Now that we have the basic kdump support in place, add it in to
die() so we can enter the crash kernel automatically.
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
There are a few different cases for figuring out how to
size the instruction. We read in the instruction located
at regs->pc - 4 when rewinding the opcode to figure out if
there's a 32-bit opcode before the faulting instruction, with
a default of a - 2 adjustment on a mismatch. In practice this
works for the cases where pc - 4 is just another 16-bit opcode,
or we happen to have a 32-bit and a 16-bit immediately
preceeding the pc value.
In the cases where we aren't rewinding, this is much less ugly..
We also don't bother fixing up the places where we're explicitly
dealing with 16-bit instructions, since this might lead to
confusion regarding the encoding size possibilities on other
CPU variants.
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
Wire up GENERIC_BUG for SH. This moves off of the special bug
frame and on to the generic struct bug_entry. Roughly the same
semantics are retained, and we can kill off some of the verbose
BUG() reporting code.
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
There are a lot of bogus cpu_data-> references that only end up working
for the boot CPU, convert these to current_cpu_data to fixup SMP.
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
handle_BUG() uses TRAPA_BUG_OPCODE which is only defined for
CONFIG_BUG, make sure it's not built when CONFIG_BUG=n.
Signed-off-by: Nobuhiro Iwamatsu <hemamu@t-base.ne.jp>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
Previously we haven't been doing anything with verbose BUG() reporting,
and we've been relying on the oops path for handling BUG()'s, which is
rather sub-optimal.
This switches BUG handling to use a fixed trapa vector (#0x3e) where we
construct a small bug frame post trapa instruction to get the context
right. This also makes it trivial to wire up a DIE_BUG for the atomic
die chain, which we couldn't really do before.
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
Remove the previous saving of fault codes into the thread_struct
as they are never used, and appeared to be inherited from x86.
Signed-off-by: Stuart Menefy <stuart.menefy@st.com>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
This fixes up the kernel for gcc4. The existing exception handlers
needed some wrapping for pt_regs access, acessing the registers
via a RELOC_HIDE() pointer.
The strcpy() issues popped up here too, so add -ffreestanding and
kill off the symbol export.
Signed-off-by: Stuart Menefy <stuart.menefy@st.com>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
SH-2A has special division hardware as opposed to a full-fledged FPU,
wire up the exception handlers for this.
Signed-off-by: Yoshinori Sato <ysato@users.sourceforge.jp>
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
With the recent change ripping out interrupt_table, explicit
padding of the table was missing, causing bad things to happen
when manually inserting handlers in to the table. This problem
particularly showed up in relation to do_fpu_state_restore()
which was inserted quite deeply in to the table and ended up
scribbling over a slab object.
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
This splits out some of the previous show_stack() implementation which
was mostly doing the show_trace() work without actually dumping any of
the stack contents. This now gets split in to two sections, where we
do the fetching of the stack pointer and subsequent stack dumping in
show_stack(), while moving the call trace in to show_trace().
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
This enables support for 4K stacks on SH.
Currently this depends on DEBUG_KERNEL, but likely all boards
will switch to this as the default in the future.
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!