Commit Graph

282 Commits

Author SHA1 Message Date
Kieran Bingham 639fa43d59 media: vsp1: Fix BRx conditional path in WPF
When a BRx is provided by a pipeline, the WPF must determine the master
layer. Currently the condition to check this identifies pipe->bru ||
pipe->num_inputs > 1.

The code then moves on to dereference pipe->bru, thus the check fails
static analysers on the possibility that pipe->num_inputs could be
greater than 1 without pipe->bru being set.

The reality is that the pipeline must have a BRx to support more than
one input, thus this could never cause a fault - however it also
identifies that the num_inputs > 1 check is redundant.

Remove the redundant check - and always configure the master layer
appropriately when we have a BRx configured in our pipeline.

Fixes: 6134148f60 ("v4l: vsp1: Add support for the BRS entity")

Cc: stable@vger.kernel.org
Suggested-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2018-04-04 06:27:28 -04:00
Sergei Shtylyov 7f43ff953f media: v4l: vsp1: Fix video output on R8A77970
Commit d455b45f83 ("v4l: vsp1: Add support for new VSP2-BS, VSP2-DL,
and VSP2-D instances") added support for the VSP2-D found in the R-Car
V3M (R8A77970) but the video output that VSP2-D sends to DU has a greenish
garbage-like line repeated every 8 screen rows. It turns out that R-Car
V3M has the LIF0 buffer attribute register that you need to set to a non-
default value in order to get rid of the output artifacts.

Based on the original (and large) patch by Daisuke Matsushita
<daisuke.matsushita.ns@hitachi.com>.

Fixes: d455b45f83 ("v4l: vsp1: Add support for new VSP2-BS, VSP2-DL and VSP2-D instances")
[Removed braces, added VI6_IP_VERSION_MASK to improve readabiliy]

Signed-off-by: Sergei Shtylyov <sergei.shtylyov@cogentembedded.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2018-02-26 10:27:28 -05:00
Wolfram Sang 0622700867 media: v4l: vsp1: Fix mask creation for MULT_ALPHA_RATIO
Due to a typo, the mask was destroyed by a comparison instead of a bit
shift. No regression since the mask has not been used yet.

Signed-off-by: Wolfram Sang <wsa+renesas@sang-engineering.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2018-02-26 10:26:33 -05:00
Laurent Pinchart 5b78f0361c media: v4l: vsp1: Print the correct blending unit name in debug messages
The DRM pipelines can use either the BRU or the BRS for blending. Make
sure the right name is used in debugging messages to avoid confusion.

Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2018-02-26 10:24:12 -05:00
Kieran Bingham 613928e853 media: v4l: vsp1: Fix header display list status check in continuous mode
To allow dual pipelines utilising two WPF entities when available, the
VSP was updated to support header-mode display list in continuous
pipelines.

A small bug in the status check of the command register causes the
second pipeline to be directly afflicted by the running of the first;
appearing as a perceived performance issue with stuttering display.

Fix the vsp1_dl_list_hw_update_pending() call to ensure that the read
comparison corresponds to the correct pipeline.

Fixes: eaf4bfad6a ("v4l: vsp1: Add support for header display lists in continuous mode")

Cc: "Stable v4.14+" <stable@vger.kernel.org>
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2018-02-26 10:23:00 -05:00
Laurent Pinchart 5e3e4cb5e2 media: v4l: vsp1: Fix display stalls when requesting too many inputs
Make sure we don't accept more inputs than the hardware can handle. This
is a temporary fix to avoid display stall, we need to instead allocate
the BRU or BRS to display pipelines dynamically based on the number of
planes they each use.

Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2018-02-26 10:21:40 -05:00
Linus Torvalds 68c5735eaa media updates for v4.16-rc1
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Merge tag 'media/v4.16-2' of git://git.kernel.org/pub/scm/linux/kernel/git/mchehab/linux-media

Pull media updates from Mauro Carvalho Chehab:

 - videobuf2 was moved to a media/common dir, as it is now used by the
   DVB subsystem too

 - Digital TV core memory mapped support interface

 - new sensor driver: ov7740

 - several improvements at ddbridge driver

 - new V4L2 driver: IPU3 CIO2 CSI-2 receiver unit, found on some Intel
   SoCs

 - new tuner driver: tda18250

 - finally got rid of all LIRC staging drivers

 - as we don't have old lirc drivers anymore, restruct the lirc device
   code

 - add support for UVC metadata

 - add a new staging driver for NVIDIA Tegra Video Decoder Engine

 - DVB kAPI headers moved to include/media

 - synchronize the kAPI and uAPI for the DVB subsystem, removing the gap
   for non-legacy APIs

 - reduce the kAPI gap for V4L2

 - lots of other driver enhancements, cleanups, etc.

* tag 'media/v4.16-2' of git://git.kernel.org/pub/scm/linux/kernel/git/mchehab/linux-media: (407 commits)
  media: v4l2-compat-ioctl32.c: make ctrl_is_pointer work for subdevs
  media: v4l2-compat-ioctl32.c: refactor compat ioctl32 logic
  media: v4l2-compat-ioctl32.c: don't copy back the result for certain errors
  media: v4l2-compat-ioctl32.c: drop pr_info for unknown buffer type
  media: v4l2-compat-ioctl32.c: copy clip list in put_v4l2_window32
  media: v4l2-compat-ioctl32.c: fix ctrl_is_pointer
  media: v4l2-compat-ioctl32.c: copy m.userptr in put_v4l2_plane32
  media: v4l2-compat-ioctl32.c: avoid sizeof(type)
  media: v4l2-compat-ioctl32.c: move 'helper' functions to __get/put_v4l2_format32
  media: v4l2-compat-ioctl32.c: fix the indentation
  media: v4l2-compat-ioctl32.c: add missing VIDIOC_PREPARE_BUF
  media: v4l2-ioctl.c: don't copy back the result for -ENOTTY
  media: v4l2-ioctl.c: use check_fmt for enum/g/s/try_fmt
  media: vivid: fix module load error when enabling fb and no_error_inj=1
  media: dvb_demux: improve debug messages
  media: dvb_demux: Better handle discontinuity errors
  media: cxusb, dib0700: ignore XC2028_I2C_FLUSH
  media: ts2020: avoid integer overflows on 32 bit machines
  media: i2c: ov7740: use gpio/consumer.h instead of gpio.h
  media: entity: Add a nop variant of media_entity_cleanup
  ...
2018-02-06 11:27:48 -08:00
Dave Airlie 6b7dcb536e Linux 4.15-rc4
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BackMerge tag 'v4.15-rc4' into drm-next

Linux 4.15-rc4

Daniel requested it to fix some messy conflicts.
2017-12-19 21:37:24 +10:00
Kieran Bingham a17d2d6cd9 media: vsp1: Prevent suspending and resuming DRM pipelines
When used as part of a display pipeline, the VSP is stopped and
restarted explicitly by the DU from its suspend and resume handlers.
There is thus no need to stop or restart pipelines in the VSP suspend
and resume handlers, and doing so would cause the hardware to be
left in a misconfigured state.

Ensure that the VSP suspend and resume handlers do not affect DRM-based
pipelines.

Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-12-08 10:40:10 -05:00
Laurent Pinchart dd286a5314 v4l: vsp1: Start and stop DRM pipeline independently of planes
The KMS API supports enabling a CRTC without any plane. To enable that
use case, we need to start the pipeline when configuring the LIF,
instead of when enabling the first plane.

Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Tested-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-12-04 13:04:11 +02:00
Mauro Carvalho Chehab 2afe216d3d media: vsp1: add a missing kernel-doc parameter
Fix this warning:
	drivers/media/platform/vsp1/vsp1_dl.c:87: warning: No description found for parameter 'has_chain'

Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-11-30 04:19:02 -05:00
Greg Kroah-Hartman b24413180f License cleanup: add SPDX GPL-2.0 license identifier to files with no license
Many source files in the tree are missing licensing information, which
makes it harder for compliance tools to determine the correct license.

By default all files without license information are under the default
license of the kernel, which is GPL version 2.

Update the files which contain no license information with the 'GPL-2.0'
SPDX license identifier.  The SPDX identifier is a legally binding
shorthand, which can be used instead of the full boiler plate text.

This patch is based on work done by Thomas Gleixner and Kate Stewart and
Philippe Ombredanne.

How this work was done:

Patches were generated and checked against linux-4.14-rc6 for a subset of
the use cases:
 - file had no licensing information it it.
 - file was a */uapi/* one with no licensing information in it,
 - file was a */uapi/* one with existing licensing information,

Further patches will be generated in subsequent months to fix up cases
where non-standard license headers were used, and references to license
had to be inferred by heuristics based on keywords.

The analysis to determine which SPDX License Identifier to be applied to
a file was done in a spreadsheet of side by side results from of the
output of two independent scanners (ScanCode & Windriver) producing SPDX
tag:value files created by Philippe Ombredanne.  Philippe prepared the
base worksheet, and did an initial spot review of a few 1000 files.

The 4.13 kernel was the starting point of the analysis with 60,537 files
assessed.  Kate Stewart did a file by file comparison of the scanner
results in the spreadsheet to determine which SPDX license identifier(s)
to be applied to the file. She confirmed any determination that was not
immediately clear with lawyers working with the Linux Foundation.

Criteria used to select files for SPDX license identifier tagging was:
 - Files considered eligible had to be source code files.
 - Make and config files were included as candidates if they contained >5
   lines of source
 - File already had some variant of a license header in it (even if <5
   lines).

All documentation files were explicitly excluded.

The following heuristics were used to determine which SPDX license
identifiers to apply.

 - when both scanners couldn't find any license traces, file was
   considered to have no license information in it, and the top level
   COPYING file license applied.

   For non */uapi/* files that summary was:

   SPDX license identifier                            # files
   ---------------------------------------------------|-------
   GPL-2.0                                              11139

   and resulted in the first patch in this series.

   If that file was a */uapi/* path one, it was "GPL-2.0 WITH
   Linux-syscall-note" otherwise it was "GPL-2.0".  Results of that was:

   SPDX license identifier                            # files
   ---------------------------------------------------|-------
   GPL-2.0 WITH Linux-syscall-note                        930

   and resulted in the second patch in this series.

 - if a file had some form of licensing information in it, and was one
   of the */uapi/* ones, it was denoted with the Linux-syscall-note if
   any GPL family license was found in the file or had no licensing in
   it (per prior point).  Results summary:

   SPDX license identifier                            # files
   ---------------------------------------------------|------
   GPL-2.0 WITH Linux-syscall-note                       270
   GPL-2.0+ WITH Linux-syscall-note                      169
   ((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause)    21
   ((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause)    17
   LGPL-2.1+ WITH Linux-syscall-note                      15
   GPL-1.0+ WITH Linux-syscall-note                       14
   ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause)    5
   LGPL-2.0+ WITH Linux-syscall-note                       4
   LGPL-2.1 WITH Linux-syscall-note                        3
   ((GPL-2.0 WITH Linux-syscall-note) OR MIT)              3
   ((GPL-2.0 WITH Linux-syscall-note) AND MIT)             1

   and that resulted in the third patch in this series.

 - when the two scanners agreed on the detected license(s), that became
   the concluded license(s).

 - when there was disagreement between the two scanners (one detected a
   license but the other didn't, or they both detected different
   licenses) a manual inspection of the file occurred.

 - In most cases a manual inspection of the information in the file
   resulted in a clear resolution of the license that should apply (and
   which scanner probably needed to revisit its heuristics).

 - When it was not immediately clear, the license identifier was
   confirmed with lawyers working with the Linux Foundation.

 - If there was any question as to the appropriate license identifier,
   the file was flagged for further research and to be revisited later
   in time.

In total, over 70 hours of logged manual review was done on the
spreadsheet to determine the SPDX license identifiers to apply to the
source files by Kate, Philippe, Thomas and, in some cases, confirmation
by lawyers working with the Linux Foundation.

Kate also obtained a third independent scan of the 4.13 code base from
FOSSology, and compared selected files where the other two scanners
disagreed against that SPDX file, to see if there was new insights.  The
Windriver scanner is based on an older version of FOSSology in part, so
they are related.

Thomas did random spot checks in about 500 files from the spreadsheets
for the uapi headers and agreed with SPDX license identifier in the
files he inspected. For the non-uapi files Thomas did random spot checks
in about 15000 files.

In initial set of patches against 4.14-rc6, 3 files were found to have
copy/paste license identifier errors, and have been fixed to reflect the
correct identifier.

Additionally Philippe spent 10 hours this week doing a detailed manual
inspection and review of the 12,461 patched files from the initial patch
version early this week with:
 - a full scancode scan run, collecting the matched texts, detected
   license ids and scores
 - reviewing anything where there was a license detected (about 500+
   files) to ensure that the applied SPDX license was correct
 - reviewing anything where there was no detection but the patch license
   was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied
   SPDX license was correct

This produced a worksheet with 20 files needing minor correction.  This
worksheet was then exported into 3 different .csv files for the
different types of files to be modified.

These .csv files were then reviewed by Greg.  Thomas wrote a script to
parse the csv files and add the proper SPDX tag to the file, in the
format that the file expected.  This script was further refined by Greg
based on the output to detect more types of files automatically and to
distinguish between header and source .c files (which need different
comment types.)  Finally Greg ran the script using the .csv files to
generate the patches.

Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org>
Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com>
Reviewed-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2017-11-02 11:10:55 +01:00
Linus Torvalds c0da4fa0d1 media updates for v4.14-rc1
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Merge tag 'media/v4.14-1' of git://git.kernel.org/pub/scm/linux/kernel/git/mchehab/linux-media

Pull media updates from Mauro Carvalho Chehab:
 "Brazil's Independence Day pull request :-)

  This is one of the biggest media pull requests, with 625 patches
  affecting almost all parts of media (RC, DVB, V4L2, CEC, docs).

  This contains:

   - A lot of new drivers:
     * DVB frontends: mxl5xx, stv0910, stv6111;
     * camera flash: as3645a led driver;
     * HDMI receiver: adv748X;
     * camera sensor: Omnivision 6650 5M driver (ov6650);
     * HDMI CEC: ao-cec meson driver;
     * V4L2: Qualcom camss driver;
     * Remote controller: gpio-ir-tx, pwm-ir-tx and zx-irdec drivers.

   - The DDbridge DVB driver got a massive update, with makes it in sync
     with modern hardware from that vendor;

   - There's an important milestone on this series: the DVB
     documentation was written in 2003, but only started to be updated
     in 2007. It also used to contain several gaps from the time it was
     kept out of tree, mentioning error codes and device nodes that
     never existed upstream. On this series, it received a massive
     update: all non-deprecated digital TV APIs are now in sync with the
     current implementation;

   - Some DVB APIs that aren't used by any upstream driver got removed;

   - Other parts of the media documentation algo got updated, fixing
     some bugs on its PDF output and making it compatible with Sphinx
     version 1.6.

     As the number of hacks required to build PDF output reduced, I hope
     we'll have less troubles as newer versions of our documentation
     toolchain are released (famous last words);

   - As usual, lots of driver cleanups and improvements"

* tag 'media/v4.14-1' of git://git.kernel.org/pub/scm/linux/kernel/git/mchehab/linux-media: (624 commits)
  media: leds: as3645a: add V4L2_FLASH_LED_CLASS dependency
  media: get rid of removed DMX_GET_CAPS and DMX_SET_SOURCE leftovers
  media: Revert "[media] v4l: async: make v4l2 coexist with devicetree nodes in a dt overlay"
  media: staging: atomisp: sh_css_calloc shall return a pointer to the allocated space
  media: Revert "[media] lirc_dev: remove superfluous get/put_device() calls"
  media: add qcom_camss.rst to v4l-drivers rst file
  media: dvb headers: make checkpatch happier
  media: dvb uapi: move frontend legacy API to another part of the book
  media: pixfmt-srggb12p.rst: better format the table for PDF output
  media: docs-rst: media: Don't use \small for V4L2_PIX_FMT_SRGGB10 documentation
  media: index.rst: don't write "Contents:" on PDF output
  media: pixfmt*.rst: replace a two dots by a comma
  media: vidioc-g-fmt.rst: adjust table format
  media: vivid.rst: add a blank line to correct ReST format
  media: v4l2 uapi book: get rid of driver programming's chapter
  media: format.rst: use the right markup for important notes
  media: docs-rst: cardlists: change their format to flat-tables
  media: em28xx-cardlist.rst: update to reflect last changes
  media: v4l2-event.rst: adjust table to fit on PDF output
  media: docs: don't show ToC for each part on PDF output
  ...
2017-09-07 12:53:14 -07:00
Kieran Bingham ab45e85851 media: v4l: vsp1: Allow entities to participate in the partition algorithm
The configuration of the pipeline and entities directly affects the
inputs required to each entity for the partition algorithm. Thus it
makes sense to involve those entities in the decision making process.

Extend the entity ops API to provide an optional .partition() operation.
This allows entities that affect the partition window to adapt the
window based on their configuration.

Entities implementing this operation must update the window parameter in
place, which will then be passed up the pipeline. This creates a process
whereby each entity describes what is required to satisfy the required
output to its predecessor in the pipeline.

Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hansverk@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-08-20 09:32:49 -04:00
Kieran Bingham 3609e7ba91 media: v4l: vsp1: Provide UDS register updates
Provide register definitions required for UDS phase and partition
algorithm support. The registers and bits defined here are available on
Gen3 hardware only.

Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hansverk@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-08-20 09:31:52 -04:00
Kieran Bingham 4065026878 media: v4l: vsp1: Move partition rectangles to struct and operate directly
As we develop the partition algorithm, we need to store more information
per partition to describe the phase and other parameters.

To keep this data together, further abstract the existing v4l2_rect
into a partition specific structure. As partitions only have horizontal
coordinates, store the left and width values only.

When generating the partition windows, operate directly on the partition
struct rather than copying and duplicating the processed data

Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hansverk@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-08-20 09:31:35 -04:00
Kieran Bingham 62dad91c29 media: v4l: vsp1: Remove redundant context variables
The vsp1_pipe object context variables for div_size and
current_partition allowed state to be maintained through processing the
partitions during processing.

Now that the partition tables are calculated during stream on, there is
no requirement to store these variables in the pipe object.

Utilise local variables for the processing as required.

Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hansverk@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-08-20 09:30:55 -04:00
Kieran Bingham 25b6beabd0 media: v4l: vsp1: Calculate partition sizes at stream start
Previously the active window and partition sizes for each partition were
calculated for each partition every frame. This data is constant and
only needs to be calculated once at the start of the stream.

Extend the vsp1_pipe object to dynamically store the number of partitions
required and pre-calculate the partition sizes into this table.

Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hansverk@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-08-20 09:30:37 -04:00
Kieran Bingham 801c6a1778 media: v4l: vsp1: Move vsp1_video_pipeline_setup_partitions() function
Separate the code change from the function move so that code changes can
be clearly identified. This commit has no functional change.

The partition algorithm functions will be changed, and
vsp1_video_pipeline_setup_partitions() will call vsp1_video_partition().
To prepare for that, move the function without any code change.

Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hansverk@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-08-20 09:29:42 -04:00
Kieran Bingham 372b2b0399 media: v4l: vsp1: Release buffers in start_streaming error path
Presently any received buffers are only released back to vb2 if
vsp1_video_stop_streaming() is called. If vsp1_video_start_streaming()
encounters an error, we will be warned by the vb2 handlers that buffers
have not been returned.

Move the buffer cleanup code to its own function to prevent duplication
and call from both vsp1_video_stop_streaming() and the error path in
vsp1_video_start_streaming().

Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hansverk@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-08-20 09:29:19 -04:00
Kieran Bingham 5e0594fd77 drm: rcar-du: Repair vblank for DRM page flips using the VSP
The driver recently switched from handling page flip completion in the
DU vertical blanking handler to the VSP frame end handler to fix a race
condition. This unfortunately resulted in incorrect timestamps in the
vertical blanking events sent to userspace as vertical blanking is now
handled after sending the event.

To fix this we must reverse the order of the two operations. The easiest
way is to handle vertical blanking in the VSP frame end handler before
sending the event. The VSP frame end interrupt occurs approximately 50µs
earlier than the DU frame end interrupt, but this should not cause any
undue harm.

As we need to handle vertical blanking even when page flip completion is
delayed, the VSP driver now needs to call the frame end completion
callback unconditionally, with a new argument to report whether page
flip has completed.

With this new scheme the DU vertical blanking interrupt isn't needed
anymore, so we can stop enabling it.

Fixes: d503a43ac0 ("drm: rcar-du: Register a completion callback with VSP1")
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-08-03 16:17:30 +03:00
Laurent Pinchart eaf4bfad6a v4l: vsp1: Add support for header display lists in continuous mode
The VSP supports both header and headerless display lists. The latter is
easier to use when the VSP feeds data directly to the DU in continuous
mode, and the driver thus uses headerless display lists for DU operation
and header display lists otherwise.

Headerless display lists are only available on WPF.0. This has never
been an issue so far, as only WPF.0 is connected to the DU. However, on
H3 ES2.0, the VSP-DL instance has both WPF.0 and WPF.1 connected to the
DU. We thus can't use headerless display lists unconditionally for DU
operation.

Implement support for continuous mode with header display lists, and use
it for DU operation on WPF outputs that don't support headerless mode.

Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-08-03 16:17:21 +03:00
Laurent Pinchart 1837379e95 v4l: vsp1: Add support for multiple DRM pipelines
The R-Car H3 ES2.0 VSP-DL instance has two LIF entities and can drive
two display pipelines at the same time. Refactor the VSP DRM code to
support that by introducing a vsp_drm_pipeline object that models one
display pipeline.

Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-08-03 16:17:20 +03:00
Laurent Pinchart 3be0bf9734 v4l: vsp1: Add support for multiple LIF instances
The VSP2-DL instance (present in the H3 ES2.0 and M3-N SoCs) has two LIF
instances. Adapt the driver infrastructure to support multiple LIFs.
Support for multiple display pipelines will be added separately.

The change to the entity routing table removes the ability to connect
the LIF output to the HGO or HGT histogram generators. This feature is
only available on Gen2 hardware, isn't supported by the rest of the
driver, and has no known use case, so this isn't an issue.

Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-08-03 16:17:20 +03:00
Laurent Pinchart d455b45f83 v4l: vsp1: Add support for new VSP2-BS, VSP2-DL and VSP2-D instances
New Gen3 SoCs come with two new VSP2 variants names VSP2-BS and VSP2-DL,
as well as a new VSP2-D variant on V3M and V3H SoCs. Add new entries for
them in the VSP device info table.

Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-08-03 16:17:16 +03:00
Laurent Pinchart 6134148f60 v4l: vsp1: Add support for the BRS entity
The Blend/ROP Sub Unit (BRS) is a stripped-down version of the BRU found
in several VSP2 instances. Compared to a regular BRU, it supports two
inputs only, and thus has no ROP unit.

Add support for the BRS by modelling it as a new entity type, but reuse
the vsp1_bru object underneath. Chaining the BRU and BRS entities seems
to be supported by the hardware but isn't implemented yet as it isn't
the primary use case for the BRS.

Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-07-29 23:46:56 +03:00
Laurent Pinchart cebd8c532f v4l: vsp1: Add pipe index argument to the VSP-DU API
In the H3 ES2.0 SoC the VSP2-DL instance has two connections to DU
channels that need to be configured independently. Extend the VSP-DU API
with a pipeline index to identify which pipeline the caller wants to
operate on.

Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-07-29 23:46:56 +03:00
Laurent Pinchart 650651b7b5 v4l: vsp1: Don't create links for DRM pipeline
When the VSP1 is used in a DRM pipeline the driver doesn't register the
media device. Links between entities are not exposed to userspace, but
are still used internally for the sole purpose of setting up internal
source to sink pointers through the link setup handler.

Instead of going through this complex procedure, remove link creation
and set the sink pointers directly.

Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-07-29 23:46:56 +03:00
Laurent Pinchart 2275e8d7f5 v4l: vsp1: Store source and sink pointers as vsp1_entity
The internal VSP entity source and sink pointers are stored as
media_entity pointers, which are then cast to a vsp1_entity. As all
sources and sinks are vsp1_entity instances, we can store the
vsp1_entity pointers directly.

Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-07-29 23:46:56 +03:00
Laurent Pinchart 96be4c2ccc v4l: vsp1: Don't set WPF sink pointer
The sink pointer is used to configure routing inside the VSP, and as
such must point to the next VSP entity in the pipeline. The WPF being a
pipeline terminal sink, its output route can't be configured. The
routing configuration code already handles this correctly without
referring to the sink pointer, which thus doesn't need to be set.

Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-07-29 23:46:56 +03:00
Laurent Pinchart a0991c71ea v4l: vsp1: Don't recycle active list at display start
When the display start interrupt occurs, we know that the hardware has
finished loading the active display list. The driver then proceeds to
recycle the list, assuming it won't be needed anymore.

This assumption holds true for headerless display lists, as the VSP
doesn't reload the list for the next frame if it hasn't changed.
However, this isn't true anymore for header display lists, as they are
loaded at every frame start regardless of whether they have been
updated.

To prepare for header display lists usage in display pipelines, we need
to postpone recycling the list until it gets replaced by a new one
through a page flip. The driver already does so in the frame end
interrupt handler, so all we need is to skip list recycling in the
display start interrupt handler.

While the active list can be recycled at display start for headerless
display lists, there's no real harm in postponing that to the frame end
interrupt handler in all cases. This simplifies interrupt handling as we
don't need to process the display start interrupt anymore.

Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-07-29 23:46:56 +03:00
Laurent Pinchart 1dd48e4876 v4l: vsp1: Fill display list headers without holding dlm spinlock
The display list headers are filled using information from the display
list only. Lower the display list manager spinlock contention by filling
the headers without holding the lock.

Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-07-29 23:46:55 +03:00
Laurent Pinchart f5d0f9d6bf v4l: vsp1: Add API to map and unmap DRM buffers through the VSP
The display buffers must be mapped for DMA through the device that
performs memory access. Expose an API to map and unmap memory through
the VSP device to be used by the DU.

As all the buffers allocated by the DU driver are coherent, we can skip
cache handling when mapping and unmapping them. This will need to be
revisited when support for non-coherent buffers will be added to the DU
driver.

Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
[Kieran: Remove unused header]
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Cavalho Chehab <mchehab@s-opensource.com>
2017-06-09 12:25:38 +01:00
Magnus Damm 2cc2137ffb v4l: vsp1: Map the DL and video buffers through the proper bus master
On Gen2 hardware the VSP1 is a bus master and accesses the display list
and video buffers through DMA directly. On Gen3 hardware, however,
memory accesses go through a separate IP core called FCP.

The VSP1 driver unconditionally maps DMA buffers through the VSP device.
While this doesn't cause any practical issue so far, DMA mappings will
be incorrect as soon as we will enable IOMMU support for the FCP on Gen3
platforms, resulting in IOMMU faults.

Fix this by mapping all buffers through the FCP device if present, and
through the VSP1 device as usual otherwise.

Suggested-by: Magnus Damm <magnus.damm@gmail.com>
[Cache the bus master device]
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Cavalho Chehab <mchehab@s-opensource.com>
2017-06-09 12:25:37 +01:00
Kieran Bingham d7ade201ae v4l: vsp1: Extend VSP1 module API to allow DRM callbacks
To be able to perform page flips in DRM without flicker we need to be
able to notify the rcar-du module when the VSP has completed its
processing.

We must not have bidirectional dependencies on the two components to
maintain support for loadable modules, thus we extend the API to allow
a callback to be registered within the VSP DRM interface.

Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-05-22 16:15:34 +01:00
Kieran Bingham 348a00341e v4l: vsp1: Postpone frame end handling in event of display list race
If we try to commit the display list while an update is pending, we have
missed our opportunity. The display list manager will hold the commit
until the next interrupt.

In this event, we skip the pipeline completion callback handler so that
the pipeline will not mistakenly report frame completion to the user.

Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-05-22 16:15:14 +01:00
Hans Verkuil 6c1c0afd19 [media] vsp1: set V4L2_CTRL_FLAG_MODIFY_LAYOUT for histogram controls
The two histogram controls will modify the layout of the
metadata, so this flag should be set.

Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Acked-by: Sakari Ailus <sakari.ailus@linux.intel.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-04-14 22:55:54 -03:00
Niklas Söderlund 0ac702d5b9 [media] v4l: vsp1: Add HGT support
The HGT is a Histogram Generator Two-Dimensions. It computes a weighted
frequency histograms for hue and saturation areas over a configurable
region of the image with optional subsampling.

Signed-off-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-04-14 22:53:00 -03:00
Laurent Pinchart f2421521de [media] v4l: vsp1: Add HGO support
The HGO is a Histogram Generator One-Dimension. It computes per-channel
histograms over a configurable region of the image with optional
subsampling.

Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-04-14 22:48:33 -03:00
Laurent Pinchart 98eee2550f [media] v4l: vsp1: Fix HGO and HGT routing register addresses
The addresses are incorrect, fix them.

Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-04-14 22:43:17 -03:00
Laurent Pinchart c8663c8e15 [media] v4l: vsp1: Support histogram generators in pipeline configuration
Histogram generators are single-pad entities that branch as leaf nodes
at any point in the pipeline. Make sure that pipeline traversal and
routing configuration support them correctly.

Support for the actual HGO and HGT operation will come later.

Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-04-14 22:42:50 -03:00
Laurent Pinchart 99362e3233 [media] v4l: vsp1: Add histogram support
The histogram common code will be used to implement support for both the
HGO and HGT histogram computation engines.

Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-04-14 22:42:14 -03:00
Laurent Pinchart 3e9a0e0bfa [media] v4l: vsp1: wpf: Implement rotation support
Some WPF instances, on Gen3 devices, can perform 90° rotation when
writing frames to memory. Implement support for this using the
V4L2_CID_ROTATE control.

Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-04-14 22:36:03 -03:00
Kieran Bingham 1531a208ed [media] v4l: vsp1: Register pipe with output WPF
The DRM object does not register the pipe with the WPF object. This is
used internally throughout the driver as a means of accessing the pipe.
As such this breaks operations which require access to the pipe from WPF
interrupts.

Register the pipe inside the WPF object after it has been declared as
the output.

Fixes: ff7e97c94d ("[media] v4l: vsp1: Store pipeline pointer in rwpf")

Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-04-10 08:33:10 -03:00
Kieran Bingham 1b8ce4060b [media] v4l: vsp1: Fix struct vsp1_drm documentation
The struct vsp1_drm references a member 'planes' which doesn't exist.
Correctly identify this documentation against the 'inputs'

Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-04-10 08:32:47 -03:00
Laurent Pinchart 40ad34d8eb [media] v4l: vsp1: Disable HSV formats on Gen3 hardware
While all VSP instances can process HSV internally, on Gen3 hardware
reading or writing HSV24 or HSV32 from/to memory causes the device to
hang. Disable those pixel formats on Gen3 hardware.

Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-04-10 08:32:21 -03:00
Laurent Pinchart 9dbed95ba6 [media] v4l: vsp1: Fix multi-line comment style
Fix all multi-line comments to comply with the kernel coding style.

Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-04-10 08:31:39 -03:00
Kieran Bingham f2074708ee [media] v4l: vsp1: Remove redundant pipe->dl usage from drm
The pipe->dl is used only inside vsp1_du_atomic_flush(), and can be
obtained and stored locally to simplify the code.

Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-04-10 08:29:57 -03:00
Kieran Bingham 4461c84b52 [media] v4l: vsp1: Prevent multiple streamon race commencing pipeline early
With multiple inputs through the BRU it is feasible for the streams to
race each other at stream-on.

Multiple VIDIOC_STREAMON calls racing each other could have process
N-1 skipping over the pipeline setup section and then start the pipeline
early, if videobuf2 has already enqueued buffers to the driver for
process N but not called the .start_streaming() operation yet

In the case of the video pipelines, this
can present two serious issues.

 1) A null-dereference if the pipe->dl is committed at the same time as
    the vsp1_video_setup_pipeline() is processing

 2) A hardware hang, where a display list is committed without having
    called vsp1_video_setup_pipeline() first

Repair this issue, by ensuring that only the stream which configures the
pipeline is able to start it.

Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-04-10 08:28:50 -03:00
Laurent Pinchart 3425382288 [media] v4l: vsp1: Fix RPF/WPF U/V order in 3-planar formats on Gen3
The RPF and WPF U/V order bits have no effect for 3-planar formats on
Gen3 hardware. Swap the U and V planes addresses manually instead in
that case.

Fixes: b915bd24a0 ("[media] v4l: vsp1: Add tri-planar memory formats support")

Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
2017-04-10 08:28:19 -03:00