The function will be used by the DU code, move it out of vsp1_video.c.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
To make the video device nodes optional we need to decouple the [rw]pf
instances from the video devices. Move video devices out of struct
vsp1_rwpf and instantiate them dynamically in the core driver code.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
With the MC next gen rework, what's left for media_entity_init()
is to just initialize the PADs. However, certain devices, like
a FLASH led/light doesn't have any input or output PAD.
So, there's no reason why calling media_entity_init() would be
mandatory. Also, despite its name, what this function actually
does is to initialize the PADs data. So, rename it to
media_entity_pads_init() in order to reflect that.
The media entity actual init happens during entity register,
at media_device_register_entity(). We should move init of
num_links and num_backlinks to it.
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
Currently, media_entity_init() creates an array with the links,
allocated at init time. It provides a parameter (extra_links)
that would allocate more links than the current needs, but this
is not used by any driver.
As we want to be able to do dynamic link allocation/removal,
we'll need to change the implementation of the links. So,
before doing that, let's first remove that extra unused
parameter, in order to cleanup the interface first.
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
Acked-by: Sakari Ailus <sakari.ailus@linux.intel.com>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
The vsp1_entity_is_streaming() function is called in atomic context when
queuing buffers, and sleeps due to a mutex. As the mutex just protects
access to one structure field, fix this by replace the mutex with a
spinlock.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
If a subdevice pad op is called from a bridge driver, then there is
no v4l2_subdev_fh struct that can be passed to the subdevice. This
made it hard to use such subdevs from a bridge driver.
This patch replaces the v4l2_subdev_fh pointer by a v4l2_subdev_pad_config
pointer in the pad ops. This allows bridge drivers to use the various
try_ pad ops by creating a v4l2_subdev_pad_config struct and passing it
along to the pad op.
The v4l2_subdev_get_try_* macros had to be changed because of this, so
I also took the opportunity to use the full name of the v4l2_subdev_get_try_*
functions in the __V4L2_SUBDEV_MK_GET_TRY macro arguments: if you now do
'git grep v4l2_subdev_get_try_format' you will actually find the header
where it is defined.
One remark regarding the drivers/staging/media/davinci_vpfe patches: the
*_init_formats() functions assumed that fh could be NULL. However, that's
not true for this driver, it's always set. This is almost certainly a copy
and paste from the omap3isp driver. I've updated the code to reflect the
fact that fh is never NULL.
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Acked-by: Lad, Prabhakar <prabhakar.csengg@gmail.com>
Tested-by: Lad, Prabhakar <prabhakar.csengg@gmail.com>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Sakari Ailus <sakari.ailus@linux.intel.com>
Acked-by: Sylwester Nawrocki <s.nawrocki@samsung.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
When setting a control directly on a subdev node the VSP1 driver doesn't
guarantee that the device is powered on. This leads to crashes when the
control handlers writes to hardware registers. One easy way to fix this
is to ensure that the device gets powered on when a subdev node is
opened. However, this consumes power unnecessarily, as there's no need
to power the device on when setting formats on the pipeline.
Furthermore, control handler setup at entity init time suffers from the
same problem as the device isn't powered on easier.
Fix this by extend the entity base object to setup the control handler
automatically when starting the stream. Entities must then skip writing
to registers in the set control handler when not streaming, which can be
tested with the new vsp1_entity_is_streaming() helper function.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
Video nodes created and initialized in the RPF and WPF init code paths
are never unregistered, and the related resources (videobuf alloc
context and media entity) never released.
Fix this by storing a pointer to the vsp1_video object in vsp1_entity
and calling vsp1_video_cleanup() from vsp1_entity_destroy(). This also
allows simplifying the init error code paths.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
The Blend ROP Unit performs blending and ROP operations for up to four
sources.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
The "Renesas Corporation" listed in the copyright notice doesn't exist.
Replace it with "Renesas Electronics Corporation" and update the
copyright years.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
The Look-Up Table looks up values in 8-bit indexed tables separately for
each color component.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
The Super Resolution Unit performs super resolution processing with
optional upscaling by a factor of two.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
The Hue Saturation value Transform and Hue Saturation value Inverse
transform entities convert from RGB to HSV and back.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
The VSP1 is a video processing engine that includes a blender, scalers,
filters and statistics computation. Configurable data path routing logic
allows ordering the internal blocks in a flexible way.
Due to the configurable nature of the pipeline the driver implements the
media controller API and doesn't use the V4L2 mem-to-mem framework, even
though the device usually operates in memory to memory mode.
Only the read pixel formatters, up/down scalers, write pixel formatters
and LCDC interface are supported at this stage.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Sakari Ailus <sakari.ailus@iki.fi>
Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>