To lower CPU overhead, future userspace will be switching to pinning
iova and avoiding the use of relocs, and only include cmds table entries
for IB1 level cmdstream (but not IB2 or state-groups).
This leaves the kernel unsure what to dump for rd/hangrd cmdstream
dumping. So add a MSM_SUBMIT_BO_DUMP flag so userspace can indicate
buffers that contain cmdstream (or are otherwise important to dump).
Signed-off-by: Rob Clark <robdclark@gmail.com>
This flags cause cmdstream to be executed from the ringbuffer (RB)
instead of IB1. Normally not something you'd ever want to do, but
it is super useful for firmware debugging.
Hidden behind CAP_SYS_RAWIO and a default=n kconfig option which
depends on EXPERT (and has a suitably scary warning), to prevent
it from being used on accident.
Signed-off-by: Rob Clark <robdclark@gmail.com>
In order to manage ringbuffer priority to its fullest userspace
should know how many ringbuffers it has to work with. Add a
parameter to return the number of active rings.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Add the infrastructure to support the idea of multiple ringbuffers.
Assign each ringbuffer an id and use that as an index for the various
ring specific operations.
The biggest delta is to support legacy fences. Each fence gets its own
sequence number but the legacy functions expect to use a unique integer.
To handle this we return a unique identifier for each submission but
map it to a specific ring/sequence under the covers. Newer users use
a dma_fence pointer anyway so they don't care about the actual sequence
ID or ring.
The actual mechanics for multiple ringbuffers are very target specific
so this code just allows for the possibility but still only defines
one ringbuffer for each target family.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Currently the behavior of a command stream is provided by the user
application during submission and the application is expected to internally
maintain the settings for each 'context' or 'rendering queue' and specify
the correct ones.
This works okay for simple cases but as applications become more
complex we will want to set context specific flags and do various
permission checks to allow certain contexts to enable additional
privileges.
Add kernel-side submit queues to be analogous to 'contexts' or
'rendering queues' on the application side. Each file descriptor
instance will maintain its own list of queues. Queues cannot be
shared between file descriptors.
For backwards compatibility context id '0' is defined as a default
context specifying no priority and no special flags. This is
intended to be the usual configuration for 99% of applications so
that a garden variety application can function correctly without
creating a queue. Only those applications requiring the specific
benefit of different queues need create one.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
__user should be used to identify user pointers and not __u64
variables containing pointers.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Modify the 'pad' member of struct drm_msm_gem_info to 'flags'. If the
user sets 'flags' to non-zero it means that they want a IOVA for the
GEM object instead of a mmap() offset. Return the iova in the 'offset'
member.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
[robclark: s/hint/flags in commit msg]
Signed-off-by: Rob Clark <robdclark@gmail.com>
The ioctl array is sparsely populated but the compiler will make sure
that it is sufficiently sized for all the values that we have so we
can safely use ARRAY_SIZE() instead of having a constantly changing
#define in the uapi header.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
User space needs to know where the GMEM whole starts so that they
can set up the addressing correctly.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
The same file in libdrm is, as is the tradition with the rest of libdrm,
etc, using an MIT license. To avoid complications in the future with
sync'ing the uapi header to libdrm, lets fix the license mismatch now
before there are any non-trivial commits from someone other than myself.
Cc: Emil Velikov <emil.l.velikov@gmail.com>
Cc: Gabriel Laskar <gabriel@lse.epita.fr>
Cc: Mikko Rapeli <mikko.rapeli@iki.fi>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Acked-by: Emil Velikov <emil.l.velikov@gmail.com>
We'll want to be able to pass in flags, such as asking for explicit
fencing, and possibly other things down the road. Fortunately we
don't need a full 32b for the pipe-id. So use the upper 16 bits
for flags (which could be extended or reduced later if needed, so
start adding flags from the high bits).
Since anything with the upper bits set would not be a valid pipe-id,
an old userspace would not set any of the upper bits, and an old
kernel would reject it as an invalid pipe-id.
Signed-off-by: Rob Clark <robdclark@gmail.com>
We need this for GL_TIMESTAMP queries.
Note: currently only supported on a4xx.. a3xx doesn't have this
always-on counter. I think we could emulate it with the one CP
counter that is available, but for now it is of limited usefulness
on a3xx (since we can't seem to do time-elapsed queries in any sane
way with the existing firmware on a3xx, and if you are trying to do
profiling on a tiler you want time-elapsed). We can add that later
if it becomes useful.
Signed-off-by: Rob Clark <robdclark@gmail.com>
We need this in userspace for interpreting some of the perf ctrs.
Note possibly not quite sufficient if we had some frequency mgmt
approach other than race-to-idle. Not really sure what the best
thing to do if we did. Although displaying results as a percentage
of max frequence seems sensible(ish) if we did.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
Fixes userspace compilation errors like:
error: unknown type name ‘uint32_t’
Signed-off-by: Mikko Rapeli <mikko.rapeli@iki.fi>
Signed-off-by: Rob Clark <robdclark@gmail.com>
After reading a nice article on LWN[1], I went back and double checked
my handling of invalid-input checking. Turns out there were a couple
places I had missed.
Since the driver is fairly young, and the devices it supports are really
only just barely usable for basic stuff (serial console) with an
upstream kernel, I think we should fix this now and revert specific
parts of this patch later in the unlikely event that a regression is
reported.
[1] https://lwn.net/Articles/588444/
Signed-off-by: Rob Clark <robdclark@gmail.com>
Some of the w/a or different behavior of userspace blob driver seem to
be keyed to gpu patch revision, rather than gpu-id. So expose the full
chip-id to userspace so it can DTRT.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Add initial support for a3xx 3d core.
So far, with hardware that I've seen to date, we can have:
+ zero, one, or two z180 2d cores
+ a3xx or a2xx 3d core, which share a common CP (the firmware
for the CP seems to implement some different PM4 packet types
but the basics of cmdstream submission are the same)
Which means that the eventual complete "class" hierarchy, once
support for all past and present hw is in place, becomes:
+ msm_gpu
+ adreno_gpu
+ a3xx_gpu
+ a2xx_gpu
+ z180_gpu
This commit splits out the parts that will eventually be common
between a2xx/a3xx into adreno_gpu, and the parts that are even
common to z180 into msm_gpu.
Note that there is no cmdstream validation required. All memory access
from the GPU is via IOMMU/MMU. So as long as you don't map silly things
to the GPU, there isn't much damage that the GPU can do.
Signed-off-by: Rob Clark <robdclark@gmail.com>