This reverts commit 2456c290a7. Got lost
during code rebase/merge. No need to port this to other branches.
Signed-off-by: Evan Quan <evan.quan@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Nothing too major here, I actually thought I'd sent most of these
right before the new year, but that apparently got lost in the bustle:
- Turing MMU fault recovery fixes
- Fix mDP connectors being reported as eDP to userspace
- Fixes for audio locking, and other bit-rot from DRM changes since
atomic support was written
- Misc other minor fixes.
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Ben Skeggs <skeggsb@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/CACAvsv7yLfhuVbYa-4g0vxVt93OaC7Sodiz2R-TDHu-MoofEdw@mail.gmail.com
Atm, the driver programs explicitly the default transparent link
training mode (0x55) to DP_PHY_REPEATER_MODE even if no LTTPRs are
detected.
This conforms to the spec (3.6.6.1):
"DP upstream devices that do not enable the Non-transparent mode of
LTTPRs shall program the PHY_REPEATER_MODE register (DPCD Address
F0003h) to 55h (default) prior to link training"
however writing the default value to this DPCD register seems to cause
occasional link training errors at least for a DELL WD19TB TBT dock, when
no LTTPRs are detected.
Writing to DP_PHY_REPEATER_MODE will also cause an unnecessary timeout
on systems without any LTTPR.
To fix the above two issues let's assume that setting the default mode
is redundant when no LTTPRs are detected. Keep the existing behavior and
program the default mode if more than 8 LTTPRs are detected or in case
the read from DP_PHY_REPEATER_CNT returns an invalid value.
References: https://gitlab.freedesktop.org/drm/intel/-/issues/2801
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Khaled Almahallawy <khaled.almahallawy@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210118183143.1145707-1-imre.deak@intel.com
Add support for async flips on vlv/chv. Unlike all the other
platforms vlv/chv do not use the async flip bit in DSPCNTR and
instead we select between async vs. sync flips based on the
surface address register. The normal DSPSURF generates sync
flips DSPADDR_VLV generates async flips. And as usual the
interrupt bits are different from the other platforms.
Cc: Karthik B S <karthik.b.s@intel.com>
Cc: Vandita Kulkarni <vandita.kulkarni@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210111163711.12913-12-ville.syrjala@linux.intel.com
Reviewed-by: Karthik B S <karthik.b.s@intel.com>
Add support for async flips on ivb/hsw. Again no need for any
workarounds and just have to deal with the interrupt bits being
shuffled around a bit.
Cc: Karthik B S <karthik.b.s@intel.com>
Cc: Vandita Kulkarni <vandita.kulkarni@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210111163711.12913-11-ville.syrjala@linux.intel.com
Reviewed-by: Karthik B S <karthik.b.s@intel.com>
Add support for async flips on ivb/hsw. Unlike bdw+ we don't need
any workarounds to disable async flips. Apart from that the only
real difference from the bdw implementation is the location of the
flip_done interrupt bits.
Cc: Karthik B S <karthik.b.s@intel.com>
Cc: Vandita Kulkarni <vandita.kulkarni@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210111163711.12913-10-ville.syrjala@linux.intel.com
Reviewed-by: Karthik B S <karthik.b.s@intel.com>
Implement async flip support for BDW. The implementation is
similar to the skl+ code. And just like skl/bxt/glk bdw also
needs the disable w/a, thus we need to plumb the desired state
of the async flip all the way down to i9xx_plane_ctl_crtc().
According to the spec we do need to bump the surface alignment
to 256KiB for this. Async flips require an X-tiled buffer so
we don't have to worry about linear.
Cc: Karthik B S <karthik.b.s@intel.com>
Cc: Vandita Kulkarni <vandita.kulkarni@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210111163711.12913-9-ville.syrjala@linux.intel.com
Reviewed-by: Karthik B S <karthik.b.s@intel.com>
Limit pre-skl plane stride to below 4k or 8k pixels (depending on
the platform). We do this in order guarantee that TILEOFF/OFFSET.x
does not get too big.
Currently this is not a problem as we align SURF to 4k, and so
TILEOFF/OFFSET only have to deal with a single tile's worth of
pixels. But for async flips we're going to have to bump SURF
alignment to 256k, and thus we can no longer guarantee
TILEOFF/OFFSET.x will stay within acceptable bounds. We can avoid
this by borrowing a trick from the skl+ code and limit the max
plane stride to whatever value we can fit into TILEOFF/OFFSET.x.
The slight downside is that we may end up doing GTT remapping in
a few more cases where previously we did not have to. But since
that will only happen with huge buffers I'm not really concerned
about it.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210111163711.12913-3-ville.syrjala@linux.intel.com
Reviewed-by: Karthik B S <karthik.b.s@intel.com>
As it now it is always required for GEN12+ the is_16gb_dimm name
do not make sense for GEN12+.
v2:
- Updated comment on top of "dram_info->wm_lv_0_adjust_needed =
!IS_GEN9_LP(i915);"
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210128164312.91160-3-jose.souza@intel.com
Up to now we were reading some DRAM information from MCHBAR register
and from pcode what is already not good but some GEN12(TGL-H and ADL-S)
platforms have MCHBAR DRAM information in different offsets.
This was notified to HW team that decided that the best alternative is
always apply the 16gb_dimm watermark adjustment for GEN12+ platforms
and read the remaning DRAM information needed to other display
programming from pcode.
So here moving the DRAM pcode function to intel_dram.c, removing
the duplicated fields from intel_qgv_info, setting and using
information from dram_info.
v2:
- bring back num_points to intel_qgv_info as num_qgv_point can be
overwritten in icl_get_qgv_points()
- add gen12_get_dram_info() and simplify gen11_get_dram_info()
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210128164312.91160-2-jose.souza@intel.com
- Fix DP vswing settings and handling (Imre, Ville)
- Various display code clean-up (Jani, Ville)
- Various display refactoring, including split out of pps, aux, and fdi (Ja\
ni, Dave)
- Add DG1 missing workarounds (Jose)
- Fix display color conversion (Chris, Ville)
- Try to guess PCH type even without ISA bridge (Zhenyu)
- More backlight refactor (Lyude)
- Support two CSC module on gen11 and later (Lee)
- Async flips for all ilk+ platforms (Ville)
- Clear color support for TGL (RK)
- Add a helper to read data from a GEM object page (Imre)
- VRR/Adaptive Sync Enabling on DP/eDP for TGL+ (Manasi, Ville Aditya)
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Merge tag 'drm-intel-next-2021-01-27' of git://anongit.freedesktop.org/drm/drm-intel into drm-next
- HDCP 2.2 and HDCP 1.4 Gen12 DP MST support (Anshuman)
- Fix DP vswing settings and handling (Imre, Ville)
- Various display code clean-up (Jani, Ville)
- Various display refactoring, including split out of pps, aux, and fdi (Ja\
ni, Dave)
- Add DG1 missing workarounds (Jose)
- Fix display color conversion (Chris, Ville)
- Try to guess PCH type even without ISA bridge (Zhenyu)
- More backlight refactor (Lyude)
- Support two CSC module on gen11 and later (Lee)
- Async flips for all ilk+ platforms (Ville)
- Clear color support for TGL (RK)
- Add a helper to read data from a GEM object page (Imre)
- VRR/Adaptive Sync Enabling on DP/eDP for TGL+ (Manasi, Ville Aditya)
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Rodrigo Vivi <rodrigo.vivi@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210127140822.GA711686@intel.com
In some cases we have the handle those explicitly as the fallback
connector type detection fails and marks those as eDP connectors.
Attempting to use such a connector with mutter leads to a crash of mutter
as it ends up with two eDP displays.
Information is taken from the official DCB documentation.
Cc: stable@vger.kernel.org
Cc: dri-devel@lists.freedesktop.org
Cc: Ben Skeggs <bskeggs@redhat.com>
Reported-by: Mark Pearson <markpearson@lenovo.com>
Tested-by: Mark Pearson <markpearson@lenovo.com>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Noticed that I wasn't paying close enough attention the last time I looked
at our audio callbacks, as I completely missed the fact that we were
figuring out which audio-enabled connector goes to each encoder by checking
it's state, but without grabbing any of the appropriate modesetting locks
to do so.
That being said however: trying to grab modesetting locks in our audio
callbacks would be very painful due to the potential for locking inversion
between HDA and DRM. So, let's instead just copy what i915 does again - add
our own audio lock to protect audio related state, and store each audio
enabled connector in each nouveau_encoder struct so that we don't need to
check any atomic states.
Signed-off-by: Lyude Paul <lyude@redhat.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
drm_encoder->crtc is deprecated for atomic drivers, but
nouveau_encoder->crtc is safe.
Signed-off-by: Lyude Paul <lyude@redhat.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Despite being an atomic driver, nouveau has a lot of leftover code that
relies on retrieving information regarding the new atomic state from
members of drm_encoder and drm_crtc. The first field being used,
drm_encoder.crtc, is deprecated for atomic drivers. The second field being
used is drm_crtc.state, which is only really sensible to use outside of an
atomic modeset.
So, add some helpers to lookup the current crtc for a given outp from the
atomic state. Then, convert most of the code in dispnv50/disp.c to use said
new helper, along with the relevant DRM atomic helpers for retrieving the
new encoder/crtc combinations for a new atomic state.
Note that we don't get rid of the nouveau_encoder.crtc field entirely for
three reasons:
- Legacy modesetting for pre-nv50 still uses it
- It doesn't cause any locking issues
- We need it for the HDA callbacks, as grabbing atomic modesetting locks in
those would be a mess.
Signed-off-by: Lyude Paul <lyude@redhat.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Just to be more consistent with the order of args that DRM helpers like
drm_atomic_get_new_crtc_state() use.
Signed-off-by: Lyude Paul <lyude@redhat.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
I have a strange dejavu feeling that I tried to submit a patch for this in
the past, but that it was rejected. I can't remember though, but I'm
further convinced this patch is the right thing to do anyway.
We label the to-be-committed head state in nv50_msto_atomic_enable() as
armh. Normally armh implies a state which is currently armed in hardware.
nv50_msto_atomic_enable() is called _after_ drm_atomic_swap_state()
however, but before the commit tail ends, which means that said state is
not actually armed on hardware.
As well - take note that this is the same convention followed in all of the
other atomic_enable() callbacks.
So, let's correct this to asyh.
Signed-off-by: Lyude Paul <lyude@redhat.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
No functional changes, just change the function names to match the
callbacks they provide.
Signed-off-by: Lyude Paul <lyude@redhat.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Noticed these in both the disable (which we'll be getting rid of in a
moment) and the atomic disable callbacks: both callback types check whether
or not there's actually a CRTC assigned to the given encoder. However, as
->atomic_disable and ->disable will never be called without a CRTC assigned
to the given encoder there's no point in this check. So just remove it.
Signed-off-by: Lyude Paul <lyude@redhat.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Previous hardware allowed a MMU fault to be generated by software to
trigger a context switch for engine recovery. Turing has the capability
to preempt all work from a specific runlist processor and removed the
registers currently used for triggering MMU faults. Attempting to access
these non-existent registers results in further errors, so use the
runlist preemption register instead.
Signed-off-by: Alistair Popple <apopple@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Some of the low level FIFO interrupt status bits have changed for
Turing. Update the handling of these to match the hardware.
Signed-off-by: Alistair Popple <apopple@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Turing requires some changes to FIFO interrupt handling due to changes
in HW register layout. It also requires some changes to implement robust
channel (RC) recovery. This preparatory patch moves the functions
requiring changes into nvkm/engine/fifo/tu102.c so they can be altered
without affecting gk104 and other users. It should not introduce any
functional changes.
Signed-off-by: Alistair Popple <apopple@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This is no longer needed now that tu102_mc_intr_stat has been updated to
look at the correct top-level interrupt bits.
Signed-off-by: Alistair Popple <apopple@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Turing reports MMU fault interrupts via new top level interrupt
registers. The old PMC MMU interrupt vector is not used by the HW. This
means we can remap the new top-level MMU interrupt to the exisiting PMC
MMU bit which simplifies the implementation until all interrupts are
moved over to using the new top level registers.
Signed-off-by: Alistair Popple <apopple@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Since I'm almost certain I didn't get capability checking right for
pre-volta chipsets, let's start logging any caps we find to make things
like this obvious in the future.
Signed-off-by: Lyude Paul <lyude@redhat.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This was a mistake that was present before, but never got noticed until
we converted over to using nvidia's class headers for display
programming. Luckily though it never caused any problems, since we
always end up calling crc907d_set_src() after head907d_mode().
So, let's get rid of this.
Signed-off-by: Lyude Paul <lyude@redhat.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Move all the dummy functions in amdgpu_amdkfd.c to
amdgpu_amdkfd.h as inline functions.
Signed-off-by: Lang Yu <Lang.Yu@amd.com>
Suggested-by: Felix Kuehling <Felix.Kuehling@amd.com>
Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com>
Reviewed-by: Huang Rui <ray.huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Until the issues in the SMU firmware are fixed.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Huang Rui <ray.huang@amd.com>
Signed-off-by: Huang Rui <ray.huang@amd.com>
Atm the driver will calculate a wrong MST timeslots/MTP (aka time unit)
value for MST streams if the link parameters (link rate or lane count)
are limited in a way independent of the sink capabilities (reported by
DPCD).
One example of such a limitation is when a MUX between the sink and
source connects only a limited number of lanes to the display and
connects the rest of the lanes to other peripherals (USB).
Another issue is that atm MST core calculates the divider based on the
backwards compatible DPCD (at address 0x0000) vs. the extended
capability info (at address 0x2200). This can result in leaving some
part of the MST BW unused (For instance in case of the WD19TB dock).
Fix the above two issues by calculating the PBN divider value based on
the rate and lane count link parameters that the driver uses for all
other computation.
Bugzilla: https://gitlab.freedesktop.org/drm/intel/-/issues/2977
Cc: Lyude Paul <lyude@redhat.com>
Cc: Ville Syrjala <ville.syrjala@intel.com>
Cc: <stable@vger.kernel.org>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Ville Syrjala <ville.syrjala@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210125173636.1733812-2-imre.deak@intel.com
This function will be needed by the next patch where the driver
calculates the BW based on driver specific parameters, so export it.
At the same time sanitize the function params, passing the more natural
link rate instead of the encoding of the same rate.
v2:
- Fix function documentation. (Lyude)
Cc: Lyude Paul <lyude@redhat.com>
Cc: Ville Syrjala <ville.syrjala@intel.com>
Cc: <stable@vger.kernel.org>
Cc: dri-devel@lists.freedesktop.org
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Lyude Paul <lyude@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210125173636.1733812-1-imre.deak@intel.com
The HDCP 1.4 spec does not require the QUERY_STREAM_ENCRYPTION_STATUS
check, it was always a nice-to-have. After deploying this across various
devices, we've determined that some MST bridge chips do not properly
support this call for HDCP 1.4 (namely Synaptics and Realtek).
I had considered creating a quirk for this, but I think it's more
prudent to just disable the check entirely since I don't have an idea
how widespread support is.
Changes in v2:
-Rebased on -tip
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Anshuman Gupta <anshuman.gupta@intel.com>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Anshuman Gupta <anshuman.gupta@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210106223909.34476-1-sean@poorly.run #v1
Link: https://patchwork.freedesktop.org/patch/msgid/20210121172620.33066-1-sean@poorly.run
Prevent the ICL HDR plane pipeline from performing YUV color range
correction twice when the input is in limited range. This is done by
removing the limited-range code from icl_program_input_csc().
Before this patch the following could happen: user space gives us a YUV
buffer in limited range; per the pipeline in [1], the plane would first
go through a "YUV Range correct" stage that expands the range; the plane
would then go through the "Input CSC" stage which would also expand the
range because icl_program_input_csc() would use a matrix and an offset
that assume limited-range input; this would ultimately cause dark and
light colors to appear darker and lighter than they should respectively.
This is an issue because if a buffer switches between being scanned out
and being composited with the GPU, the user will see a color difference.
If this switching happens quickly and frequently, the user will perceive
this as a flickering.
[1] https://01.org/sites/default/files/documentation/intel-gfx-prm-osrc-icllp-vol12-displayengine_0.pdf#page=281
Cc: stable@vger.kernel.org
Signed-off-by: Andres Calderon Jaramillo <andrescj@chromium.org>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20201215224219.3896256-1-andrescj@google.com
DSI transcoder does not support VRR and hence skip the HW state
readout if its a DSI transcoder.
Fixes: c7f0f4372b ("drm/i915/display: Add HW state readout for VRR")
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Cc: Jani Nikula <jani.nikula@linux.intel.com>
Cc: Vandita Kulkarni <vandita.kulkarni@intel.com>
Signed-off-by: Manasi Navare <manasi.d.navare@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210126185224.32340-1-manasi.d.navare@intel.com
In order to make the dbuf state computation less fragile
let's make it stand on its own feet by not requiring someone
to peek into a crystall ball ahead of time to figure out
which pipes need to be added to the state under which potential
future conditions. Instead we compute each piece of the state
as we go along, and if any fallout occurs that affects more than
the current set of pipes we add the affected pipes to the state
naturally.
That requires that we track a few extra thigns in the global
dbuf state: dbuf slices for each pipe, and the weight each
pipe has when distributing the same set of slice(s) between
multiple pipes. Easy enough.
We do need to follow a somewhat careful sequence of computations
though as there are several steps involved in cooking up the dbuf
state. Thoguh we could avoid some of that by computing more things
on demand instead of relying on earlier step of the algorithm to
have filled it out. I think the end result is still reasonable
as the entire sequence is pretty much consolidated into a single
function instead of being spread around all over.
The rough sequence is this:
1. calculate active_pipes
2. calculate dbuf slices for every pipe
3. calculate total enabled slices
4. calculate new dbuf weights for any crtc in the state
5. calculate new ddb entry for every pipe based on the sets of
slices and weights, and add any affected crtc to the state
6. calculate new plane ddb entries for all crtcs in the state,
and add any affected plane to the state so that we'll perform
the requisite hw reprogramming
And as a nice bonus we get to throw dev_priv->wm.distrust_bios_wm
out the window.
v2: Keep crtc_state->wm.skl.ddb
Reviewed-by: Stanislav Lisovskiy <stanislav.lisovskiy@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210122205633.18492-8-ville.syrjala@linux.intel.com
Extract the code to calculate the weights used to chunk up the dbuf
between pipes. There's still extra stuff in there that shouldn't be
there and must be moved out, but that requires a bit more state to
be tracked in the dbuf state.
v2: Keep crtc_state->wm.skl.ddb
Reviewed-by: Stanislav Lisovskiy <stanislav.lisovskiy@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210122205633.18492-7-ville.syrjala@linux.intel.com
The dbuf state will be where we collect all the inter-pipe dbuf
allocation stuff. Start by adding the actual per-pipe ddb entries
there.
Originally the plan was to move them there outright, but that no longer
works as we're no longer guaranteed to have a dbuf state when it comes
time to sanity check the ddb overlaps in skl_commit_modeset_enables().
I think when I wrote this originally we did the watermark/ddb
calculation last, and so we couldn't have any crtcs in the state w/o
also having the dbuf state. But that has since changed and we do the
watermark/ddb calculation much earlier, and thus it is now possible
to commit crtcs w/o a dbuf state. So we keep another copy of the
information in the crtc state.
v2: Rebase
v3: Duplicate the entries instead of moving
Reviewed-by: Stanislav Lisovskiy <stanislav.lisovskiy@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210122205633.18492-6-ville.syrjala@linux.intel.com
Generalize icl_get_first_dbuf_slice_offset() into something that
just gives us the start+end of the dbuf chunk covered by the
specified slices as a standard ddb entry. Initial idea was to use
it during readout as well, but we shall see.
Reviewed-by: Stanislav Lisovskiy <stanislav.lisovskiy@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210122205633.18492-5-ville.syrjala@linux.intel.com
skl_ddb_get_pipe_allocation_limits() doesn't care how the weights
for distributing the ddb are caclculated for each pipe. Put that
calculation into a separate function so that such mundane details
are hidden from view.
v2: s/adjusted_mode/pipe_mode/
Reviewed-by: Stanislav Lisovskiy <stanislav.lisovskiy@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210122205633.18492-2-ville.syrjala@linux.intel.com
With vrr enabled the hardware no longer latches the registers
automagically at vblank start. The point at which it will do the
latching even when no push has been sent is the vmax decision
boundary. That is the thing we need to evade to avoid our
register latching to get split between two frames.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Manasi Navare <manasi.d.navare@intel.com>
Reviewed-by: Manasi Navare <manasi.d.navare@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210122232647.22688-18-manasi.d.navare@intel.com
To get sensible vblank timestamping behaviour we need to feed
the vmax based timings to the vblank code, otherwise it'll chop
off the scanline counter when it exceeds the minumum vtotal.
Additionally with VRR we have three cases to consider when we
generate the vblank timestamp:
1) we are in vertical active
-> nothing special needs to be done, just return the current
scanout position and the core will calculate the timestamp
corresponding to the past time when the current vertical
active started
2) we are in vertical blank and no push has been sent
-> the hardware will keep extending the vblank presumably
to its maximum length, so we make the timestmap match the
expected time when the max length vblank will end. Since
the timings used for this are now based on vmax nothing
special actually needs to be done
3) we are in vblank and a push has been sent so the vblank is
about to terminate
-> presumably we want the timestmap to accurately reflect
when the vblank will terminate, so we use the sampled
frame timestamp vs. current timestamp to guesstimate
how far along the vblank exit we are, and then we
adjust the reported scanout position accordingly so
that the core will see that the vblank is close to
ending.
v2:
* Fix the else if (use_scanline_Counter) (Manasi)
Signed-off-by: Manasi Navare <manasi.d.navare@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Manasi Navare <manasi.d.navare@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210122232647.22688-17-manasi.d.navare@intel.com