For map check, we are going to need to send CEPH_MSG_MON_GET_VERSION
messages asynchronously and get a callback on completion. Refactor MON
client to allow firing off generic requests asynchronously and add an
async variant of ceph_monc_get_version(). ceph_monc_do_statfs() is
switched over and remains sync.
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
Separate osdmap handling from decoding and iterating over a bag of maps
in a fresh MOSDMap message. This sets up the scene for the updated OSD
client.
Of particular importance here is the addition of pi->was_full, which
can be used to answer "did this pool go full -> not-full in this map?".
This is the key bit for supporting pool quotas.
We won't be able to downgrade map_sem for much longer, so drop
downgrade_write().
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
Given
struct foo {
u64 id;
struct rb_node bar_node;
};
generate insert_bar(), erase_bar() and lookup_bar() functions with
DEFINE_RB_FUNCS(bar, struct foo, id, bar_node)
The key is assumed to be an integer (u64, int, etc), compared with
< and >. nodefld has to be initialized with RB_CLEAR_NODE().
Start using it for MDS, MON and OSD requests and OSD sessions.
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
This can happen if __close_session() in ceph_monc_stop() races with
a connection reset. We need to ignore such faults, otherwise it's
likely we would take !hunting, call __schedule_delayed() and end up
with delayed_work() executing on invalid memory, among other things.
The (two!) con->private tests are useless, as nothing ever clears
con->private. Nuke them.
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
Doing __schedule_delayed() in the hunting branch is pointless, as the
tick will have already been scheduled by then.
What we need to do instead is *reschedule* it in the !hunting branch,
after reopen_session() changes hunt_mult, which affects the delay.
This helps with spacing out connection attempts and avoiding things
like two back-to-back attempts followed by a longer period of waiting
around.
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
hunting is now set in __open_session() and cleared in finish_hunting(),
instead of all around. The "session lost" message is printed not only
on connection resets, but also on keepalive timeouts.
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
Unless we are in the process of setting up a client (i.e. connecting to
the monitor cluster for the first time), apply a backoff: every time we
want to reopen a session, increase our timeout by a multiple (currently
2); when we complete the connection, reduce that multipler by 50%.
Mirrors ceph.git commit 794c86fd289bd62a35ed14368fa096c46736e9a2.
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
Split ping interval and ping timeout: ping interval is 10s; keepalive
timeout is 30s.
Make monc_ping_timeout a constant while at it - it's not actually
exported as a mount option (and the rest of tick-related settings won't
be either), so it's got no place in ceph_options.
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
Don't try to reconnect to the same monitor when we fail to establish
a session within a timeout or it's lost.
For that, pick_new_mon() needs to see the old value of cur_mon, so
don't clear it in __close_session() - all calls to __close_session()
but one are followed by __open_session() anyway. __open_session() is
only called when a new session needs to be established, so the "already
open?" branch, which is now in the way, is simply dropped.
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
It is currently hard-coded in the mon_client that mdsmap and monmap
subs are continuous, while osdmap sub is always "onetime". To better
handle full clusters/pools in the osd_client, we need to be able to
issue continuous osdmap subs. Revamp subs code to allow us to specify
for each sub whether it should be continuous or not.
Although not strictly required for the above, switch to SUBSCRIBE2
protocol while at it, eliminating the ambiguity between a request for
"every map since X" and a request for "just the latest" when we don't
have a map yet (i.e. have epoch 0). SUBSCRIBE2 feature bit is now
required - it's been supported since pre-argonaut (2010).
Move "got mdsmap" call to the end of ceph_mdsc_handle_map() - calling
in before we validate the epoch and successfully install the new map
can mess up mon_client sub state.
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
Coupling hunting state with subscribe state is not a good idea. Clear
hunting when we complete the authentication handshake.
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
Our debugfs dir name is a concatenation of cluster fsid and client
unique ID ("global_id"). It used to be the case that we learned
global_id first, nowadays we always learn fsid first - the monmap is
sent before any auth replies are. ceph_debugfs_client_init() call in
ceph_monc_handle_map() is therefore never executed and can be removed.
Its counterpart in handle_auth_reply() doesn't really belong there
either: having to do monc->client and unlocking early to work around
lockdep is a testament to that. Move it into __ceph_open_session(),
where it can be called unconditionally.
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
MClientMount{,Ack} are long gone. The receipt of bare monmap doesn't
actually indicate a mount success as we are yet to authenticate at that
point in time.
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
- return -ETIMEDOUT instead of -EIO in case of timeout
- wait_event_interruptible_timeout() returns time left until timeout
and since it can be almost LONG_MAX we had better assign it to long
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
Reviewed-by: Alex Elder <elder@linaro.org>
There are currently three libceph-level timeouts that the user can
specify on mount: mount_timeout, osd_idle_ttl and osdkeepalive. All of
these are in seconds and no checking is done on user input: negative
values are accepted, we multiply them all by HZ which may or may not
overflow, arbitrarily large jiffies then get added together, etc.
There is also a bug in the way mount_timeout=0 is handled. It's
supposed to mean "infinite timeout", but that's not how wait.h APIs
treat it and so __ceph_open_session() for example will busy loop
without much chance of being interrupted if none of ceph-mons are
there.
Fix all this by verifying user input, storing timeouts capped by
msecs_to_jiffies() in jiffies and using the new ceph_timeout_jiffies()
helper for all user-specified waits to handle infinite timeouts
correctly.
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
Reviewed-by: Alex Elder <elder@linaro.org>
On Mon, Dec 22, 2014 at 5:35 PM, Sage Weil <sage@newdream.net> wrote:
> On Mon, 22 Dec 2014, Ilya Dryomov wrote:
>> Actually, pool op stuff has been unused for over two years - looks like
>> it was added for rbd create_snap and that got ripped out in 2012. It's
>> unlikely we'd ever need to manage pools or snaps from the kernel client
>> so I think it makes sense to nuke it. Sage?
>
> Yep!
Signed-off-by: Ilya Dryomov <idryomov@redhat.com>
Use the more common pr_warn.
Other miscellanea:
o Coalesce formats
o Realign arguments
Signed-off-by: Joe Perches <joe@perches.com>
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
We preallocate a few of the message types we get back from the mon. If we
get a larger message than we are expecting, fall back to trying to allocate
a new one instead of blindly using the one we have.
CC: stable@vger.kernel.org
Signed-off-by: Sage Weil <sage@redhat.com>
Reviewed-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Add ceph_monc_wait_osdmap(), which will block until the osdmap with the
specified epoch is received or timeout occurs.
Export both of these as they are going to be needed by rbd.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Add support for mon_get_version requests to libceph. This reuses much
of the ceph_mon_generic_request infrastructure, with one exception.
Older OSDs don't set mon_get_version reply hdr->tid even if the
original request had a non-zero tid, which makes it impossible to
lookup ceph_mon_generic_request contexts by tid in get_generic_reply()
for such replies. As a workaround, we allocate a reply message on the
reply path. This can probably interfere with revoke, but I don't see
a better way.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Rename front_max field of struct ceph_msg to front_alloc_len to make
its purpose more clear.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Use wrapper functions that check whether the auth op exists so that callers
do not need a bunch of conditional checks. Simplifies the external
interface.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Eliminate most of the problems in the libceph code that cause sparse
to issue warnings.
- Convert functions that are never referenced externally to have
static scope.
- Pass NULL rather than 0 for a pointer argument in one spot in
ceph_monc_delete_snapid()
This partially resolves:
http://tracker.ceph.com/issues/4184
Reported-by: Fengguang Wu <fengguang.wu@intel.com>
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
Make ceph_monc_do_poolop() static to remove the following sparse warning:
* net/ceph/mon_client.c:616:5: warning: symbol 'ceph_monc_do_poolop' was not
declared. Should it be static?
Also drops the 'ceph_monc_' prefix, now being a private function.
Signed-off-by: Iulius Curt <icurt@ixiacom.com>
Signed-off-by: Sage Weil <sage@inktank.com>
The debugfs directory includes the cluster fsid and our unique global_id.
We need to delay the initialization of the debug entry until we have
learned both the fsid and our global_id from the monitor or else the
second client can't create its debugfs entry and will fail (and multiple
client instances aren't properly reflected in debugfs).
Reported by: Yan, Zheng <zheng.z.yan@intel.com>
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Revoke all mon_client messages when we shut down the old connection.
This is mostly moot since we are re-using the same ceph_connection,
but it is cleaner.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Do not re-initialize the con on every connection attempt. When we
ceph_con_close, there may still be work queued on the socket (e.g., to
close it), and re-initializing will clobber the work_struct state.
Signed-off-by: Sage Weil <sage@inktank.com>
We need to flush the msgr workqueue during mon_client shutdown to
ensure that any work affecting our embedded ceph_connection is
finished so that we can be safely destroyed.
Previously, we were flushing the work queue after osd_client
shutdown and before mon_client shutdown to ensure that any osd
connection refs to authorizers are flushed. Remove the redundant
flush, and document in the comment that the mon_client flush is
needed to cover that case as well.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
ceph_con_revoke() is passed both a message and a ceph connection.
Now that any message associated with a connection holds a pointer
to that connection, there's no need to provide the connection when
revoking a message.
This has the added benefit of precluding the possibility of the
providing the wrong connection pointer. If the message's connection
pointer is null, it is not being tracked by any connection, so
revoking it is a no-op. This is supported as a convenience for
upper layers, so they can revoke a message that is not actually
"in flight."
Rename the function ceph_msg_revoke() to reflect that it is really
an operation on a message, not a connection.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
The function ceph_alloc_msg() is only used to allocate a message
that will be assigned to a connection's in_msg pointer. Rename the
function so this implied usage is more clear.
In addition, make that assignment inside the function (again, since
that's precisely what it's intended to be used for). This allows us
to return what is now provided via the passed-in address of a "skip"
variable. The return type is now Boolean to be explicit that there
are only two possible outcomes.
Make sure the result of an ->alloc_msg method call always sets the
value of *skip properly.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Move the initialization of a ceph connection's private pointer,
operations vector pointer, and peer name information into
ceph_con_init(). Rearrange the arguments so the connection pointer
is first. Hide the byte-swapping of the peer entity number inside
ceph_con_init()
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Hold off initializing a monitor client's connection until just
before it gets opened for use.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
All references to the embedded ceph_connection come from the msgr
workqueue, which is drained prior to mon_client destruction. That
means we can ignore con refcounting entirely.
Signed-off-by: Sage Weil <sage@newdream.net>
Reviewed-by: Alex Elder <elder@inktank.com>
A monitor client has a pointer to a ceph connection structure in it.
This is the only one of the three ceph client types that do it this
way; the OSD and MDS clients embed the connection into their main
structures. There is always exactly one ceph connection for a
monitor client, so there is no need to allocate it separate from the
monitor client structure.
So switch the ceph_mon_client structure to embed its
ceph_connection structure.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
A ceph client has a pointer to a ceph messenger structure in it.
There is always exactly one ceph messenger for a ceph client, so
there is no need to allocate it separate from the ceph client
structure.
Switch the ceph_client structure to embed its ceph_messenger
structure.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Use of "unsigned int" is preferred to bare "unsigned" in net tree.
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Initializing debufs under monc->mutex introduces a lock dependency for
sb->s_type->i_mutex_key, which (combined with several other dependencies)
leads to an annoying lockdep warning. There's no particular reason to do
the debugfs setup under this lock, so move it out.
It used to be the case that our first monmap could come from the OSD; that
is no longer the case with recent servers, so we will reliably set up the
client entry during the initial authentication.
We don't have to worry about racing with debugfs teardown by
ceph_debugfs_client_cleanup() because ceph_destroy_client() calls
ceph_msgr_flush() first, which will wait for the message dispatch work
to complete (and the debugfs init to complete).
Fixes: #1940
Signed-off-by: Sage Weil <sage@newdream.net>
The pool allocation failures are masked by the pool; there is no need to
spam the console about them. (That's the whole point of having the pool
in the first place.)
Mark msg allocations whose failure is safely handled as such.
Signed-off-by: Sage Weil <sage@newdream.net>
Allocate the mon connection on init. We already reuse it across
reconnects. Remove now unnecessary (and incomplete) NULL checks.
Signed-off-by: Sage Weil <sage@newdream.net>