The variable ret is being initialized with a value that is never
read and it is being updated later with a new value. The initialization
is redundant and can be removed.
Addresses-Coverity: ("Unused value")
Signed-off-by: Colin Ian King <colin.king@canonical.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The bulk SPDX addition made all these files into GPL-2.0 licensed files.
However the remainder of the project is MIT-licensed, these files
were simply missing the boiler plate and got caught up in the global update.
Fixes: 96ac6d4351 (treewide: Add SPDX license identifier - Kbuild)
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
" This is a bit more than I'd like to be pushing at this point in a
cycle, but it's a fairly important issue. There's been numerous
reports of more recent GP10[2467] boards failing to load, and I've
worked with NVIDIA FW engineers and tracked this down to the FW we've
been using not properly supporting the boards in question.
I've pushed an update to linux-firmware with the new FW version, which
unfortunately contains API changes vs the older firmware.
This series teaches the ACR subsystem inside nouveau enough to be able
to deal with supporting multiple incompatible FW revisions, and adds
support to the relevant chipsets for loading the newer FW revision, if
it's available."
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Ben Skeggs <skeggsb@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/CACAvsv7pG+vur0Kn_TyU3ainnkvJVw07upnnaQNOToF+kzQtDQ@mail.gmail.com
We have a need for this now with updated SEC2 LS FW images that have an
incompatible interface from the previous version.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Add SPDX license identifiers to all Make/Kconfig files which:
- Have no license information of any form
These files fall under the project license, GPL v2 only. The resulting SPDX
license identifier is:
GPL-2.0
Reported-by: Masahiro Yamada <yamada.masahiro@socionext.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
- Use overflow helpers in 2-factor allocators (Kees, Rasmus)
- Introduce overflow test module (Rasmus, Kees)
- Introduce saturating size helper functions (Matthew, Kees)
- Treewide use of struct_size() for allocators (Kees)
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Merge tag 'overflow-v4.18-rc1' of git://git.kernel.org/pub/scm/linux/kernel/git/kees/linux
Pull overflow updates from Kees Cook:
"This adds the new overflow checking helpers and adds them to the
2-factor argument allocators. And this adds the saturating size
helpers and does a treewide replacement for the struct_size() usage.
Additionally this adds the overflow testing modules to make sure
everything works.
I'm still working on the treewide replacements for allocators with
"simple" multiplied arguments:
*alloc(a * b, ...) -> *alloc_array(a, b, ...)
and
*zalloc(a * b, ...) -> *calloc(a, b, ...)
as well as the more complex cases, but that's separable from this
portion of the series. I expect to have the rest sent before -rc1
closes; there are a lot of messy cases to clean up.
Summary:
- Introduce arithmetic overflow test helper functions (Rasmus)
- Use overflow helpers in 2-factor allocators (Kees, Rasmus)
- Introduce overflow test module (Rasmus, Kees)
- Introduce saturating size helper functions (Matthew, Kees)
- Treewide use of struct_size() for allocators (Kees)"
* tag 'overflow-v4.18-rc1' of git://git.kernel.org/pub/scm/linux/kernel/git/kees/linux:
treewide: Use struct_size() for devm_kmalloc() and friends
treewide: Use struct_size() for vmalloc()-family
treewide: Use struct_size() for kmalloc()-family
device: Use overflow helpers for devm_kmalloc()
mm: Use overflow helpers in kvmalloc()
mm: Use overflow helpers in kmalloc_array*()
test_overflow: Add memory allocation overflow tests
overflow.h: Add allocation size calculation helpers
test_overflow: Report test failures
test_overflow: macrofy some more, do more tests for free
lib: add runtime test of check_*_overflow functions
compiler.h: enable builtin overflow checkers and add fallback code
We have a need to fetch data from GPU-specific sub-devices that is not
tied to any particular engine object.
This commit provides the framework to support such queries.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
We need to be able to prevent memory from being freed while it's still
mapped in a GPU's address-space.
Will be used by upcoming MMU changes.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Map flags (access, kind, etc) are currently defined in either the VMA,
or the memory object, which turns out to not be ideal for things like
suballocated buffers, etc.
These will become per-map flags instead, so we need to support passing
these arguments in nvkm_memory_map().
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
nvkm_memory is going to be used by the upcoming mmu rework for the basic
representation of a memory allocation, as such, this commit adds support
for comptag allocation to nvkm_memory.
This is very simple for now, in that it requires comptags for the entire
memory allocation even if only certain ranges are compressed.
Support for tracking ranges will be added at a later date.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Different sections of VRAM may have different properties (ie. can't be used
for compression/display, can't be mapped, etc).
We currently already support this, but it's a bit magic. This change makes
it more obvious where we're allocating from.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
RM appears to do this really early in its initialisation, before DEVINIT.
We currently do this before BAR2 initialisation for some reason.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
MMU will be needing this to specify kind info on BAR mappings.
We have no userspace currently using these interfaces, so break the ABI
instead of supporting both. NVIF version bump so any future use can be
guarded.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
object->engine cannot be NULL, it's either valid, or an error pointer.
This particular condition shouldn't actually be possible, but just in
case, we'll keep it.
Reported-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
- Re-architecture of the code to handle proprietary fw, more abstracted
to support the multitude of differences that NVIDIA introduce
- Support in the said code for GP10x ACR and GR fw, giving acceleration
support \o/
- Fix for GTX 970 GPUs that are in an odd MMU configuration
* 'linux-4.12' of git://github.com/skeggsb/linux: (60 commits)
drm/nouveau/fb/gf100-: rework ram detection
drm/nouveau/fb/gm200: split ram implementation from gm107
drm/nouveau/fb/gf108: split implementation from gf100
drm/nouveau/fb/gf100-: modify constructors to allow more customisation
drm/nouveau/kms/nv50: use drm core i2c-over-aux algorithm
drm/nouveau/i2c/g94-: return REPLY_M value on reads
drm/nouveau/i2c: modify aux interface to return length actually transferred
drm/nouveau/gp10x: enable secboot and GR
drm/nouveau/gr/gp102: initial support
drm/nouveau/falcon: support for gp10x msgqueue
drm/nouveau/secboot: add gp102/gp104/gp106/gp107 support
drm/nouveau/secboot: put HS code loading code into own file
drm/nouveau/secboot: support for r375 ACR
drm/nouveau/secboot: support for r367 ACR
drm/nouveau/secboot: support for r364 ACR
drm/nouveau/secboot: workaround bug when starting SEC2 firmware
drm/nouveau/secboot: support standard NVIDIA HS binaries
drm/nouveau/secboot: support for unload blob bootloader
drm/nouveau/secboot: let callers interpret return value of blobs
drm/nouveau/secboot: support for different load and unload falcons
...
SEC2 is the name given by NVIDIA to the SEC engine post-Fermi (reasons
unknown). Even though it shares the same address range as SEC, its usage
is quite different and this justifies a new engine. Add this engine and
make TOP use it all post-TOP devices should use this implementation and
not the older SEC.
Also quickly add the short gp102 implementation which will be used for
falcon booting purposes.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Use a more common logging style.
Miscellanea:
o Coalesce formats and realign arguments
o Neaten a few macros now using pr_<level>
Signed-off-by: Joe Perches <joe@perches.com>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Sinclair Yeh <syeh@vmware.com>
Acked-by: Patrik Jakobsson <patrik.r.jakobsson@gmail.com>
Acked-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/76355db47b31668bb64d996865ceee53bd66b11f.1488285953.git.joe@perches.com
FIFO gives us load/save/switch status, and we need to be able to determine
which direction a "switch" is failing during channel recovery.
In order to do this, we apparently need to query the engine itself.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
We never have any need for a double-linked list here, and as there's
generally a large number of these objects, replace it with a single-
linked list in order to save some memory.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
We want a supervisor client of NVKM (such as the DRM) to be able to
allow sharing of resources (such as memory objects) between clients.
To allow this, the supervisor creates all its clients as children of
itself, and will use an upcoming ioctl to permit sharing.
Currently it's not possible for indirect clients to use subclients.
Supporting this will require an additional field in the main ioctl.
This isn't important currently, but will need to be fixed for virt.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The fields were already in struct nvkm_oclass for some reason (probably
as an accidental left-over).
Preparation for supporting subclients.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
nvkm_object::client refers to the client that created the object, which,
is currently always the same as the ioctl caller.
Upcoming patches introduce the concept of subclients, where a parent is
able to access the object trees of its children, making the above no
longer true.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
It turns out we have a nice and convenient way of looking up a specific
object type already, by using the func pointer as a key.
This will be used to remove the separate object trees for each type we
need to be able to search for.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>