Unconditionally announce FLUSH/FUA to upper layers.
If the lower layers on either node do not actually support this,
generic_make_request() will deal with it.
If this causes performance regressions on your setup,
make sure there are no volatile caches involved,
and mount -o nobarrier or equivalent.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Occasionally, if we disconnect, we triggered this assert:
block drbd7: ASSERT FAILED tl_hash[27] == c30b0f04, expected NULL
hlist_del() happens only on master bio completion.
We used to wait for pending IO to complete before freeing tl_hash
on disconnect. We no longer do so, since we learned to "freeze"
IO on disconnect.
If the local disk is too slow, we may reach C_STANDALONE early,
and there are still some requests pending locally when we call
drbd_free_tl_hash().
If we now free the tl_hash, and later the local IO completion completes
the master bio, which then does hlist_del() and clobbers freed memory.
Do hlist_del_init() and hlist_add_fake() before kfree(tl_hash),
so the hlist_del() on master bio completion is harmless.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Pull block driver updates from Jens Axboe:
"Here are the driver related changes for 3.5. It contains:
- The floppy changes from Jiri. Jiri is now also marked as the
maintainer of floppy.c, I shall be publically branding his forehead
with red hot iron at the next opportune moment.
- A batch of drbd updates and fixes from the linbit crew, as well as
fixes from others.
- Two small fixes for xen-blkfront courtesy of Jan."
* 'for-3.5/drivers' of git://git.kernel.dk/linux-block: (70 commits)
floppy: take over maintainership
floppy: remove floppy-specific O_EXCL handling
floppy: convert to delayed work and single-thread wq
xen-blkfront: module exit handling adjustments
xen-blkfront: properly name all devices
drbd: grammar fix in log message
drbd: check MODULE for THIS_MODULE
drbd: Restore the request restart logic
drbd: introduce a bio_set to allocate housekeeping bios from
drbd: remove unused define
drbd: bm_page_async_io: properly initialize page->private
drbd: use the newly introduced page pool for bitmap IO
drbd: add page pool to be used for meta data IO
drbd: allow bitmap to change during writeout from resync_finished
drbd: fix race between drbdadm invalidate/verify and finishing resync
drbd: fix resend/resubmit of frozen IO
drbd: Ensure that data_size is not 0 before using data_size-1 as index
drbd: Delay/reject other state changes while establishing a connection
drbd: move put_ldev from __req_mod() to the endio callback
drbd: fix WRITE_ACKED_BY_PEER_AND_SIS to not set RQ_NET_DONE
...
Don't rely on availability of bios from the global fs_bio_set,
we should use our own bio_set for meta data IO.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
This could be exploited by a peer which runs modified code.
Reported-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Changes to the role and disk state should be delayed or rejected
while we establish a connection.
This is necessary, since the peer will base its resync decision
on the UUIDs and the state we sent in the drbd_connect() function.
The most prominent example for this race is becoming primary after
sending state and UUIDs and before the state changes to C_WF_CONNECTION.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
If a SyncTarget node gets a P_RS_DATA_REPLY before a P_DATA packet
for the same sector, it simply submits these two IO requests.
This is be possible because on the SyncSource node, the data of the
P_RS_DATA_REPLY packet was read from disk. Immediately after that a
write request from upper layers came in.
The disk scheduler or even the "hardware" queues on the disk drive might
reorder these writes.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
drbd_accept was modelled after kernel_accept
with drbd commit 53eb779 in July 2008.
Only, kernel_accept was then broken, and only fixed later
with kernel commit 1b08534e in Dec 2008:
net: Fix module refcount leak in kernel_accept()
Impact: protocol families provided as modules, e.g. ipv6 or ib_sdp,
would soon have their reference count become negative, preventing
them from being unloaded (likely), or worse, hit zero without actually
being unused, allowing them to be unloaded while still in use (unlikely,
but if triggered, causing a kernel crash).
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
If the asender thread, or request_timer_fn(), or some other part of
the code, decided to drop the connection (because of timeout or other),
but the receiver just now was processing a P_STATE packet, there was a
chance that receive_state() would do a hard state change
"re-establishing" an already failed connection without additional handshake.
Log excerpt:
Remote failed to finish a request within ko-count * timeout
peer( Secondary -> Unknown ) conn( Connected -> Timeout ) pdsk( UpToDate -> DUnknown )
asender terminated
...
peer( Unknown -> Secondary ) conn( Timeout -> Connected ) pdsk( DUnknown -> UpToDate ) peer_isp( 0 -> 1 )
...
Connection closed
peer( Secondary -> Unknown ) conn( Connected -> Unconnected ) pdsk( UpToDate -> DUnknown ) peer_isp( 1 -> 0 )
receiver terminated
Impact:
while the connection state is erroneously "Connected",
requests may be queued and even sent,
which would never be acknowledged,
and may have been missed by the cleanup.
These requests would never be completed.
The next drbd_suspend_io() will then lock up,
waiting forever for these requests to complete.
Fixed in several code paths:
Make sure the connection state is NetworkFailure or worse
before starting the cleanup in drbd_disconnect().
This should make sure the cleanup won't miss any requests.
Disallow receive_state() to "upgrade" the connection state
from an error state. This will make sure the "illegal" state
transition won't happen.
For all connection failure states,
relax the safe-guard in sanitize_state() again
to silently mask out those state changes
(e.g. Timeout -> Connected becomes Timeout -> Timeout).
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
This bug might have caused troubles if disk-barriers and the ahead-behind
more are enabled at the same time.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
DRBD state changes schedule after_state_ch() actions to a worker thread,
which decides on the old and new states of that change, whether to send
an informational state update packet (P_STATE) to the peer.
If it decides to drbd_send_state(), it would however always send the
_curent_ state, which, if a second state change happens before the
after_state_ch() of the first ran, may "fast-forward" the peer's view
about this node. In most cases that is harmless, but sometimes this can
confuse DRBD, for example into not actually starting a necessary resync
if you do a very tight detach/attach loop on a Connected Secondary.
Fix this by always sending the "new" state of the respective state
transition which scheduled this after_state_ch() work.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
With sync-after dependencies, given "lucky" timing of pause/unpause
events, and the end of an empty (0 bits set) resync was sometimes not
detected on the SyncTarget, leading to a "stalled" SyncSource state.
Fixed this by expecting not only "Inconsistent -> UpToDate" but also
"Consistent -> UpToDate" transitions for the peer disk state
to end a resync.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
If we get into the C_BROKEN_PIPE cstate once, the state engine set the
thi->t_state of the receiver thread to restarting. But with the while loop
in drbdd_init() a new connection gets established. After the call into
drbdd() returns immediately since the thi->t_state is not RUNNING. The
restart of drbd_init() then resets thi->t_state to RUNNING.
I.e. after entering C_BROKEN_PIPE once, the next successful established
connection gets wasted.
The two parts of the fix:
* Do not cause the thread to restart if we detect the issue
with the sockets while we are in C_WF_CONNECTION.
* Make sure that all actions that would have set us to C_BROKEN_PIPE
happen before the state change to C_WF_REPORT_PARAMS.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
When the disk-timeout is active, and it expires for a single request,
we consider the local disk as D_FAILED. Note: With this change,
I made both timeout based state transitions HARD state transitions.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Name them in a "backward compatible" manner, i.e. reuse or not
are still 1 and 0 respectively. The reuse value of 2 means that
the socket with it will forcibly reuse everyone else's port.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
If we have an asymetrically congested network, we may send P_PING,
but due to congestion, the corresponding P_PING_ACK would time out,
and we would drop a (congested, but otherwise) healthy connection
("PingAck did not arrive in time.")
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Found these with the help of ispell -l.
Signed-off-by: Bart Van Assche <bvanassche@acm.org>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
The old (optimistic) implementation could shrink the bio size
on an primary device.
Shrinking the bio size on a primary device is bad. Since there
we might get BIOs with the old (bigger) size shortly after
we published the new size.
The new implementation is more conservative, and eventually
increases the max_bio_size on a primary device (which is valid).
It does so, when it knows the local limit AND the remote limit.
We cache the last seen max_bio_size of the peer in the meta
data, and rely on that, to make the operation of single
nodes more efficient.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
It seems that the real cause of all the issues where that
we did not noticed in drbd_try_connect() when the other
guy closes one socket if the round trip time gets higher
than 100ms. There were that 100ms hard coded!
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
If there is no replication traffic within the idle timeout
(ping-int seconds), DRBD will send a P_PING,
and adjust the timeout to ping-timeout.
If there is no P_PING_ACK received within this ping-timeout,
DRBD finally drops the connection, and tries to re-establish it.
To decide which timeout was active, we compared the current timeout
with the ping-timeout, and dropped the connection, if that was the case.
By default, ping-int is 10 seconds, ping-timeout is 500 ms.
Unfortunately, if you configure ping-timeout to be the same as ping-int,
expiry of the idle-timeout had been mistaken for a missing ping ack,
and caused an immediate reconnection attempt.
Fix:
Allow both timeouts to be equal, use a local variable
to store which timeout is active.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Just deal with it more gracefully, if we fail to add even a single page
to an empty bio. We used to BUG_ON() there, but it has been observed in
some Xen deployment, so we need to handle that case more robustly now.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
If we fail to send the information that we lost our disk,
we have no connection, and no disk: no access to data anymore.
That is either expected (deconfiguration), or there will be so much
noise in the logs that "Sending state failed" is not useful at all.
Drop it.
If the reason for a shorter than expected receive was a signal,
which we sent because we already decided to disconnect,
these additional log messages are confusing and useless.
This patch follows this pattern:
- dev_warn(DEV, "short read expecting header on sock: r=%d\n", r);
+ if (!signal_pending(current))
+ dev_warn(DEV, "short read expecting header on sock: r=%d\n", r);
Also make them all dev_warn for consistency.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Now that we do no longer in-place endian-swap the bitmap, we allow
selected bitmap operations (testing bits, sometimes even settting bits)
during some bulk operations.
This caused us to hit a lot of FIXME asserts similar to
FIXME asender in drbd_bm_count_bits,
bitmap locked for 'write from resync_finished' by worker
Which now is nonsense: looking at the bitmap is perfectly legal
as long as it is not being resized.
This cosmetic patch defines some flags to describe expectations in finer
detail, so the asserts in e.g. bm_change_bits_to() can be skipped if
appropriate.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
All decisions about sync, sync direction, and wether or not to
allow a connect or attach are based on our set of UUIDs to tag a
data generation.
Log changes to the UUIDs whenever they occur,
logging "new current UUID P:Q:R:S" is more useful
than "Creating new current UUID".
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
The "lazy writeout" of cleared bitmap pages happens during resync, and
should happen again once the resync finishes cleanly, or is aborted.
If resync finished cleanly, or was aborted because of peer disk
failure, we trigger the writeout from worker context in the after
state change work.
If resync was aborted because of connection failure, we should not
immediately trigger bitmap writeout, but rather postpone the
writeout to after the connection cleanup happened. We now do it
in the receiver context from drbd_disconnect().
If resync was aborted because of local disk failure, well, there
is nothing to write to anymore.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Protocol A has no P_WRITE_ACKs, but has P_NEG_ACKs.
The master bio might already be completed, therefore the
request is no longer in the collision hash.
=> Do not try to validate block_id as request
In Protocol B we might already have got a P_RECV_ACK
but then get a P_NEG_ACK after wards.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
The point is that drbd_disconnect() can be called with a cstate of
WFConnection.
That happens if the user issues "drbdsetup disconnect" while the
drbd_connect() function executes. Then drbdd_init() will call
drbdd(), which in turn will return without receiving any
packets. Then drbdd_init() will end up calling drbd_disconnect()
with a cstate of WFConnection.
Bottom line: This assertion is wrong as it is, and we do not
see value in fixing it. => Removing it.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
The test if rs_pending_cnt == 0 was too weak. Using Test for
unacked_cnt == 0 instead. Moved that into the worker.
Since unacked_cnt gets already increased when an P_RS_DATA_REQ
comes in.
Also using a timer to make Ahead -> SyncSource -> Ahead cycles
slower...
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
See also commit from 2009-08-15
"drbd_uuid_compare(): Do not full sync in case a P_SYNC_UUID packet gets lost."
We saw cases where the History UUIDs where not as expected. So the
detection of the special case did not trigger. With the sync UUID
no longer being a random number, but deducible from the previous
bitmap UUID, the detection of this special case becomes more
reliable.
The SyncUUID now is the previous bitmap UUID + 0x1000000000000.
Rule 5a:
Cs = H1p & H1p + Offset = Bp
Connection was lost before SyncUUID Packet came through.
Corrent (peer) UUIDs:
Bp = H1p
H1p = H2p
H2p = 0
Become Sync target.
Rule 7a:
Cp = H1s & H1s + Offset = Bs
Connection was lost before SyncUUID Packet came through.
Correct (own) UUIDs:
Bs = H1s
H1s = H2s
H2s = 0
Become Sync source.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
We may not get from SyncSource to Ahead if we have sent some
P_RS_DATA_REPLY packets to the peer and are waiting for
P_WRITE_ACK.
Again, this is not relevant for proper tuned systems, but makes
sure that the not-tuned system does not get diverging bitmaps.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
When the sync source node replies to a P_RS_DATA_REQUEST packet
when it is already in ahead mode. I.e. those two packets
crossed each other on the wire, that may lead to diverging
bitmaps.
This never happens in a well-tuned-system. In a well-tuned-
system the resync controller has reduced the resync speed
to zero long before we got into ahead-mode.
But we have to be prepared for the not-well-tuned-system
of course as well.
Because -> diverging bitmaps = non terminating resync.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
We expect to only receive the recently introduced "set out of sync"
packets in specific states. If we receive them in different states, that
may confuse the resync process to the point where it won't terminate, or
think it made negative progress.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>