Valve reported a kernel crash on Ubuntu 18.04 when disconnecting a DS4
gamepad while rumble is enabled. This issue is reproducible with a
frequency of 1 in 3 times in the game Borderlands 2 when using an
automatic weapon, which triggers many rumble operations.
We found the issue to be a race condition between sony_remove and the
final device destruction by the HID / input system. The problem was
that sony_remove didn't clean some of its work_item state in
"struct sony_sc". After sony_remove work, the corresponding evdev
node was around for sufficient time for applications to still queue
rumble work after "sony_remove".
On pre-4.19 kernels the race condition caused a kernel crash due to a
NULL-pointer dereference as "sc->output_report_dmabuf" got freed during
sony_remove. On newer kernels this crash doesn't happen due the buffer
now being allocated using devm_kzalloc. However we can still queue work,
while the driver is an undefined state.
This patch fixes the described problem, by guarding the work_item
"state_worker" with an initialized variable, which we are setting back
to 0 on cleanup.
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
CC: stable@vger.kernel.org
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Based on 1 normalized pattern(s):
this program is free software you can redistribute it and or modify
it under the terms of the gnu general public license as published by
the free software foundation either version 2 of the license or at
your option any later version
extracted by the scancode license scanner the SPDX license identifier
GPL-2.0-or-later
has been chosen to replace the boilerplate/reference in 3029 file(s).
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Reviewed-by: Allison Randal <allison@lohutok.net>
Cc: linux-spdx@vger.kernel.org
Link: https://lkml.kernel.org/r/20190527070032.746973796@linutronix.de
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Rumble support on SHANWAN PS3 gamepad is not working when a user
program has asked it to. If a HID Output Reports is sent via Control
Channel then it will be discard by gamepad, thus rumble motor and led
settings in Output Report are ignored.
This patch therefore sends HID Output Report via Interrupt Channel to
SHANWAN gamepad instead of Control Channel, fixing rumble motor and
led settings.
Signed-off-by: Hongye Yuan <outmatch@gmail.com>
Reviewed-by: Bastien Nocera <hadess@hadess.net>
Signed-off-by: Benjamin Tissoires <benjamin.tissoires@redhat.com>
Transform the one-time check for a SHANWAN PS3 clone gamepad into a
quirk, to avoid doing the same string comparison in multiple places.
Signed-off-by: Hongye Yuan <outmatch@gmail.com>
Reviewed-by: Bastien Nocera <hadess@hadess.net>
Signed-off-by: Benjamin Tissoires <benjamin.tissoires@redhat.com>
HID: hid-sony.c: Use devm_ api to simplify sc->output_report_dmabuf
Using devm_ calls, the resources of the Sony game devices's features are
tied to the main device handle, making it easier to handle errors and
teardown inside the device driver. Altogether, this reduces complexity
of the driver source.
Signed-off-by: Hanno Zulla <kontakt@hanno.de>
Reviewed-by: Benjamin Tissoires <benjamin.tissoires@redhat.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
HID: hid-sony.c: Use devm_ api to simplify sony_battery_probe()
Using devm_ calls, the resources of the Sony game devices's features are
tied to the main device handle, making it easier to handle errors and
teardown inside the device driver. Altogether, this reduces complexity
of the driver source.
Signed-off-by: Hanno Zulla <kontakt@hanno.de>
Reviewed-by: Benjamin Tissoires <benjamin.tissoires@redhat.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
[PATCH 3/5] HID: hid-sony.c: Use devm_ api to simplify sony_leds_init()
Using devm_ calls, the resources of the Sony game devices's features are
tied to the main device handle, making it easier to handle errors and
teardown inside the device driver. Altogether, this reduces complexity
of the driver source.
Signed-off-by: Hanno Zulla <kontakt@hanno.de>
Reviewed-by: Benjamin Tissoires <benjamin.tissoires@redhat.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
[PATCH 2/5] HID: hid-sony.c: Use devm_ api to simplify sony_register_sensors()
Using devm_ calls, the resources of the Sony game devices's features are
tied to the main device handle, making it easier to handle errors and
teardown inside the device driver. Altogether, this reduces complexity
of the driver source.
Signed-off-by: Hanno Zulla <kontakt@hanno.de>
Reviewed-by: Benjamin Tissoires <benjamin.tissoires@redhat.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
HID: hid-sony.c: Use devm_ api to simplify sony_register_touchpad()
Using devm_ calls, the resources of the Sony game devices's features are
tied to the main device handle, making it easier to handle errors and
teardown inside the device driver. Altogether, this reduces complexity
of the driver source.
Signed-off-by: Hanno Zulla <kontakt@hanno.de>
Reviewed-by: Benjamin Tissoires <benjamin.tissoires@redhat.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Sony's NSG-MR5U and NSG-MR7U remote controls have a full keyboard and a
touchpad. The keyboard is already supported by the existing Linux
kernel and drivers but the touchpad is not recognized. This patch adds
the coded needed to bring full functionality to the touchpad.
Note that these remotes use the vendor code for SMK even though they are
Sony branded.
Known limitations
- The built-in accelerometers are not supported by these changes
- When the Drag (Fn) key is used as a mouse button, the button is
automatically released when the key begins repeating. There are two
workarounds for this 1) Use the button behind the touchpad instead of
the Drag (Fn) key or 2) Disable the key repeat functionality or
increase the key repeat delay.
Signed-off-by: Todd Kelner <tsopdump@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Report DS4 firmware and hardware version through sysfs for both
USB and Bluetooth. This information is important for userspace
in particular for device specific quirks (e.g. in Bluetooth stacks).
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Reversed MAC addresses can be printed directly using %pMR specifier.
Signed-off-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com>
Acked-by: Roderick Colenbrander <roderick.colenbranderer@sony.com>
Acked-by: Benjamin Tissoires <benjamin.tissoires@redhat.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
The SHANWAN PS3 clone joypad will start its rumble motors as soon as
it is plugged in via USB. As the additional USB interrupt does nothing on
the original PS3 Sixaxis joypads, and makes a number of other
clone joypads actually start sending data, disable that call for
the SHANWAN so the rumble motors aren't started on plug.
Signed-off-by: Bastien Nocera <hadess@hadess.net>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
err is being checked for failure each time it is being updated
so this err check is totally redundant and can be removed
Detected with CoverityScan, CID#1420665 ("Logically dead code")
Signed-off-by: Colin Ian King <colin.king@canonical.com>
Reviewed-by: Benjamin Tissoires <benjamin.tissoires@redhat.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Make sure we sure register any sensor when sony_input_configured failes.
Somehow this line got lost during resolving of merge conflicts in the
motion sensor patch series and a redudant remove was added as well later
on.
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
By default when using bluetooth the DS4 reports data at about 1kHz,
which is quite fast especially on weak devices. We now make the
device use the USB poll interval, which is a fixed 4ms. In addition
we make the value adjustable through sysfs.
The error handling in sony_input_configured is a little tricky. It
is not easy to add other goto's as not all codepaths have logic
for adding this attribute. Luckily we are setting the value for the
attribute to a default value, so we can use that to detect if we need
to remove the file.
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Only set bit flags for the portions of the DS4 output report
for which we have data.
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
These colors are more the default colors normally used on the DS4.
The previous ones were faint and not so noticeable.
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
The navigation controller is a DS3 (sixaxis) with fewer physical
axes and buttons. It utilizes the same HID report as the DS3 and
thus reports axes/buttons which aren't physically present.
Currently many non-existing buttons and axes are reported, which
we are now removing.
For the axes/buttons which do exist, we make the axis/button mapping
similar to the DS3.
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
The DS3 MAC address is reported as a unique identified when
using Bluetooth. For USB there is no unique identifier reported
yet, so use the MAC address.
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Game controllers can be connected twice through USB and BT. Only
one connection is allowed. Currently we perform a check for duplicate
controllers halfway through device initialization. To prevent
'transient' devices, we should do this check as early as we can.
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
This patch adds a separate evdev node for the DS3 its motion
sensors. We only expose the accelerometers as the gyroscope
is extremely difficult to manage and behavior varies a lot
between hardware revisions.
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
This patch adds printing when we failed to activate DS3 / Nagivation
controllers and checks the return value for these failures earlier
in sony_input_configured. This paves the way for other configuration
logic for these devices, which we don't want to call if for example
the activation failed.
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
The axis and button mapping for the DS3 is strange. This is mostly
due to the device reporting many axes as for every digital button
it also has an analog button. Due to amount of analog values it
is even leaking well into the MT axes range.
We felt it is best to remove the many analog buttons and just report
digital and comply to the Linux gamepad spec. The analog buttons are
rarely used on the official platform, let alone on Linux.
This patch does remove motion sensor support (added back in another
patch).
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Currently the DS4 touchpad device is neither classified as a direct
input device nor as a pointer device. It makes most sense to mark
it as a pointer device.
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
The DualShock 4 dongle isn't connected to a real DualShock 4 at
time of driver loading. When a DualShock 4 is plugged in, we
need to obtain calibration data (the dongle would have zeros).
This patch adds calibration logic, which we schedule on a hotplug
from sony_raw_event. In addition this patch adds dongle state
handling.
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
The driver currently uses sony_schedule_work to submit output
reports for the different devices for LEDs or rumble.
This patch adds a new parameter to sony_schedule_work to allow
scheduling for other types of work. The next patch in this series
will utilize this functionality. Considering the driver structure
and all error handling it felt best to reuse sony_schedule_work
and sony_cancel_work. The idea was inspired by the wacom driver
which does something similar.
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
This patch adds a new quirk, which allows us to differentiate
between the DualShock 4 USB and the dongle. So far they have
been treated the same, but handling of calibration data differs
as the dongle behaves like Bluetooth, for other requests it
behaves like USB.
In addition this patches changes usb/dongle/bt handling in
sony_raw_event, which makes the code cleaner to read. In addition
another patch in this series will add more dongle logic, so this
change paves the road for that.
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
The DS4 in BT mode sends initial input reports through report 1, which
is described in the HID report descriptors. When activated after sending
a certain feature report, the device uses report 17.
Currently the hid-sony driver fixes up the BT HID report descriptors,
so the HID layer can manage input reports for report 17.
We think it is best to eliminate this fixup and do the handling ourselves,
which is what this patch does. The main motivation is that there are
various users of DS4 through hidraw, including various cross-platform
applications/games, which have their own HID parsing across Linux/Win/OSX.
Due to the fixup the descriptors differ, which is causing pain for many
developers including major game publishers (who reached out privately).
Without the fixup, the Windows titles also have a fighting chance for
working on Wine, which provides HID support now. Overall it felt
best because of these reasons to remove the fixup.
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
The DS4 motion sensors require calibration for accurate operation.
This patch adds calibration for both the accelerometer and the
gyroscope. Calibration requires reading device specific scaling
factors and offsets. For precision reasons we store these values
as a numerator and denominator and apply the values when processing
the data.
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
The DS4 motion sensors are currently mapped by the hid-core driver
to non-existing axes in between ABS_MISC and ABS_MT_SLOT, because
the device already exhausted ABS_X-ABS_RZ. For a part the mapping
by hid-core is accomplished by a fixup in hid-sony as the motion
axes actually use vendor specific usage pages.
This patch makes the DS4 use a separate input device for the motion
sensors and reports acceleration data through ABS_X-ABS_Z and
gyroscope data through ABS_RX-ABS_RZ. In addition it extends the
event spec to allow gyroscope data through ABS_RX-ABS_RZ when
INPUT_PROP_ACCELEROMETER is set. This change was suggested by
Peter Hutterer during a discussion on linux-input.
[jkosina@suse.cz: rebase onto slightly newer codebase]
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
When a user connects a DS4 twice using USB and BT, we reject the
second device connection after the setup work. We then perform
a cleanup, but during cleanup we are not removing the touchpad
device. This leads to leakage of an input device, which we would
never remove. It can likely result into a kernel oops as well
when the touchpad evdev node is accessed and the underlaying HID
device has been removed from the system.
[jkosina@suse.cz: added stable annotation]
Fixes: ac797b95f5 ("HID: sony: Make the DS4 touchpad a separate device")
Cc: stable@vger.kernel.org
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Reviewed-by: Benjamin Tissoires <benjamin.tissoires@redhat.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
The LED subsystem provides the LED_CORE_SUSPENDRESUME flag to handle
automatically turning off and restoring the state of device LEDs during
suspend/resume. Use this flag instead of saving and restoring the state
locally.
Signed-off-by: Frank Praznik <frank.praznik@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
When the DS4 dongle is connected, it always generates HID reports
even when no DS4 is paired to it. This patch adds logic to ignore
HID reports from the dongle if there is no DS4 currently attached.
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
The DS4 MAC address is reported as a unique identified when
using Bluetooth. For USB there is no unique identifier reported
yet, so use the MAC address.
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
The error handling code in sony_input_configured in general uses goto
based cleanup. Recently we migrated code from sony_probe to here, but
we didn't update the existing touchpad registration code, which was
already here to use the goto.
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Add support for USB based DS4 dongle device, which allows connecting
a DS4 through Bluetooth, but hides Bluetooth from the host system.
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
The DS4 side of hid-sony used the hid-core layer to assign buttons
and axes based on the HID report descriptors. The default mapping
was strange e.g. right stick using ABS_Z/ABS_RZ or the physical
'south button' being reported as BTN_EAST etcetera.
This patch makes the DS4 side ofi the hid-sony driver comply to
the Linux game controller spec as suggested in a discussion with
Dmitry on the linux-input list.
Currently the main user of the DS4 is the SDL2 library, which has
a mapping table using vendor/device/version as a key. In order to
not break SDL2 we discussed adjusting the version number, so it
can have both mappings. This was discust on linux-input and we
discussed privately with SDL2 developers.
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
The dualshock 4 supports both analog sticks of which one uses
ABS_X/_Y and a touchpad. In a recent discussion with Dmitry about
some input-mt changes we proposed for disabling pointer emulation from
input_mt_sync_frame, Dmitry mentioned ABS_X/_Y should report the
same data as ABS_MT_POSITION_X/_Y. The current driver is mixing axes
for different subdevices. It was suggested to make the touchpad
its own sub-device.
This patch turns the touchpad into its own device. In addition
this patch also moves the button underneath the touchpad into
the new device. It felt like this button should be part of the
device. No known user space application (not even SDL2) seems to
be using it.
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
A previous patch moved most input initialization from sony_probe to
sony_input_configured to avoid some race conditions. The driver has some
special logic to prevent the device to get registered twice in case the
user connects it both over Bluetooth and USB. When this condition
happens sony_input_configured returns a failure, but sony_probe continues
as hid_hw_start doesn't fail. As was discussed on linux-input, it is
acceptable for this function to fail.
This patch adds a check for the HID_CLAIMED_INPUT flag within sony_probe
to determine whether initialization succeeded correctly. The flag is
not set by the HID layer when sony_input_configured fails.
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
The motion sensor values are 16-bit, so make the value range match.
It is hard to reach the upper values, but they can be reached. At
least the current accelerometer value of 8192 is very easy to pass.
It is still not nice that the motion sensors live in no man's land
in between ABS_MISC and ABS_MT_SLOT, but that's something for another
time, which the proposed ABS_ACCEL_*/ABS_GYRO_* were meant for.
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Reviewed-by: Benjamin Tissoires <benjamin.tissoires@redhat.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Read the touch history field in the HID descriptor and use this value
to determine how many touch events to read from the report. As part
of this patch, we did a first attempt of making the offset calculation
code less magical.
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Reviewed-by: Benjamin Tissoires <benjamin.tissoires@redhat.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Add a CRC value to each output report. This removes the need for the
'no output reports on interrupt end-point' quirk.
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Reviewed-by: Benjamin Tissoires <benjamin.tissoires@redhat.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Put the report type (feature / output) in the report size definitions.
This prevents name collisions later on for other different reports, which use
the same report id, but have a different size.
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Reviewed-by: Benjamin Tissoires <benjamin.tissoires@redhat.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Early on the sony_probe function calls hid_hw_start to start the hardware.
Afterwards it issues some hardware requests, initializes other functionality
like Force Feedback, power classes and others. However by the time
hid_hw_start returns, the device nodes have already been created, which leads
to a race condition by user space applications which may detect the device
prior to completion of initialization. We have observed this problem many
times, this patch fixes the problem.
This patch moves most of sony_probe to sony_input_configured, which is called
prior to device registration. This fixes the race condition and the same
approach is used in other HID drivers.
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Reviewed-by: Benjamin Tissoires <benjamin.tissoires@redhat.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>