Add __acquires() and __releases() annotations to suppress some sparse
warnings.
example of warnings :
net/ipv4/udp.c:1555:14: warning: context imbalance in 'udp_seq_start' - wrong
count at exit
net/ipv4/udp.c:1571:13: warning: context imbalance in 'udp_seq_stop' -
unexpected unlock
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Now that external users may increment the counters directly, we need
to ensure that udp_stats_in6 is always available. Otherwise we'd
either have to requrie the external users to be built as modules or
ipv6 to be built-in.
This isn't too bad because udp_stats_in6 is just a pair of pointers
plus an EXPORT, e.g., just 40 (16 + 24) bytes on x86-64.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
The previous move of the the UDP inDatagrams counter caused each
peek of the same packet to be counted separately. This may be
undesirable.
This patch fixes this by adding a bit to sk_buff to record whether
this packet has already been seen through skb_recv_datagram. We
then only increment the counter when the packet is seen for the
first time.
The only dodgy part is the fact that skb_recv_datagram doesn't have
a good way of returning this new bit of information. So I've added
a new function __skb_recv_datagram that does return this and made
skb_recv_datagram a wrapper around it.
The plan is to eventually replace all uses of skb_recv_datagram with
this new function at which time it can be renamed its proper name.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
The previous move of the the UDP inDatagrams counter caused the
counting of encapsulated packets, SUNRPC data (as opposed to call)
packets and RXRPC packets to go missing.
This patch restores all of these.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Currently it is possible for two processes to peek on the same socket
and end up incrementing the error counter twice for the same packet.
This patch fixes it by making skb_kill_datagram return whether it
succeeded in unlinking the packet and only incrementing the counter
if it did.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
System calls should be USER. So change the BH to USER for
UDP*_INC_STATS_BH().
Signed-off-by: Wang Chen <wangchen@cn.fujitsu.com>
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Since we have macro IS_UDPLITE, we can use it.
Signed-off-by: Wang Chen <wangchen@cn.fujitsu.com>
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Thanks dave, herbert, gerrit, andi and other people for your
discussion about this problem.
UdpInDatagrams can be confusing because it counts packets that
might be dropped later.
Move UdpInDatagrams into recvmsg() as allowed by the RFC.
Signed-off-by: Wang Chen <wangchen@cn.fujitsu.com>
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Trivial patch to make "tcp,udp,udplite,raw" protocols uses the fast
"inuse sockets" infrastructure
Each protocol use then a static percpu var, instead of a dynamic one.
This saves some ram and some cpu cycles
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
UDP currently uses skb->dev->ifindex which may provide the wrong
information when the socket bound to a specific interface.
This patch makes inet_iif() accessible to UDP and makes UDP use it.
The scenario we are trying to fix is when a client is running on
the same system and the server and both client and server bind to
a non-loopback device.
Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
Acked-by: David L Stevens <dlstevens@us.ibm.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
There is a justifying patch for Stephen's patches. Stephen's patches
disallows using a port range of one single port and brakes the meaning
of the 'remaining' variable, in some places it has different meaning.
My patch gives back the sense of 'remaining' variable. It should mean
how many ports are remaining and nothing else. Also my patch allows
using a single port.
I sure we must be able to use mentioned port range, this does not
restricted by documentation and does not brake current behavior.
usefull links:
Patches posted by Stephen Hemminger
http://marc.info/?l=linux-netdev&m=119206106218187&w=2http://marc.info/?l=linux-netdev&m=119206109918235&w=2
Andrew Morton's comment
http://marc.info/?l=linux-kernel&m=119248225007737&w=2
1. Allows using a port range of one single port.
2. Gives back sense of 'remaining' variable.
Signed-off-by: Anton Arapov <aarapov@redhat.com>
Acked-by: Stephen Hemminger <shemminger@linux-foundation.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Expansion of original idea from Denis V. Lunev <den@openvz.org>
Add robustness and locking to the local_port_range sysctl.
1. Enforce that low < high when setting.
2. Use seqlock to ensure atomic update.
The locking might seem like overkill, but there are
cases where sysadmin might want to change value in the
middle of a DoS attack.
Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch makes /proc/net per network namespace. It modifies the global
variables proc_net and proc_net_stat to be per network namespace.
The proc_net file helpers are modified to take a network namespace argument,
and all of their callers are fixed to pass &init_net for that argument.
This ensures that all of the /proc/net files are only visible and
usable in the initial network namespace until the code behind them
has been updated to be handle multiple network namespaces.
Making /proc/net per namespace is necessary as at least some files
in /proc/net depend upon the set of network devices which is per
network namespace, and even more files in /proc/net have contents
that are relevant to a single network namespace.
Signed-off-by: Eric W. Biederman <ebiederm@xmission.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch causes UDP port allocation to be randomized like TCP.
The earlier code would always choose same port (ie first empty list).
Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Rémi Denis-Courmont wrote:
> Right. By the way, shouldn't "len" rather be signed in there?
>
> unsigned int len;
>
> /* if we're overly short, let UDP handle it */
> len = skb->len - sizeof(struct udphdr);
> if (len <= 0)
> goto udp;
It should, but the < 0 case can't happen since __udp4_lib_rcv
already makes sure that we have at least a complete UDP header.
Anyways, this patch fixes it.
Signed-off-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
This cleanup fell out after adding L2TP support where a new encap_rcv
funcptr was added to struct udp_sock. Have XFRM use the new encap_rcv
funcptr, which allows us to move the XFRM encap code from udp.c into
xfrm4_input.c.
Make xfrm4_rcv_encap() static since it is no longer called externally.
Signed-off-by: James Chapman <jchapman@katalix.com>
Acked-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch adds a new UDP_ENCAP_L2TPINUDP encapsulation type for UDP
sockets. When a UDP socket's encap_type is UDP_ENCAP_L2TPINUDP, the
skb is delivered to a function pointed to by the udp_sock's
encap_rcv funcptr. If the skb isn't wanted by L2TP, it returns >0, which
causes it to be passed through to UDP.
Include padding to put the new encap_rcv field on a 4-byte boundary.
Previously, the only user of UDP encap sockets was ESP, so when
CONFIG_XFRM was not defined, some of the encap code was compiled
out. This patch changes that. As a result, udp_encap_rcv() will
now do a little more work when CONFIG_XFRM is not defined.
Signed-off-by: James Chapman <jchapman@katalix.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This reverts changesets:
6aaf47fa48b7b5f487abde34ed91c4fc038410b4
There are still some correctness issues recently
discovered which do not have a known fix that doesn't
involve doing a full hash table scan on port bind.
So revert for now.
Signed-off-by: David S. Miller <davem@davemloft.net>
__udp_lib_port_inuse() cannot make direct references to
inet_sk(sk)->rcv_saddr as that is ipv4 specific state and
this code is used by ipv6 too.
Use an operations vector to solve this, and this also paves
the way for ipv6 support for non-wild saddr hashing in UDP.
Signed-off-by: David S. Miller <davem@davemloft.net>
When allocating local ports, do not allow a bind to a port
with a specific local address when a bind to that port with
a wildcard local address already exists.
Noticed by Linus.
Signed-off-by: David S. Miller <davem@davemloft.net>
I accidently applied an earlier version of Eric Dumazet's patch, from
March 21st. His version from March 30th didn't have these bugs, so
this just interdiffs to the correct patch.
Signed-off-by: David S. Miller <davem@davemloft.net>
Some people want to have many UDP sockets, binded to a single port but
many different addresses. We currently hash all those sockets into a
single chain. Processing of incoming packets is very expensive,
because the whole chain must be examined to find the best match.
I chose in this patch to hash UDP sockets with a hash function that
take into account both their port number and address : This has a
drawback because we need two lookups : one with a given address, one
with a wildcard (null) address.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When a transmitted packet is looped back directly, CHECKSUM_PARTIAL
maps to the semantics of CHECKSUM_UNNECESSARY. Therefore we should
treat it as such in the stack.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
The skb transport pointer is currently used to specify the start
of the checksum region for transmit checksum offload. Unfortunately,
the same pointer is also used during receive side processing.
This creates a problem when we want to retransmit a received
packet with partial checksums since the skb transport pointer
would be overwritten.
This patch solves this problem by creating a new 16-bit csum_start
offset value to replace the skb transport header for the purpose
of checksums. This offset is calculated from skb->head so that
it does not have to change when skb->data changes.
No extra space is required since csum_offset itself fits within
a 16-bit word so we can use the other 16 bits for csum_start.
For backwards compatibility, just before we push a packet with
partial checksums off into the device driver, we set the skb
transport header to what it would have been under the old scheme.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
For the quite common 'skb->h.raw - skb->data' sequence.
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
For the common, open coded 'skb->h.raw = skb->data' operation, so that we can
later turn skb->h.raw into a offset, reducing the size of struct sk_buff in
64bit land while possibly keeping it as a pointer on 32bit.
This one touches just the most simple cases:
skb->h.raw = skb->data;
skb->h.raw = {skb_push|[__]skb_pull}()
The next ones will handle the slightly more "complex" cases.
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
A couple of functions are exported or used indirectly
so it is pointless to mark them as inline.
Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Fix whitespace around keywords.
Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch eliminates some duplicate code for the verification of
receive checksums between UDP-Lite and UDP. It does this by
introducing __skb_checksum_complete_head which is identical to
__skb_checksum_complete_head apart from the fact that it takes
a length parameter rather than computing the first skb->len bytes.
As a result UDP-Lite will be able to use hardware checksum offload
for packets which do not use partial coverage checksums. It also
means that UDP-Lite loopback no longer does unnecessary checksum
verification.
If any NICs start support UDP-Lite this would also start working
automatically.
This patch removes the assumption that msg_flags has MSG_TRUNC clear
upon entry in recvmsg.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
In a prior patch, I introduced a sk_hash field (__sk_common.skc_hash) to let
tcp lookups use one cache line per unmatched entry instead of two.
We can also use sk_hash to speedup UDP part as well. We store in sk_hash the
hnum value, and use sk->sk_hash (same cache line than 'next' pointer),
instead of inet->num (different cache line)
Note : We still have a false sharing problem for SMP machines, because
sock_hold(sock) dirties the cache line containing the 'next' pointer. Not
counting the udp_hash_lock rwlock. (did someone mentioned RCU ? :) )
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Do this even for non-blocking sockets. This avoids the silly -EAGAIN
that applications can see now, even for non-blocking sockets in some
cases (f.e. connect()).
With help from Venkat Tekkirala.
Signed-off-by: David S. Miller <davem@davemloft.net>
When this code was converted to use sk_for_each() the
logic for the "best hash chain length" code was reversed,
breaking everything.
The original code was of the form:
size = 0;
do {
if (++size >= best_size_so_far)
goto next;
} while ((sk = sk->next) != NULL);
best_size_so_far = size;
best = result;
next:;
and this got converted into:
sk_for_each(sk2, node, head)
if (++size < best_size_so_far) {
best_size_so_far = size;
best = result;
}
Which does something very very different from the original.
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch consolidates set/getsockopt code between UDP(-Lite) v4 and 6. The
justification is that UDP(-Lite) is a transport-layer protocol and therefore
the socket option code (at least in theory) should be AF-independent.
Furthermore, there is the following code reduplication:
* do_udp{,v6}_getsockopt is 100% identical between v4 and v6
* do_udp{,v6}_setsockopt is identical up to the following differerence
--v4 in contrast to v4 additionally allows the experimental encapsulation
types UDP_ENCAP_ESPINUDP and UDP_ENCAP_ESPINUDP_NON_IKE
--the remainder is identical between v4 and v6
I believe that this difference is of little relevance.
The advantages in not duplicating twice almost completely identical code.
The patch further simplifies the interface of udp{,v6}_push_pending_frames,
since for the second argument (struct udp_sock *up) it always holds that
up = udp_sk(sk); where sk is the first function argument.
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Signed-off-by: David S. Miller <davem@davemloft.net>
... into anonymous union of __wsum and __u32 (csum and csum_offset resp.)
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
Signed-off-by: David S. Miller <davem@davemloft.net>
udp_push_pending_frames is only referenced within
net/ipv4/udp.c and hence can remain static.
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Signed-off-by: David S. Miller <davem@davemloft.net>
This is a revision of the previously submitted patch, which alters
the way files are organized and compiled in the following manner:
* UDP and UDP-Lite now use separate object files
* source file dependencies resolved via header files
net/ipv{4,6}/udp_impl.h
* order of inclusion files in udp.c/udplite.c adapted
accordingly
[NET/IPv4]: Support for the UDP-Lite protocol (RFC 3828)
This patch adds support for UDP-Lite to the IPv4 stack, provided as an
extension to the existing UDPv4 code:
* generic routines are all located in net/ipv4/udp.c
* UDP-Lite specific routines are in net/ipv4/udplite.c
* MIB/statistics support in /proc/net/snmp and /proc/net/udplite
* shared API with extensions for partial checksum coverage
[NET/IPv6]: Extension for UDP-Lite over IPv6
It extends the existing UDPv6 code base with support for UDP-Lite
in the same manner as per UDPv4. In particular,
* UDPv6 generic and shared code is in net/ipv6/udp.c
* UDP-Litev6 specific extensions are in net/ipv6/udplite.c
* MIB/statistics support in /proc/net/snmp6 and /proc/net/udplite6
* support for IPV6_ADDRFORM
* aligned the coding style of protocol initialisation with af_inet6.c
* made the error handling in udpv6_queue_rcv_skb consistent;
to return `-1' on error on all error cases
* consolidation of shared code
[NET]: UDP-Lite Documentation and basic XFRM/Netfilter support
The UDP-Lite patch further provides
* API documentation for UDP-Lite
* basic xfrm support
* basic netfilter support for IPv4 and IPv6 (LOG target)
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Signed-off-by: David S. Miller <davem@davemloft.net>