The functions in apply.c, called mostly via function pointers in overlay
and overlay_manager structs, will be divided into two groups. The first
group will not sleep and can be called from interrupts, and the second
group may sleep.
The idea is that the non-sleeping functions may only change certain
settings in overlays and managers, and those settings may only affect
the particular overlay/manager. For example, set the base address of the
overlay.
The blocking functions, however, will handle more complex configuration
changes. For example, when an overlay is enabled and fifo-merge feature
is used, we need to do the enable in multiple steps, waiting in between,
and the change affects multiple overlays and managers.
This patch adds the mutex which is used in the blocking functions to
have exclusive access to overlays and overlay managers.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
DSS currently tries to check that the given overlay and overlay manager
settings are acceptable, but the code does not work quite properly.
Things may change between the check and the actual use of the settings.
Furthermore, the following patches will rewrite how settings are
configured and managed, and trying to keep the (broken) settings
checking working during the rewrite would be very difficult.
This patch removes the checking code, and a working version of checking
will be added back after the settings rewrite has been done.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
apply.c will handle the management of dispc in the future patches. This
patch moves overlay manager related functions to apply.c so that they
will have access to the private data and functions of apply.c.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
apply.c will handle the management of dispc in the future patches. This
patch moves overlay related functions to apply.c so that they will have
access to the private data and functions of apply.c.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
dss_cache struct contains private data used to manage dispc. "cache" is
not a good word for it, so rename it to dss_data.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
dss_cache struct contains a spinlock used to protect the struct. A more
logical place for the spinlock is outside the struct that it is
protecting. So move it there.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
manager_cache_data is not a suitable name for the struct. It is more of
a private data for the manager.
Rename the struct to mgr_priv_data, and add a function,
get_mgr_priv(mgr), to get a pointer to the data.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
overlay_cache_data is not a suitable name for the struct. It is more of
a private data for the overlay.
Rename the struct to ovl_priv_data, and add a function,
get_ovl_priv(ovl), to get a pointer to the data.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Make configure_overlay() and configure_manager() take overlay/manager
pointer as an argument, instead of the ovl/mgr id. This will be useful
with the future patches.
Also rename the functions to be a bit more informative:
dss_ovl_write_regs, dss_mgr_write_regs, dss_write_regs.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Use dispc_mgr_get_vsync_irq() to get the interrupt numbers for vsync,
instead of hardcoding the values depending on the display type.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Current way of handling overlay-manager links is a bit strange: each
manager has a static array, containing pointers to all the overlays
(even those used by other managers). The overlays contain a pointer to
the manager being used.
This patch makes the system a bit saner: each manager has a linked list
of overlays, and only the overlays linked to that manager are in the
list.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
dss_mgr_start_update() has a loop, of which sole purpose is to find the
manager used for this update. The whole loop is extra, as we already
know the manager.
Remove the loop.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
There's no need to register the vsync ISR and configure the hardware if
the overlay manager is disabled, so this patch adds a check for disabled
managers to the omap_dss_mgr_apply() function.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
The mechanism to cache manager and overlay settings and configure them
into the HW registers in VSYNC is meant only for auto-update displays,
as it doesn't make sense (and doesn't work) for manual-update displays.
This patchs adds a check so that we skip the above for manual update
displays.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Add "enabled" field to struct omap_overlay_manager, which tells if the
output is enabled or not. This will be used in apply.c in the following
patches.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
omap_overlay_manager struct contains enable() and disable() functions.
However, these are only meant to be used from inside omapdss, and thus
it's bad to expose the functions.
This patch adds dss_mgr_enable() and dss_mgr_disable() functions to
apply.c, which handle enabling and disabling the output.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Create a new file, apply.c, and move code about handling the
apply-mechanism and configuration of the managers and overlays from
manager.c to apply.c.
Not all related code is moved in this patch, but only the core
apply/configure functions. The later patches move rest of the code from
overlay.c and manager.c, adding necessary locking at the same time.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>