We're giving up all attempts to keep cpu- and device byte ordering separate.
This silences sparse when compiled using
make C=2 CF="-D__CHECK_ENDIAN__"
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
With screen targets the old legacy display system fbdev doesn't work
satisfactory anymore. At best the resolution is severely restricted.
Therefore implement fbdev on top of the kms system. With this change, fbdev
will be using whatever KMS backend is chosen.
There are helpers available for this, so in the future we'd probably want
to implement the helper callbacks instead of calling into our KMS
implementation directly.
v2: Make sure we take the mode_config mutex around modesetting,
Also clear the initial framebuffer using vzalloc instead of vmalloc.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
This makes it possible to use the same function for surface dirty and
present. Also fixes page flip without events.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
For certain surface copies, we don't have a user space handle for
the destination surface. In such cases, we are going to trust that
our caller is giving us the right surface ID.
To do this case, we created a quirk flag that may be useful
in the future for handling other cases.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
This commit reworks device initialization so that we always enable the
FIFO at driver load, deferring SVGA enable until either first modeset
or fbdev enable.
This should always leave the fifo properly enabled for render- and
control nodes.
In addition,
*) We disable the use of VRAM when SVGA is not enabled.
*) We simplify PM support so that we only throw out resources on hibernate,
not on suspend, since the device keeps its state on suspend.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Just a bit of OCD cleanup on headers - this function isn't the core
interface any more but just a helper for drivers who haven't yet
transitioned to universal planes. Put the declaration at the right
spot and sprinkle necessary #includes over all drivers.
Maybe this helps to encourage driver maintainers to do the switch.
v2: Fix #include ordering for tegra, reported by 0-day builder.
v3: Include required headers, reported by Thierry.
Cc: Matt Roper <matthew.d.roper@intel.com>
Cc: Thierry Reding <treding@nvidia.com>
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
Reviewed-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Introduce generic functions to register and unregister connectors. This
provides a common place to add and remove associated user space
interfaces.
Signed-off-by: Thomas Wood <thomas.wood@intel.com>
Reviewed-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Now that CRTC's have a primary plane, there's no need to track the
framebuffer in the CRTC. Replace all references to the CRTC fb with the
primary plane's fb.
This patch was generated by the Coccinelle semantic patching tool using
the following rules:
@@ struct drm_crtc C; @@
- (C).fb
+ C.primary->fb
@@ struct drm_crtc *C; @@
- (C)->fb
+ C->primary->fb
v3: Generate patch via coccinelle. Actual removal of crtc->fb has been
moved to a subsequent patch.
v2: Fixup several lingering crtc->fb instances that were missed in the
first patch iteration. [Rob Clark]
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Reviewed-by: Rob Clark <robdclark@gmail.com>
Some user-space apps expects to find them there.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Failure to do this would make the drm_mode_get_crtc ioctl return
without crtc mode info, indicating that no mode was set.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Dmitry Torokhov <dtor@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Make it possible to use explicit placement
(although not hooked up with a user-space interface yet)
and relax the single framebuffer limit to only apply to implicit placement.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
It isn't used for anything. Replace with an active bool.
Also make a couple of functions return void instead of int
since their return value wasn't checked anyway.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakbo Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Remove unused member.
No need to pin / unpin fb.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Make sure we null the display private, make sure we catch and
handle vblank failing to init and don't call vblank_cleanup if
we haven't initialized the display system.
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Add / fix some function comments.
Don't move out an fbdev framebuffer when unused. Just unpin.
Only have a single function that computes a SVGAGuestPtr from the buffer's
current placement, and make it more versatile by accepting a
struct ttm_buffer_object
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>