If the NFS_INO_REVAL_FORCED flag is set, that means that we don't yet have
an up to date attribute cache. Even if we hold a delegation, we must
put a GETATTR on the wire.
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
Cc: stable@kernel.org
in NFSv4.1 the seqid part of a stateid in CB_RECALL must be 0
Signed-off-by: Alexandros Batsakis <batsakis@netapp.com>
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
For now the clients returns _all_ the delegations of the specificed type
it holds
Signed-off-by: Alexandros Batsakis <batsakis@netapp.com>
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
The nfsv4 state manager could potentially deadlock inside
__nfs_inode_return_delegation() if the server reboots, so that the calls to
nfs_msync_inode() end up waiting on state recovery to complete.
Also ensure that if a server reboot or network partition causes us to have
to stop returning delegations, that NFS4CLNT_DELEGRETURN is set so that
the state manager can resume any outstanding delegation returns after it
has dealt with the state recovery situation.
Finally, ensure that the state manager doesn't wait for the DELEGRETURN
call to complete. It doesn't need to, and that too can cause a deadlock.
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
If the client is not using a delegation, the right thing to do is to return
it as soon as possible. This helps reduce the amount of state the server
has to track, as well as reducing the potential for conflicts with other
clients.
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
Add a delegation cleanup phase to the state management loop, and do the
NFS4ERR_CB_PATH_DOWN recovery there.
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
Add a flag to mark delegations as requiring return, then run a garbage
collector. In the future, this will allow for more flexible delegation
management, where delegations may be marked for return if it turns out
that they are not being referenced.
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
When we can update_open_stateid(), we need to be certain that we don't
race with a delegation return. While we could do this by grabbing the
nfs_client->cl_lock, a dedicated spin lock in the delegation structure
will scale better.
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
Otherwise, there is a potential deadlock if the last dput() from an NFSv4
close() or other asynchronous operation leads to nfs_clear_inode calling
the synchronous delegreturn.
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
There appear to be some rogue servers out there that issue multiple
delegations with different stateids for the same file. Ensure that when we
return delegations, we do so on a per-stateid basis rather than a per-file
basis.
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
Rename struct nfs4_client to struct nfs_client so that it can become the basis
for a general client record for NFS2 and NFS3 in addition to NFS4.
Signed-Off-By: David Howells <dhowells@redhat.com>
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
According to RFC3530 we're supposed to cache the change attribute
at the time the client receives a write delegation.
If the inode is clean, a CB_GETATTR callback by the server to the
client is supposed to return the cached change attribute.
If, OTOH, the inode is dirty, the client should bump the cached
change attribute by 1.
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
Delegations allow us to cache posix and BSD locks, however when the
delegation is recalled, we need to "flush the cache" and send
the cached LOCK requests to the server.
This patch sets up the mechanism for doing so.
Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!