We are now able to configure a pipeline directly into a local display
list body. Take advantage of this fact, and create a cacheable body to
store the configuration of the pipeline in the pipeline object.
vsp1_video_pipeline_run() is now the last user of the pipe->dl object.
Convert this function to use the cached pipe->stream_config body and
obtain a local display list reference.
Attach the pipe->stream_config body to the display list when needed
before committing to hardware.
Use a flag 'configured' to know when we should attach our stream_config
to the next outgoing display list to reconfigure the hardware in the
event of our first frame, or the first frame following a suspend/resume
cycle.
Our video DL usage now looks like the below output:
dl->body0 contains our disposable runtime configuration. Max 41.
dl_child->body0 is our partition specific configuration. Max 12.
dl->bodies shows our constant configuration and LUTs.
These two are LUT/CLU:
* dl->bodies[x]->num_entries 256 / max 256
* dl->bodies[x]->num_entries 4914 / max 4914
Which shows that our 'constant' configuration cache is currently
utilised to a maximum of 64 entries.
trace-cmd report | \
dl->body0->num_entries 13 / max 128
dl->body0->num_entries 14 / max 128
dl->body0->num_entries 16 / max 128
dl->body0->num_entries 20 / max 128
dl->body0->num_entries 27 / max 128
dl->body0->num_entries 34 / max 128
dl->body0->num_entries 41 / max 128
dl_child->body0->num_entries 10 / max 128
dl_child->body0->num_entries 12 / max 128
dl->bodies[x]->num_entries 15 / max 128
dl->bodies[x]->num_entries 16 / max 128
dl->bodies[x]->num_entries 17 / max 128
dl->bodies[x]->num_entries 18 / max 128
dl->bodies[x]->num_entries 20 / max 128
dl->bodies[x]->num_entries 21 / max 128
dl->bodies[x]->num_entries 256 / max 256
dl->bodies[x]->num_entries 31 / max 128
dl->bodies[x]->num_entries 32 / max 128
dl->bodies[x]->num_entries 39 / max 128
dl->bodies[x]->num_entries 40 / max 128
dl->bodies[x]->num_entries 47 / max 128
dl->bodies[x]->num_entries 48 / max 128
dl->bodies[x]->num_entries 4914 / max 4914
dl->bodies[x]->num_entries 55 / max 128
dl->bodies[x]->num_entries 56 / max 128
dl->bodies[x]->num_entries 63 / max 128
dl->bodies[x]->num_entries 64 / max 128
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
Currently the entities store their configurations into a display list.
Adapt this such that the code can be configured into a body directly,
allowing greater flexibility and control of the content.
All users of vsp1_dl_list_write() are removed in this process, thus it
too is removed.
A helper, vsp1_dl_list_get_body0() is provided to access the internal body0
from the display list.
[laurent.pinchart+renesas@ideasonboard.com: Don't remove blank line unnecessarily]
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
The entities provide a single .configure operation which configures the
object into the target display list, based on the vsp1_entity_params
selection.
Split the configure function into three parts, '.configure_stream()',
'.configure_frame()', and '.configure_partition()' to facilitate
splitting the configuration of each parameter class into separate
display list bodies.
[laurent.pinchart+renesas@ideasonboard.com: Blank line reformatting, remote unneeded local variable initialization]
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
Extend the display list body with a reference count, allowing bodies to
be kept as long as a reference is maintained. This provides the ability
to keep a cached copy of bodies which will not change, so that they can
be re-applied to multiple display lists.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
Adapt the dl->body0 object to use an object from the body pool. This
greatly reduces the pressure on the TLB for IPMMU use cases, as all of
the lists use a single allocation for the main body.
The CLU and LUT objects pre-allocate a pool containing three bodies,
allowing a userspace update before the hardware has committed a previous
set of tables.
Bodies are no longer 'freed' in interrupt context, but instead released
back to their respective pools. This allows us to remove the garbage
collector in the DLM.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
Each display list allocates a body to store register values in a dma
accessible buffer from a dma_alloc_wc() allocation. Each of these
results in an entry in the IOMMU TLB, and a large number of display list
allocations adds pressure to this resource.
Reduce TLB pressure on the IPMMUs by allocating multiple display list
bodies in a single allocation, and providing these to the display list
through a 'body pool'. A pool can be allocated by the display list
manager or entities which require their own body allocations.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
The body write function relies on the code never asking it to write more
than the entries available in the list.
Currently with each list body containing 256 entries, this is fine, but
we can reduce this number greatly saving memory. In preparation of this
add a level of protection to catch any buffer overflows.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
Throughout the codebase, the term 'fragment' is used to represent a
display list body. This term duplicates the 'body' which is already in
use.
The datasheet references these objects as a body, therefore replace all
mentions of a fragment with a body, along with the corresponding
pluralised terms.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
The suspend and resume handlers are only utilised by video pipelines,
yet the functions currently reside in the vsp1_pipe object.
This causes an issue with resume, as the functions incorrectly call
vsp1_pipeline_run() directly instead of processing the video object
through vsp1_video_pipeline_run().
Move the functions to the video object, renaming accordingly and update
the resume handler to call vsp1_video_pipeline_run() as appropriate.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
Commit 372b2b0399 ("media: v4l: vsp1: Release buffers in
start_streaming error path") introduced a helper to clean up buffers on
error paths, but inadvertently changed the code such that only the
output WPF buffers were cleaned, rather than the video node being
operated on.
Since then vsp1_video_cleanup_pipeline() has grown to perform both video
node cleanup, as well as pipeline cleanup. Split the implementation into
two distinct functions that perform the required work, so that each
video node can release its buffers correctly on streamoff. The pipe
cleanup that was performed in the vsp1_video_stop_streaming() (releasing
the pipe->dl) is moved to the function for clarity.
Fixes: 372b2b0399 ("media: v4l: vsp1: Release buffers in start_streaming error path")
Cc: stable@vger.kernel.org # v4.14+
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
The DISCOM is used to compute CRCs on display frames. Integrate it in
the display pipeline at the output of the blending unit to process
output frames.
Computing CRCs on input frames is possible by positioning the DISCOM at
a different point in the pipeline. This use case isn't supported at the
moment and could be implemented by extending the API between the VSP1
and DU drivers if needed.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo+renesas@jmondi.org>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
The DISCOM calculates a CRC on a configurable window of the frame. It
interfaces to the VSP through the UIF glue, hence the name used in the
code.
The module supports configuration of the CRC window through the crop
rectangle on the sink pad of the corresponding entity. However, unlike
the traditional V4L2 subdevice model, the crop rectangle does not
influence the format on the source pad.
Modeling the DISCOM as a sink-only entity would allow adhering to the
V4L2 subdevice model at the expense of more complex code in the driver,
as at the hardware level the UIF is handled as a sink+source entity. As
the DISCOM is only present in R-Car Gen3 VSP-D and VSP-DL instances it
is not exposed to userspace through V4L2 but controlled through the DU
driver. We can thus change this model later if needed without fear of
affecting userspace.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
Add a parameter (in the form of a structure to ease future API
extensions) to the VSP atomic flush handler to pass CRC source
configuration, and pass the CRC value to the completion callback.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo+renesas@jmondi.org>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
To make vsp1_subdev_set_pad_format() usable by entities that support
selection rectangles, we need to reset the crop and compose rectangles
when setting the format on the sink pad. Do so and replace the custom
set_fmt implementation of the histogram code by a call to
vsp1_subdev_set_pad_format().
Resetting the crop and compose rectangles for entities that don't
support crop and compose has no adverse effect as the rectangles are
ignored anyway.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
The implementation of the set_fmt pad operation is identical in the
three modules. Move it to a generic helper function.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
Adopt the SPDX license identifier headers to ease license compliance
management. All files in the driver are licensed under the GPLv2+ except
for the vsp1_regs.h file which is licensed under the GPLv2. This is
likely an oversight, but fixing this requires contacting the copyright
owners and is out of scope for this patch.
While at it fix the file descriptions to match file names where copy and
paste error occurred.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
Some VSP instances have two blending units named BRU (Blend/ROP Unit)
and BRS (Blend/ROP Sub unit). The BRS is a smaller version of the BRU
with only two inputs, but otherwise offers similar features and offers
the same register interface. The BRU and BRS can be used exchangeably in
VSP pipelines (provided no more than two inputs are needed).
Due to historical reasons, the VSP1 driver implements support for both
the BRU and BRS through objects named vsp1_bru. The code uses the name
BRU to refer to either the BRU or the BRS, except in a few places where
noted explicitly. This creates confusion.
In an effort to avoid confusion, rename the vsp1_bru object and the
corresponding API to vsp1_brx, and use BRx to refer to blend unit
instances regardless of their type. The names BRU and BRS are retained
where reference to a particular blend unit type is needed, as well as in
hardware registers to stay close to the datasheet.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
Dynamic assignment of the BRU and BRS to pipelines is prone to
regressions, add messages to make debugging easier. Keep it as a
separate commit to ease removal of those messages once the code will
deem to be completely stable.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
The VSPDL variant drives two DU channels through two LIF and two
blenders, BRU and BRS. The DU channels thus share the five available
VSPDL inputs and expose them as five KMS planes.
The current implementation assigns the BRS to the second LIF and thus
artificially limits the number of planes for the second display channel
to two at most.
Lift this artificial limitation by assigning the BRU and BRS to the
display pipelines on demand based on the number of planes used by each
pipeline. When a display pipeline needs more than two inputs and the BRU
is already in use by the other pipeline, this requires reconfiguring the
other pipeline to free the BRU before processing, which can result in
frame drop on both pipelines.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
When disabling a DRM plane, the corresponding RPF is only marked as
removed from the pipeline in the atomic update handler, with the actual
removal happening when configuring the pipeline at atomic commit time.
This is required as the RPF has to be disabled in the hardware, which
can't be done from the atomic update handler.
The current implementation is RPF-specific. Make it independent of the
entity type by using the entity's pipe pointer to mark removal from the
pipeline. This will allow using the mechanism to remove BRU instances.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
Display list completion is already reported to the frame end handler,
but that mechanism is global to all display lists. In order to implement
BRU and BRS reassignment in DRM pipelines we will need to commit a
display list and wait for its completion internally, without reporting
it to the DRM driver. Extend the display list API to support such an
internal use of the display list.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
We will soon need to return more than a boolean completion status from
the vsp1_dlm_irq_frame_end() IRQ handler. Turn the return value into a
bitfield to prepare for that. No functional change is introduced here.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
In order to make the vsp1_du_setup_lif() easier to read, and for
symmetry with the DRM pipeline input setup, move the pipeline output
setup code to a separate function.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
The vsp1_du_setup_lif() function sets up the DRM pipeline input
manually. This duplicates the code from the
vsp1_du_pipeline_setup_inputs() function. Replace the manual
implementation by a call to the function.
As the pipeline has no enabled input in vsp1_du_setup_lif(), the
vsp1_du_pipeline_setup_inputs() function will not setup any RPF, and
will thus not setup formats on the BRU sink pads. This isn't a problem
as all inputs are disabled, and the BRU sink pads will be reconfigured
from the atomic commit handler when inputs will be enabled.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
To implement fully dynamic plane assignment to pipelines, we need to
reassign the BRU and BRS to the DRM pipelines in the atomic commit
handler. In preparation for this setup factor out the BRU source pad
code and call it both at LIF setup and atomic commit time.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
The DRM pipeline setup code used at atomic commit time is similar to the
setup code used when enabling the pipeline. Move it to a separate
function in order to share it.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
Move the duplicated DRM pipeline configuration code to a function and
call it from vsp1_du_setup_lif() and vsp1_du_atomic_flush().
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
The DRM pipeline handling code uses the entity's pipe list head to check
whether the entity is already included in a pipeline. This method is a
bit fragile in the sense that it uses list_empty() on a list_head that
is a list member. Replace it by a simpler check for the entity pipe
pointer.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
Various types of objects subclassing vsp1_entity currently store a
pointer to the pipeline. Move the pointer to vsp1_entity to simplify the
code and avoid storing the pipeline in more entity subclasses later.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
The vsp1_drm_pipeline enabled field is set but never used. Remove it.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
The DRM support code manages a pipeline of VSP entities, each backed by
a media entity. When starting or stopping the pipeline, it starts and
stops the media pipeline through the media API in order to store the
pipeline pointer in every entity.
The driver doesn't use the pipe pointer in media entities, neither does
it rely on the other effects of the media_pipeline_start() and
media_pipeline_stop() functions. Furthermore, as the media links for the
DRM pipeline are never set up correctly, and as the pipeline can be
modified dynamically when enabling or disabling planes, the current
implementation is not correct. Remove the incorrect and unneeded code.
While at it remove the outdated comment that states that entities are
not started when the LIF is setup, as they now are.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
When a BRx is provided by a pipeline, the WPF must determine the master
layer. Currently the condition to check this identifies pipe->bru ||
pipe->num_inputs > 1.
The code then moves on to dereference pipe->bru, thus the check fails
static analysers on the possibility that pipe->num_inputs could be
greater than 1 without pipe->bru being set.
The reality is that the pipeline must have a BRx to support more than
one input, thus this could never cause a fault - however it also
identifies that the num_inputs > 1 check is redundant.
Remove the redundant check - and always configure the master layer
appropriately when we have a BRx configured in our pipeline.
Fixes: 6134148f60 ("v4l: vsp1: Add support for the BRS entity")
Cc: stable@vger.kernel.org
Suggested-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Commit d455b45f83 ("v4l: vsp1: Add support for new VSP2-BS, VSP2-DL,
and VSP2-D instances") added support for the VSP2-D found in the R-Car
V3M (R8A77970) but the video output that VSP2-D sends to DU has a greenish
garbage-like line repeated every 8 screen rows. It turns out that R-Car
V3M has the LIF0 buffer attribute register that you need to set to a non-
default value in order to get rid of the output artifacts.
Based on the original (and large) patch by Daisuke Matsushita
<daisuke.matsushita.ns@hitachi.com>.
Fixes: d455b45f83 ("v4l: vsp1: Add support for new VSP2-BS, VSP2-DL and VSP2-D instances")
[Removed braces, added VI6_IP_VERSION_MASK to improve readabiliy]
Signed-off-by: Sergei Shtylyov <sergei.shtylyov@cogentembedded.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Due to a typo, the mask was destroyed by a comparison instead of a bit
shift. No regression since the mask has not been used yet.
Signed-off-by: Wolfram Sang <wsa+renesas@sang-engineering.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The DRM pipelines can use either the BRU or the BRS for blending. Make
sure the right name is used in debugging messages to avoid confusion.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
To allow dual pipelines utilising two WPF entities when available, the
VSP was updated to support header-mode display list in continuous
pipelines.
A small bug in the status check of the command register causes the
second pipeline to be directly afflicted by the running of the first;
appearing as a perceived performance issue with stuttering display.
Fix the vsp1_dl_list_hw_update_pending() call to ensure that the read
comparison corresponds to the correct pipeline.
Fixes: eaf4bfad6a ("v4l: vsp1: Add support for header display lists in continuous mode")
Cc: "Stable v4.14+" <stable@vger.kernel.org>
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Make sure we don't accept more inputs than the hardware can handle. This
is a temporary fix to avoid display stall, we need to instead allocate
the BRU or BRS to display pipelines dynamically based on the number of
planes they each use.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
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Merge tag 'media/v4.16-2' of git://git.kernel.org/pub/scm/linux/kernel/git/mchehab/linux-media
Pull media updates from Mauro Carvalho Chehab:
- videobuf2 was moved to a media/common dir, as it is now used by the
DVB subsystem too
- Digital TV core memory mapped support interface
- new sensor driver: ov7740
- several improvements at ddbridge driver
- new V4L2 driver: IPU3 CIO2 CSI-2 receiver unit, found on some Intel
SoCs
- new tuner driver: tda18250
- finally got rid of all LIRC staging drivers
- as we don't have old lirc drivers anymore, restruct the lirc device
code
- add support for UVC metadata
- add a new staging driver for NVIDIA Tegra Video Decoder Engine
- DVB kAPI headers moved to include/media
- synchronize the kAPI and uAPI for the DVB subsystem, removing the gap
for non-legacy APIs
- reduce the kAPI gap for V4L2
- lots of other driver enhancements, cleanups, etc.
* tag 'media/v4.16-2' of git://git.kernel.org/pub/scm/linux/kernel/git/mchehab/linux-media: (407 commits)
media: v4l2-compat-ioctl32.c: make ctrl_is_pointer work for subdevs
media: v4l2-compat-ioctl32.c: refactor compat ioctl32 logic
media: v4l2-compat-ioctl32.c: don't copy back the result for certain errors
media: v4l2-compat-ioctl32.c: drop pr_info for unknown buffer type
media: v4l2-compat-ioctl32.c: copy clip list in put_v4l2_window32
media: v4l2-compat-ioctl32.c: fix ctrl_is_pointer
media: v4l2-compat-ioctl32.c: copy m.userptr in put_v4l2_plane32
media: v4l2-compat-ioctl32.c: avoid sizeof(type)
media: v4l2-compat-ioctl32.c: move 'helper' functions to __get/put_v4l2_format32
media: v4l2-compat-ioctl32.c: fix the indentation
media: v4l2-compat-ioctl32.c: add missing VIDIOC_PREPARE_BUF
media: v4l2-ioctl.c: don't copy back the result for -ENOTTY
media: v4l2-ioctl.c: use check_fmt for enum/g/s/try_fmt
media: vivid: fix module load error when enabling fb and no_error_inj=1
media: dvb_demux: improve debug messages
media: dvb_demux: Better handle discontinuity errors
media: cxusb, dib0700: ignore XC2028_I2C_FLUSH
media: ts2020: avoid integer overflows on 32 bit machines
media: i2c: ov7740: use gpio/consumer.h instead of gpio.h
media: entity: Add a nop variant of media_entity_cleanup
...
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BackMerge tag 'v4.15-rc4' into drm-next
Linux 4.15-rc4
Daniel requested it to fix some messy conflicts.
When used as part of a display pipeline, the VSP is stopped and
restarted explicitly by the DU from its suspend and resume handlers.
There is thus no need to stop or restart pipelines in the VSP suspend
and resume handlers, and doing so would cause the hardware to be
left in a misconfigured state.
Ensure that the VSP suspend and resume handlers do not affect DRM-based
pipelines.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The KMS API supports enabling a CRTC without any plane. To enable that
use case, we need to start the pipeline when configuring the LIF,
instead of when enabling the first plane.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Tested-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Fix this warning:
drivers/media/platform/vsp1/vsp1_dl.c:87: warning: No description found for parameter 'has_chain'
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Many source files in the tree are missing licensing information, which
makes it harder for compliance tools to determine the correct license.
By default all files without license information are under the default
license of the kernel, which is GPL version 2.
Update the files which contain no license information with the 'GPL-2.0'
SPDX license identifier. The SPDX identifier is a legally binding
shorthand, which can be used instead of the full boiler plate text.
This patch is based on work done by Thomas Gleixner and Kate Stewart and
Philippe Ombredanne.
How this work was done:
Patches were generated and checked against linux-4.14-rc6 for a subset of
the use cases:
- file had no licensing information it it.
- file was a */uapi/* one with no licensing information in it,
- file was a */uapi/* one with existing licensing information,
Further patches will be generated in subsequent months to fix up cases
where non-standard license headers were used, and references to license
had to be inferred by heuristics based on keywords.
The analysis to determine which SPDX License Identifier to be applied to
a file was done in a spreadsheet of side by side results from of the
output of two independent scanners (ScanCode & Windriver) producing SPDX
tag:value files created by Philippe Ombredanne. Philippe prepared the
base worksheet, and did an initial spot review of a few 1000 files.
The 4.13 kernel was the starting point of the analysis with 60,537 files
assessed. Kate Stewart did a file by file comparison of the scanner
results in the spreadsheet to determine which SPDX license identifier(s)
to be applied to the file. She confirmed any determination that was not
immediately clear with lawyers working with the Linux Foundation.
Criteria used to select files for SPDX license identifier tagging was:
- Files considered eligible had to be source code files.
- Make and config files were included as candidates if they contained >5
lines of source
- File already had some variant of a license header in it (even if <5
lines).
All documentation files were explicitly excluded.
The following heuristics were used to determine which SPDX license
identifiers to apply.
- when both scanners couldn't find any license traces, file was
considered to have no license information in it, and the top level
COPYING file license applied.
For non */uapi/* files that summary was:
SPDX license identifier # files
---------------------------------------------------|-------
GPL-2.0 11139
and resulted in the first patch in this series.
If that file was a */uapi/* path one, it was "GPL-2.0 WITH
Linux-syscall-note" otherwise it was "GPL-2.0". Results of that was:
SPDX license identifier # files
---------------------------------------------------|-------
GPL-2.0 WITH Linux-syscall-note 930
and resulted in the second patch in this series.
- if a file had some form of licensing information in it, and was one
of the */uapi/* ones, it was denoted with the Linux-syscall-note if
any GPL family license was found in the file or had no licensing in
it (per prior point). Results summary:
SPDX license identifier # files
---------------------------------------------------|------
GPL-2.0 WITH Linux-syscall-note 270
GPL-2.0+ WITH Linux-syscall-note 169
((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause) 21
((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) 17
LGPL-2.1+ WITH Linux-syscall-note 15
GPL-1.0+ WITH Linux-syscall-note 14
((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) 5
LGPL-2.0+ WITH Linux-syscall-note 4
LGPL-2.1 WITH Linux-syscall-note 3
((GPL-2.0 WITH Linux-syscall-note) OR MIT) 3
((GPL-2.0 WITH Linux-syscall-note) AND MIT) 1
and that resulted in the third patch in this series.
- when the two scanners agreed on the detected license(s), that became
the concluded license(s).
- when there was disagreement between the two scanners (one detected a
license but the other didn't, or they both detected different
licenses) a manual inspection of the file occurred.
- In most cases a manual inspection of the information in the file
resulted in a clear resolution of the license that should apply (and
which scanner probably needed to revisit its heuristics).
- When it was not immediately clear, the license identifier was
confirmed with lawyers working with the Linux Foundation.
- If there was any question as to the appropriate license identifier,
the file was flagged for further research and to be revisited later
in time.
In total, over 70 hours of logged manual review was done on the
spreadsheet to determine the SPDX license identifiers to apply to the
source files by Kate, Philippe, Thomas and, in some cases, confirmation
by lawyers working with the Linux Foundation.
Kate also obtained a third independent scan of the 4.13 code base from
FOSSology, and compared selected files where the other two scanners
disagreed against that SPDX file, to see if there was new insights. The
Windriver scanner is based on an older version of FOSSology in part, so
they are related.
Thomas did random spot checks in about 500 files from the spreadsheets
for the uapi headers and agreed with SPDX license identifier in the
files he inspected. For the non-uapi files Thomas did random spot checks
in about 15000 files.
In initial set of patches against 4.14-rc6, 3 files were found to have
copy/paste license identifier errors, and have been fixed to reflect the
correct identifier.
Additionally Philippe spent 10 hours this week doing a detailed manual
inspection and review of the 12,461 patched files from the initial patch
version early this week with:
- a full scancode scan run, collecting the matched texts, detected
license ids and scores
- reviewing anything where there was a license detected (about 500+
files) to ensure that the applied SPDX license was correct
- reviewing anything where there was no detection but the patch license
was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied
SPDX license was correct
This produced a worksheet with 20 files needing minor correction. This
worksheet was then exported into 3 different .csv files for the
different types of files to be modified.
These .csv files were then reviewed by Greg. Thomas wrote a script to
parse the csv files and add the proper SPDX tag to the file, in the
format that the file expected. This script was further refined by Greg
based on the output to detect more types of files automatically and to
distinguish between header and source .c files (which need different
comment types.) Finally Greg ran the script using the .csv files to
generate the patches.
Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org>
Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com>
Reviewed-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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Merge tag 'media/v4.14-1' of git://git.kernel.org/pub/scm/linux/kernel/git/mchehab/linux-media
Pull media updates from Mauro Carvalho Chehab:
"Brazil's Independence Day pull request :-)
This is one of the biggest media pull requests, with 625 patches
affecting almost all parts of media (RC, DVB, V4L2, CEC, docs).
This contains:
- A lot of new drivers:
* DVB frontends: mxl5xx, stv0910, stv6111;
* camera flash: as3645a led driver;
* HDMI receiver: adv748X;
* camera sensor: Omnivision 6650 5M driver (ov6650);
* HDMI CEC: ao-cec meson driver;
* V4L2: Qualcom camss driver;
* Remote controller: gpio-ir-tx, pwm-ir-tx and zx-irdec drivers.
- The DDbridge DVB driver got a massive update, with makes it in sync
with modern hardware from that vendor;
- There's an important milestone on this series: the DVB
documentation was written in 2003, but only started to be updated
in 2007. It also used to contain several gaps from the time it was
kept out of tree, mentioning error codes and device nodes that
never existed upstream. On this series, it received a massive
update: all non-deprecated digital TV APIs are now in sync with the
current implementation;
- Some DVB APIs that aren't used by any upstream driver got removed;
- Other parts of the media documentation algo got updated, fixing
some bugs on its PDF output and making it compatible with Sphinx
version 1.6.
As the number of hacks required to build PDF output reduced, I hope
we'll have less troubles as newer versions of our documentation
toolchain are released (famous last words);
- As usual, lots of driver cleanups and improvements"
* tag 'media/v4.14-1' of git://git.kernel.org/pub/scm/linux/kernel/git/mchehab/linux-media: (624 commits)
media: leds: as3645a: add V4L2_FLASH_LED_CLASS dependency
media: get rid of removed DMX_GET_CAPS and DMX_SET_SOURCE leftovers
media: Revert "[media] v4l: async: make v4l2 coexist with devicetree nodes in a dt overlay"
media: staging: atomisp: sh_css_calloc shall return a pointer to the allocated space
media: Revert "[media] lirc_dev: remove superfluous get/put_device() calls"
media: add qcom_camss.rst to v4l-drivers rst file
media: dvb headers: make checkpatch happier
media: dvb uapi: move frontend legacy API to another part of the book
media: pixfmt-srggb12p.rst: better format the table for PDF output
media: docs-rst: media: Don't use \small for V4L2_PIX_FMT_SRGGB10 documentation
media: index.rst: don't write "Contents:" on PDF output
media: pixfmt*.rst: replace a two dots by a comma
media: vidioc-g-fmt.rst: adjust table format
media: vivid.rst: add a blank line to correct ReST format
media: v4l2 uapi book: get rid of driver programming's chapter
media: format.rst: use the right markup for important notes
media: docs-rst: cardlists: change their format to flat-tables
media: em28xx-cardlist.rst: update to reflect last changes
media: v4l2-event.rst: adjust table to fit on PDF output
media: docs: don't show ToC for each part on PDF output
...
The configuration of the pipeline and entities directly affects the
inputs required to each entity for the partition algorithm. Thus it
makes sense to involve those entities in the decision making process.
Extend the entity ops API to provide an optional .partition() operation.
This allows entities that affect the partition window to adapt the
window based on their configuration.
Entities implementing this operation must update the window parameter in
place, which will then be passed up the pipeline. This creates a process
whereby each entity describes what is required to satisfy the required
output to its predecessor in the pipeline.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hansverk@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Provide register definitions required for UDS phase and partition
algorithm support. The registers and bits defined here are available on
Gen3 hardware only.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hansverk@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
As we develop the partition algorithm, we need to store more information
per partition to describe the phase and other parameters.
To keep this data together, further abstract the existing v4l2_rect
into a partition specific structure. As partitions only have horizontal
coordinates, store the left and width values only.
When generating the partition windows, operate directly on the partition
struct rather than copying and duplicating the processed data
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hansverk@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
The vsp1_pipe object context variables for div_size and
current_partition allowed state to be maintained through processing the
partitions during processing.
Now that the partition tables are calculated during stream on, there is
no requirement to store these variables in the pipe object.
Utilise local variables for the processing as required.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hansverk@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Previously the active window and partition sizes for each partition were
calculated for each partition every frame. This data is constant and
only needs to be calculated once at the start of the stream.
Extend the vsp1_pipe object to dynamically store the number of partitions
required and pre-calculate the partition sizes into this table.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hansverk@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>