broken down booleans during request alloc/free
block: move blk_throtl prototypes to block/blk.h
block: fix genhd refcounting in blkio_policy_parse_and_set()
...
Fix up trivial conflicts due to "mddev_t" -> "struct mddev" conversion
and making the request functions be of type "void" instead of "int" in
- drivers/md/{faulty.c,linear.c,md.c,md.h,multipath.c,raid0.c,raid1.c,raid10.c,raid5.c}
- drivers/staging/zram/zram_drv.c
A pending cleanup will mean that module.h won't be implicitly
everywhere anymore. Make sure the modular drivers in md dir
are actually calling out for <module.h> explicitly in advance.
Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
In 3.0 we changed the way recovery_disabled was handle so that instead
of testing against zero, we test an mddev-> value against a conf->
value.
Two problems:
1/ one place in raid1 was missed and still sets to '1'.
2/ We didn't explicitly set the conf-> value at array creation
time.
It defaulted to '0' just like the mddev value does so they
could appear equal and thus disable recovery.
This did not affect normal 'md' as it calls bind_rdev_to_array
which changes the mddev value. However the dmraid interface
doesn't call this and so doesn't change ->recovery_disabled; so at
array start all recovery is incorrectly disabled.
So initialise the 'conf' value to one less that the mddev value, so
the will only be the same when explicitly set that way.
Reported-by: Jonathan Brassow <jbrassow@redhat.com>
Signed-off-by: NeilBrown <neilb@suse.de>
bio originally has the functionality to set the complete cpu, but
it is broken.
Chirstoph said that "This code is unused, and from the all the
discussions lately pretty obviously broken. The only thing keeping
it serves is creating more confusion and possibly more bugs."
And Jens replied with "We can kill bio_set_completion_cpu(). I'm fine
with leaving cpu control to the request based drivers, they are the
only ones that can toggle the setting anyway".
So this patch tries to remove all the work of controling complete cpu
from a bio.
Cc: Shaohua Li <shaohua.li@intel.com>
Cc: Christoph Hellwig <hch@infradead.org>
Signed-off-by: Tao Ma <boyu.mt@taobao.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
RAID1 and RAID10 handle write requests by queuing them for handling by
a separate thread. This is because when a write-intent-bitmap is
active we might need to update the bitmap first, so it is good to
queue a lot of writes, then do one big bitmap update for them all.
However writeback request devices to appear to be congested after a
while so it can make some guesstimate of throughput. The infinite
queue defeats that (note that RAID5 has already has a finite queue so
it doesn't suffer from this problem).
So impose a limit on the number of pending write requests. By default
it is 1024 which seems to be generally suitable. Make it configurable
via module option just in case someone finds a regression.
Signed-off-by: NeilBrown <neilb@suse.de>