Commit Graph

46 Commits

Author SHA1 Message Date
Paulo Zanoni 4c4ff43a69 drm/i915: add "enable" argument to intel_update_sprite_watermarks
Because we want to call it from the "sprite disable" paths, since on
Haswell we need to update the sprite watermarks when we disable
sprites.

For now, all this patch does is to add the "enable" argument and call
intel_update_sprite_watermarks from inside ivb_disable_plane. This
shouldn't change how the code behaves because on
sandybridge_update_sprite_wm we just ignore the "!enable" case. The
patches that implement Haswell watermarks will make use of the changes
introduced by this patch.

Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-05-31 20:53:52 +02:00
Ville Syrjälä 3c3686cd97 drm/i915: Relax the sprite scaling limits checks
Reduce the size of the the src/dst viewport to keep the scalign ratios
in check.

v2: Below min size sprite handling squashed to previous patch

Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-04-30 22:20:10 +02:00
Ville Syrjälä 1731693a5a drm/i915: Implement proper clipping for video sprites
Properly clip the source when the destination gets clipped
by the pipe dimensions.

Sadly the video sprite hardware is rather limited so it can't do proper
sub-pixel postitioning. Resort to truncating the source coordinates to
(macro)pixel boundary.

The scaling checks are done using the strict drm_region functions.
Which means that an error is returned when the min/max scaling
ratios are exceeded.

Also do some additional checking against various hardware limits.

v2: Truncate src coords instead of rounding to avoid increasing src
    viewport size, and adapt to changes in drm_calc_{h,v}scale().
v3: Adapt to drm_region->drm_rect rename. Fix misaligned crtc_w for
    packed YUV formats when scaling isn't supported.
v4: Use stricter scaling checks, use drm_rect_equals()
v5: If sprite is below min size, make it invisible instead returning
    an error.
    Use WARN_ON() instead if BUG_ON(), and add one to sanity check the
    src viewport size.
v6: Add comments to remind about src and dst coordinate types

Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-04-30 22:20:09 +02:00
Damien Lespiau d49f70915c drm/i915: Ivybridge is the odd one when it comes to pipe scalers
Between ivb, hsw and vlv, only Ivybridge has sprites with scaling
capabilities.

Also make max_downscale coherent with that.

v2: Rebase on top of the recent ivb/vlv/hsw sprite scaling fixes.

Signed-off-by: Damien Lespiau <damien.lespiau@intel.com> (v1)
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-04-25 16:32:47 +02:00
Jesse Barnes 7f1f3851fe drm/i915: sprite support for ValleyView v4
No constant alpha yet though, that needs a new ioctl and/or property to
get/set.

v2: use drm_plane_format_cpp (Ville)
    fix up vlv_disable_plane, remove IVB bits (Ville)
    remove error path rework (Ville)
    fix component order confusion (Ville)
    clean up platform init (Ville)
    use compute_offset_xtiled (Ville)
v3: fix up more format confusion (Ville)
    update to new page offset function (Ville)
v4: remove incorrect formats from framebuffer_init (Ville)

Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-04-02 20:28:53 +02:00
Ville Syrjälä c626d3179c drm/i915: Wait for vblank between disabling a sprite and unpinning the fb
When disabling a sprite, wait for the sprite to stop fetching data
from memory before unpinning the fb.

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-03-27 17:48:11 +01:00
Chris Wilson 693db1842d drm/i915: Apply alignment restrictions on scanout surfaces for VT-d
From the w/a database:

'To prevent false VT-d type 6 error:

  The primary display plane must be 256KiB aligned, and require an extra
  128 PTEs of padding afterward;

  The sprites planes must be 128KiB aligned, and require an extra 64 PTEs
  of padding afterward;

  The cursors must be 64KiB aligned, and require an extra 2 PTEs of
  padding afterward.'

As we use the same function to pin the primary and sprite planes, we can
simply use the more strict requirements for scanouts for both.

Instead of using explicit padding PTEs following the scanout objects, we
should be able to use the scratch page that is always mapped into the
unused PTEs to avoid the VT-d error.

References: https://bugs.freedesktop.org/show_bug.cgi?id=59626
References: https://bugs.freedesktop.org/show_bug.cgi?id=59627
References: https://bugs.freedesktop.org/show_bug.cgi?id=59631
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
[danvet: Apply s/vtd_wa/vtd_scanout_wa/ bikeshed since Damien likes
it, too.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-03-27 17:13:43 +01:00
Jesse Barnes 5e1bac2ff7 drm/i915: add sprite restore function v3
To be used to restore sprite state on resume.

v2: move sprite tracking bits up so we don't track modified sprite state
v3: use src_x/y in sprite suspend/resume code (Ville)

Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-03-26 21:35:04 +01:00
Chris Wilson bc75286217 drm/i915: Handle untiled planes when computing their offsets
We trim the fb to fit the CRTC by computing the offset of that CRTC to
its nearest tile_row origin. This allows us to use framebuffers that are
larger than the CRTC limits without additional work.

However, we failed to compute the offset for a linear framebuffer
correctly as we treated its x-advance in whole tiles (instead of the
linear increment expected), leaving the CRTC misaligned with its
contents.

Fixes regression from commit c2c7513124
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date:   Thu Jul 5 12:17:30 2012 +0200

    drm/i915: adjust framebuffer base address on gen4+

v2: Adjust relative x-coordinate after linear alignment (vsyrjala)
v3: Repaint with pokadots (vsyrjala)

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=61152
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: stable@vger.kernel.org
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-02-21 21:52:08 +01:00
Ville Syrjälä 86d3efce2c drm/i915: Implement pipe CSC based limited range RGB output
HSW no longer has the PIPECONF bit for limited range RGB output.
Instead the pipe CSC unit must be used to perform that task.

The CSC pre offset are set to 0, since the incoming data is full
[0:255] range RGB, the coefficients are programmed to compress the
data into [0:219] range, and then we use either the CSC_MODE black
screen offset bit, or the CSC post offsets to shift the data to
the correct [16:235] range.

Also have to change the confiuration of all planes so that the
data is sent through the pipe CSC unit. For simplicity send the
plane data through the pipe CSC unit always, and in case full
range output is requested, the pipe CSC unit is set up with an
identity transform to pass the plane data through unchanged.

I've been told by some hardware people that the use of the pipe
CSC unit shouldn't result in any measurable increase in power
consumption numbers.

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-02-20 00:21:49 +01:00
Ville Syrjälä 2c6602df1a drm/i915: Fix sprite_scaling_enabled for multiple sprites
We have more than one sprite, so a boolean simply won't cut it.
Turn sprite_scaling_enabled into a bitmask and track the state
of sprite scaler for each sprite independently.

Also don't re-enable LP watermarks until the sprite registers
have actually been written, and thus sprite scaling has really
been disabled.

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-02-15 10:30:37 +01:00
Daniel Vetter a0e99e68c1 drm/i915: use drm_modeset_lock_all
Two exceptions:
- debugfs files only read information which is not related to crtc, so
  can stay on the modeset_config lock.
- Same holds for the edp vdd work in intel_dp.c. Add a corresponding
  WARN_ON and a comment next to the intel_dp struct fields for
  documentation.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-01-20 22:16:47 +01:00
Chris Wilson ca320ac456 drm/i915: Use pixel size for computing linear offsets into a sprite
This fixes an original bug in the sprite code that miscomputed the
source offset into a linear YUV packed framebuffer, that was magnified
into an oops with

commit 5a35e99e81
Author: Damien Lespiau <damien.lespiau@intel.com>
Date:   Fri Oct 26 18:20:12 2012 +0100

    drm/i915: adjust sprite base address

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.com>
Cc: Damien Lespiau <damien.lespiau@intel.com>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2013-01-09 14:20:24 +01:00
Ville Syrjälä 28d491df4c drm/i915: Bad pixel formats can't reach the sprite code
The framebuffer pixel format is already checked by the common code.
So there's no way an invalid format could reach the driver. So instead
of falling back to a default format, call BUG().

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-11-11 23:51:14 +01:00
Ville Syrjälä 2bd3c3cb35 drm/i915: pixel_size == cpp
Use drm_format_plane_cpp() to get 'pixel_size' in the sprite code.

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-11-11 23:51:13 +01:00
Damien Lespiau 5a35e99e81 drm/i915: adjust sprite base address
Just like in:

commit c2c7513124
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date:   Thu Jul 5 12:17:30 2012 +0200

    drm/i915: adjust framebuffer base address on gen4+

but this time, for the sprite planes. This ensures that the
sprite offset are always inside the supported hardware limits since it
becomes the offset into a page and we adjust the base address to a page
boundary.

Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-11-11 23:51:02 +01:00
Damien Lespiau c54173a85d drm/i915: Fix sprite offset on HSW
HSW consolidates SPRTILEOFF and SPRLINOFF into a single SPROFFSET
register.

v2: Remove a useless level of indentation (Paulo Zanoni)

Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com> (v1)
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-11-11 23:51:01 +01:00
Damien Lespiau 94c6419ed8 drm/i915: Error out when trying to set a y-tiled as a sprite
v2: Use a switch for consistency (Chris Wilson)

Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-11-11 23:51:00 +01:00
Damien Lespiau 4d8d71b5dd drm/i915: VLV does not have a sprite scaler
Just like HSW, VLV does not have a sprite scale. Set
intel_plane->can_scale accordingly.

Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-10-26 18:30:26 +02:00
Paulo Zanoni 702e7a56af drm/i915: convert PIPECONF to use transcoder instead of pipe
Because the PIPECONF register is actually part of the CPU transcoder,
not the CPU pipe.

Ideally we would also rename PIPECONF to TRANSCONF to remind people
that they should use the transcoder instead of the pipe, but let's
keep it like this for now since most Gens still name it PIPECONF.

Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-10-26 10:24:47 +02:00
Damien Lespiau 2d354c3472 drm/i915: Don't try to use SPR_SCALE when we don't have a sprite scaler
Haswell does not have a scaler in the sprite pipeline anymore, so let's
ensure:
  1/ We bail out of update_plate() when someone is trying to ask to
     display a scaled framebuffer,
  2/ We never write to the nonexistent SPR_SCALE register

v2: Smash in the fixup from Damien in the disable_plane function.

Signed-off-by: Damien Lespiau <damien.lespiau@intel.com> (for v1)
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org> (for v1)
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-10-23 19:35:18 +02:00
David Howells 760285e7e7 UAPI: (Scripted) Convert #include "..." to #include <path/...> in drivers/gpu/
Convert #include "..." to #include <path/...> in drivers/gpu/.

Signed-off-by: David Howells <dhowells@redhat.com>
Acked-by: Dave Airlie <airlied@redhat.com>
Acked-by: Arnd Bergmann <arnd@arndb.de>
Acked-by: Thomas Gleixner <tglx@linutronix.de>
Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
Acked-by: Dave Jones <davej@redhat.com>
2012-10-02 18:01:07 +01:00
Vijay Purushothaman 5ee369138d drm/i915: fix color order for BGR formats on IVB
This is already fixed for ILK and SNB in the below commit but somehow
IVB is missed.

commit ab2f9df10d
	Author: Jesse Barnes <jbarnes@virtuousgeek.org>
	Date:   Mon Feb 27 12:40:10 2012 -0800

	drm/i915: fix color order for BGR formats on SNB

Had the wrong bits and field definitions.

Signed-off-by: Vijay Purushothaman <vijay.a.purushothaman@intel.com>
Reviewed-by: Antti Koskipää <antti.koskipaa@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-08-23 11:44:53 +02:00
Ander Conselvan de Oliveira 796265235b drm/i915: mask tiled bit when updating ILK sprites
Or going from tiled to untiled may break.

Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-07-20 12:21:40 +02:00
Jesper Juhl a8b0bbabf7 drm/i915/sprite: Fix mem leak in intel_plane_init()
If we ever hit the default case in the switch statement we'll return
from the function without freeing the memory we just allocated to
'intel_plane' (but that has not been used).

This patch gets rid of the leak by freeing the memory just before we
return.

Signed-off-by: Jesper Juhl <jj@chaosbits.net>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-06-27 17:03:24 +02:00
Jesse Barnes f4d7105648 drm/i915: correct IVB default sprite format
We shouldn't hit this path anyway, but make it use the IVB sprite format
definition to avoid confusion.

Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-06-27 17:03:23 +02:00
Jesse Barnes e86fe0d317 drm/i915: mask tiled bit when updating IVB sprites
Or going from tiled to untiled may break.

Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-06-27 17:03:23 +02:00
Chris Wilson 93314b5b6f drm/i915: Switch off FBC when disabling the primary plane when obscured
As we switch on/off the primary plane if it is completely obscured by an
overlapping video sprite, we also nee to make sure that we update the
FBC configuration at the same time.

v2: Not all crtcs are intel_crtcs, as spotted by Daniel.
v3: Boot testing rules.

References: https://bugs.freedesktop.org/show_bug.cgi?id=50238
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Jani Nikula <jani.nikula@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-06-13 20:10:00 +02:00
Daniel Vetter 1cff8f6b4c drm/i915: properly check for MODESET for kms driver ioctls
Also ditch the cargo-culted dev_priv checks - either we have a
giant hole in our setup code or this is useless. Plainly bogus
to check for it in either case.

v2: Chris Wilson noticed that I've missed one bogus dev_priv check.

v3: The check in the overlay code is redundant (Chris)

Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-05-03 11:18:13 +02:00
Chris Wilson 828ed3e170 drm/i915/sprite: Avoid incurring extra vblank stall when updating plane on IVB
IvyBridge requires an extra frame between disabling the low power
watermarks and enabling scaling on the sprite plane. If the scaling
is already enabled, then we have already disabled the low power
watermarks and need not incur an extra wait.

Similarly, as we disable the scaling when turning off the sprite plane,
we can update the scaling enabled flag and restore the low power
watermarks.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-05-03 11:17:59 +02:00
Armin Reese 446f254566 drm/i915: Mask reserved bits in display/sprite address registers
The purpose of this patch is to avoid zeroing the lower 12 reserved bits
of surface base address registers (framebuffer & sprite).  There are bits
in that range that may occasionally be set by BIOS or by other components.

Signed-off-by: Armin Reese <armin.c.reese@intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-04-17 17:54:51 +02:00
Daniel Vetter 767878908e Linux 3.4-rc3
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Merge tag 'v3.4-rc3' into drm-intel-next-queued

Backmerge Linux 3.4-rc3 into drm-intel-next to resolve a few things
that conflict/depend upon patches in -rc3:
- Second part of the Sandybridge workaround series - it changes some
  of the same registers.
- Preparation for Chris Wilson's fencing cleanup - we need the fix
  from -rc3 merged before we can move around all that code.
- Resolve the gmbus conflict - gmbus has been disabled in 3.4 again,
  but should be enabled on all generations in 3.5.

Conflicts:
	drivers/gpu/drm/i915/intel_i2c.c

Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-04-17 11:16:20 +02:00
Chris Wilson 8aaa81a166 drm/i915/sprite: Always enable the scaler on IronLake
As I do not see the output update without the scaler enabled on my
i3-330m, always enable it.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-04-16 18:45:49 +02:00
Chris Wilson f681fa235f drm/i915: Export the generic, not arch specific, intel_update_watermarks()
Rather than export every single architecture specific update_wm, just
export the wrapper around the display vtable.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-04-16 18:44:47 +02:00
Chris Wilson d1686ae3ab drm/i915: Ironlake shares the same video sprite controls as Sandybridge
Well, almost. Just a couple of differences, Ironlake lacks a few of the
RGB formats, only exposing x8r8g8b8, and lacks a couple of unused
features. Given the similarities, we can then reuse the same routines as
already written for Sandybridge to enable overlay support for Ironlake as
well.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-04-12 21:14:09 +02:00
acreese b2a71642b8 drm/i915: Removed IVB forced enable of sprite dest key.
The destination color key is always enabled for IVB.  Removed
the line that does this.

Signed-off-by: Armin Reese <armin.c.reese@intel.com>
Acked-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Cc: stable@kernel.org
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-04-09 21:53:20 +02:00
Jesse Barnes b4db1e35ac drm/i915: treat src w & h as fixed point in sprite handling code
This was missed when we converted the source values to 16.16 fixed point.

Cc: stable@vger.kernel.org
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Tested-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-04-03 11:33:33 +02:00
Linus Torvalds be53bfdb80 Merge branch 'drm-next' of git://people.freedesktop.org/~airlied/linux
Pull drm main changes from Dave Airlie:
 "This is the main drm pull request, I'm probably going to send two more
  smaller ones, will explain below.

  This contains a patch that is also in the fbdev tree, but it should be
  the same patch, it added an API for hot unplugging framebuffer
  devices, and I need that API for a new driver.

  It also contains some changes to the i2c tree which Jean has acked,
  and one change to moorestown platform stuff in x86.

  Highlights:
   - new drivers: UDL driver for USB displaylink devices, kms only,
     should support correct hotplug operations.
   - core: i2c speedups + better hotplug support, EDID overriding via
     firmware interface - allows user to load a firmware for a broken
     monitor/kvm from userspace, it even has documentation for it.
   - exynos: new HDMI audio + hdmi 1.4 + virtual output driver
   - gma500: code cleanup
   - radeon: cleanups, CS optimisations, streamout support and pageflip
     fix
   - nouveau: NVD9 displayport support + more reclocking work
   - i915: re-enabling GMBUS, finish gpu patch (might help hibernation
     who knows), missed irq fixes, stencil tiling fixes, interlaced
     support, aliasesd PPGTT support for SNB/IVB, swizzling for SNB/IVB,
     semaphore fixes

  As well as the usual bunch of cleanups and fixes all over the place.

  I've got two things I'd like to merge a bit later:

   a) AMD support for all their new radeonhd 7000 series GPU and APUs.
      AMD dropped this a bit late due to insane internal review
      processes, (please AMD just follow Intel and let open source guys
      ship stuff early) however I don't want to penalise people who own
      this hardware (since its been on sale for 3-4 months and GPU hw
      doesn't exactly have a lifetime in years) and consign them to
      using closed drivers for longer than necessary.  The changes are
      well contained and just plug into the driver new gpu functionality
      so they should be fairly regression proof.  I just want to give
      them a bit of a run on the hw AMD kindly sent me.

   b) drm prime/dma-buf interface code.  This is just infrastructure
      code to expose the dma-buf stuff to drm drivers and to userspace.
      I'm not planning on pushing any driver support in this cycle
      (except maybe exynos), but I'd like to get the infrastructure code
      in so for the next cycle I can start getting the driver support
      into the individual drivers.  We have started driver support for
      i915, nouveau and udl along with I think exynos and omap in
      staging.  However this code relies on the dma-buf tree being
      pulled into your tree first since it needs the latest interfaces
      from that tree.  I'll push to get that tree sent asap.

  (oh and any warnings you see in i915 are gcc's fault from what anyone
  can see)."

Fix up trivial conflicts in arch/x86/platform/mrst/mrst.c due to the new
msic_thermal_platform_data() thermal function being added next to the
tc35876x_platform_data() i2c device function..

* 'drm-next' of git://people.freedesktop.org/~airlied/linux: (326 commits)
  drm/i915: use DDC_ADDR instead of hard-coding it
  drm/radeon: use DDC_ADDR instead of hard-coding it
  drm: remove unneeded redefinition of DDC_ADDR
  drm/exynos: added virtual display driver.
  drm: allow loading an EDID as firmware to override broken monitor
  drm/exynos: enable hdmi audio feature
  drm/exynos: add default pixel format for plane
  drm/exynos: cleanup exynos_hdmi.h
  drm/exynos: add is_local member in exynos_drm_subdrv struct
  drm/exynos: add subdrv open/close functions
  drm/exynos: remove module of exynos drm subdrv
  drm/exynos: release pending pageflip events when closed
  drm/exynos: added new funtion to get/put dma address.
  drm/exynos: update gem and buffer framework.
  drm/exynos: added mode_fixup feature and code clean.
  drm/exynos: add HDMI version 1.4 support
  drm/exynos: remove exynos_mixer.h
  gma500: Fix mmap frambuffer
  drm/radeon: Drop radeon_gem_object_(un)pin.
  drm/radeon: Restrict offset for legacy display engine.
  ...
2012-03-22 13:08:22 -07:00
Jesse Barnes ab2f9df10d drm/i915: fix color order for BGR formats on SNB
Had the wrong bits and field definitions.

Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Keith Packard <keithp@keithp.com>
2012-03-07 10:49:28 -08:00
Dave Airlie cdbe8b5426 Merge tag 'drm-intel-next-2012-02-07' of git://people.freedesktop.org/~danvet/drm-intel into drm-core-next
* tag 'drm-intel-next-2012-02-07' of git://people.freedesktop.org/~danvet/drm-intel: (29 commits)
  drm/i915: Handle unmappable buffers during error state capture
  drm/i915: rewrite shmem_pread_slow to use copy_to_user
  drm/i915: rewrite shmem_pwrite_slow to use copy_from_user
  drm/i915: fall through pwrite_gtt_slow to the shmem slow path
  drm/i915: add debugfs file for swizzling information
  drm/i915: fix swizzle detection for gen3
  drm/i915: Remove the upper limit on the bo size for mapping into the CPU domain
  drm/i915: add per-ring fault reg to error_state
  drm/i915: reject GTT domain in relocations
  drm/i915: remove the i915_batchbuffer_info debugfs file
  drm/i915: capture error_state also for stuck rings
  drm/i915: refactor debugfs create functions
  drm/i915: refactor debugfs open function
  drm/i915: don't trash the gtt when running out of fences
  drm/i915: Separate fence pin counting from normal bind pin counting
  drm/i915/ringbuffer: kill snb blt workaround
  drm/i915: collect more per ring error state
  drm/i915: refactor ring error state capture to use arrays
  drm/i915: switch ring->id to be a real id
  drm/i915: set AUD_CONFIG N_value_index for DisplayPort
  ...
2012-02-14 14:16:00 +00:00
Chris Wilson 1690e1eb7a drm/i915: Separate fence pin counting from normal bind pin counting
In order to correctly account for reserving space in the GTT and fences
for a batch buffer, we need to independently track whether the fence is
pinned due to a fenced GPU access in the batch or whether the buffer is
pinned in the aperture. Currently we count the fenced as pinned if the
buffer has already been seen in the execbuffer. This leads to a false
accounting of available fence registers, causing frequent mass evictions.
Worse, if coupled with the change to make i915_gem_object_get_fence()
report EDADLK upon fence starvation, the batchbuffer can fail with only
one fence required...

Fixes intel-gpu-tools/tests/gem_fenced_exec_thrash

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=38735
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Tested-by: Paul Neumann <paul104x@yahoo.de>
[danvet: Resolve the functional conflict with Jesse Barnes sprite
patches, acked by Chris Wilson on irc.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2012-01-29 18:23:37 +01:00
Jesse Barnes 00c2064b77 drm/i915: sprite init failure on pre-SNB is not a failure
We can call the plane init function unconditionally, but don't need to
complain if it fails, since that will only happen if we're out of
memory (and other things will fail) or if we're on the wrong platform
(which is ok).

And remove the DRM_ERRORs from the sprite code itself to avoid dmesg
spam.

Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
2012-01-13 15:49:27 -08:00
Rob Clark 0a7eb243db drm: add support for private planes
In cases where the scanout hw is sufficiently similar between "overlay"
and traditional crtc layers, it might be convenient to allow the driver
to create internal drm_plane helper objects used by the drm_crtc
implementation, rather than duplicate code between the plane and crtc.
A private plane is not exposed to userspace.

Signed-off-by: Rob Clark <rob@ti.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-01-05 10:00:16 +00:00
Jesse Barnes 8ea3086422 drm/i915: add color key support v4
Add new ioctls for getting and setting the current destination color
key.  This allows for simple overlay display control by matching a color
key value in the primary plane before blending the overlay on top.

v2: remove unnecessary mutex acquire/release around reg accesses
v3: add support for full color key management
v4: fix copy & paste bug in snb_get_colorkey
    don't bother checking min/max values against docs as the docs are likely
    wrong (how could we handle 10bpc surface formats?)

Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
2012-01-03 09:31:12 -08:00
Jesse Barnes 175bd4204e drm/i915: track sprite coverage and disable primary plane if possible
To save power when the sprite is full screen, we can disable the primary
plane on the same pipe.  Track the sprite status and enable/disable the
primary opportunistically.

v2: remove primary plane enable/disable hooks; they're identical

Reviewed-by: Daniel Vetter <daniel@ffwll.ch>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Keith Packard <keithp@keithp.com>
2012-01-03 09:31:10 -08:00
Jesse Barnes b840d907fc drm/i915: add SNB and IVB video sprite support v6
The video sprites support various video surface formats natively and can
handle scaling as well.  So add support for them using the new DRM core
sprite support functions.

v2: use drm specific fourcc header and defines
v3: address Daniel's comments:
  - don't take struct mutex around register access (only needed for
    regs in the GT power well)
  - don't hold struct mutex across vblank waits
  - fix up update_plane API (pass obj instead of GTT offset)
  - add interlaced defines for sprite regs
  - drop unnecessary 'reg' variables
  - comment double buffered reg flushing
  Also fix w/h confusion when writing the scaling reg.
v4: more fixes, address more comments from Daniel, and include Hai's fix
  - prevent divide by zero in scaling calculation (Hai Lan)
  - update to Ville's new DRM_FORMAT_* types
  - fix sprite watermark handling (calc based on CRTC size, separate
    from normal display wm)
  - remove private refcounts now that the fb cleanups handles things
v5: add linear surface support
v6: remove color key clearing & setting from update_plane

For this version, I tested DPMS since it came up in the last review;
DPMS off/on works ok when a video player is working under X, but for
power saving we'll probably want to do something smarter.  I'll leave
that for a separate patch on top.  Likewise with the refcounting/fb
layer handling, which are really separate cleanups.

Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Keith Packard <keithp@keithp.com>
2012-01-03 09:31:09 -08:00