a) don't zero gart table on gart enable
b) move pinning shader object into resume path
c) unpin shader object on suspend
d) set cp ready to false after cp shutdown on suspend.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Some people were seeing
*ERROR* radeon: writting more dword to ring than expected
after certain blits, the loops calculation didn't take
into account that we do a separate blit for the remainder
after doing the aligned blits.
Acked-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
We sometimes lock IB then the ring and sometimes the ring then
the IB. This is mostly due to the IB locking not being well defined
about what data in the structs it actually locks. Define what I
believe is the correct behaviour and gets rid of the lock dep ordering
warning.
Signed-off-by: Dave Airlie <airlied@redhat.com>
rv6xx emits two extra dwords in the render target setup.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@linux.ie>
select the correct max number of bytes per blit based
on whether the size is multiple of 4 bytes. This
determines whether we can use 8 or 32 bit pixels for
the blit.
airlied: also merged the IB padding patch +
correcting the VS offset for context
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This adds the r600 KMS + CS support to the Linux kernel.
The r600 TTM support is quite basic and still needs more
work esp around using interrupts, but the polled fencing
should work okay for now.
Also currently TTM is using memcpy to do VRAM moves,
the code is here to use a 3D blit to do this, but
isn't fully debugged yet.
Authors:
Alex Deucher <alexdeucher@gmail.com>
Dave Airlie <airlied@redhat.com>
Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>