It's cleaned before saving and re-initialized after restoring.
So don't need to save/restore it. And also new chip has new address
for hardware status page register, don't write to old address.
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Using PM latency request turns out to be very fragile and only works for
some systems, depending upon the ACPI implementation. However, I've
stumbled across a promising bit in INSTPM: "Interrupt-Based AGPBUSY#".
This reverts commit b0b544cd37.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
In order to prevent "crushed blacks" on TVs, the range of the RGB output
may be limited to 16-235. This used to be available through Xorg under
the "Broadcast RGB" option, so reintroduce support for KMS.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=34543
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
The code paths for modesetting are growing in complexity as we may need
to move the buffers around in order to fit the scanout in the aperture.
Therefore we face a choice as to whether to thread the interruptible status
through the entire pinning and unbinding code paths or to add a flag to
the device when we may not be interrupted by a signal. This does the
latter and so fixes a few instances of modesetting failures under stress.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Seems like we are forever to be cursed with buggy firmware, so allow the
user to explicitly set the panel connection status.
Of secondary utility for cases where I run laptops with the lid closed,
but still want to configure the LVDS.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This reverts commit 633f2ea266 and the
attempted fix dcbe6f2b3d.
There is a single clock source used for both SSC (some LVDS and DP) and
non-SSC (VGA, DVI) outputs. So we need to be careful to only enable SSC
as necessary. However, fiddling with DREFCLK was causing DP links to be
dropped and we do not have a fix ready, so revert.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Grab the latest stabilisation bits from -fixes and some suspend and
resume fixes from linus.
Conflicts:
drivers/gpu/drm/i915/i915_drv.h
drivers/gpu/drm/i915/i915_irq.c
The automatic powersaving feature is once again causing havoc, with 100%
reliable hangs on boot and resume on affected machines.
Reported-by: Francesco Allertsen <fallertsen@gmail.com>
Reported-by: Gui Rui <chaos.proton@gmail.com>
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=28582
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
We had some conversions over to the _PIPE macros, but didn't get
everything. So hide the per-pipe regs with an _ (still used in a few
places for legacy) and add a few _PIPE based macros, then make sure
everyone uses them.
[update: remove usage of non-existent no-op macro]
[update 2: keep modesetting suspend/resume code, update to new reg names]
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
[ickle: stylistic cleanups for checkpatch and taste]
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
A lot of minor tweaks to fix the tracepoints, improve the outputting for
ftrace, and to generally make the tracepoints useful again. It is a start
and enough to begin identifying performance issues and gaps in our
coverage.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This is just an idea that might or might not be a good idea,
it basically adds two ioctls to create a dumb and map a dumb buffer
suitable for scanout. The handle can be passed to the KMS ioctls to create
a framebuffer.
It looks to me like it would be useful in the following cases:
a) in development drivers - we can always provide a shadowfb fallback.
b) libkms users - we can clean up libkms a lot and avoid linking
to libdrm_*.
c) plymouth via libkms is a lot easier.
Userspace bits would be just calls + mmaps. We could probably
mark these handles somehow as not being suitable for acceleartion
so as top stop people who are dumber than dumb.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Judging by comments in the BIOS, if the SDVO LVDS option h40 is enabled,
then we are supposed to query the real panel type via Int15. We don't do
this and so for the Sony Vaio VGC-JS210J which has otherwise default
values, we choose the wrong mode.
This patch adds a driver option, i915.vbt_sdvo_panel_type, which can be
used to override the value in the VBT.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=33691
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Instead of reporting EIO upfront in the entrance of an ioctl that may or
may not attempt to use the GPU, defer the actual detection of an invalid
ioctl to when we issue a GPU instruction. This allows us to continue to
use bo in video memory (via pread/pwrite and mmap) after the GPU has hung.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Rather than power cycling the panel when there are no bits to display,
use the VDD AUX bit to power the panel up just enough for DP AUX
transactions to work. This prevents a bit of unnecessary ugliness as
mode sets occur on the panel.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Move the plane->mode config to the point of use rather than repeatedly
querying the same information.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
We can only utilize the stolen portion of the GTT if we are in sole
charge of the hardware. This is only true if using GEM and KMS,
otherwise VESA continues to access stolen memory.
Reported-by: Arnd Bergmann <arnd@arndb.de>
Reported-by: Frederic Weisbecker <fweisbec@gmail.com>
Tested-by: Jiri Olsa <jolsa@redhat.com>
Tested-by: Frederic Weisbecker <fweisbec@gmail.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
For CRT and SDVO/HDMI, we need to use a normal, non-SSC, clock and so we
must clear any enabling bits left-over from earlier outputs. And also
seems to correct the LVDS panel on the Lenovo U160.
However, at one point, it did cause an "ERROR failed to disable
trancoder". So prolonged testing on top of Jesse's refactored and
error-checking CRTC logic is desired.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Move code around and invoke iomem annotation in a few more places in
order to silence sparse. Still a few more iomem annotations to go...
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
945 class hardware has an interesting quirk in which the vblank
interrupt is not raised if the CPU is in a low power state. (We also
suspect that the memory bus is clocked to the CPU/c-state and not the
GPU so there are secondary starvation issues.) In order to prevent the
most obvious issue of the low of the vblank interrupt (stuttering
compositing that only updates when the mouse is moving) is to install a
PM QoS request to prevent low c-states whilst the GPU is active.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Admittedly, trusting ACPI or the BIOS at all to be correct is littered
with numerous examples where it is wrong. Maybe, just maybe, we will
have better luck using the ACPI OpRegion lid status...
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
In order to workaround the issue with LVDS not working on the Lenovo
U160 apparently due to using the wrong SSC frequency, add an option to
disable SSC.
Suggested-by: Lukács, Árpád <lukacs.arpad@gmail.com>
Bugzillla: https://bugs.freedesktop.org/show_bug.cgi?id=32748
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: stable@kernel.org
As the mappable portion of the aperture is always a small subset at the
start of the GTT, it is allocated preferentially by drm_mm. This is
useful in case we ever need to map an object later. However, if you have
a large object that can consume the entire mappable region of the
GTT this prevents the batchbuffer from fitting and so causing an error.
Instead allocate all those that require a mapping up front in order to
improve the likelihood of finding sufficient space to bind them.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cleanup several aspects of the rc6 code:
- misnamed intel_disable_clock_gating function (was only about rc6)
- remove commented call to intel_disable_clock_gating
- rc6 enabling code belongs in its own function (allows us to move the
actual clock gating enable call back into restore_state)
- allocate power & render contexts up front, only free on unload
(avoids ugly lazy init at rc6 enable time)
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
[ickle: checkpatch cleanup]
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
By tracking the current status of the backlight we can prevent recording
the value of the current backlight when we have disabled it. And so
prevent restoring it to 'off' after an unbalanced sequence of
intel_lvds_disable/enable.
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=22672
Tested-by: Alex Riesen <raa.lkml@gmail.com>
Tested-by: Larry Finger <Larry.Finger@lwfinger.net>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: stable@kernel.org
The relative-to-general state default is useless as it means having to
rewrite the streaming kernels for each batch. Relative-to-surface is
more useful, as that stream usually needs to be rewritten for each
batch. And absolute addressing mode, vital if you start streaming
state, is also only available by adjusting the register...
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Add an interrupt handler for switching graphics frequencies and handling
PM interrupts. This should allow for increased performance when busy
and lower power consumption when idle.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
v2: Change IS_IRONLAKE to IS_GEN5 to adapt to 2.6.37
This patch adds new functions for use by the drm core:
.get_vblank_timestamp() provides a precise timestamp
for the end of the most recent (or current) vblank
interval of a given crtc, as needed for the DRI2
implementation of the OML_sync_control extension.
It is a thin wrapper around the drm function
drm_calc_vbltimestamp_from_scanoutpos() which does
almost all the work.
.get_scanout_position() provides the current horizontal
and vertical video scanout position and "in vblank"
status of a given crtc, as needed by the drm for use by
drm_calc_vbltimestamp_from_scanoutpos().
The patch modifies the pageflip completion routine
to use these precise vblank timestamps as the timestamps
for pageflip completion events.
This code has been only tested on a HP-Mini Netbook with
Atom processor and Intel 945GME gpu. The codepath for
(IS_G4X(dev) || IS_GEN5(dev) || IS_GEN6(dev)) gpu's
has not been tested so far due to lack of hardware.
Signed-off-by: Mario Kleiner <mario.kleiner@tuebingen.mpg.de>
Acked-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Once we have read the value out of the GT power well, we need to remove
the FORCE WAKE bit to allow the system to auto-power down.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
As we provide a list of all objects that will be accessed from the
batchbuffer, we can build a lut of the handles associated with those
objects for this invocation and use that to avoid the overhead of
looking up those objects again for every relocation.
The cost of building and searching a small hash table is much less than
that of acquiring a spinlock, searching a radix tree and manipulating an
atomic refcnt per relocation.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
The bulk of the change is to convert the growing list of rings into an
array so that the relationship between the rings and the semaphore sync
registers can be easily computed.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
With this change, every batchbuffer can use all available fences (save
pinned and scanout, of course) without ever stalling the gpu!
In theory. Currently the actual pipelined update of the register is
disabled due to some stability issues. However, just the deferred update
is a significant win.
Based on a series of patches by Daniel Vetter.
The premise is that before every access to a buffer through the GTT we
have to declare whether we need a register or not. If the access is by
the GPU, a pipelined update to the register is made via the ringbuffer,
and we track the last seqno of the batches that access it. If by the
CPU we wait for the last GPU access and update the register (either
to clear or to set it for the current buffer).
One advantage of being able to pipeline changes is that we can defer the
actual updating of the fence register until we first need to access the
object through the GTT, i.e. we can eliminate the stall on set_tiling.
This is important as the userspace bo cache does not track the tiling
status of active buffers which generate frequent stalls on gen3 when
enabling tiling for an already bound buffer.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This makes the various rings more consistent by removing the anomalous
handing of the rendering ring execbuffer dispatch.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Besides the minimal improvement in reducing the execbuffer overhead, the
real benefit is clarifying a few routines.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
A number of dragons have been seen lurking within the execbuffer code.
The first step is then to isolate them from the rest and begin to
scrutinise them in depth. Suggested by Daniel Vetter.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Simply remove our accounting of objects inside the aperture, keeping
only track of what is in the aperture and its current usage. This
removes the over-complication of BUGs that were attempting to keep the
accounting correct and also removes the overhead of the accounting on
the hot-paths.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
The pipe control object is allocated by the device for the sole use of the
render ringbuffer. Move this detail from the general code to the render
ring buffer initialisation.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Having seen the effects of erroneous fencing on the batchbuffer, a
useful sanity check is to record the fence registers at the time of an
error.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This still uses the agp functions to actually reinstate the mappings
(with a gross hack to make agp cooperate), but it wires everything
up correctly for the switchover.
The call to agp_rebind_memory can be dropped because all non-kms drivers
do all their rebinding on EnterVT.
v2: Be more paranoid and flush the chipset cache after restoring gtt
mappings.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This is required to restore gtt mappings on resume when agp is gone.
The right way to do this would be to make sturct drm_mm_node embeddable
and use the allocation list maintained by the drm memory manager. But
that's a bigger project. Getting rid of the per bo agp_mem will save
more memory than this wastes, anyway.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
The GATT is a write-only set of registers, reading from them in the
manner of i915_gtt_to_phys() is supposed to be undefined. However a
simple solution exists as we allocate linear memory from the stolen
area, we can simply add the block offset to the base register. As a
side-effect we recover all the unused stolen GTT entries and so enlarge
our aperture.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
We were reading our 64-bit value in I915_READ64 and returning 32 bits
of it. The restoration of fence regs at resume then had a zero end
value, and the fence had no effect.
Version 2: Split register access functions into per-size versions
Sharing code between different sizes seemed reasonable when we only
needed a single copy, but as 64-bit access requires its own version,
it makes sense to just split them out for each size.
Reported-by: Peter Clifton <pcjc2@cam.ac.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Keith Packard <keithp@keithp.com>
[ickle: use a macro to create the various read/write routines]
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
When trying to diagnose mysterious errors on resume, capture the
display register contents as well.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
The pinned buffers are useful for diagnosing errors in setting up state
for the chipset, which may not necessarily be 'active' at the time of
the error, e.g. the cursor buffer object.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
An old and oft reported bug, is that of the GPU hanging on a
MI_WAIT_FOR_EVENT following a mode switch. The cause is that the GPU is
waiting on a scanline counter on an inactive pipe, and so waits for a
very long time until eventually the user reboots his machine.
We can prevent this either by moving the WAIT into the kernel and
thereby incurring considerable cost on every swapbuffers, or by waiting
for the GPU to retire the last batch that accesses the framebuffer
before installing a new one. As mode switches are much rarer than swap
buffers, this looks like an easy choice.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=28964
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=29252
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: stable@kernel.org
Before reading ring register, set FORCE_WAKE bit to prevent GT core
power down to low power state, otherwise we may read stale values.
Signed-off-by: Zou Nan hai <nanhai.zou@intel.com>
[ickle: added a udelay which seemed to do the trick on my SNB]
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
As we use POSTING_READ to flush the write to the register before
proceeding, we do not care what the return value is and similar we do
not care for the read to be recorded whilst tracing register
read/writes.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This will be used later to hide the frequently written registers
from debug traces in order to increase the signal-to-noise.
Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Add two tracepoints at I915_WRITE/READ for tracing down all the
register write and read.
Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
a00b10c360 "Only enforce fence limits inside the GTT" also
added a fenceable/mappable disdinction when binding/pinning buffers.
This only complicates the code with no pratical gain:
- In execbuffer this matters on for g33/pineview, as this is the only
chip that needs fences and has an unmappable gtt area. But fences
are only possible in the mappable part of the gtt, so need_fence
implies need_mappable. And need_mappable is only set independantly
with relocations which implies (for sane userspace) that the buffer
is untiled.
- The overlay code is only really used on i8xx, which doesn't have
unmappable gtt. And it doesn't support tiled buffers, currently.
- For all other buffers it's a bug to pass in a tiled bo.
In short, this disdinction doesn't have any practical gain.
I've also reverted mapping the overlay and context pages as possibly
unmappable. It's not worth being overtly clever here, all the big
gains from unmappable are for execbuf bos.
Also add a comment for a clever optimization that confused me
while reading the original patch by Chris Wilson.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Take two passes to evict everything whilst searching for sufficient free
space to bind the batchbuffer. After searching for sufficient free space
using LRU eviction, evict everything that is purgeable and try again.
Only then if there is insufficient free space (or the GTT is too badly
fragmented) evict everything from the aperture and try one last time.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
So long as we adhere to the fence registers rules for alignment and no
overlaps (including with unfenced accesses to linear memory) and account
for the tiled access in our size allocation, we do not have to allocate
the full fenced region for the object. This allows us to fight the bloat
tiling imposed on pre-i965 chipsets and frees up RAM for real use. [Inside
the GTT we still suffer the additional alignment constraints, so it doesn't
magic allow us to render larger scenes without stalls -- we need the
expanded GTT and fence pipelining to overcome those...]
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
By using read_cache_page() for individual pages during pwrite/pread we
can eliminate an unnecessary large allocation (and immediate free) of
obj->pages. Also this eliminates any potential nesting of get/put pages,
simplifying the code and preparing the path for greater things.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Since we rarely use the mmap_offset and it is easily computable from the
obj->map_list.hash, remove it.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Eliminate the racy device unload by embedding a shrinker into each
device. Smaller, simpler code.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This holds error state from the main graphics arbiter mainly involving
the DMA engine and address translation.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
More precisely: For those that _need_ to be mappable. Also add two
BUG_ONs in fault and pin to check the consistency of the mappable
flag.
Changes in v2:
- Add tracking of gtt mappable space (to notice mappable/unmappable
balancing issues).
- Improve the mappable working set tracking by tracking fault and pin
separately.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
At least the part that's currently enabled by the BIOS.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Like before add a parameter mappable (also to gem_object_pin) and
set it depending upon the context. Only bos that are brought into
the gtt due to an execbuffer call can be put into the unmappable
part of the gtt, everything else (especially pinned objects) need
to be put into the mappable part of the gtt.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Add a mappable parameter to i915_gem_evict_something to distinguish
the two cases (non-restricted vs. mappable gtt allocations). No
functional changes because the mappable limit is set to the end of
the gtt currently.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Preparing the ringbuffer for adding new commands can fail (a timeout
whilst waiting for the GPU to catch up and free some space). So check
for any potential error before overwriting HEAD with new commands, and
propagate that error back to the user where possible.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
The ringbuffer keeps a pointer to the parent device, so we can use that
instead of passing around the pointer on the stack.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
... to prevent flush processing of an idle (or even absent) ring.
This fixes a regression during suspend from 87acb0a5.
Reported-and-tested-by: Alexey Fisher <bug-track@fisher-privat.net>
Tested-by: Peter Clifton <pcjc2@cam.ac.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Based on an original patch by Zhenyu Wang, this initializes the BLT ring for
SandyBridge and enables support for user execbuffers.
Cc: Zhenyu Wang <zhenyuw@linux.intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
To handle retirements, we need per-ring tracking of active objects.
To handle evictions, we need global tracking of active objects.
As we enable more rings, rebuilding the global list from the individual
per-ring lists quickly grows tiresome and overly complicated. Tracking the
active objects in two lists is the lesser of two evils.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cache the first 4 bytes of DPCD data in the eDP case. It's unlikely to
change and can save us some trouble at link training time.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
We need to use some of these values in eDP configurations, so be sure to
fetch them and store them in the i915 private structure.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
The _DSM method on the integrated graphics device can tell us which
connectors are muxable, so add support for making the call and parsing
out the connector info.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
[ickle: fix compiler warnings for using uninitialized 'result' and
downgrade error message for non-switchable devices]
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
The issue is that we may become stuck executing a long running shader
and continually attempt to reset the GPU. (Or maybe we tickle some bug
and need to break the vicious cycle.) So if we are detect a second hang
within 5 seconds, give up trying to programme the GPU and report it
wedged.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
When the GPU is reset, the fence registers are invalidated, so release
the objects and clear them out.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Only drm/i915 does the bookkeeping that makes the information useful,
and the information maintained is driver specific, so move it out of the
core and into its single user.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Dave Airlie <airlied@redhat.com>
This check only appears to succeed when using GMBUS, so we need to skip
it if we have fallen back to using GPIO bit banging.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Besides a couple of bugs when writing more than a single byte along the
GMBUS, SDVO was completely failing whilst trying to use GMBUS, so use
bit banging instead.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Daniel Vetter pointed out that in this case is would be clearer and
cleaner to use a spinlock instead of a mutex to protect the per-file
request list manipulation. Make it so.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Owain Ainsworth reported an issue between the interaction of the
hangcheck and userspace immediately (and permanently) falling back to
s/w rasterisation. In order to break the mutex and begin resetting the
GPU, we must abort the current operation (usually within the wait) and
climb sufficiently far back up the call chain to drop the mutex. In his
implementation, Owain has a loop within the ioctl handler to detect the
hang and then sleep until the error handler has run. I've chosen to
return to userspace and report an EAGAIN which should trigger the
userspace ioctl handler to repeat the call (simply because it felt less
invasive...). Before hitting a wedged GPU, we then wait upon completion
of the error handler.
Reported-by: Owain G. Ainsworth <zerooa@googlemail.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Avoid cause latencies in other clients by not taking the global struct
mutex and moving the per-client request manipulation a local per-client
mutex. For example, this allows a compositor to schedule a page-flip
(through X) whilst an OpenGL application is monopolising the GPU.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
First step, lets have a look at the values for troublesome panels and
see if they may be used to improve our link training.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
We need to drain the pending flips prior to disabling the pipe during
modeset, and these need to be done in an uninterruptible fashion.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This is already performed with the pipelined flush, so by the time we
schedule the flush in the page-flip, the ring is NULL and we OOPs
instead.
Reported-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Keep a list of pinned objects and display it via debugfs. Now all
objects that exist in the GTT are always tracked on one of the
active, flushing, inactive or pinned lists.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
If we have queued a page flip on the current fb and then request a mode
change, wait until the page flip completes before performing the new
request.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Track if the gpu requires the fence for the execution of a batch buffer
and so only wait upon the retirement of the object's last rendering
seqno if the fence is in use by the GPU.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Xiang, Haihao <haihao.xiang@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Previously we only tidied up the active bo lists for chipsets were we
would attempt to reset the GPU. However, this action is necessary for
the system to continue and reclaim the dead bo for all chipsets.
Pointed out, in passing, by Owain Ainsworth.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Clear the GPU read domain for the inactive objects on a reset so that
they are correctly invalidated on reuse.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Owain Ainsworth noticed that the reset code failed to clear the flushing
list leaving the driver in an inconsistent state following a hung GPU.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
When flushing the GPU domains,we emit a flush on *both* rings, even
though they share a unified cache. Only emit the flush on the currently
active ring.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Use the GMBUS interface rather than direct bit banging to grab the EDID
over DDC (and for other forms of auxiliary communication with external
display controllers). The hope is that this method will be much faster
and more reliable than bit banging for fetching EDIDs from buggy monitors
or through switches, though we still preserve the bit banging as a
fallback in case GMBUS fails.
Based on an original patch by Jesse Barnes.
Cc: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
As we currently may need to acquire a fence register during a modeset,
we need to be able to do so in an uninterruptible manner. So expose that
parameter to the callers of the fence management code.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This ensures that we do wait upon the flushes to complete if necessary
and avoid the visual tears, whilst enabling pipelined page-flips.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
By reducing the hangcheck frequency we check less often, conserving
resources, and still detect a lock up quickly. On a fast machine with a
slow GPU (like a Core2 paired with a 945G) it is easy for the hangcheck to
misfire as we check too fast.
Also once hung and if we fail to completely reset the chip, we have a
nasty habit of proclaming a hang many times a second and generating a
strobe-like display.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
We need to track different state on each generation in order to detect
when we need to refresh the FBC registers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Use the detection from intel-gtt.ko instead. Hooray!
Also move the stolen mem allocator to the other gtt stuff in dev_prv->mem.
v2: Chris Wilson noted that my error handling was crap. Fix it. He also
said that this fixes a problem on his i845. Indeed, i915_probe_agp
misses a special case for i830/i845 stolen mem detection.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=25476
Cc: stable@kernel.org
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Add a few definitions to it that are already shared and that will
be shared in the future (like the number of stolen entries).
No functional changes in here.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
There were two instances of code to control the panel backlight and
neither handled the complete set of device variations.
Fixes:
Bug 29716 - [GM965] Regression: Backlight resets to minimum when changing resolution
https://bugs.freedesktop.org/show_bug.cgi?id=29716
And a bug on one of my PineView boxes which overflowed the backlight
value.
Incorporates part of a similar patch by Matthew Garrett that exposes a
native Intel backlight controller.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This spinlock only served debugging purposes in a time when we could not
be sure of the mutex ever being released upon a GPU hang. As we now
should be able rely on hangcheck to do the job for us (and that error
reporting should not itself require the struct mutex) we can kill the
incomplete attempt at protection.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Alexander reported that the compilation of intel_overlay.c was failing
due to an inclusion that was only valid with CONFIG_DEBUG_FS. As the
whole error reporting is only useful with debugfs enabled, remove all
the redundant error state collection code when compiling without
CONFIG_DEBUG_FS.
Reported-by: Alexander Lam <lambchop468@gmail.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
By allocating the request prior to writing to the ringbuffer, we can
abort the operation without leaving the GPU in an inconsistent state.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
... instead of threading flush_domains through the execbuf code to
i915_add_request.
With this change 2 small cleanups are possible (likewise the majority
of the patch):
- The flush_domains parameter of i915_add_request is always 0. Drop it
and the corresponding logic.
- Ditto for the seqno param of i915_gem_process_flushing_list.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Previously I thought that one interrupt per batchbuffer should be
enough. Now tedious benchmarking showed this to be wrong.
Therefore track whether any commands have been isssued with a future
seqno (like pipelined fencing changes or flushes). If this is the case
emit a request before issueing the batchbuffer.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Useful for capturing register read/write traces to send to the hw guys.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
It is recommended that we use the Video BIOS tables that were copied
into the OpRegion during POST when initialising the driver. This saves
us from having to furtle around inside the ROM ourselves and possibly
allows the vBIOS to adjust the tables prior to initialisation.
On some systems, such as the Samsung N210, there is no accessible VBIOS
and the only means of finding the VBT is through the OpRegion.
v2: Rearrange the code so that ASLE is enabled along with ACPI
v3: Enable OpRegion parsing even without ACPI
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Matthew Garrett <mjg@redhat.com>
It's part of the generic Intel driver infrastructure so rename it in
prepreparation for using it for VBT.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
ums-gem code correctly cancels the retire work (at lastclose time),
kms does not do so. Fix this by canceling the work right after ideling
the gpu.
While staring at the code I noticed that the work function is not
static. Fix this, too.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
RC6 power state requires a logical render context in place for saving
render context.
Signed-off-by: Zou Nan hai <nanhai.zou@intel.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
i830 requires 32bpp cursors to be aligned to 16KB, so we have to expose
the alignment parameter to i915_gem_attach_phys_object().
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>
v2: Hook in DP paths to keep FULLSCREEN panel fitting on eDP.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Based in a large part upon Daniel Vetter's implementation and adapted
for handling multiple rings in a single pass.
This should lead to better gtt usage and fixes the page-fault-of-doom
triggered. The fairness is provided by scanning through the GTT space
amalgamating space in rendering order. As soon as we have a contiguous
space in the GTT large enough for the new object (and its alignment),
evict any object which lies within that space. This should keep more
objects resident in the GTT.
Doing throughput testing on a PineView machine with cairo-perf-trace
indicates that there is very little difference with the new LRU scan,
perhaps a small improvement... Except oddly for the poppler trace.
Reference:
Bug 15911 - Intermittent X crash (freeze)
https://bugzilla.kernel.org/show_bug.cgi?id=15911
Bug 20152 - cannot view JPG in firefox when running UXA
https://bugs.freedesktop.org/show_bug.cgi?id=20152
Bug 24369 - Hang when scrolling firefox page with window in front
https://bugs.freedesktop.org/show_bug.cgi?id=24369
Bug 28478 - Intermittent graphics lockups due to overflow/loop
https://bugs.freedesktop.org/show_bug.cgi?id=28478
v2: Attempt to clarify the logic and order of eviction through the use
of comments and macros.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Vetter <daniel@ffwll.ch>
Signed-off-by: Eric Anholt <eric@anholt.net>