* 'drm-vmware-staging' of git://git.kernel.org/pub/scm/linux/kernel/git/airlied/drm-2.6:
drm/vmwgfx: Add DRM driver for VMware Virtual GPU
drm/vmwgfx: Add svga headers for vmwgfx driver
drm/ttm: Add more driver type enums
This commit adds the vmwgfx driver for the VWware Virtual GPU aka SVGA.
The driver is under staging the same as Nouveau and Radeon KMS. Hopefully
the 2D ioctls are bug free and don't need changing, so that part of the
API should be stable. But there there is a pretty big chance that the 3D API
will change in the future.
Signed-off-by: Thomas Hellström <thellstrom@vmware.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This adds a drm/kms staging non-API stable driver for GPUs from NVIDIA.
This driver is a KMS-based driver and requires a compatible nouveau
userspace libdrm and nouveau X.org driver.
This driver requires firmware files not available in this kernel tree,
interested parties can find them via the nouveau project git archive.
This driver is reverse engineered, and is in no way supported by nVidia.
Support for nearly the complete range of nvidia hw from nv04->g80 (nv50)
is available, and the kms driver should support driving nearly all
output types (displayport is under development still) along with supporting
suspend/resume.
This work is all from the upstream nouveau project found at
nouveau.freedesktop.org.
The original authors list from nouveau git tree is:
Anssi Hannula <anssi.hannula@iki.fi>
Ben Skeggs <bskeggs@redhat.com>
Francisco Jerez <currojerez@riseup.net>
Maarten Maathuis <madman2003@gmail.com>
Marcin Kościelnicki <koriakin@0x04.net>
Matthew Garrett <mjg@redhat.com>
Matt Parnell <mparnell@gmail.com>
Patrice Mandin <patmandin@gmail.com>
Pekka Paalanen <pq@iki.fi>
Xavier Chantry <shiningxc@gmail.com>
along with project founder Stephane Marchesin <marchesin@icps.u-strasbg.fr>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Both radeon and nouveau can re-use this code so move it up a level
so they can. However the hw interfaces for aux ch are different
enough that the code to translate from mode, address, bytes
to actual hw interfaces isn't generic, so move that code into the
Intel driver.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Initially I always meant this code to be shared, but things
ran away from me before I got to it.
This refactors the i915 and radeon kms fbdev interaction layers
out into generic helpers + driver specific pieces.
It moves all the panic/sysrq enhancements to the core file,
and stores a linked list of kernel fbs. This could possibly be
improved to only store the fb which has fbcon on it for panics
etc.
radeon retains some specific codes used for a big endian
workaround.
changes:
fix oops in v1
fix freeing path for crtc_info
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Define some helper functions to make easier to detach a KMS encoder
implementation from the drm module of the GPU it's used in. This is
mainly useful for some external I2C encoders known to be present on
cards with GPUs from several different manufacturers.
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
TTM need to be initialized before radeon if KMS is enabled otherwise
the kernel will crash hard.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@linux.ie>
TTM is a GPU memory manager subsystem designed for use with GPU
devices with various memory types (On-card VRAM, AGP,
PCI apertures etc.). It's essentially a helper library that assists
the DRM driver in creating and managing persistent buffer objects.
TTM manages placement of data and CPU map setup and teardown on
data movement. It can also optionally manage synchronization of
data on a per-buffer-object level.
TTM takes care to provide an always valid virtual user-space address
to a buffer object which makes user-space sub-allocation of
big buffer objects feasible.
TTM uses a fine-grained per buffer-object locking scheme, taking
care to release all relevant locks when waiting for the GPU.
Although this implies some locking overhead, it's probably a big
win for devices with multiple command submission mechanisms, since
the lock contention will be minimal.
TTM can be used with whatever user-space interface the driver
chooses, including GEM. It's used by the upcoming Radeon KMS DRM driver
and is also the GPU memory management core of various new experimental
DRM drivers.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The old mechanism to formatting proc files is extremely ugly. The
seq_file API was designed specifically for cases like this and greatly
simplifies the process.
Also, most of the files in /proc really don't belong there. This patch
introduces the infrastructure for putting these into debugfs and exposes
all of the proc files in debugfs as well.
Signed-off-by: Ben Gamari <bgamari@gmail.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Add mode setting support to the DRM layer.
This is a fairly big chunk of work that allows DRM drivers to provide
full output control and configuration capabilities to userspace. It was
motivated by several factors:
- the fb layer's APIs aren't suited for anything but simple
configurations
- coordination between the fb layer, DRM layer, and various userspace
drivers is poor to non-existent (radeonfb excepted)
- user level mode setting drivers makes displaying panic & oops
messages more difficult
- suspend/resume of graphics state is possible in many more
configurations with kernel level support
This commit just adds the core DRM part of the mode setting APIs.
Driver specific commits using these new structure and APIs will follow.
Co-authors: Jesse Barnes <jbarnes@virtuousgeek.org>, Jakob Bornecrantz <jakob@tungstengraphics.com>
Contributors: Alan Hourihane <alanh@tungstengraphics.com>, Maarten Maathuis <madman2003@gmail.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
GEM allows the creation of persistent buffer objects accessible by the
graphics device through new ioctls for managing execution of commands on the
device. The userland API is almost entirely driver-specific to ensure that
any driver building on this model can easily map the interface to individual
driver requirements.
GEM is used by the 2d driver for managing its internal state allocations and
will be used for pixmap storage to reduce memory consumption and enable
zero-copy GLX_EXT_texture_from_pixmap, and in the 3d driver is used to enable
GL_EXT_framebuffer_object and GL_ARB_pixel_buffer_object.
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
With the coming of kernel based modesetting and the memory manager stuff,
the everything in one directory approach was getting very ugly and
starting to be unmanageable.
This restructures the drm along the lines of other kernel components.
It creates a drivers/gpu/drm directory and moves the hw drivers into
subdirectores. It moves the includes into an include/drm, and
sets up the unifdef for the userspace headers we should be exporting.
Signed-off-by: Dave Airlie <airlied@redhat.com>