Directly use the suballocator to get small chunks of memory.
It's equally fast and doesn't crash when we encounter a GPU reset.
v2: rebased on new SA interface.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
A startover with a new idea for a multiple ring allocator.
Should perform as well as a normal ring allocator as long
as only one ring does somthing, but falls back to a more
complex algorithm if more complex things start to happen.
We store the last allocated bo in last, we always try to allocate
after the last allocated bo. Principle is that in a linear GPU ring
progression was is after last is the oldest bo we allocated and thus
the first one that should no longer be in use by the GPU.
If it's not the case we skip over the bo after last to the closest
done bo if such one exist. If none exist and we are not asked to
block we report failure to allocate.
If we are asked to block we wait on all the oldest fence of all
rings. We just wait for any of those fence to complete.
v2: We need to be able to let hole point to the list_head, otherwise
try free will never free the first allocation of the list. Also
stop calling radeon_fence_signalled more than necessary.
v3: Don't free allocations without considering them as a hole,
otherwise we might lose holes. Also return ENOMEM instead of ENOENT
when running out of fences to wait for. Limit the number of holes
we try for each ring to 3.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Use one wait queue for all rings. When one ring progress, other
likely does to and we are not expecting to have a lot of waiter
anyway.
Also add a fence_wait_any that will wait until the first fence
in the fence array (one fence per ring) is signaled. This allow
to wait on all rings.
v2: some minor cleanups and improvements.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Define the interface without modifying the allocation
algorithm in any way.
v2: rebase on top of fence new uint64 patch
v3: add ring to debugfs output
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Instead of offset + size keep start and end offset directly.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Make the suballocator self containing to locking.
v2: split the bugfix into a seperate patch.
v3: remove some unreleated changes.
Sig-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Instead of hacking the calculation multiple times.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Some callers illegal called fence_wait_next/empty
while holding the ring emission mutex. So don't
relock the mutex in that cases, and move the actual
locking into the fence code.
v2: Don't try to unlock the mutex if it isn't locked.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Using 64bits fence sequence we can directly compare sequence
number to know if a fence is signaled or not. Thus the fence
list became useless, so does the fence lock that mainly
protected the fence list.
Things like ring.ready are no longer behind a lock, this should
be ok as ring.ready is initialized once and will only change
when facing lockup. Worst case is that we return an -EBUSY just
after a successfull GPU reset, or we go into wait state instead
of returning -EBUSY (thus delaying reporting -EBUSY to fence
wait caller).
v2: Remove left over comment, force using writeback on cayman and
newer, thus not having to suffer from possibly scratch reg
exhaustion
v3: Rebase on top of change to uint64 fence patch
v4: Change DCE5 test to force write back on cayman and newer but
also any APU such as PALM or SUMO family
v5: Rebase on top of new uint64 fence patch
v6: Just break if seq doesn't change any more. Use radeon_fence
prefix for all function names. Even if it's now highly optimized,
try avoiding polling to often.
v7: We should never poll the last_seq from the hardware without
waking the sleeping threads, otherwise we might lose events.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This convert fence to use uint64_t sequence number intention is
to use the fact that uin64_t is big enough that we don't need to
care about wrap around.
Tested with and without writeback using 0xFFFFF000 as initial
fence sequence and thus allowing to test the wrap around from
32bits to 64bits.
v2: Add comment about possible race btw CPU & GPU, add comment
stressing that we need 2 dword aligned for R600_WB_EVENT_OFFSET
Read fence sequenc in reverse order of GPU write them so we
mitigate the race btw CPU and GPU.
v3: Drop the need for ring to emit the 64bits fence, and just have
each ring emit the lower 32bits of the fence sequence. We
handle the wrap over 32bits in fence_process.
v4: Just a small optimization: Don't reread the last_seq value
if loop restarts, since we already know its value anyway.
Also start at zero not one for seq value and use pre instead
of post increment in emmit, otherwise wait_empty will deadlock.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
A single global mutex for ring submissions seems sufficient.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
We need to sync with the GFX ring as ttm might have schedule bo move
on it and new command scheduled for other ring need to wait for bo
data to be in place.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Reviewed by: Christian König <christian.koenig@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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Merge tag 'v3.4-rc6' into drm-intel-next
Conflicts:
drivers/gpu/drm/i915/intel_display.c
Ok, this is a fun story of git totally messing things up. There
/shouldn't/ be any conflict in here, because the fixes in -rc6 do only
touch functions that have not been changed in -next.
The offending commits in drm-next are 14415745b2..1fa611065 which
simply move a few functions from intel_display.c to intel_pm.c. The
problem seems to be that git diff gets completely confused:
$ git diff 14415745b2..1fa611065
is a nice mess in intel_display.c, and the diff leaks into totally
unrelated functions, whereas
$git diff --minimal 14415745b2..1fa611065
is exactly what we want.
Unfortunately there seems to be no way to teach similar smarts to the
merge diff and conflict generation code, because with the minimal diff
there really shouldn't be any conflicts. For added hilarity, every
time something in that area changes the + and - lines in the diff move
around like crazy, again resulting in new conflicts. So I fear this
mess will stay with us for a little longer (and might result in
another backmerge down the road).
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Kirill A. Shutemov <kirill.shutemov@linux.intel.com>
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
cc1: warning: include/drm: No such file or directory [enabled by default]
It's reproducible if you build with O=/some/obj/dir and W=1.
Signed-off-by: Kirill A. Shutemov <kirill.shutemov@linux.intel.com>
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Kirill A. Shutemov <kirill.shutemov@linux.intel.com>
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Kirill A. Shutemov <kirill.shutemov@linux.intel.com>
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This was mostly already fixed but this one change is needed to match Kirill's
original submission
Signed-off-by: Kirill A. Shutemov <kirill.shutemov@linux.intel.com>
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Kirill A. Shutemov <kirill.shutemov@linux.intel.com>
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Kirill A. Shutemov <kirill.shutemov@linux.intel.com>
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Kirill A. Shutemov <kirill.shutemov@linux.intel.com>
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Kirill A. Shutemov <kirill.shutemov@linux.intel.com>
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Kirill A. Shutemov <kirill.shutemov@linux.intel.com>
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Kirill A. Shutemov <kirill.shutemov@linux.intel.com>
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Add the opregion support and bring us in line with the opregion functionality in the
reference driver code. We can't share this with i915 currently because there are
hardcoded assumptions about dev_priv etc in both versions.
[airlied: include opregion.h fix]
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Use family rather than DCE check for clarity, also always use
wb on APUs, there will never be AGP variants.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
* 'drm-intel-fixes' of git://people.freedesktop.org/~danvet/drm-intel:
drm/i915: enable dip before writing data on gen4
fixing dmi match for hp t5745 and hp st5747 thin client
drm/i915: Only enable IPS polling for gen5
drm/i915: Do not read non-existent DPLL registers on PCH hardware
Basically a straight cut/paste from the reference driver code then
cleaned up a spot.
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
If we set a small text framebuffer and have a bigger scanout then we want
to send black not random bits for the overscan.
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
We are not yet ready for this and it makes a mess on some devices.
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The proper stride value set in mdfld__intel_pipe_set_base().
TODO: move tc35876x support to separate driver and get rid of all
if (mdfld_get_panel_type(dev, pipe) == TC35876X) { ... }
Signed-off-by: Kirill A. Shutemov <kirill.shutemov@linux.intel.com>
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
While testing with the intel_infoframes tool on gen4, I see that when
video DIP is disabled, what we write to the DATA memory is not exactly
what we read back later.
This regression has been introduce in
commit 64a8fc0145
Author: Jesse Barnes <jbarnes@virtuousgeek.org>
Date: Thu Sep 22 11:16:00 2011 +0530
drm/i915: fix ILK+ infoframe support
That commit was setting VIDEO_DIP_CTL to 0 when initializing, which
caused the problem.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=43947
Cc: stable@kernel.org
Tested-by: Yang Guang <guang.a.yang@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
[danvet: Pimped commit message by using the usual commit citation
layout.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
RV250 found on ppc embedded boards.
Cc: Hans Verkuil <hverkuil@xs4all.nl>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Just a cosmetic fix to make dmesg a little less confusing.
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Since it is now identical to evergreen_gpu_is_lockup.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Since it is now identical to r100_gpu_is_lockup.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Nothing chipset or ring specific with it,
so also move it to radon_ring.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Fixing just another deadlock problem with gpu reset tests.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Don't hard code the 10 seconds timeout. Compute jobs
can run much longer.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
It isn't chipset specific, so it makes no sense
to have that inside r100.c.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Instead of all this humpy pumpy with recursive
mutex (which also fixes only halve of the problem)
move the actual gpu reset out of the fence code,
return -EDEADLK and then reset the gpu in the
calling ioctl function.
v2: Split removal of radeon_mutex into separate patch.
Return -EAGAIN if reset is successful.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Rings need to lock in order, otherwise
the ring subsystem can deadlock.
v2: fix error handling and number of locked doublewords.
v3: stop creating unneeded semaphores.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
It's never used and so practically superfluous.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>