Support both the HSV24 and HSV32 formats. From a hardware point of view
pretend the formats are RGB, the RPF and WPF will just pass the data
through without performing any processing.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Ricardo Ribalda Delgado <ricardo.ribalda@gmail.com>
Acked-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Several multi-line comments added at the vsp1 patch series
violate the Kernel CodingStyle. Fix them.
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The VYUY format isn't supported on Gen3 hardware, disable it.
Gen2 hardware supports VYUY in practice even though the documentation
doesn't advertise it, so keep it for Gen2 devices.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The wpf_configure() function can be called both from IRQ and non-IRQ
contexts, use spin_lock_irqsave().
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Adapt vsp1_video_pipeline_run() such that it can iterate each partition
required for constructing this frame's display list chain in the event
that multiple display lists are required to process in hardware.
The first display list is held as the head list object, whilst any
following parition display lists are linked to the head by means of
vsp1_dl_list_add_chain().
Linking the chained display list headers to process using the auto start
mechanism of the hardware is performed during the vsp1_dl_list_commit().
Signed-off-by: Kieran Bingham <kieran+renesas@bingham.xyz>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The partition algorithm needs to determine the capabilities of each
entity in the pipeline to identify the correct maximum partition width.
Extend the vsp1 entity operations to provide a max_width operation and
use this call to calculate the number of partitions that will be
processed by the algorithm.
Gen 2 hardware does not require multiple partitioning, and as such
will always return a single partition.
Signed-off-by: Kieran Bingham <kieran+renesas@bingham.xyz>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
When display lists are linked in a chain, they will be processed
automatically by the hardware, with each list linking to the next. Only
on the last display list will the frame end interrupt be fired to mark
the completion event.
Upon frame-end, the chain will be iterated to release each display list
back to the free list.
The chained lists use case (image partitioning) can require up to 64
lists per frame in the worst case scenario, bump up the number of
preallocated lists.
Signed-off-by: Kieran Bingham <kieran+renesas@bingham.xyz>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The new VSP1_ENTITY_PARAMS_PARTITION configuration parameters type
covers all registers that need to be configured for every partition.
This prepares for support of image partitioning, and replaces the
.set_memory() operation as the memory registers take different values
for every partition.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Replace the current boolean parameter (full / !full) with an explicit
enum.
- VSP1_ENTITY_PARAMS_INIT for parameters to be configured at pipeline
initialization time only (V4L2 stream on or DRM atomic update)
- VSP1_ENTITY_PARAMS_RUNTIME for all parameters that can be freely
modified at runtime (through V4L2 controls)
This will allow future extensions when implementing image partitioning
support.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The RPF cropping offset for the chroma planes is incorrectly computed,
it needs to be divided by the horizontal subsampling factor.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Cropping on the WPF sink pad restricts the left and top coordinates to
0-255. The same result can be obtained by cropping on the RPF without
any such restriction, this feature isn't useful. Disable it.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The DFE and FRE interrupts are both fired at frame completion, as each
display list processes a single frame. This won't be true anymore when
using image partitioning, switch to DFE in preparation.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran+renesas@bingham.xyz>
Acked-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The frame-end function releases and completes the buffers on the input
and output entities of the pipe before marking the pipe->state as
'STOPPED'. This introduces a race whereby with the pipe->state still
'RUNNING', a QBUF handler can commence processing a frame before the
frame_end function has completed.
In the event that this happens, a frame queued by QBUF hangs due to the
incorrect pipe->state setting which prevents vsp1_pipeline_run from
issuing a CMD_STRCMD.
By locking the entire function we prevent this from occurring, but we
also change the locking state of the buffer release code. This has been
analysed visually as acceptable, but it must be considered that this now
causes the video->irqlock to be taken under the pipe->irqlock context.
Signed-off-by: Kieran Bingham <kieran+renesas@bingham.xyz>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The vsp1_pipeline_ready() and vsp1_pipeline_run() functions must be
called with the pipeline lock held, fix the resume code path.
Signed-off-by: Kieran Bingham <kieran+renesas@bingham.xyz>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The subdev userspace API isn't serialized in the core, serialize access
to formats and selection rectangles in the driver.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Pipelines can only be run if all their video nodes are streaming. Commit
b4dfb9b35a ("[media] v4l: vsp1: Stop the pipeline upon the first
STREAMOFF") fixed the pipeline stop sequence, but introduced a race
condition that makes it possible to run a pipeline after stopping the
stream on a video node by queuing a buffer on the other side of the
pipeline.
Fix this by clearing the buffers ready flag when stopping the stream,
which will prevent the QBUF handler from running the pipeline.
Fixes: b4dfb9b35a ("[media] v4l: vsp1: Stop the pipeline upon the first STREAMOFF")
Reported-by: Kieran Bingham <kieran@bingham.xyz>
Tested-by: Kieran Bingham <kieran@bingham.xyz>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Add support for the R8A7792 VSP1V cores which are different from the other
gen2 VSP1 cores.
Signed-off-by: Sergei Shtylyov <sergei.shtylyov@cogentembedded.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The vsp1 driver supports tri-planar formats, but the DRM API only passes
two memory addresses. Add a third one.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Instead of hardcoding the media device model and hardware revision to
"VSP1" and 0 respectively, report the actual hardware device model and
IP version number.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Building without CONFIG_PM results in a harmless warning from
slightly incorrect #ifdef guards:
drivers/media/platform/vsp1/vsp1_drv.c:525:12: error: 'vsp1_pm_runtime_resume' defined but not used [-Werror=unused-function]
drivers/media/platform/vsp1/vsp1_drv.c:516:12: error: 'vsp1_pm_runtime_suspend' defined but not used [-Werror=unused-function]
This removes the existing #ifdef and instead marks all four
PM functions as __maybe_unused.
Fixes: 1e6af546ee ("[media] v4l: vsp1: Implement runtime PM support")
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
* topic/vsp1: (36 commits)
[media] v4l: vsp1: wpf: Add flipping support
[media] v4l: vsp1: rwpf: Support runtime modification of controls
[media] v4l: vsp1: Simplify alpha propagation
[media] v4l: vsp1: clu: Support runtime modification of controls
[media] v4l: vsp1: lut: Support runtime modification of controls
[media] v4l: vsp1: Support runtime modification of controls
[media] v4l: vsp1: Add Cubic Look Up Table (CLU) support
[media] v4l: vsp1: lut: Expose configuration through a control
[media] v4l: vsp1: lut: Initialize the mutex
[media] v4l: vsp1: dl: Don't free fragments with interrupts disabled
[media] v4l: vsp1: Set entities functions
[media] v4l: vsp1: Don't create LIF entity when the userspace API is enabled
[media] v4l: vsp1: Don't register media device when userspace API is disabled
[media] v4l: vsp1: Base link creation on availability of entities
[media] media: Add video statistics computation functions
[media] media: Add video processing entity functions
[media] v4l: vsp1: sru: Fix intensity control ID
[media] v4l: vsp1: Stop the pipeline upon the first STREAMOFF
[media] v4l: vsp1: Constify operation structures
[media] v4l: vsp1: pipe: Fix typo in comment
...
Make this a proper typed array. Drop the old allocate context code since
that is no longer used.
Note that the memops functions now get a struct device pointer instead of
the struct device ** that was there initially (actually a void pointer to
a struct containing only a struct device pointer).
This code is now a lot cleaner.
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Cc: Sakari Ailus <sakari.ailus@iki.fi>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Stop using alloc_ctx and just fill in the device pointer.
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Acked-by: Fabien Dessenne <fabien.dessenne@st.com>
Acked-by: Benoit Parrot <bparrot@ti.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Vertical flipping is available on both Gen2 and Gen3, while horizontal
flipping is only available on Gen3.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Allow reconfiguration of the alpha value at runtime.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
We don't need to walk the pipeline when propagating the alpha value as
all the information needed for propagation is already available from the
pipeline structure.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Allow reconfiguration of the look-up table and processing mode at
runtime.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Controls are applied to the hardware in the configure operation of the
VSP entities, which is only called when starting the video stream. To
enable runtime modification of controls we need to call the configure
operations for every frame. Doing so is currently not safe, as most
parameters shouldn't be modified during streaming. Furthermore the
configure operation can sleep, preventing it from being called from the
frame completion interrupt handler for the next frame.
Fix this by adding an argument to the configure operation to tell
entities whether to perform a full configuration (as done now) or a
partial runtime configuration. In the latter case the operation will
only configure the subset of parameters related to runtime-configurable
controls, and won't be allowed to sleep when doing so.
Because partial reconfiguration can depend on parameters computed when
performing a full configuration, the core guarantees that the configure
operation will always be called with full and partial modes in that
order at stream start. Entities thus don't have to duplicate
configuration steps in the full and partial code paths.
This change affects the VSP driver core only, all entities return
immediately from the configure operation when called for a partial
runtime configuration. Entities will be modified one by one in further
commits.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The CLU processing block is a 2D/3D lookup table that converts the input
three color component data into desired three color components using a
lookup table.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Replace the custom ioctl with a V4L2 control in order to standardize the
API.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The LUT mutex isn't initialized when creating the LUT, fix it.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Freeing a fragment requires freeing DMA coherent memory, which can be
performed with interrupts disabled as per the DMA mapping API contract.
The fragments can't thus be freed synchronously when a display list is
recycled. Instead, move the fragments to a garbage list and use a work
queue to run the garbage collection.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Initialize the function field of all subdev entities instantiated by the
driver. This gets rids of multiple warnings printed by the media
controller core.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The LIF is only used when feeding the VSP output to the DU. The only way
to do so is by controlling the VSP directly from the DU driver and
disabling the VSP userspace API. There is thus no need to create a LIF
entity when the userspace API is enabled, as it can't be used in that
case.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The media device doesn't need to be exposed to userspace when the VSP is
fully controlled by the DU driver. Don't register it in that case.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Check the entity pointer instead of the feature flag to see if the
entity is available before creating related links. The two methods are
currently equivalent, but will differ in the future as we implement
support for ignoring some of the entities present in the hardware.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The intensity control reused the V4L2_CID_CONTRAST control ID by
mistake. Fix it by using an ID from the device-specific IDs range.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The device is stopped when STREAMOFF is called on the last video node in
the pipeline. This results in possible memory corruption and/or crashes,
as userspace could free buffers while the hardware is still writing to
them, and the frame completion interrupt handler could try to access
buffers that don't exist anymore.
Fix this by stopping the pipeline upon the first STREAMOFF call, not the
last.
Reported-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The structures are never modified, make them const.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The vsp1_pipeline wq field is a wait queue, not a work queue. Fix the
comment accordingly.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The vsp1_pipeline_reset() function loops over pipeline inputs and output
and resets them. When doing so it assumes both that the pipeline has
been correctly configured with an output, and that inputs are are stored
in the pipe inputs array at positions 0 to num_inputs-1.
Both the assumptions are incorrect. The pipeline might need to be reset
after a failed attempts to configure it, without any output specified.
Furthermore, inputs are stored in a positiong equal to their RPF index,
possibly creating holes in the inputs array if the RPFs are not used in
sequence.
Fix both issues by looping over the whole inputs array and skipping
unused entries, and ignoring the output when not set.
Fixes: ff7e97c94d ("[media] v4l: vsp1: Store pipeline pointer in rwpf")
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The number of UDS and WPF are set to incorrect values, fix them.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The DRM driver has switched to the new API, remove the deprecated macros
and inline wrapper.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The vsp1_du_atomic_update_ext() function takes 7 RPF configuration
parameters, and more will likely be added later. This makes the code
difficult to read and error-prone as multiple parameters have the same
type.
Make the API safer and easier to extend in the future by grouping all
parameters in a structure. Use macro magic to ease the transition to the
new function by allowing the old and new functions to be called using
the same name. The macros and static inline wrapper will be removed as
soon as the caller is updated.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The frame sequence number is global to the pipeline, there's no need to
store copies in each video node.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Turn the helper into a function that can retrieve crop and compose
selection rectangles.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Add a macro to cast from a struct media_entity to a struct vsp1_entity
to replace the manual implementations.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The output node value indicates the value to be used in a sampling point
register to use the node as the source of histogram data.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>