Two small bug fixes for the code you pulled for 4.3:
- Used a SHIFT define instead of a MASK define to check if a bit is turned on
when destroying hqd. Luckily, this is in gfx7 interface file with amdgpu,
which was used only for bring-up purposes of amdgpu, so no real effect on
a running system
- Used a logical AND instead of a bitwise AND operator, when initializing
sdma virtual memory when using SDMA queues
* tag 'drm-amdkfd-next-fixes-2015-08-05' of git://people.freedesktop.org/~gabbayo/linux:
drm/amdkfd: fix bug when initializing sdma vm
drm/amdgpu: fix bug when amdkfd destroys hqd
This serie of patches fix minor bugs around how driver sub-components are
bind and planes z-ordering.
The main part is about atomic support: using more atomic helpers allow us
to simplify the code (~300 lines removed) and to ahve a better match between
drm concepts (planes and crtc) and hardware split.
[airlied: fixed up conflict in atomic code]
* 'drm-sti-next-atomic-2015-08-11' of http://git.linaro.org/people/benjamin.gaignard/kernel:
drm/sti: atomic crtc/plane update
drm/sti: rename files and functions
drm/sti: code clean up
drm/sti: fix dynamic z-ordering
drm: sti: fix sub-components bind
Instead of using the legacy VBLANK API, use the new KMS API. This is
part of an effort to convert all existing users so that the KMS API can
be changed to properly use per-CRTC data.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Some of the functions are documented inconsistently. Add Returns:
sections where missing and use consistent style to describe the return
value.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Name all references to the pipe number (CRTC index) consistently to make
it easier to distinguish which is a pipe number and which is a pointer
to struct drm_crtc.
While at it also make all references to the pipe number unsigned because
there is no longer any reason why it should ever be negative.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
When accessing the array of per-CRTC VBLANK structures we must always
check that the index into the array is valid before dereferencing to
avoid crashing.
Signed-off-by: Thierry Reding <treding@nvidia.com>
[danvet: Squash in my own whitespace ocd fixup in drm_vblank_count.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The drm_send_vblank_event() function treats negative CRTC indices as
meaning that a driver doesn't have proper VBLANK handling. This is the
only place where DRM needs negative CRTC indices, so in order to enable
subsequent cleanup, remove this special case and replace it by the more
obvious check for whether or not VBLANK support was initialized.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Rather than a mix of the the sized uint32_t and signed integer, use an
unsized unsigned int to specify the format count.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
debugfs_remove() gracefully ignores NULL parameters, so the explicit
checks can be removed.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Wrap overly long lines to make checkpatch happy. While at it, also add
blank lines after declarations to eliminate additional problems flagged
by checkpatch.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Use pr_fmt() to define the "vga_switcheroo: " prefix that is prepended
to all output messages emitted by pr_*() functions. This allows making
existing strings much shorter and eliminates a bunch of warnings from
checkpatch about lines being overly long.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The header comment uses a weird combination of formatting styles. Make
it consistent.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This silences a bunch of checkpatch warnings and makes the code shorter.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Wrap overly long lines (offending lines were mostly comments, so trivial
to fix up) and a number of other coding style issues pointed out by the
checkpatch tool.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Define the pr_fmt() macro to causes all messages emitted by pr_*()
functions to be prefixed with "vgaarb: ".
Signed-off-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Some setups do not register a default VGA device, in which case the VGA
arbiter will still complain about the (non-existent) PCI device being a
non-VGA device.
Fix this by making the error message conditional on a default VGA device
having been set up. Note that the easy route of erroring out early isn't
going to work because otherwise priv->target won't be properly updated.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This patch fixes null pointer access incurred when
encoder driver didn't set its own mode_fixup callback.
mode_fixup callback shoudn't be called if the callback
of drm_encoder_helper_funcs is NULL.
Changelog v2:
- change it to else if
Signed-off-by: Inki Dae <inki.dae@samsung.com>
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Instead of our own duplicated one. This fixes a bug in the driver
unload code if DRM_FBDEV_EMULATION=n but DRM_I915_FBDEV=y because we
try to unregister the nonexistent fbdev drm_framebuffer.
Cc: Archit Taneja <architt@codeaurora.org>
Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Reported-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We want to make sure that no one tries to acquire more locks and
states, and ww mutexes provide debug facilities for that. So use them.
v2: Only call acquire_done when ->atomic_check was successful to avoid
falling over an -EDEADLK (spotted by Maarten).
Cc: Rob Clark <robdclark@gmail.com>
Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
In
commit 6f75cea66c
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date: Wed Nov 19 18:38:07 2014 +0100
drm/atomic: Only destroy connector states with connection mutex held
I tried to fix races of atomic commits against connector
hot-unplugging. The idea is to ensure lifetimes by holding the
connection_mutex long enough. That works for synchronous commits, but
not for async ones.
For async atomic commit we really need to fix up connector lifetimes
for real. But that's a much bigger task, so just add more duct-tape:
For cleaning up connector states we currently don't need the connector
itself. So NULL it out and remove the locking check. Of course that
check was to protect the entire sequence, but the modeset itself
should be save since currently DP MST hot-removal does a dpms-off. And
that should synchronize with any outstanding async atomic commit.
Or at least that's my hope, this is all a giant mess.
Reported-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
It really doesn't protect anything which doesn't have other locks
already. It also doesn't seem to be wired up into the driver unload
code fwiw, but that's a different issue.
Reviewed-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
This is only called in driver load/unload paths, no need to grab any
locks at all. Also, ttm takes care of itself anyway.
Cc: Ben Skeggs <bskeggs@redhat.com>
Reviewed-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Since David Herrmann's mmap vma manager rework we don't need to grab
dev->struct_mutex any more to prevent races when looking up the mmap
offset. Drop it and instead don't forget to use the unref_unlocked
variant (since the drm core still cares).
Aside: I stumbled over the mmap handler which directly does a
dma_mmap_attrs. But totally fails to grab a reference on the
underlying object and hence looks like it happily just leaks the ptes
since there's no guarantee the mmap isn't still around when
gem_free_object is called. Which the kerneldoc of dma_mmap_attrs
explicitly forbids.
v2: Fixup compile fail 0-day spotted.
Cc: Mark Yao <mark.yao@rock-chips.com>
Reviewed-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Since David Herrmann's mmap vma manager rework we don't need to grab
dev->struct_mutex any more to prevent races when looking up the mmap
offset. Drop it and instead don't forget to use the unref_unlocked
variant (since the drm core still cares).
Cc: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Cc: Rob Clark <robdclark@gmail.com>
Reviewed-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Since David Herrmann's mmap vma manager rework we don't need to grab
dev->struct_mutex any more to prevent races when looking up the mmap
offset. Drop it and instead don't forget to use the unref_unlocked
variant (since the drm core still cares).
Reviewed-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Looking up an obj, immediate dropping the acquired reference and then
continuing to use it isn't how this is supposed to work. Fix this by
holding a reference for the entire function.
While at it stop grabbing dev->struct_mutex, it doesn't protect
anything here.
Reviewed-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Since David Herrmann's mmap vma manager rework we don't need to grab
dev->struct_mutex any more to prevent races when looking up the mmap
offset. Drop it and instead don't forget to use the unref_unlocked
variant (since the drm core still cares).
Reviewed-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Since David Herrmann's mmap vma manager rework we don't need to grab
dev->struct_mutex any more to prevent races when looking up the mmap
offset. Drop it and instead don't forget to use the unref_unlocked
variant (since the drm core still cares).
Reviewed-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Since David Herrmann's mmap vma manager rework we don't need to grab
dev->struct_mutex any more to prevent races when looking up the mmap
offset. Drop it and instead don't forget to use the unref_unlocked
variant (since the drm core still cares).
Reviewed-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
BUG_ON kills the driver, WARN_ON is much friendlier. And usually nothing
bad happens when the locking is slightly busted.
v2: Fix typos in commit message Thierry spotted.
Reviewed-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Legacy fbdev emulation support via DRM is achieved through KMS FB helpers.
Most modesetting drivers enable provide fbdev emulation by default by
selecting KMS FB helpers. A few provide a separate Kconfig option for the
user to enable or disbale fbdev emulation.
Enabling fbdev emulation is finally a distro-level decision. Having a top
level Kconfig option for fbdev emulation helps by providing a uniform way
to enable/disable fbdev emulation for any modesetting driver. It also lets
us remove unnecessary driver specific Kconfig options that causes bloat.
With a top level Kconfig in place, we can stub out the fb helper functions
when not needed without breaking functionality. Having stub functions also
prevents drivers to require wrapping fb helper function calls with #ifdefs.
DRM_FBDEV_EMULATION defaults to y since many drivers enable fbdev
emulation by default and majority of distributions expect the fbdev
interface in the kernel.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
If CONFIG_MAGIC_SYSRQ is not set:
drivers/gpu/drm/drm_fb_helper.c:390:13: warning: 'drm_fb_helper_force_kernel_mode' defined but not used [-Wunused-function]
static bool drm_fb_helper_force_kernel_mode(void)
^
Move drm_fb_helper_force_kernel_mode() inside the existing #ifdef to fix
this.
Signed-off-by: Geert Uytterhoeven <geert+renesas@glider.be>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
As of commit 5ea1f752ae ("drm: add
drm_fb_helper_restore_fbdev_mode_unlocked()"),
drm_fb_helper_restore_fbdev_mode() is no longer public, and drivers
should call drm_fb_helper_restore_fbdev_mode_unlocked() from their
->lastclose callbacks instead.
Update the documentation to reflect this, and absorb the one liner
drm_fb_helper_restore_fbdev_mode() into its single caller.
Signed-off-by: Geert Uytterhoeven <geert+renesas@glider.be>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
IS_ERR(_OR_NULL) already contain an 'unlikely' compiler flag and there
is no need to do that again from its callers. Drop it.
Signed-off-by: Viresh Kumar <viresh.kumar@linaro.org>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Use the newly created wrapper drm_fb_helper functions instead of calling
core fbdev functions directly. They also simplify the fb_info creation.
v3:
- Don't touch remove_conflicting_framebuffers
v2:
- add missing header for virtgpu_fb.c
Cc: David Airlie <airlied@linux.ie>
Cc: Gerd Hoffmann <kraxel@redhat.com>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Use the newly created wrapper drm_fb_helper functions instead of calling
core fbdev functions directly. They also simplify the fb_info creation.
v3:
- Don't touch remove_conflicting_framebuffers
v2:
- remove unused variable device in bochsfb_create
Cc: David Airlie <airlied@linux.ie>
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Use the newly created wrapper drm_fb_helper functions instead of calling
core fbdev functions directly. They also simplify the fb_info creation.
v3:
- Don't touch remove_conflicting_framebuffers
v2:
- remove unused variable pdev in nouveau_fbcon_create
Cc: David Airlie <airlied@linux.ie>
Cc: Ben Skeggs <bskeggs@redhat.com>
Cc: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Use the newly created wrapper drm_fb_helper functions instead of calling
core fbdev functions directly. They also simplify the fb_info creation.
v3:
- Don't touch remove_conflicting_framebuffers
v2:
- No changes
Cc: Daniel Vetter <daniel.vetter@intel.com>
Cc: Jani Nikula <jani.nikula@linux.intel.com>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Use the newly created wrapper drm_fb_helper functions instead of calling
core fbdev functions directly. They also simplify the fb_info creation.
v3:
- Don't touch remove_conflicting_framebuffers
v2:
- Fix build break because of missing include of drm_fb_helper in
radeon_drv.c
Cc: Alex Deucher <alexander.deucher@amd.com>
Cc: "Christian König" <christian.koenig@amd.com>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Use the newly created wrapper drm_fb_helper functions instead of calling
core fbdev functions directly. They also simplify the fb_info creation.
v3:
- Don't touch remove_conflicting_framebuffers
v2:
- remove unused goto label 'out'
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: David Airlie <airlied@linux.ie>
Cc: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Use the newly created wrapper drm_fb_helper functions instead of calling
core fbdev functions directly. They also simplify the fb_info creation.
v3:
- Update error handling for new drm_fb_helper funcs. Check using IS_ERR()
instead of checking for NULL.
Reported-by: Dan Carpenter <dan.carpenter@oracle.com>
v2:
- No changes
Cc: Tomi Valkeinen <tomi.valkeinen@ti.com>
Cc: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
With
commit 7a3f3d6667
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date: Thu Jul 9 23:44:28 2015 +0200
drm: Check locking in drm_for_each_connector
we started checking the locking in drm_for_each_connector but somehow
I totally missed drm_mode_config_reset. There's no problem there since
this function should only be called in single-threaded contexts
(driver load or resume), so just wrap the loop with the right lock.
v2: Drink coffee and all that ...
Cc: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reported-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Tested-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
The last user is gone, no need for trylocking any more in this legacy
helper.
Reviewed-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Since the panic handling is gone this is only used for force-restoring
the fbdev/fbcon from sysrq, and that's done with a work item. No need
any more to do trylocks, we can just do normal locking.
Reviewed-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Trying to do anything with kms drivers when oopsing has become a
failing proposition. But since we can end up in the fbdev code simply
due to the console unblanking that's done unconditionally just
removing our panic handler isn't enough. We need to block all fbdev
callbacks when oopsing.
There was already one in the blank handler, but it failed silently.
That makes it impossible for drivers (like i915) who subclass these
functions to figure this out.
Instead consistently return -EBUSY so that everyone knows that we
really don't want to be bothered right now. This also allows us to
remove a pile of FIXMEs from the i915 fbdev code (since due to the
failure code they now won't attempt to grab dangerous locks any more).
Cc: Dave Airlie <airlied@gmail.com>
Cc: Rodrigo Vivi <rodrigo.vivi@gmail.com>
Reviewed-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Use the newly created wrapper drm_fb_helper functions instead of calling
core fbdev functions directly. They also simplify the fb_info creation.
Cc: Lars-Peter Clausen <lars@metafoo.de>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>